• Title/Summary/Keyword: Design pattern

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Extraction of Pattern Language for Communal Housing of Families with Children - Using Contents Analysis Method - (육아가구 공동체주택 계획을 위한 패턴언어 추출 연구 - 아동과 육아가구 환경 관련 문헌의 분석을 통해 -)

  • Lim, Yea-Ji;Lee, Yeun-Sook
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.9
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    • pp.77-88
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    • 2019
  • This study started with the aim of creating a parenting environment for raising children as a solution to the problem of low fertility. Communal housing is a type of housing where professional childcare environment and lives of family with children can be achieved in community space. It is an environment that supports the development of the child and life of family. However, there is no guidance system for planning such an environment. Therefore, this study aims to develop a pattern language for communal housing of families with children. The research method comes in two steps. First, the documents that provided pattern language and design guidelines about the environment of child and families with children were analyzed. Second, experts specialized in child education, women and family, environmental design were interviewed. As a result of analysis of characteristics of derived pattern language, convenience, safe feeling, comfortability in residential unit, movement, safe feeling, convenience in intermediate space convenience, safe feeling, control in community space were high. The pattern language of this study grafted the items that have proven to be important over a long period of time and the environmental design concepts for families with children in the community space. So it enabled differentiation from existing pattern language or design guidelines.

A Study on the 3-D Surface Effects of Fashion Design (패션디자인의 입체적(立體的) 표면효과(表面效果)에 관(關)한 연구(硏究))

  • Kim, Ji-Young;Cho, Kyu-Hwa
    • Journal of Fashion Business
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    • v.9 no.1
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    • pp.1-20
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    • 2005
  • This study is purposed to provide new idea for developing high value added fashion goods by studying relief effects of fashion design. Based on prior researches, various ways to give relief effects were searched and then modern fashion design cases were looked for which were referred to fashion-related magazines and collection-related internet sites since the late 1990s. The ways for relief effects are weaving, industrial finishing, sewing technique. Weaving techniques are about fancy yarns, variation of weaving structure, pile weave. Industrial finishing techniques which can make relief effects are embossing, heat-setting, shearing, pliss, burn out, flocking. Sewing techniques are quilting, pleats, embroidery, slash, attachment in accordance with the way to produce relief effects. The forms of relief effects are tactile pattern that cannot be seen in the distance, subtle relief pattern which is more three-dimensional than tactile pattern, rhythmical relief pattern, sculptural pattern, and deep-volumed pattern. The present research can provide practical data for design by studying techniques of relief effects and collecting and arranging design cases that have been sporadically carried out. The study on relief and unique surface effects can be a way to effectively stimulate and express emotions of modern people with various taste and individuality.

An Effective Pattern Selection Process for Developing of Pattern Based Software (패턴 기반 소프트웨어 개발을 위한 효과적인 패턴 선정 프로세스)

  • Choi Jin Myung;Rhew Sung Yul
    • Journal of KIISE:Software and Applications
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    • v.32 no.5
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    • pp.346-356
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    • 2005
  • Over the past decade, several types of design pattern have been defined in the software engineering area. But these patterns have not been used so often compared with data structure and algorithm. Likewise, methods to select and apply design patterns during analysis, design, and development are not mentioned in CBD methodologies such as CBD96, RUP, and MaRMI III. This paper suggests the process of effectively selecting design patterns which can be applied to analysis, design, and development for development of application software with based on those offered by GoF and J2EE pattern catalogs. It also demonstrates how to effectively pattern-based software and shows differences and relative advantages from RUP by applying the suggested process to the development of aviation job application.

