• Title/Summary/Keyword: Developer

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A Study on Public Developer's Role through Urban Regeneration Projects in Japan (일본 도시재생사업에서 공공시행자의 역할에 대한 고찰)

  • Cho, Seungyeoun;Kim, Joojin;Lim, Jeong-Min;Ryu, Dong-Joo
    • Land and Housing Review
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    • v.6 no.4
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    • pp.177-184
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    • 2015
  • This study is focused on the public developer's role of urban regeneration projects in Japan to derive implications for economy-based-urban regeneration programs by the Special Act on Activation and Support for Urban Regeneration (Urban Regeneration Special Act). 4 case studies; Otemachi 1-1, Shinonome, Shibuya Station and Osiage-Narihirabashi were delivered to review public sectors' roles. Central government, local government and public developer play key roles each step. Urban Regeneration Special Act doesn't set up public sector's role to deliver urban regeneration projects after establishment of master plan. These cases build the governance organization to deliver urban regeneration projects among diverse interest groups including private sectors and landowners. Especially, public developers play a key role as a coordinator and a developer throughout whole urban regeneration projects.

Game Planning and Development IDE based on Script (스크립트 기반의 게임 기획 및 개발을 위한 통합 개발 환경)

  • Lee Don-Yang;Park Wee-Joon;Choi Han-Yong
    • The Journal of the Korea Contents Association
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    • v.5 no.3
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    • pp.133-140
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    • 2005
  • It is important matter to develop game that language should consider improving game development environment. It is hardly any language that is designed to develop a game. Most developer used general purpose programming language in these situations, and directly modeling with engine. For this reasons, developers cannot easily develop games and must programming on engine level. It is hard to develop a game in this environment that was not able to understand an engine well. Moreover, developer and planner want to use an abstracted high-level language on planner phase and are going to easily develop a game. It was not have communication tool between developer and planner. Therefore, we defined a script language for modeling based on abstract engine level. In addition, we did build IDE to develop game using abstracted high-level language. It was able to develop a game on high-speed development environment. Therefore, developer does not must develop with engine phase but can develop a game with planners. In addition, game planner and developer can use a communication tool because it is able to develop skeleton game.

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Preferences on Development and Management of Senior Congregate Housing according to the Preferred Developer Type - Focused on Development$\cdot$Residence, Cost (노인공동생활주택의 개발자 유형에 따른 개발과 관리 특성 선호경향 - 개발$\cdot$거주, 비용을 중심으로 -)

  • Seo Eun-Mee;Hong Hyung-Ock
    • Journal of Families and Better Life
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    • v.23 no.6 s.78
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    • pp.39-51
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    • 2005
  • The purpose of this study was to find the preferences on development and management of senior congregate housing according to the preferred developer type. For social survey research, survey was conducted from December 1-20, 2004 in seoul Metropolitan area. The data were collected from m people in 40s-60s using questionnaire which distributed only to those having at least $60\%$ of positive interest in developing the senior congregate housing.'rho results were as follows: First, since majority of respondents wanted to have their old age from mid-60's after retirement more independently, the housing should be designed in a way for them to stay in the m's length of friends and community people. Residential spaces should be individually partitioned and various services should be provided in a semi-dependent manner. The location should be where the medical services were systematically available and ambient environment was agreeable. Second, the cohousing type developers preferred to develop the housing in a form of joint investment with the Potential residents, while the individual developers would like to sell or rent the housing thus would ask for the locations at the outskirts of big cities. In conclusion, most respondents had comparatively similar opinions in terms of the preferred types of development, residential aspects and cost features of the senior congregate housing.

Priority of logistics technology development per each Field by AHP(Analytic Hierarchy Process) & study on the use actual condition between Consumer and developer in Logistics Technologies (계층화분석법(AHP)에 의한 물류기술 분야별 개발 우선순위분석과 물류기술 수요자.개발자 이용실태에 관한 연구)

  • Min, Yeon-Ju;Roh, Hong-Seung;Ye, Chung-Yel;Jeong, Dong-Hun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2009.10a
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    • pp.180-181
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    • 2009
  • This paper is to find the priority of logistics technology development per each field by AHP(Analytic Hierarchy Process) for policy establishment of logistics technology, finding of logistics technology projects. And study on the use actual condition between Consumer and developer in Logistics Technologies. For this study, Survey for logistics technology concerning user's demand and the developer's logistics technology development. And Gap analysis between user and developer in logistics technology development.

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Issues and Improvements of Secure Coding for Preventing Cyber Crime: Focus on the Private Company Systems (사이버범죄예방을 위한 시큐어 코딩 적용 문제점과 시사점: 민간기업 시스템을 중심으로)

  • Choi, Kwan
    • Convergence Security Journal
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    • v.18 no.2
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    • pp.69-76
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    • 2018
  • The purpose of this study is to prevent cyber crime in private company systems by applying secure coding and identify its problems. Three experiments were conducted. In Experiment 1, a security manager was participated and gave advise to the developer to follow secure coding guidelines. In Experiment 2, a security manager did not participate, but let the developer himself committed on secure coding. In Experiment 3, a security manager provided reports on weaknesses of each package source to the developer and the developer was only focused on source development. The research results showed that the participation of a security manager on development raised secure coding compliance rate and finished the project within a given periods. Furthermore, it was better to entrust a security manager with the task of following the secure coding guide than the developer, which raised secure coding compliance rate and achieved project objectives faster. Further implications were discussed.

