• 제목/요약/키워드: Design education method

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BIM을 이용한 건축디자인 교육의 실험연구 (The Experiment of Architectural Design Education by means of BIM)

  • 김용일;양관목
    • 교육시설 논문지
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    • 제19권5호
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    • pp.37-43
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    • 2012
  • Results of experiments conducted in university-based design studio suggests that Building information Modeling invites the adoption of a dramatically different design process, traditional design process and BIM-aided design process. Experiment method is used the actual experiment by students. In contrast to traditional design process rooted in successive refinement of abstractions and dependence on tacit knowledge, the studio BIM-aided design process depends on a complete and comprehensive date base and alterative solutions by complete analysis for helping choice of finial result. BIM viewed as provocateur of design education provides great potential for the critical analysis of how architectural design is taught. The results reflect new ways of teaching and addressing BIM methods and process in the design studio project.

Numerical Design Method for Water-Lubricated Hybrid Sliding Bearings

  • Feng, Liu;Bin, Lin;Xiaofeng, Zhang
    • International Journal of Precision Engineering and Manufacturing
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    • 제9권1호
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    • pp.47-50
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    • 2008
  • This paper presents a new water-lubricated hybrid sliding bearing for a high speed and high accuracy main shaft system, along with the numerical method used for its design. The porous material for the restrictor and the restriction parameter were chosen based on the special requirements of the water-lubricated bearing. Subsequent numerical calculations give the load capacity, stiffness, and friction power of different forms of water-lubricated bearings. The pressure distribution of the water film in a 6-cavity bearing is shown, based on the results of the numerical calculations. A comparison of oil-lubricated and water-lubricated bearings shows that the latter benefits more from improved processing precision and efficiency. An analysis of the stiffness and friction power results shows that 6-cavity bearings are the preferred type, due their greater stiffness and lower friction power. The average elevated temperature was calculated and found to be satisfactory. The relevant parameters of the porous restrictor were determined by calculating the restriction rate. All these results indicate that this design for a water-lubricated bearing meets specifications for high speed and high accuracy.

Pretension process control based on cable force observation values for prestressed space grid structures

  • Zhou, Zhen;Meng, Shao-Ping;Wu, Jing
    • Structural Engineering and Mechanics
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    • 제34권6호
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    • pp.739-753
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    • 2010
  • Pointing to the design requirement of prestressed space grid structure being the target cable force, the pretension scheme decision analysis method is studied when there's great difference between structural actual state and the analytical model. Based on recursive formulation of cable forces, the simulative recursive system for pretension process is established from the systematic viewpoint, including four kinds of parameters, i.e., system initial value (structural initial state), system input value (tensioning control force scheme), system state parameters (influence matrix of cable forces), system output value (pretension accomplishment). The system controllability depends on the system state parameters. Based on cable force observation values, the influence matrix for system state parameters can be calculated, making the system controllable. Next, the pretension scheme decision method based on cable force observation values can be formed on the basis of iterative calculation for recursive system. In this way, the tensioning control force scheme that can meet the design requirement when next cyclic supplemental tension finished is obtained. Engineering example analysis results show that the proposed method in this paper can reduce a lot of cyclic tensioning work and meanwhile the design requirement can be met.

Homogenized thermal properties of 3D composites with full uncertainty in the microstructure

  • Ma, Juan;Wriggers, Peter;Li, Liangjie
    • Structural Engineering and Mechanics
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    • 제57권2호
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    • pp.369-387
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    • 2016
  • In this work, random homogenization analysis for the effective thermal properties of a three-dimensional composite material with unidirectional fibers is presented by combining the equivalent inclusion method with Random Factor Method (RFM). The randomness of the micro-structural morphology and constituent material properties as well as the correlation among these random parameters are completely accounted for, and stochastic effective thermal properties as thermal expansion coefficients as well as their correlation are then sought. Results from the RFM and the Monte-Carlo Method (MCM) are compared. The impact of randomness and correlation of the micro-structural parameters on the random homogenized results is revealed by two methods simultaneously, and some important conclusions are obtained.

