• Title/Summary/Keyword: Digital Environmental Design

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Home Network Service and Environmental Context shown in Recent Digital Home Exhibition Houses (최근 디지털 홈 주택전시관에서 나타난 홈 네트워크 제공서비스와 환경적 컨텍스)

  • Lee, Jung-Mi;Lee, Yeun-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2005.10a
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    • pp.119-123
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    • 2005
  • New paradigm of the 21st is 'Ubiquitous'. And great changes arises from the digital environment and technology. Also, our living environments are changing very rapidly. Because of rapid developments, we didn't have enough time to examine our current situation. So we had to look around the current living spaces. The main purpose of this research was to know about the home network service and environmental context in our living spaces and to explore the outlook in the forseeable future. To search them, four recent digital home exhibition houses were examined. The findings showed that many kinds of common network systems were suggested and were acted in limited spaces. And when we examined the environmental context, we found most of the instruments were installed fixed ones or integrated information appliances. Therefore, the plan of digital home needs to consider environmental context and the combination of residents and living spaces.

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A Study on the Development of Upcycling Textile Design and Digital 3D Utilization for the Sustainable Fashion Industry (지속가능한 패션산업을 위한 업사이클링 텍스타일디자인 개발과 디지털 3D 활용 연구)

  • Mikyoung Kim
    • Journal of Fashion Business
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    • v.27 no.5
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    • pp.108-120
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    • 2023
  • Recently, interest in eco-friendliness and sustainability has been increasing due to the rapid progress of fast fashion and the crisis of sudden environmental changes after COVID-19. This study aims to develop upcycling textiles and express product design using digital 3D to realize a sustainable fashion industry and present environmental aspects, diversity, creativity, and new directions in fashion industry design. The research method is to develop and pattern upcycling textile designs by applying weaving techniques with waste materials. It uses the developed upcycling textile design in digital 3D to incorporate it into clothing fashion and shows the utility and practicality of upcycling textile design. As a result of the study, the appearance is realistic when outputting DTP of upcycling textile design. It endures without loosening or tearing, making it a durable and creatively expressive fashion item. Texpro 3D mapping reduces the time and cost of making actual sample fabric. Upcycling textile design and 3D CLO virtual clothing are combined to produce actual clothing samples, resulting in zero waste reduction due to cutting and sewing. This study anticipates actively and continuously advancing the development of upcycling textile design and digital 3D in terms of ethics and the environment.

A Study of the Characteristics of Cybernetics Exhibited in Fashion as a Media of Digital Environment (디지털환경 매체로서 패션에 나타난 사이버네틱스의 특성에 관한 연구)

  • Kim Hyun-Soo;Kim Min-Ja
    • Journal of the Korean Society of Costume
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    • v.55 no.4 s.94
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    • pp.79-94
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    • 2005
  • The goal of this research, contorted from the perspective of media aesthetics, is to uncover the ways how mechanical/cybersensual fashion products express aesthetic characteristics of cybernetics, by comparing them with digital products designed by an application of cybernetics. The other goal is to provide a cultural and design framework of cybernetics as d digital-environmental medium for fashion in which hightech and human sensibilities are fused. The results urged to explore two new contrasting perceptual possibilities for an understanding of digital technology application: negative and positive feedbacks. Cybernetic optimism, centered on technological dimensions, focuses on a concept of fashion that emphasize instrumental aspects-efficiency and convenience. In contrast, cybernetic pessimism focuses on digital fashion that expresses environmental destruction and the loss of human identity. A comparative analysis of the aesthetics of expression in digital fashion design and digital industrial products from a cybernetic perspective showed that in digital environment society, the combination of negative and positive feedbacks resulted in design products in which internal and external aspects of beauty complemented each other.

A Study of Product Design Process Model for Digital Environment (디지털 환경에서의 제품 디자인 프로세스 모형 연구)

  • 조성근
    • Journal of the Korean Professional Engineers Association
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    • v.35 no.5
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    • pp.78-84
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    • 2002
  • From designers' viewpoint, today, the major environmental change can be found in the digital environment. Especially, more than the development of physical product which can be characterized as the backup of old function and realization of new function in the field of product design, as the digital product development of program style that exists without substance is deepened, the development of the digital design media has been accelerating. However, it is the recent matter that the link with educational system about the added value which could be embodied by digitech, and the interdisciplinary research about producing goods become regular. The construction of the industrial design development process based on the digital environment must be the major research object. Therefore, the goal of my research is to present the concept of the product design process model required in the digital environment.

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A Study of Applied Digital Media in Street Environmental Design (가로환경디자인에 있어서 디지털미디어의 활용에 관한 연구)

  • Lee, Hyuk-Soo;Hong, Kwan-Seon
    • Archives of design research
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    • v.18 no.1 s.59
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    • pp.115-124
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    • 2005
  • Fast developing digital technology is Having an enormous societal influence, creating a porous new world without boundaries. This phenomenon applies to a whole range of fields, including culture, politics and even our daily lives. Urban Street cannot be excluded from this world-transforming change. Digital technology is changing the physical structure, growing patterns, function and role of the Urban Street. As a result, Urban Street should now be freeing themselves from the old-world functionalism, which has been pursued uniformly under the names of rationality and efficiency. We have, then, to think about the culture of the Digital Urban Street,'that is, the digital life style, which is tangibly generated in the concrete city space, and which must be prepared for further digitalization. This paper argues that the street must be understood as a communications centre, because digital technology has created a new communications style. Also, this paper focuses on how the physical environment of Urban Street will evolve with regard to both function and appearance. In conclusion, studying the ubiquitous space, it also looks at how existing urban planning and space design should lead to the further development of Urban Street using digital technology, as well as to the role this technology will have in the future.

