• Title/Summary/Keyword: Digital Sound

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A Study on Vibration and Noise through Finite Element Analysis of Large High Speed Press (대형 고속프레스의 유한요소해석을 통한 진동 및 소음에 대한 연구)

  • Seung-Soo Kim;Chul-Jae Jung;Chun-Kyu Lee
    • Design & Manufacturing
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    • v.17 no.4
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    • pp.14-23
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    • 2023
  • The electric vehicle market is developing rapidly around the world. Also, parts of electric vehicles require precision.In order to produce high-precision motor cores,Press equipment must also have good precision. Drive motor cores are an important technology for electric vehicles. It uses a large high-speed press to mass-produce drive motor cores. Because it's a large high-speed press, there are many reasons why the precision is not good. One of the causes is vibration and noise. Recently, as environmental demands have become stricter, regulations on noise and vibration have been strengthened. It is important for press machines to reduce vibration first for sound insulation and dust proofing. This is because the "breakthrough" phenomenon occurs in the press. Dynamic precision is the precision under the load of the press, Design considering strain and stiffness shall be made. Vibration and noise may occur due to SPM of high-speed press,And vibration and noise can cause structural deformation of the press. Structural deformation of the press can affect the precision of the product.Noise and vibration also cause problems for workers and work environments. Problems with vibration and noise occur during press processing, and vibration and noise lead to damage to the mold or defects in the product. Reliability in high-quality technology must be secured with low noise and low vibration during press processing. Modular shape and deformation energy effects were analyzed through finite element analysis. In this study, a study on vibration and noise countermeasures was conducted through finite element analysis of a large high-speed press.

Korean adolescents' weight control behaviors by BMI(Body Mass Index) and body shape perception-Korea Youth Risk Behavior web-based Survey from 2010 (BMI와 주관적 체형인지에 따른 한국 청소년의 체중조절행동-제6차(2010) 청소년건강행태 온라인 조사를 중심으로)

  • Lee, Ye-Jong;Lee, Sook-Jeong;Kim, Chang-Gyu
    • Journal of Digital Convergence
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    • v.10 no.3
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    • pp.227-232
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    • 2012
  • The purpose of this research is to analyzed the Korean adolescents' weight control behaviors by BMI(Body Mass Index) and body shape perception. The data of this study abtained 73,238 adolescents, aged 12-18years from the '2010 6th Korea Youth Risk Behavior web-based Survey. The data were analyzed by frequency, percentile, chi-square test, Binominal Logistic Regression analysis. The results of this research were as following. First, the answer to question about adolescents' body shape perception is high in "normal" and "a little fat", but the result of BMI show that the most of them are in "underweight". Second, the female students tends to perceive themselves obese than male students do. Third, the female student try to lose weight but male student try to gain weight. Also the higher BMI is, the more the student have tendency to try to lose their weight. In conclusion, BSP leds directly weight control behavior, so in order to reduce unnecessary weight loss or improper methods weight control behavior. It is important to educate the students to have a sound perception about body shape.

A Study Funology for Reformatting to App Book: Focused on 'Moo, Baa, La La La!' of App Book (앱북(App Book)으로의 매체 전환을 위한 퍼놀로지(Funology)에 관한 연구: '무, 바, 라라라!(Moo, Baa, La La La!)' 앱북(App Book)을 중심으로)

  • Kwon, Jieun;Kim, Boyoung
    • Cartoon and Animation Studies
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    • s.30
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    • pp.221-243
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    • 2013
  • Recently, traditional books based on printing on the paper have expanded to e-book media in smart device because of developing digital technology. Especially, app book applied application makes users' experience increase and provides immersion to them, because it allows them basically delivering information, educational effect and fun elements with multimedia technology. There are various experimental trials to make enhance effect of reformatting for application media. The purpose of this study is to analyze reformatting effect for app book with funology which is convergence of digital technology and a fun. Then this article would provide design guide and be applied to new application contents. For this research, the first of all, we would discuss concept and elements of funology by publication including thesis, articles, and books. Secondly, this article will be focused on 'Moo, Baa, La La La!' which is reformatting application for iPad to analyze type of funology. Thirdly, we would make sure that app book makes users get emotional effect comparing original book by FGI(Focus Group Interview). In conclusion, sensitive funology used the sound allows user emotional effect and they prefer to intuitive and immediate motion and response of interactive funology. In other way, funology of fun in itself which is strong concept in original book diminishes in app book. Then users concentrate interactive factors like game structure. This results make that app books could be created by strength of original contents and advantage of funology. Therefore this makes us expect the possibility of reformatting effect with funology and we need to discuss the points of issue that there are considerations and limitations to successful app book for users.

