• Title/Summary/Keyword: Design tools in research

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A Study on the Method of Creative Space Composition in Interior Design - Focused on the Office Space (실내디자인의 창의적 공간구성 방법에 관한 연구 - 사무공간을 중심으로 -)

  • 한영호
    • Korean Institute of Interior Design Journal
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    • no.30
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    • pp.42-50
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    • 2002
  • This research deals with a new concept regarding creative enlargement in order for useful space composition. Architecture, through interior design case analysis has given birth to a new concept and inspiration altering interior designer's perspectives on the future environment. Focusing exclusively on those offices that express in design terms a commitment to such concepts as team-Working, just-in-time Working, virtual and mobile working and those using the newest technological tools and the latest space-planning concepts available. Emphasis is placed on how an office environment can be designed to encourage group working, the sharing of knowledge, a spirit of community within larger organizations, and non-territorial working-employees that work where and how they want supported by cordless technologies.

Development of Program Outcomes Evaluation System for Multidisciplinary Major in Design and Software (디자인과 소프트웨어 융합전공의 프로그램 학습성과 평가체계 개발)

  • Choi, Ji-Eun;Kim, Hakil;Jin, Sung-Hee
    • Journal of Engineering Education Research
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    • v.22 no.6
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    • pp.74-88
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    • 2019
  • In recent years, the design has formed and operated convergence education in conjunction with many other academic fields, and ABEEK also encourages the participation of convergence engineering programs. The purpose of this study is to require design and software convergence major to operate program that accord engineering education certification criteria to develop a program outcomes evaluation system and examine its validity. The program outcomes evaluation system was developed in accordance with development research methods and procedures. As a result, developed evaluation system program outcomes for convergence-based program outcomes: convergence ability, creative thinking ability, entrepreneur ability, and design ability. Finally, it revised and supplemented them through expert validity examine. Expert validity review included 9 experts in engineering, IT engineering, education technology, and design. The validity, usefulness, intelligibility, universality, and explanatory power of the evaluation system were reviewed. The results of this study are expected to provide practical tools for operating ABBEK of convergence programs between design and engineering.

A Study on the Process of the Architectural Design Generation based on the 3D Voronoi Diagram (3차원 보로노이 다이어그램을 활용한 건축 디자인 생성 프로세스에 관한 연구)

  • Park, Jong-Gin;Jun, Han-Jong
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.5
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    • pp.306-313
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    • 2009
  • This paper presents the unique formation process of a volumetric space with the digital algorithm developed for Voronoi diagram in order to generate an effective parametric architectural form. By applying systematic parameters of architectural conditions within digital parametric tools, the interactions among sub-spaces developed by Voronoi diagram are enhanced by manipulating the spatial structures. In this paper, we discuss how the parametric distributing and zoning geometrical system can support designers in developing a free-formed space, and research on how this system creates a 3D volumetric space. With the in-depth research on the system and structure of Voronoi diagram, the approaches to the application of Voronoi diagram into architectural form generation are clarified to be an effective, creative and successful digital tool. The result of the application of the Voronoi diagram improves the design quality with systematic language in the sense that the sub-regions are created and controlled under the systematic and balanced hierarchy having dynamic relationships among each others with the restoration of the equilibrium of forces and tensions. This 3-dimensional Voronoi diagram provides another means for designers to solve architectural issues and to reinforce their design concepts.

A Framework for Inteligent Remote Learning System

  • 유영동
    • The Journal of Information Systems
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    • v.2
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    • pp.194-206
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    • 1993
  • Intelligent remote learning system is a system that incorporate communication technology and others : a database engine, an intelligent tutorial system. Learners can study by themselves through the intelligent tutorial system. The existence of a communication, database and artificial intelligence enhance the capability of IRLS. According to Parsaye, an intelligent databases should have the following features : 1) Knowledge discovery. 2) Data integrity and quality control. 3) Hypermedia management. 4) Data presentation and display. 5) Decision support and scenario analysis. 6) Data format management. 7) Intelligent system design tools. I hope that this research of framework for IRLS paves for the future research. As mentioned in the above, the future work will include an intelligent database, self-learning mechanism using neural network.

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A method for discrete event simulation and building information modelling integration using a game engine

  • Sandoval, Carlos A. Osorio;Tizani, Walid;Koch, Christian
    • Advances in Computational Design
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    • v.3 no.4
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    • pp.405-418
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    • 2018
  • Building Information Modelling (BIM) and Discrete Event Simulation (DES) are tools widely used in the context of the construction industry. While BIM is used to represent the physical and functional characteristics of a facility, DES models are used to represent its construction process. Integrating both is beneficial to those interested in the field of construction management since it has many potential applications. Game engines provide a human navigable 3D virtual environment in which the integrated BIM and DES models can be visualised and interacted with. This paper reports the experience obtained while developing a simulator prototype which integrates a BIM and a DES model of a single construction activity within a commercial game engine. The simulator prototype allows the user to visualise how the duration of the construction activity is affected by different input parameters interactively. It provides an environment to conduct DES studies using the user's own BIM models. This approach could increase the use of DES technologies in the context of construction management and engineering outside the research community. The presented work is the first step towards the development of a serious game for construction management education and was carried out to determine the suitable IT tools for its development.