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A Case Study of Bootcamp Program for Software Developer (소프트웨어 개발 인재 양성을 위한 부트캠프 사례 연구)

  • Kwak, Chanhee;Lee, Junyeong
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.11-18
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    • 2022
  • As the need for software development manpower increases, various educational programs appear and the popularity of bootcamp style education program for software development increases. However, despite the operations and forms of bootcamp education programs are completely different from the existing software development education programs, there is a lack of research in understanding bootcamp as a software education program. Therefore, this study tried to derive the core elements of the education program through a case study on bootcamp software developer education program. After conducting interviews of 7 members who have completed a series of bootcamp software developer education program X, seven characteristics of bootcamp-type software development education program were derived: intensive theory education, sense of growth and achievement, team project-based learning, community characteristics, peer pressure, stress and fatigue due to short-term learning, and contact-free specialty. Based on the derived characteristics, the advantages and improvements of bootcamp-type education were described, and the direction of the bootcamp-type education program for software developer was discussed.

Effect of silver (Ag) deposition before physical developer to develop latent fingerprints on wet paper (젖은 종이류에서 잠재지문을 현출하기 위한 physical developer 전 은 (Ag) 증착의 효과)

  • Wonyoung Lee;Min-Jeong Kang;Yoo-Jung Lee;Je-seol Yu
    • Analytical Science and Technology
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    • v.36 no.6
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    • pp.324-331
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    • 2023
  • Latent fingerprints on wet paper cannot be developed using amino acid reaction reagents. Therefore, physical developer (PD) or lipid staining reagents like oil red O (ORO) should be utilized. However, ORO is not very effective in developing fingerprints that are older than approximately 4 weeks. On the other hand, PD performs well in developing older fingerprints, but it cannot do so for relatively fresh fingerprints. Additionally, PD has the disadvantage of taking a long time to develop fingerprints. In this study, in order to overcome the limitations of PD, we attempted to increase its reactivity by applying Ag-PD, which involves depositing silver onto paper using vacuum metal deposition (VMD), and compared this with fingerprints developed using ORO and PD. As a result, Ag-PD showed superior fingerprint development compared to ORO and PD on wet paper stored for 2~8 weeks, and the fingerprint development time for PD was significantly reduced to 90~150 seconds.

Bayesian Reliability Estimation of a New Expendable Launch Vehicle (신규 개발하는 소모성 발사체의 베이지안 신뢰도 추정)

  • Hong, Hyejin;Kim, Kyungmee O.
    • Journal of Korean Society for Quality Management
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    • v.42 no.2
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    • pp.199-208
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    • 2014
  • Purpose: This paper explains how to obtain the Bayes estimates of the whole launch vehicle and of a vehicle stage, respectively, for a newly developed expendable launch vehicle. Methods: We determine the parameters of the beta prior distribution using the upper bound of the 60% Clopper-Pearson confidence interval of failure probability which is calculated from previous launch data considering the experience of the developer. Results: Probability that a launch vehicle developed from an inexperienced developer succeeds in the first launch is obtained by about one third, which is much smaller than that estimated from the previous research. Conclusion: The proposed approach provides a more conservative estimate than the previous noninformative prior, which is more reasonable especially for the initial reliability of a new vehicle which is developed by an inexperienced developer.

Hyperbranched Poly(aryl ester)s as Developer Materials for Thermal Printing System

  • Jang, Yeon-Im;Choi, Won-Ho;An, Byeong-Kwan
    • Bulletin of the Korean Chemical Society
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    • v.34 no.4
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    • pp.1225-1231
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    • 2013
  • A novel class of hyperbranched polyesters, HPpEP and HPmEP, were prepared via a facile one-pot polymerization of a phloroglucinol (as a $B_3$ monomer) with a phthaloyl dichloride (as an $A_2$ monomer) for replacing a problematic BPA developer in thermal printing system. The resulting polymers, HPpEP and HPmEP, had highly branched structures and met well the requirements for high performance developer materials such as colorlessness, easy and inexpensive synthesis, high thermal stability, etc. In addition, these polymers exhibited an efficient reaction with leuco dyes (ODB-2) for a coloring process by releasing protons from linear and terminal phenol groups of polymers when heated.

A Study on Architecture Development Methodology for the Improvement in the Connection between User and Developer in the Defence R&D Program (국방 연구개발사업의 "운용자-개발자"간 연계성 향상을 위한 아키텍처 개발 방법에 대한 연구)

  • Choi, Jeong-Hun;Kang, Seok-Joong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.6
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    • pp.1113-1120
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    • 2010
  • In this paper, we have proposed Architecture Development methodology which can connect both operational view and system view. The Functional Architecture can connect both user and developer, and it is located between Activity analysis and System analysis. We suggest the new architecture methodology using the Functional Architecture and it provides effect to analyze the connection between user(military) and developer(enterprise) in Defence R&D and the new Architecture with the feedback analyze activity on a point of system view and the new architecture make the functional architecture.