초등과학 교육연구에서 시선추적 연구방법의 고찰 (A Review of Eye-tracking Method in Elementary Science Education Research)

  • 신원섭
    • 한국초등과학교육학회지:초등과학교육
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    • 제35권3호
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    • pp.288-304
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    • 2016
  • The purpose of this study is a review of previous studies and principles of eye-tracking techniques that are actively applied in recent elementary science education. Also it proposes to utilize the direction of eye tracking techniques in elementary science education research. Recent eye-tracking technology was developed, using the infrared pupil and the corneal reflection can be safely and accurately track the eye movements of the participants. Eye tracking has the advantage of higher temporal resolution, accessibility, convenience, objectivity, stability and safety. Analysis of the previous studies, there was a difference in the study design and analysis. The workshops and seminars are needed for accurate understanding of eye-tracking method in elementary science education research. In conclusion, the eye-tracking can be utilized such as effectiveness analysis of teaching materials and media, behaviors analysis of teachers and students in a real class, cognitive strategies and attention analysis of the student, discriminating tool of various education evaluation, etc.

SW 교육에서의 컴퓨팅 사고력 기반 디자인 중심 모형(NDIS)의 효과분석 (The Effect of Design-Oriented Model (NDIS) based on Computational Thinking in SW Education)

  • 전수진
    • 컴퓨터교육학회논문지
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    • 제20권2호
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    • pp.13-21
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    • 2017
  • 본 연구의 목적은 SW 교육에서 학습자들의 컴퓨팅 사고력을 신장시키기 위한 디자인 중심 모형(NDIS)의 효과를 검증하는 것이다. NDIS는 실생활의 문제를 학습자가 스스로 찾고 사용자의 요구사항을 분석하여 설계하고 구현하는 프로젝트형 학습 모형이다. 이러한 NDIS의 효과를 검증하기 위해 SW 교육 수업 경험이 있는 중급 수준의 G 교육대학교 학생을 대상으로 실험하였다. 비교반에는 전통적인 프로젝트 모형을 적용하였고, 실험반에는 CT 기반의 NDIS 모형을 적용하였다. 실험반은 비교반에 비해 높은 CT 서술형 수행평가 점수를 보였으며 이는 유의미한 차이를 보였다. 또한, 학생들은 컴퓨팅을 이용한 실생활 문제 해결에 대한 자신감과 CT 향상에 대해 긍정적인 인식을 보였다.

온라인 화상 교육 몰입도 향상을 위한 디자인 방안 제안 -줌(Zoom)과 웹엑스(Webex)를 중심으로- (Proposal of design plan to improve immersion in online video education -Focusing on Zoom and Webex-)

  • 이가하;김승인
    • 디지털융복합연구
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    • 제19권7호
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    • pp.341-348
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    • 2021
  • 본 연구는 '신종 코로나바이러스' 이후 대학가에서 쓰이고 있는 온라인 화상 교육 플랫폼, 줌과 웹엑스를 중심으로 학습자들의 몰입도를 파악하고 몰입도 향상을 위한 디자인 개선방안을 제시하였다. 선행연구와 문헌조사를 통해 몰입의 구성요소와 온라인 원격 교육 플랫폼의 화면 구성요소를 파악하였고 설문조사와 심층 인터뷰를 통해 몰입도 개선 방안을 제시하였다. 연구 방법은 줌과 웹엑스를 통해 온라인 교육을 받는 20-30대 학부생, 대학원생 50명을 대상으로 2021년 4월 7일부터 12일까지 5일간 진행하였고, 그중 6명을 심층 인터뷰하였다. 실험 결과 학습자와 강의자의 소통이 가장 큰 요소로 도출되어 학습자와 강의자 간 소통을 원활히 할 수 있는 디자인 방안을 구텐베르크의 다이어그램을 토대로 제안하였다. 온라인 화상 교육이 COVID-19 이후에도 지속될 것이라 예측됨에 따라 지속적인 온라인 화상 교육 몰입도 연구가 필요하며, 몰입도 향상에 기여할 수 있기를 바란다.