The analysis on the possibility of applying carbon board pattern design using the woodcut technique to Interior decorating materials (목판화 기법을 활용한 carbon board용 pattern design과 interior 장식재로서의 적용 가능성 분석)

  • Kim, Eun-Ju
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.21 no.1
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    • pp.27-33
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    • 2011
  • Carbon board, an electromagnetic shielding new material, is expected to be applied to the art wall by combining draft designs. When environment-friendly architecture materials are used as an interior wall, they are suitable as finishing materials. According to the increasing tendency of the application of carbon board, various styles could be made by decorating the whole or a part of a wall with tiles with module structure or by patterning the wall with panel-type woodcut or pictures or sculpture. And more graphic design based on diverse variation, and reconstruction and combination between other motif is being on the rise as a new expression. In this paper, make it possible to applying in MDF board and carbon board pattern design using the woodcut technique. The structural and physical properties were compared by usability of abrasion, toughness, stability. Samples are analyzed dependent on the hardness and relative density, change of detail pattern design and trimming technique. These results have shown that the possibility of applying of carbon board can be a high rank interior materials, capable of creating value of the living system, connects with MDF board, also can express humanism in a beautiful manner.

A Study on the Running Type Nipper Pattern Development for Adult men (성인 남성용 런닝형 니퍼패턴 개발)

  • Cho, Pyeong-Hun;Shon, Hoo-Jo;Na, Mi-Hyang
    • Korean Journal of Human Ecology
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    • v.16 no.3
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    • pp.577-585
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    • 2007
  • This research aimed for 20 latter man whose body shape of torso alters remarkably to develop nipper pattern of running type considered characteristic of body shape of 20 latter man to keep rather balanced body shape against middle age when body shape changes extremely. 1. running type nipper pattern design. Pattern of running, lining and nipper were designed by flattening surface shell. A basis line of running pattern is completed by applying reduction ratio after 3 times of modification & complement based on surface shell. Nipper pattern is designed with design line set by a plaster cast based on running pattern line. Lining pattern is designed with lining design line set by a plaster cast based on running type outside material and nipper pattern. 2. Functional evaluation of research and commercial nipper. Functional inspection through dress test was applied 5point evaluation method and the result of functional inspection on the sight of a wearer is that research nipper(running reduction ratio 15%, nipper reduction ratio 18%) averaged more 4.8point but commercial nipper averaged less 1.8point in the aspect of 20 items such as wear sensibility, motional function and external appearance aesthetic. Research running type nipper scored high in order of motional function, looks of side, back, front and whole and wear sensibility. Functional inspection in the point of view of an observer is that research nipper(running reduction ratio 15%, nipper reduction ratio 18%) averaged over 4.8point and commercial nipper averaged under 1.9point in 17 items of external appearance beauty. Research running type nipper marked high in order of looks of back, whole, front and side.

A Study on the Development of Pattern Design Tool for CCFL Backlight (CCFL 백라이트 패턴 설계툴 개발에 관한 연구)

  • Cho Young-Chang;Choi Byung-Jin;Yoon Jeong-Oh
    • Journal of Korea Society of Industrial Information Systems
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    • v.11 no.2
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    • pp.79-85
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    • 2006
  • As the portable information appliance is developed, the demand of flat panel display equipments and parts are steeply increased. Most of all, the applications of LCD such as LCD TV, monitor, digital camera, CNS(car navigation system) and game machine become diversified. With the result that the number of BLU production enterprise is increased and the research on the design of backlight with the superior optical properties is persistently in progress. In this study we developed the pattern design tools for CCFL(cold cathode flourescent lamp) backlight to improve the conventional pattern design environment in which the pattern is designed manually from the experience and the trial and error. For the verification of our research, we designed the light reflection surface patterns for a real model of backlight and we measured the brightness uniformity using the BM-7. From the brightness uniformity measurement, the BLU designed using the presented tool showed the tolerable performance only in the first try of pattern design rather than the fifth try of pattern design in case of the conventional pattern design.

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A Study on Tire Pattern & Structural Design to reduce Tire/ Concrete Noise (타이어 패턴/ 구조 설계에 대한 콘크리트 소음 기여도 연구)

  • Kim, Kunho;Kang, YoungKyu;Oh, YagJeon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2013.04a
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    • pp.611-616
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    • 2013
  • Nowadays concrete pavement is increasing, since it is more durable than asphalt pavement. And the concrete pavement with lateral rain groove may induce high level of concrete whine noise as pure tone. In this paper, the design factor for good concrete whine noise is considered in view of tire pattern and structure design. In respect of tire pattern design, the tire having a cap tread with high center part stiffness and low shoulder part stiffness shows best concrete whine noise performance. And in respect of tire structural design, the tire with a thick center part of cap tread and low tread part stiffness show best concrete whine noise performance.