A study to Find Factors of the Box Office Record in Korean Popular Music : by Control Effects of Management Companies and Distribution Companies (대중음악 흥행결정요인이 국내대중음악 흥행성과에 미치는 영향 : 기획사와 유통사의 조절효과를 중심으로)

  • Kim, Yang Sug;Lee, Sang Houck
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.10 no.1
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    • pp.23-31
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    • 2015
  • The purpose of this study is to find the factors of the box office record in Korean popular music. For this purpose, 1.239 musics were selected in the Gaon digital weekly album chart from second week July 2013 to first week July 2014. The result can be summarized as follows: First, entertainment of music company, distribution of music company, singer, OST(Original Sound Track), television show, SNS and high ranking in the first week of its release are the factors of the box office record in Korean popular music. Second, entertainment of a large number of music production company is more effective than the others, but there is no difference in the case of distribution music company. Third, musics of singers who have large number of music ranked Gaon digital chart and appearance of television show program are effective in the box office record in Korean popular music. Fourth, SNS are great factors to promote Korean popular music. Fifth, it is important to rank high position in the first week of its release.

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A Visual Study of the Quality of English Pronunciation Using the Praat Program (Praat을 활용한 영어발음특성의 시각적 연구)

  • Park, Heesuk
    • Journal of Digital Contents Society
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    • v.14 no.3
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    • pp.323-331
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    • 2013
  • This study aims at investigating and comparing the diphthongs, words, and sentences between two Korean highschool students groups using the Praat program. To do this English words and sentences were uttered and recorded by twenty Korean subjects; each group has ten subjects. All the subjects are female and their grades range from freshman to sophomore. Acoustic features were measured from a sound spectrogram with the help of the Praat software program and analyzed through statistical analysis. Results showed that the lengths of diphthongs and words were different between two groups, but the difference was not significant. However, in the lengths of sentence utterance, the group of 5 to 6 grade students in the current grading system pronounced longer than that of 1 to 2 grade students. Especially in the pronunciation of the first two sentences with more than five words, the difference was significant. From the data of the overall sum of words between the two subject groups, we were able to find out that the differences of the lengths of the words with the diphthongs were not significant, but those of the sentences with more than five words were significant. In the pronunciation of the words between coat and code, the length of the diphthong in coat was smaller than that of in code.

A Study on Enhancing Efficiency for Feeling-of-Hit in Games (게임의 타격감에 대한 효율 향상 연구)

  • Moon, Sung-Jun;Cho, Hyung-Je
    • Journal of Korea Game Society
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    • v.12 no.2
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    • pp.3-14
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    • 2012
  • As one of elements to be able to endow more exciting and higher degree of completion for game, the feeling of hit is realized by image, sound and body-sensing (vibration) effects. When the feeling of hit is realized by game developer, most proper effects will be chosen with regard to genre, system and standpoint of world for the game. In general, most of choices for the effects are performed by the experience of game developer or referring the other games. Nevertheless the related studies are not significant in comparison with the importance for the feeling of hit, and the fundamental studies are mostly not accomplished. This paper introduces a study on efficiency and important factors for the feeling of hit by analyzing the properties and degrees of feeling for all effects to represent the feeling of hit through experiments. For this, a software simulator was implemented to test all effects and therewith the final results are presented through questionnaires for the feeling of hit sent to gamers. Our results are expected to be used to accomplish higher degree of completion for mobile games or web games with limited resources.

