• Title/Summary/Keyword: Design History of Korea

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Dialectical Interpretation regarding the Concept of Preservation and Restoration - With a focus on Eugène-Emmanuel Viollet-le-Duc, John Ruskin, and Camillo Boito - (보존과 복원 개념의 변증법적 해석 - 비올레-르-?, 존 러스킨, 카밀로 보이토의 이론을 중심으로 -)

  • Kim, Tae-Hyung;Kim, Young-Jae
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.34 no.12
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    • pp.135-144
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    • 2018
  • This paper deals with preservation and restoration as a universal approach to conserve architectural heritage. The questions on how to preserve or restore them have been always major issues for many old buildings. Reading changes in ways of the thinking to solve such matters in the past helps to grasp the fundamental concepts to conserve cultural heritage at this point in time. The method is an important stage that leads to change our current attitude. Both the ways of the thinking for preservation and restoration should be re-interpreted to preserve memory or to restore identity depending on the current situation, and even should no longer be understood as two opposite options. Therefore, this paper focuses on the epistemological notion and reveals the origin and premise of modern historical perception that has become disconnected from the past works. By taking the writings of $Eug{\grave{e}}ne$-Emmanuel Viollet le Duc, John Ruskin, and Camillo Boito into consideration, the thesis shows that their thought, in the common denominator of the time, is a kind of reflection of consciousness according to particular historical contexts and that their ideas echo three dialectical paradigms derived from past and present, memory and forgetfulness, and history and truth.

A Location-Based Campus Tour Augmented Reality Game for Enriching User Experience (사용자 경험 강화를 위한 위치 기반 캠퍼스 투어 증강현실 게임)

  • Choi, Jaewook;Park, Kyoung Shin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.6
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    • pp.729-735
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    • 2020
  • A college campus tour is a great opportunity to promote the school environment, facilities and history to visitors or prospective students. Along with the population of smart phones and the advancement of information and communication technologies, many universities have recently provided mobile applications for campus tour, and some are starting to utilize augmented reality technology. However, most of the existing campus tour augmented reality systems tended to present a description-oriented campus tour guide. Their main focus is simply to provide information about the campus's main buildings or symbols. This study focuses on self-guided tours of the campus through games making new students and visitors to get familiar with the campus in a more natural and intuitive way. In this paper we present the design and development of a location-based mobile augmented reality treasure hunt game to enhance the user experience.

Study on the Dynamic Behavior Characteristics of an Earthquake in a Crane Pile Mooring Facility (크레인 말뚝식 계류시설의 지진시 동적거동 특성 연구)

  • Oh, Jeong-Keun;Jeong, Yeong-Seok;Kwon, Min-Ho
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.25 no.3
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    • pp.1-12
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    • 2021
  • The purpose of this paper is to study of the applicability of the current response spectrum analysis method by grasping the dynamic behavior characteristics of soil-pile and pier-crane in pile mooring facilities. To this end, time history analysis was performed using Abaqus as a design variable for various soil types, pile-ground modeling, and structure specific cycles. The results were compared with the analysis results of the response spectrum. Subsequently, a problem has been found in the current response spectrum analysis and the improvements are needed when considering the dynamic behavior of the ground-pile and pier-crane of the pile mooring facility.

A integration system of medical information using Web service (웹 서비스를 활용한 의료정보 통합 시스템 설계)

  • Kim, Yoo-jun;Kwon, Hoon;Kwak, Ho-young
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.857-860
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    • 2007
  • Recently, Business of Hospital Computerizing by medical information system. Medical treatment information is computing. The history of a patient storing and management by medical information databases. The medical information system not standardization by each company and hospital. So a each hospital not shared information by medical information system. and this paper, proposed a design of standardization medical information database schema and transformation module for a each hospital medical information. also a proposed integration system using the Web service for reduce a time and a cost. A each other hospital medical information shared by integration system, efficiency of business.

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Typography in Epistemological Change of Letter Concept (글자 개념의 인식론적 변화로 본 타이포그라피)

  • Ahn, Byung-Hak
    • The Journal of the Korea Contents Association
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    • v.7 no.10
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    • pp.146-156
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    • 2007
  • This study is possible because, first, "rammatology" and typography are connected by language. Second, I believe that language in typography should be comprehended in a relationship between peripheral studies such as history, philosophy, literature, and linguistics. Finally, "grammatology" is an excellent subject for experiments which attempt to rehabilitate the right of language, which is dependent on sound within the metaphysical boundary. This study is formed on the idea that the study of typography should be based on language, which is the basic foundation, and that this is possible in investigations related to peripheral studies. The main purpose of typography is an accurate delivery of meaning. However, the dynamics of creative thoughts towards advancement mainly depends on experiment, thus we cannot limit the purpose of typography as a means of communication to exchange meanings. For these reasons, I admit that interest in peripheral studies -which are not yet approached in the study on typography -take precedence.

