• Title/Summary/Keyword: Digital Production

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Application of QuickBird Imagery for the Production of Digital Map (수치지도 제작을 위한 QuickBird 영상의 활용)

  • Kang, Joon-Mook;Yoon, Hee-Cheon;Kim, Youn-Gwan;Park, Joon-Kyu
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.1
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    • pp.63-71
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    • 2008
  • Recently according to supplying high resolution satellite imagery, we take much interest in the update and the revision of digital map and thematic map based on the satellite images. This study analyzed the modeling accuracy for QuickBird imagery and produced the digital map on a scale 1 to 5000 by way of showing an example. find an exhibition digital map was analyzed the positioning accuracy for the presentation of the possibility and the utility in the production and the revision to the digital map using QuickBird imagery. In order to analyze accuracies of constructed data, the digital topographic maps of 1:5000 scale which were produced by Korea National Geographic information Institute(NGI) were used. As a result, the RMSE was calculated at ${\pm}2.207$ m and 2.39 m in x and y direction respectively and it is within the permissible accuracy required for mapping on a scale of 1 to 5000 on the mapping rule notified by the National Geographic Information Institute. It is expected that the results of this study will be fully used in the field of large scale digital mapping and be utilized as basic information in applied field of the production and the revision of digital map.

A study about the improvement plan in production processes of digital entertainment image using the motion capture system (모션캡쳐시스템을 활용한 디지털 엔터테인먼트 영상에서 제작과정상 개선 방안에 관한 연구)

  • Lee, Man-Woo;Yun, Deok-Un;Park, Jin-Seok;Kim, Soon-Gohn
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.824-828
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    • 2006
  • Introduction of motion capture system to the field of digital entertainment paved the way to accelerate the development of 3D character animation all the more. Motion capture system has been developed of the level that it can capture the fierce motions of character particularly in the digital game image and improve the dynamic characteristics by capturing the movement of human muscle or express the human's true emotion by capturing wrinkles and expression on face. Such an extension of realistic expression enables them to be used increasingly in movie, TV, advertisement, music video, etc centering around the game industry in the field of digital entertainment. The fact is, however, that many difficulties are held in the image production process compared with the competing countries such as USA and Japan, owing to inferiorities in technical expertise and capital in the image production process using the local motion capture, insufficient professional human resources of motion capture and small size of local motion capture image market. Hence, this study intends to suggest the plan to improve the technical problems in terms of integrated motion capture system, motion capture professional human resources and motion capture in-house program development in the production process of digital entertainment image using the motion capture system by surveying local and overseas examples of image production.

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A Study on the Implementation of Digital Signage System on Cloud computing-based (클라우드 컴퓨팅 기반의 디지털 사이니즈 시스템 구현에 관한 연구)

  • Kim, Yong-Ho
    • Journal of Digital Convergence
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    • v.10 no.6
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    • pp.283-288
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    • 2012
  • Implemented in this paper based on cloud computing needs of the digital signage software digital signage system, the existing production of the content of the inconvenience and IPTV set-up boxes designed like an unnecessary expense management, time and manpower to provide real-time information and by reducing WebEditor capable of producing interactive content authoring capabilities, such as next-generation digital signage by adding (Signage, advertising or public relations) proposed a new direction.

Constructions and Applications of Digital Virtual Factory for Section-steel Shop in Shipbuilding Company (조선 형강 디지털 가상공장 구축 및 활용)

  • Han, Sang-Dong;Shin, Jong-Gye;Kim, Yu-Suk;Yoon, Tae-Hyuk;Kim, Gun-Yeon;Noh, Sang-Do
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.1
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    • pp.27-35
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    • 2008
  • Digital Virtual Manufacturing is a technology facilitating effective product developments and agile productions via digital models representing the physical and logical schema and the behavior of real manufacturing systems. A digital virtual factory as a well-designed and integrated environment is essential for successful applications of this technology. In this research, we construct a sophisticated digital virtual factory for the section steel shop in a Korean shipbuilding company by 3-D CAD and virtual manufacturing simulation. The NIST-AMRF CIM hierarchical model and workflow analysis using IDEF methodology are also applied. This digital virtual factory can be applied for diverse engineering activities in design, manufacturing and control of the real factory, and improvements in quality of engineering and savings in time from design to production in shipbuilding are possible.

