• Title/Summary/Keyword: Desire

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Troilus and Criseyde: Desire and Death (『트로일러스와 크리세이다』 -욕망과 죽음)

  • Lee, Dongchoon
    • Journal of English Language & Literature
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    • v.56 no.4
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    • pp.691-717
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    • 2010
  • Chaucer's Troilus and Criseyde is a tale of love framed by an overarching pattern of death, set in the war-torn and doomed Troy, from which the lovers cannot separate their fate. Compared with Boccaccio's poem, the attention paid to death in Chaucer's version underlies his complex treatment of love. Above all, the language of death in Chaucer's poem provides the thread from which the entangled web of love is woven. Death together with desire pervades the language and rhetoric of the poem, prominent not only in the courtly love tropes, but also in the characters' asides and speeches. The prominence of these two concepts, desire and death, seem to be central to the various issues that the poem contains explicitly and implicitly. That is, two concepts are the basis for the breadth and depth of Chaucer's examination of love in light of the social and political realities of late fourteenth century England. The language of death in Chaucer's poem reflects the powerful influence on his imagination. With the devastation wrought by the plague and the changing fortunes of England in the war with France, Chaucer's world was once saturated in death, and one that could amply parallel the turn from prosperity to downfall. In particular, Chaucer's poem is suffused with the language of contagion and death in connection with desire. Troilus's lovesickness mimics the progress of a viral infection. Once breached, his body performs its newly compromised identity through fever, loss of appetite, and physical disintegration. On the other hand, Chaucer depicts Boccaccio's conventional portrait of Criseyde into a elaborate paramour of a pathogen. She is characterized as the contaminant that infects male hero. In addition, Criseyde is cast as sole earthly cure of illness that Troilus suffers from. In spite of Criseyde's role as nurturer and healer, Troilus longs for his own death and feels death clutching his heart. Finally, Troilus's love toward Criseyde is doomed to death.

A study on the perspective of the human nature of Xiang-xiu (향수(向秀)의 인성(人性)에 대한 이해)

  • Lee, Jin-yong
    • The Journal of Korean Philosophical History
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    • no.29
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    • pp.231-253
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    • 2010
  • Xiang-xiu(向秀) tried to find compromise between naturalness(自然) and Confucian ethical code(名敎), the individual consciousness and the group consciousness in the Wei-Jin(魏晋) dynasty. He made his views on the human nature through the revealing of desire and morality of human. Xinag-xiu considered that the human nature comes from the ultimate principle of the nature(自然之理), so it's possible to provide reasonable basis to the meaning of the 'desire' and 'morality'. Furthermore, the 'desire' is regarded as the driving force of human life through the reasonable cognition, at the same time he insisted that we should control our passions by sociality and the social norm. So in the view of Xiang-xiu, the human nature has two characteristics, such as the principal of the driving force of human life and the control of the base desires and the negative desires. It could be confirmed by his opinions about the following human's nature and sticking to our last in the his Zhuangzizhu( 莊子注). Through the perspective of the human nature, Xiang-xiu emphasized the unification of the unaffected human nature and morality(sociality), the desire and the social norm.

Korean Genderless Fashion Consumers' Self-image and Identification

  • Shin, Eun Jung;Koh, Ae-Ran
    • Journal of the Korean Society of Clothing and Textiles
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    • v.44 no.3
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    • pp.400-412
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    • 2020
  • The "genderless fashion" style adopted by 20 to 30-year-olds in Korea cannot be ignored in the consumer fashion code. This study investigated self-images of Korean genderless fashion consumers through in-depth interviews. Interview analyses confirmed that Korean genderless fashion consumers express their self-image through clothing. As the theoretical framework, this study used Lacan's concept of desire to classify the types of self-image consumers want to express. The results are classified into three subject types: those who pursue self-fulfillment, those who pursue fulfillment from others, and those who pursue endless fulfillment through a self-image. This reflects various factors and the subjects' desires. Further, a subject's desire to present a specific self-image was an important factor in understanding the genderless fashion style. The study results revealed that modern fashion is an "unconscious" field of self-expression that crucially reflects individual desires. The study also contributes to the understanding of the concept of self-image at large.

User Interface Design through the User Experience and Understanding of Desire (사용자 경험, 욕구파악을 통한 유저인터페이스 디자인)

  • Kim, Jin-Kon;Baek, Yong-Jae
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.59-63
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    • 2006
  • This study aims to emphasize the need for the in-depth experience and understanding of desire as to the User Interface Design through the introduction of the methodology which was developed by mixing quantitative utilization analysis and qualitative utilization analysis and to propose the active use of that. The methodology of this study is significant in that it tries to identify the latent experience and desire of user and reflect them in the User Interface Design through the repetition of 3 staged circular process and exploratory process related to the investigation category of people, prototype and product.

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A Study of Attraction Effect of Playing Games based on Analysis of Human Desire (인간의 욕구분석을 통한 게임의 흥미요소연구)

  • Choi, Sam-Ha;Kim, Kyung-Sik
    • Journal of Korea Game Society
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    • v.2 no.2
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    • pp.10-19
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    • 2002
  • These days we can understand the game as a culture of digitalized amusement and living beyond that is a simple product of computer engineering. That's why It makes an offer more scientifical bases when we design a game to analysis social and individual desire of human precisely. It have been researched by centering around psychologist what is the natural desire of human and movement for a kind of compensation. In this paper, It have been researched into a matter of player's need and compensation in a game based on psychological theory.