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Characteristics of Pattern Design from Dries Van Noten Collection (드리스 반 노텐의 컬렉션에 나타난 문양디자인 특성)

  • Kim, Chanju;Ro, Mikyung
    • Journal of the Korean Society of Costume
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    • v.63 no.5
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    • pp.115-131
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    • 2013
  • Dries Van Noten, one of the Antwerp Six, focused on recreating traditional attire from each region to complex contemporary attire and has shown designs that interpreted ethnic image in contemporary perspective from his very first collection. He has positioned himself as a designer with creative expression of ethnic image through broad use of various patterns. This paper analyze the use of pattern in Dries Van Noten's designs by season and item, and reflects on the characteristics of pattern use and influence on fashion image. Total of 887 clothing items were collected from Noten's collections on the Internet. Through analysis of frequency and percentage and cross tab of expression techniques, types, patterns of each motif, and classifications of print combinations, it was shown that Noten has applied six aesthetic rules in the use of pattern design. Pattern played the most significant role in his design. It was possible to achieve the balance of ethnic image and modern image with the mix of flower and abstract motives. Overall pattern was mostly used for practical purpose: border patterns and spaced patterns played a vital role in rendering uniqueness. Noten exhibited unity and variation in combining prints. He expressed the beauty of Oriental style by inserting solid color blocks in between patterns and decorations along trim lines.

Development of Fashion Product and 3D Pattern Textile Design through the Three-Dimensional Expression based on Jogakbo in Chosun Dynasty Period (조선시대 조각보의 입체적 표현을 통한 3D패턴 텍스타일 디자인과 패션상품 개발)

  • Heo, Seungyeun
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.2
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    • pp.97-110
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    • 2023
  • The purpose of this study is to develop 3D pattern textile design of traditional Jogakbo motifs and fashion products using it. As a research method, first, through literature review, the three-dimensional representation of geometry on a plane with Jogakbo, design cases were examined. Second, through a survey, the purchase perception and design preference of Jogakbo cultural products was analyzed. Third, based on the results of the survey on color and print, the 3D pattern design for each type of Jogakbo is printed, and then textile fashion cultural products were developed. The results of this study are as follows. First, the reason why the public was not attracted to the purchase of cultural products was disatisfaction with practicality, unsuitable preference, price adequacy, aesthetics, and originality. Therefore, it was analyzed that quality, practicality, price, carry-on storage harmony and manageability, as well as aesthetic design were important factors for consumers. Second, the stereoscopic space on the plane expanded the two-dimensional plane space by forming a cube through the division and dissolution of geometry could be visualized using color expression of cubes of different brightness depending on the direction of light. Third, Jogakbo had eight types consisting of four detailed forms and three arrangement methods. The 3D pattern design could be developed through regular disolution and stereoscopic construction using Jogakbo's representative images for each type. In addition, it was found that it was easy to produce Jogakbo fashion products suitable for modern people through 3D pattern digital textile printing applying traditional colors.

Object Modeling of Campus Intranet Structure using Design Pattern (설계패턴을 이용한 캠퍼스 인트라넷 구조의 객체모델링)

  • Lim, Keun
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.4
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    • pp.113-119
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    • 1999
  • Recently, design patterns have been known to be highly effective and practical. Design pattern is a collection of collaborating classes that captures the application independent behavior of system in a particular domain. By using design pattern, the development time and software quality can be greatly increased. However, systematic development process and detailed instructions of building design patterns have not been studied enough. In this paper. we propose practical intranet structure modeling technique that are based on design pattern. The proposed process consists of the four typical software development phases; analysis, navigation, interface, behavior domain design, and each phase is defined as a logical sequence of development tasks. Since the proposed process is based on design pattern foundation, and can be efficiently produced by applying this process.

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