오픈소스를 활용한 융합인재교육(STEAM) 사례분석 연구 : 니팅기의 활용을 중심으로 (STEAM education cases study analysis using Open Source : Focusing on the use of the Knitting Machine)

  • 박지훈;남원석;장중식
    • 한국융합학회논문지
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    • 제10권12호
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    • pp.199-204
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    • 2019
  • 본 연구는 다양한 분야에서 널리 활용되고 있는 오픈소스를 활용한 국내외 STEAM 교육의 현황·동향 및 사례분석을 통하여 향후 연구과제로서 설계될 오픈소스 기반의 니팅기를 활용한 STEAM 교육의 기대효과와 시사점을 파악하고자 하였다. 연구방법으로는 문헌연구를 바탕으로 이론적 고찰을 진행하였으며, 이후 국내외 오픈소스를 활용한 STEAM 교육의 현황·동향을 파악 후, 사례를 조사하고 분석하였다. 그 결과 오픈소스를 활용한 STEAM 교육에 대한 사회적 관심이 증가하고 있음을 확인할 수 있었으며, 흥미유발과 자기주도적학습 능력, 창의적 사고 배양을 목적으로 교육이 설계되며, 이에 따른 긍정적 효과가 가시화되고 있는 것을 알 수 있었다. 이러한 시사점을 토대로 오픈소스를 통하여 제작한 니팅기를 활용하였을 때의 기대효과를 제시하고, 향후에 설계될 STEAM 교육에 대한 설계 방향 및 의의를 검토하고자 한다.

지식경영 시스템을 활용한 신규간호사 e-Learning 프로그램 개발 및 평가 (The Development and Evaluation of an e-Learning Program for Novice Nurses before Beginning to Work in a Hospital Using KMS(Knowledge Management System))

  • 송영신
    • 한국간호교육학회지
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    • 제13권1호
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    • pp.82-89
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    • 2007
  • Purpose: The purpose of this study was to develop and evaluate an e-Learning Program designed to enhance novice nurses's performance ability Method: The e-Learning program was designed for novice nurses before beginning to work in a hospital using a KMS(Knowledge Management System). This study was carried out from February 2006 to April 2007. The program had progressive steps including design, pilot test & modification, contents development, program application and evaluation. After the program design and pilot testing, the learner's satisfaction was analyzed. Result: The program site is http://kms.emc.ac.kr titled, 'Cyber Education Center'. The sixteen part course has been developed as follows: blood sugar test, skin test, insulin test 1, insulin test 2, blood culture, blood sampling, heat therapy, cold therapy, glycerin enema, preparation of operation, oxygen therapy, suction technique, transfusion, foley catheterization and aseptic technique. The overall learner's satisfaction score was 4.08 out of 5 points. Conclusion: E-Learning could be useful for education and nursing work. This method may be effective for clinical nurses.

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놀이개념으로 접근한 어린이과학관 전시공간 연출에 관한 연구 (A Study on The display of children science museum approaching to playing concept)

  • 최미옥;김문덕
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2004년도 춘계학술발표대회 논문집
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    • pp.81-85
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    • 2004
  • It became new social interest for children to have their own appropriate physical, mental, social environment as one independent identity, In these social atmosphere, new design method and standard of children's residence, education, playing environment which can fill their desire. When home and school are the first places to meet the world and learn, museum and science hall are the representing places to provide education and entertainment, especially to preschoolers, they are the prior education system. it is the most important these science halls to give children potential familiarity of science rather than direct knowledge. Also these places should be stepping stones of the process of intellectual growth as foundation stones for future science education. On this research i will provide a direction to space planning of children's science hall, extended to children' museum studying display producing of playing conception, the necessary element of children's physical, mental, social behavior development process.

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