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Netizen's Self-Enhancing Emotional Experiences in Avatar Consumption - Using Ethnographic Interviews (네티즌의 아바타 소비에서의 자기고양 정서경험 -민속지적 면접을 이용하여)

  • Song, Hyun-Ju;Yoon, Jung-Hai
    • Journal of Families and Better Life
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    • v.25 no.4
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    • pp.151-168
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    • 2007
  • It is necessary to understand netizen's emotional experiences in avatar consumption. We studied the emotional experience through ethnographic interviews with six informants. In this study, we used the descriptive questions, structural questions, and comparative questions. Netizen's self-enhancing emotional experience were divided into two emotional experiences: emotional experiences in one's world and emotional experiences in relationship with others. First, emotional experience in one's world included self-satisfaction, releasing stress, catharsis, immersion, desire of change, and sense of achievement. Second, emotional experiences in relationship with others were divided into self-enhancing emotional experiences and self-humbling emotional experience. Self-enhancing emotional experiences included the relative satisfaction, the desire of showing off/distinction, and the desire of conformity. Self-humbling emotional experience included the feeling of inferiority.

A Study on Influencing Factors on Consumer Boycott intention by Applying Extended Model of Goal-Directed Behavior (확장된 목표지향적 행동모델을 적용한 소비자 불매운동의도에 대한 영향요인 연구)

  • Zhang, Meng Jiao;Lee, Seung Sin;Ryu, Mi Hyun
    • Human Ecology Research
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    • v.55 no.6
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    • pp.675-687
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    • 2017
  • This study is to apply a goal-directed model for ethical consumption behavior and to see which factors influence consumers' boycott intention. We identify factors related to a goal-directed model for consumers, level of ethical consumption tendency, and boycott desire; in addition, factors that affect boycott intentions were also analyzed. The results of this study are as follows. First, consumers' boycott intentions are not high and public intention motivation is relatively low. Second, negative anticipated emotion shows an indirect effect with boycott desire as a mediator. Third, ethical consumption tendency has a significant effect on boycott desire and boycott intention. Therefore, we have to let consumers know that boycott actually shows a consumer's right and that it is also necessary to conduct various ethical consumption education.

A Study on the Sensibility Elements of Furniture Material

  • Cha, Sung-Hee;Choi, Ki
    • Journal of the Korea Furniture Society
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    • v.19 no.4
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    • pp.235-242
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    • 2008
  • Increasing consumers' individuality and their desire of revelation, owing to accumulation of economic wealth, are making furniture designs more differentiated and various in its method and theme. Trends of contemporary furniture designs are changing from pursuing the functional efficiency of mere usage of their product in the past to satisfying the desire of consumers with full consideration of their emotional aspects, that is, the design that helps consumers communicate with products. In these trends, it is necessary to analyze the emotional factor of consumers for the examination of their emotional desire and apply its analysis to the furniture design.

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An Emotional Communication System Using Emotion Recognition of Users (사용자의 감성인식을 통한 감성통신 시스템)

  • Cho, Myeon-gyun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.4
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    • pp.201-207
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    • 2011
  • This paper introduces a novel concept of 'Emotional Communication' for future smart phone. While traditional information based communication technologies focus on how to precisely transmit the content of message, emotional communication is intended to support and augment social relationship among people and to comfort the user to be happy. In this paper, we propose future communication services and core technologies which can estimate emotional desire of users and respond to the desire to be happy with connectedness and consolation from peoples. Firstly, we introduce emotion recognition techniques to estimate emotional desire of users. At second, the emotional responding services are categorized to four parts and the details are shown. Lastly we propose the process to implement emotional communication system and the main techniques to fulfill the system requirements for future smart-phone services.

"A Defeat Without Surrender": Beyond the Heteronormative Horizon in Kate Chopin's The Awakening ("항복 없는 패배": 케이트 쇼팽의 『각성』 속 이성애적 서사 너머의 (불)가능한 욕망)

  • Kim, Hyunsoo
    • American Studies
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    • v.43 no.1
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    • pp.1-23
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    • 2020
  • This paper is an effort to critique the heteronormative interpretations of Kate Chopin's The Awakening and to examine the relationships of three women-Edna Pontellier, Adele Ratignolle, Mademoiselle Reisz-in the homosocial climate of the Grand Isle. Through the disclosure of erotic encounters between these women and their deferred gratification, Chopin reveals the social imperative which suppresses and fixates female desire on a male object choice. Chopin also sheds light upon the masculine language appropriating romance and chivalry that renders it impossible for Edna to articulate her sexuality within the matrix of the phallocentric society. The Awakening is not a conventionalized plot which ends in Edna's subordination to the patriarchal order; rather, the story demonstrates the "process" of how her sexual awakening becomes negotiated under the patriarchal system and exposes the excess of desire that fails to be subsumed under the hegemonic discourse.