Influence of stress and pure tone audiometry on noise-exposed dental laboratory technicians by dental instrument (치과기공 소음 노출이 치기공과 학생의 스트레스와 순음청력에 미치는 영향)

  • Yon, Jung-Min;Lee, Ju-Hee;Kim, Dae-Hyun;Lee, Og-Kyoung
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.363-370
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    • 2016
  • Noise is unwanted sound that is the reason of the stress and hearing loss. The current study attempted to estimate whether the noise of dental laboratory affected stress and pure tone audiometry (PTA) of dental laboratory technicians (DLTs) using heart rate variability, air and bone conduction audiometry. The age, heights, and weights of DLTs were resembled control. Standard deviation of normal to normal interval such as stress resistance and normalized HF of DLTs were significantly decreased, but heart rates, normalized LF, and LF/HF ratio of DLTs were significantly increased compared with control. In air conduction audiometry of DLTs, significant increments of thresholds encountered in 125, 250, 500, 1000, 2000, 3000, 4000, and 6000 Hz in the right ears and 125, 250, 500, 1000, and 2000 Hz in the left ears. Thresholds of bone conduction audiometry in both ears were significantly increased in 250, 500, 1000, 2000, and 4000 Hz. The findings in this study provide that stress and hearing loss observed in noise-exposed DLTs at dental laboratory. Therefore, proper safety precautions should be carried out at dental laboratory.

A Historical Review of the Growth and Development of Dancesport in Korea (한국 댄스스포츠의 성장과 발전에 관한 역사적 고찰)

  • Han, Sang-Ho
    • Journal of Digital Convergence
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    • v.14 no.3
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    • pp.45-54
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    • 2016
  • The purpose of this article was to not only review historically the growth and development of dancesport, to but also seek to inform the value and prospect of dancesport in Korea. To achieve the purpose of the paper, the result of this article was framed into four time periods for a historical review of Korean dancesport growth and development: the late 1880s - the mid 1940s, the late 1940s - the late 1980s, 1990s and 2000s onwards. First, the first period was from the late 1880s to the mid 1940s when the nation accepted a social dance and western dance and tradition especially in upper-class Korean society. Second, the second period was from the late 1940s to the late 1980s when social dances (or ballroom dance) were suppressed under the military-based regime. The most likely explanation for this was a tradition that Korea society consider distinction between the sexes as a virtue. Third, third period was the 1990s when the social dance (ballroom dance) was developed officially into dancesport. Actually, the 1990s saw the sport built up a positive image while a negative image was portrayed by the military-based government. Fourth, the fourth period was the 2000s onwards when the sport has been developed as a sport and culture in a sound and systematic manner. Indeed, the sport has come to meet the public tastes.

Relationship of earnings and credit rating before and after IFRS (IFRS 전후 이익조정과 신용평가등급의 관계)

  • An, Kyung-Su;Kim, Kwang-Yong
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.99-112
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    • 2014
  • This study the impact on the real earnings management credit rating (RANK), and looked at the impact on the real earnings management grade credit rating changes (decrease, increase) the effects in detail. firm for a total of 06 years for firm that are listed on the Korea Stock Exchange from 2008 to 2013 for the hypothesis - using the proceeds of the year 2,583 sample were analyzed to study. A regression analysis of the relevance of the credit rating (RANK) and real earnings measured results between the credit rating and a measure of real earnings management ACFO and ADE (+) between AMC (-) IFRS and receive relevant ADE between(+) between AMC (-) if the credit rating (RANK) is increased ACFO and is significantly sound level at 1% showed the relevance of (+) did not significantly ADE (+) 10% of AMC if the credit rating fell ACFO is (-) from AMC show the relevance of positive credit rating is dropped capital letter showed for performing real earnings management of positive even give up the future cash flow in order to reduce the cost.

A Proposal of the Social Commerce Strategy for the Public Services' Performance Improvement (공공행정서비스 성과향상을 위한 소셜커머스 적용 전략 제안)

  • Chang, Yun Hee
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.161-176
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    • 2014
  • Social commerce is a new internet business model which are types of joint purchase, social link, promotion, and on-off association etc. The recent public organization has the dual target to increase sound finance, and to improve customer satisfaction and the quality of public service. The purpose of this study is to propose the strategy of public social commerce which makes it's customers become positive purchasers. We analyzed 31 public organizations, and found that the type of social link interlocking with SNS site in the various purpose of public, and the offline association type using the service of location base would be utilized very highly. We also found that the joint purchase type and the promotion type would be used in the area of public and private selective services intending to make a profit. The anticipated performance are as follows: rapidity and reliance, customer made thing and goodwill, convenience for the service environment quality, publicity and diffusion, and sales promotion, productivity increase and new finding of revenue model for the profit increase outcome.