Seismic Performance of a Knee-Braced Moment Resisting Frame (Knee brace가 설치된 모멘트저항골조의 내진성능)

  • Choi, Hyun-Hoon;Kim, Jin-Koo
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.9 no.1
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    • pp.171-180
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    • 2005
  • In this study the seismic performance of a three-story knee-braced moment-resisting frame (KBMRF), which is typically employed to support pipelines for oil or gas, was investigated. Nonlinear static pushover analyses were performed first to observe the force-displacement relationship of KBMRF under increasing seismic load. The results show that, when the maximum inter-story drift reached 1.5% of the story height, the main structural members, such as beams and columns, still remained elastic. Then nonlinear dynamic time-history analyses were carried out using eight earthquake ground motion time-histories scaled to at the design spectrum of UBC-97. It turned out that the maximum inter-story drift was smaller than the drift limit of 1.5 % of the structure height, and that the columns remained elastic. Based on these analytical results, it can be concluded that the seismic performance of the structure satisfies all the requirements regulated in the seismic code.

Content Management System for Content Development and Data Management (콘텐츠 개발 및 자료 관리시 콘텐츠 관리 시스템의 이용 방안)

  • Byeon, Hyeonsu
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.277-285
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    • 2013
  • This study focused on the state that CMS(Content Management System) is not widely implemented in Korea and many companies lack a sense of the necessity. The author proceeded as follows. First of all, the definition of CMS was mentioned. Next, the history and current state of CMS in domestic and foreign nations were proposed. And the methodology and rationales were explained to use CMS effectively. The results may be summarized as follows. First, the appropriate design should be processed. Second, value-oriented management (not technology-oriented) should be aimed. Third, feedback by publicity and responses should be activated. When a content provider adopts CMS, the provider should take special care of long-term communications and trust building with non-technical users.

Dynamic Responses of Base Isolation Devices for Telecommunication Equipment in Building Structures (건축물 내 방송통신설비를 위한 면진장치의 동적거동)

  • Jeong, Saebyeok;Choi, Hyoung-Suk;Seo, Young-Deuk;Jung, Donghyuk
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.26 no.1
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    • pp.39-48
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    • 2022
  • In earthquake situations, broadcasting and communication services are directly linked to rapid on-site rescue and effective restoration works. Recently, a variety of base isolation devices are widely introduced on building floors to avoid critical seismic damages of telecommunication facilities. However, in buildings with long fundamental periods, those devices may have undesirable amplification of seismic responses due to resonance effect between the building floors and base isolation devices. This study performs the seismic safety evaluation of two types of base isolation devices deployed for telecommunication facilities in mid- and high-rise buildings through numerical and experimental approaches. It is found that mid- and high-rise buildings can have low-frequency dynamic responses at the top floor when being subjected to design basis earthquake loading. Furthermore, bi-directional shake table testing demonstrated that the selected base isolation devices can exhibit unstable dynamic behaviors under such low-frequency excitations of the floor.

A Study on the Positive Effects of Horror Adventure Game "White Day" (호러어드벤처게임 <화이트데이>의 순기능성에 관한 연구)

  • Lee, Jae-Hong
    • Journal of Korea Game Society
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    • v.12 no.3
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    • pp.37-48
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    • 2012
  • "White Day", a horror adventure game that has gone down in the history of the Korean gaming industry, is not a cruel horror game with hideous monsters and spooky mood, but a Korean-style horror game with auditory effects of ghastly sound. This paper aims at identifying the positive story-telling structure through the components of the game. This study found that the game is based on a well-organized scenario by the background, events and characters. In addition, its design and story-telling structure turned out to reinforce the positive effects of the game, by not imitating the western-style splatter games. As it provides players with playful components that bear mimicry and ilinx to maximize interactive fun, White Day is a prime example of positive games that are strongly needed in this era.

Development of Capacity Spectrum Method for Shear Building to Estimate the Maximum Story Drift (전단빌딩의 최대 층간변위를 예측하기 위한 역량스펙트럼법 개발)

  • Kim, Sun-Pil;Kim, Doo-Kie;Kwak, Hyo-Gyoung;Ko, Sung-Hyuk
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.20 no.3
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    • pp.255-264
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    • 2007
  • In the current domestic and overseas standards concerning seismic design, especially on the capacity & demand spectra in the multi-story building, failure is caused more by story drift than by displacement; and the existing capacity spectrum method (CSM) does not make a close estimate of story drift because response is derived using displacement. Therefore, this paper proposes an improved CSM to estimate story drift and its direct effect on the collapse of structures, yet still maintaining the same advantage and convenience of the existing CSM about a most basic model of multi-story building: shear building. To establish its reliability, the proposed method is applied to an example model and results are then compared with those obtained through nonlinear time-history analysis.