OpenBIM-based Mapping System Development for Geometry Information Exchange of Architectural Components (건축부재 형상정보 교환을 위한 개방형BIM 기반의 매핑 시스템 개발)

  • Park, Seunghwa;Kim, Inhan;Lee, Jiah
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.2
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    • pp.182-190
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    • 2014
  • Parametric modeling is one of BIM's characteristics and BIM have being utilized for constructability analysis, energy efficiency analysis, and so on in diverse construction field. However, parametric information's interoperation is not solved until now because different BIM tools have specific algorithm and methods to generate geometric information. To solve the problem, previous research suggested IFC-XML methodology. In this paper, authors studied connections between IFC-XML structure and script-based modeling commends to make libraries in commercial BIM tools such as ArchiCAD$^{TM}$ and Digital Project$^{TM}$. In addition, they made commends mapping tables to exchange geometry information of architectural components. Moreover, mapping system was developed to certify the mapping tables which is classified modeling commends. Finally, translated architectural component model was confirmed using exchanged geometry information in browser.

Reflector Design for LED Pedestrian Lighting Using Indirect Reflectance Type (간접 반사 방식의 LED 보안등기구 반사판 설계)

  • Chae, Sung-Gi;Jung, Dong-Hwan;Lee, Yoon-Chul
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.26 no.4
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    • pp.6-13
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    • 2012
  • In this paper, we took an indirect reflectance type that irradiates light from an LED module, which reflects light from a reflector onto the road. This LED pedestrian lighting design produces minimal glare from a relatively simple structure. Using LightTools 7.2, we conducted a study on the varying shape and curvature of the reflector. In order to further investigate this data, we researched the ratio of the DLOR and ULOR, the average illuminance, and the uniformity of the illumination. Based on this research, we selected optimum conditions to realize the actual LED pedestrian lighting using RELUX software. We found the average illuminance value to be 22[1x] and the illuminance uniformity ratio to be 0.23, which met the criteria of the proposed standards set in KS C 7658. In addition, it also satisfied the criteria of the standards set in KS A 3701 by having TI (Threshold Increment) at 7[%].

Design of PM Motor Drive Course and DSP Based Robot Traction System Laboratory

  • Yousfi, Driss;Belkouch, Said;Ouahman, Abdellah Ait;Grenier, Damien;Dehez, Bruno;Richard, Eric
    • Journal of Power Electronics
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    • v.10 no.6
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    • pp.647-659
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    • 2010
  • This paper presents a part of North Africa/Europe collaboration results in education to develop project-oriented courses in power electronics and motor drive field. The course aims to teach Permanent Magnet motor drives close to a real world project of significant size and depth so as to be motivational, namely mobile robot project. Particular skills, student will acquire, are those relative to the detailed design and implementation of PM motor controllers in DSP based rapid prototyping environment. Simulation work is completed using graphical modeling tools in Simulink/Plecs, while real-time implementation is achieved by means of eZdspF2812 board and Simulink/TI C2000 Embedded Target tools. This flexible development environment fit the robot traction system very well and provides exactly the functionality necessary for an efficient PM motor drives teaching as demonstrated by a set of simulation and experiments.

A Process Management Framework for Design and Manufacturing Activities in a Distributed Environment (분산 환경하의 설계 및 제조활동을 위한 프로세스관리기법 연구)

  • Park, Hwa-Kyu;Kim, Hyun;Oh, Chi-Jae;Jung, Moon-Jung
    • The Journal of Society for e-Business Studies
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    • v.2 no.1
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    • pp.21-37
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    • 1997
  • As the complexity in design and manufacturing activities of distributed virtual enterprises rapidly increases, the issue of process management becomes more critical to shorten the time-to-market, reduce the manufacturing cost and improve the product quality. This paper proposes a unified framework to manage design and manufacturing processes in a distributed environment. We present a methodology which utilizes process flow graphs to depict the hierarchical structure of workflows and process grammars to represent various design processes and design tools. To implement the proposed concept, we develop a process management system which mainly consists of a cockpit and manager programs, and we finally address a preliminary implementation procedure based on the Object Modeling Technique. Since the proposed framework can be a formal approach to the process management by providing formalism, parallelism, reusability, and flexibility, it can be effectively applied to further application domains of distributed virtual enterprises.

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Design of watermark trace-back system to supplement connection maintenance problem

  • Kim, Hwan-Kuk;Han, Seung-Wan;Seo, Dong-Il;Lee, Sang-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2151-2154
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    • 2003
  • Internet is deeply rooted in everyday life and many things are performed using internet in real-world, therefore internet users increased because of convenience. Also internet accident is on the increase rapidly. The security vendor developed security system to protect network and system from intruder. Many hackings can be prevented and detected by using these security solutions. However, the new hacking methods and tools that can detour or defeat these solutions have been emerging and even script kids using these methods and tools can easily hack the systems. In consequence, system has gone through various difficulties. So, Necessity of intruder trace-back technology is increased gradually. Trace-back technology is tracing back a malicious hacker to his real location. trace-back technology is largely divided into TCP connection trace-back and IP packet trace-back to trace spoofed IP of form denial-of-service attacks. TCP connection trace-back technology that autonomously traces back the real location of hacker who attacks system using stepping stone at real time. In this paper, We will describe watermark trace-back system using TCP hijacking technique to supplement difficult problem of connection maintenance happened at watermark insertion. Through proposed result, we may search attacker's real location which attempt attack through multiple connection by real time.

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