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A Design and Implementation of Environmental Information System (환경 정보 시스템 설계 및 구현)

  • Lee, Kilhung
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.2
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    • pp.21-28
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    • 2021
  • In this paper, a study on a method for designing and implementing an environmental information system to support environmental activities was done. First of all, research on the similar information system and necessary functions were derived. Necessary functions were largely classified into functions for cooperation such as policy consultation and publicity, and functions for environmental information data. Collaboration functions are classified in detail, and detailed contents of this function are summarized. In addition, a data model was designed for various environmental information, and an information server and client interface are designed as a cloud application. Cloud server configuration and design, and client web and app programs to access these information were implemented and tested each functions successfully.

A Prototyping Method for Kinect Facade Design: Focusing on the Role of BIM and the Interaction between Digital and Analog Models (프로토타이핑 기법에 의한 키네틱 외피의 설계: 디지털-아날로그 모델의 상호작용과 BIM의 역할을 중심으로)

  • Kim, Do-Young;Kim, Sung-Ah
    • Journal of KIBIM
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    • v.5 no.1
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    • pp.16-24
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    • 2015
  • The kinetic façade system is an interactive building envelope which is adaptive to environmental condition by transforming the behaviour of its components. The design process of kinetic façade system calls for a novel approach. It needs to support designers to adopt technologies from multidisciplinary fields such as physical computing and robotics. In this paper, prototyping method is introduced as a useful technique for implementing kinetic façade systems. In order to incorporate prototyping method into architectural design process, two aspects are investigated in digital design studio: (1) The interactions between digital and analogue environments (2) The role of traditional design tools. Furthermore, the role of BIM is investigated by analyzing two aspects.

Presumed Influence Factors of User Satisfaction of Seoul Digital Industrial Complex using PLS-Regression Model (PLS 회귀분석을 통한 서울디지털산업단지 이용자 만족도 영향요인 규명)

  • Jeong, Gwang-Seop;Park, Gyu-Yong;Lee, Joo-Hyung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.6
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    • pp.3931-3943
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    • 2014
  • Domestic industrial complexes have more loss competitiveness due to their deterioration length and environmental problems. Therefore, it is necessary to suggest the direction of realignment as advanced industrial estates and establish new alternative plans for improving the quality of public and environmental designs as well as reinforcing the competitive power. This study examined the design planning factors affecting the service users' satisfaction in the Seoul Digital Industrial Complex through a PLS regression model. The research result showed that 12 crucial design planning factors out of a total 31 planning factors have a more than 1.0 VIP. In addition, 8 comparatively important planning aspects that were measured between 0.9 and 1.0 were also investigated. These factors were the strategic design planning factors estimating the quantitative priority while enforcing the design improvement project and they should be considered as a useful material for strengthening the competitive power of the Seoul Digital Industrial Complex.

A Study on UD Environmental Assessment and Countermeasures for Public Space -Focused on Public Space of Ansan City- (유니버셜 디자인 측면에서 공공 공간의 환경평가와 개선방안 -안산시 공공기관을 중심으로-)

  • Ha, Jae-Kyung;Kim, Yang-Hee
    • Journal of The Korean Digital Architecture Interior Association
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    • v.9 no.1
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    • pp.5-10
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    • 2009
  • Recently, the public offices are going to be an important role of CIP(City Identity Program) and be a center of citizen's community activities. So, the aspect of the universal design (UD), the space performance assessment for a disable user is invaluable to designing the public office spaces. Purpose of this paper is to provide basic data for better design of public office space based on UD(universal design) principle. Conclusion based on the finding are as follows; First, checklist of environmental assessment for public space was composed of 7 basic principles of UD and 3 additional principles(aesthetic appreciation, maintenance and eco-design). Second, as the result of assessment, accessible and inclusive design is more necessary. Third, local characteristics should be developed and managed deliberately as to public space design. As the result of that, public office space design should an important part of reducing the isolation that was caused by physical and social disability. From now on, in public office space design, the integrated and continuous design program that is based on UD principle and eco-design will be necessary.

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A Study on Building a Virtual Reality System with Environmental Design (환경디자인에 적용될 가상현실(VR) 시스템의 구축 방법에 대한 연구)

  • Kim, Chi-Young
    • Journal of Digital Contents Society
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    • v.5 no.1
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    • pp.12-21
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    • 2004
  • Modem society is information oriented with countless people needing quick reliable information. They also wart to be freed from the limitations of reality such astime and space and experience the world of imagination as if it was reality. Design is creating something out of nothing which has an innate sense of virtual within it. Since it is a process of bringing an imagingnation or an image to life, it can be described as the realization of virtuality. there are many ways in which computer adapted methods were utilized for design up to now. With the advance of computers, the process of desinging became efficient, visually complex and much easier. Undoubtedly, computer is a powerful hardware an design and furthermore, find a way to maximize the presence and to actively incorporate this in designing. The virtual reality system can be widely applied to environmental design to provude a high quality design and enhance the feeling of reality through imitation experiments. Computer simulation such as virtual reality systems is expected to be used widely in environmental design.

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