Preservation Direction of Cultural Heritage Three-Dimensional (3D) Digital Records (문화유산 3차원(3D) 디지털 기록의 보존방향)

  • Ann, AhYoung
    • Proceedings of Korean Society of Archives and Records Management
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    • 2019.05a
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    • pp.43-47
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    • 2019
  • In the field of cultural heritage, for the purpose of its preservation and restoration, cultural heritage has been recorded using three-dimensional (3D) digital technology. However, these 3D digital records are a large-scale digital record produced through complicated steps from point cloud data acquisition to 3D model production, and long-term preservation problems cannot be avoided. With international discussions are ongoing, this study looks into the preservation direction of the cultural heritage 3D digital records based on precedent research and case analysis.

A Study on the Small-scale Map Production using Automatic Map Generalization in a Digital Environment and Accuracy Assessment (일반화 기법을 이용한 소축척 지도의 자동생성 및 정확도 평가에 관한 연구)

  • 김감래;이호남
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.14 no.1
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    • pp.27-38
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    • 1996
  • Non-scale digital map have important role in the field of GIS and other application area which using geographical data in recently against conventional map restricted by scale and information. The main objective of this study is to develope the automated map production system for small scale map in conjuction with generalization techniques in a digital environment. We will intend to develope algorithms and programs for each generalization operators based on specific terrain feature with vector data. This study will be performed aspects related to an data model development of generalization process, focussing on priority for processing sequency with maintaining vector topology, and error analysis for generalized digital data.

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A Study on the Digital Image Creating through Emotional Dimension (감성차원을 통한 디지털 이미지 크리에이팅)

  • Park Sang-Jin
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.475-479
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    • 2005
  • Such changes that the digital paradigm brought propels a change of the value system itself in the existing society so that a way of thinking that differentiates oneself from others is getting much stronger. As public interests are higher in the image production on the internet, such authoring environments as development of related technologies, expansibility of information, and systematization of available information continue to change. Therefore, a variety of unique image presentations that fit to the changed environments are necessary and an expression method is indispensable for such image production. It suggests digital image application methods and examples that contain not just simple image distortion or variation but intrinsic significance. It is believed that it will be of good use to produce a variety of unique and innate digital images in the end.

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The Analysis of Positional Accuracy with Input/Output Instruments in Digital Mapping of National Base Map (국가기본도 수치지도제작 과정에서 입출력장비에 따른 위치정확도 분석)

  • 이현직;손덕재
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.16 no.2
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    • pp.291-297
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    • 1998
  • In order to accomplish the digital map production I/O devices should be used which are used for data input procedure to convert original paper map(hardcopy) data into computer compatible digital map data, and for the mapsheet output procedure of worked out data. For the input device, digitizer and scanner are most frequently used. Digitizer has possibility of direct production of digital data, and are mainly used for input procedure of partly plotted source map. In contrary, scanner is rather easy to operate the instrument, so that is widely used for the input procedure of original sheet map. In this study, to extract the input device characteristics, some kinds of digitizers and scanners were cheesed and used for the positional error analysis through the operational method and types of instruments. Also for the output device characteristics, some kinds of plotter and materials are used and compared to analyze the positional error through the instrumental types and output sheet materials.

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Impacts of the Digital Economy on Manufacturing in Emerging Asia

  • Kim, Jaewon;Abe, Masato;Valente, Fiona
    • Asian Journal of Innovation and Policy
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    • v.8 no.1
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    • pp.1-30
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    • 2019
  • The advent of digitalisation has transformed economies into more integrated, but increasingly complex systems. This new trend has brought dynamic changes in the manufacturing sector through advanced ICT infrastructure, smart factories, digitally-controlled logistics, and skilled ICT-labour. The impacts of the digital economy on manufacturing could be best illustrated through "Industry 4.0." With this wave of technological advancement, countries aim to establish an industrial ecosystem where every manufacturing process and function is connected and interacts through digital networks. Industry 4.0 presents opportunities for Emerging Asia, as the region has emerged as a fast-growing manufacturing hub and particularly a production base for ICT goods. However, growing production capacity, increased exports, and increases in FDI in the field of ICT goods manufacturing have so far contributed little to the development and diffusion of ICT. A huge gap exists in the ICT uptake amongst countries and between small and large firms. This paper highlights the level of Industry 4.0 readiness of Emerging Asia and key factors that determine its enhancement.