• Title/Summary/Keyword: Design Business Process

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Study on Derivation of Creative Thinking Techniques for the Fashion Design Development Task (패션디자인 개발 직무에 적합한 발상법 연구)

  • Suh, Seunghee
    • Journal of Fashion Business
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    • v.23 no.2
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    • pp.48-61
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    • 2019
  • The objective of this study was to derive a list of creative thinking techniques applied with the requirements of the appropriate technique for the task of fashion design development among the process of fashion product planning. This was done through the analysis of thinking techniques by the type of thinking and idea method. Also, the study presented how each creative thinking technique derived is applied to the task of developing fashion design. The scope of the study was 'Fashion Design Development Task', which corresponds to the design sketch of a fashion item based on the seasonal design concept derived through the fashion design planning stage. Research on the thinking techniques consisted largely of the process of idea thinking, the elements of creative thinking, the patterns and types of thinking. Four studies by Makoto, Michalko, De Bono, and Cox suggesting that the patterns and types of thinking techniques were analyzed for the purpose of this study as empirical studies through FGI of a group of five fashion experts. The analysis results showed that the thinking techniques suitable for the development of fashion design were derived from the technique of fractionation, attributive listing, scamper, morphological analysis, mind mapping, lotus blossom, pattern language, provocative operation, and forced connection. In particular, it can be confirmed that the scamper was treated as an efficient and practical technique in the many studies.

A Method of Extracting Significant Design Attributes using PRETREE Model (PRETREE 모형을 이용한 중요 디자인 속성 추출 방법)

  • Lee, Yuri;Park, Sang-June
    • Science of Emotion and Sensibility
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    • v.15 no.4
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    • pp.565-574
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    • 2012
  • This study focuses on a consumer-based design process that overcomes practical drawbacks of the previously used design process. On the contrary of the existing method of attracting design attributes by designers' own insights, it present the PRETREE model that attracts the important design attributes of the products based on consumer preferences. The PRETREE model has the advantage that it does not require identifying design attributes a priori. For the wire-wireless telephones, this study presents the identifying process the important design attributes empirically using PRETREE Model. The PRETREE Model has been widely used in the fields of psychology, consumer science, economics and business administration. It might also be useful in the design field because it can identify the important design attributes objectively without designers' own insights.

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Product-Service Systems Design Approach : Servitization of a Small Furniture Manufacturing Company (시스템 디자인 연구 : 가구제조회사의 서비스화 실제 사례 중심으로)

  • Kim, Yong Se;Lee, Ju Hye;Lee, Hee Ju;Lee, Joon Seo
    • Korea Science and Art Forum
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    • v.20
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    • pp.159-171
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    • 2015
  • Service elements are added to the product to improve the company it its sales and innovation. The servitization process could take many different routes reflecting various properties of the manufacturing firm and its business contexts. Product-service systems (PSS) design method developed at Sungkyunkwan Universty, Service Design Institute, has been applied to a small furniture manufacturing company to demonstrate the utility of the method and to devise improvements. First, the business context of the company has been analyzed and key values have been identified. A co-creative session has been conducted to develop initial service concepts to drive those key values. The diverse positioning of those service concepts on the scale of service supporting product and service support customer is then developed to plan servitization phases. The specific service concepts are about company-customer relationship building as well as customization and personalization in this case. Initial service concepts are detailed with service blueprint so that prototyping and customer experience evaluation can be done. Business models in different servitization phases are designed. Further prototyping and customer experience evaluation has been done with business strategy improvements. In this paper, the proudct-service systems design method has been reviewed and the specific and real processes of the servitization using design will be described with discussion on the improvement of the method and the enhancement of the business.

An Service oriented XL-BPMN Metamodel and Business Modeling Process (서비스 지향 XL-BPMN 메타모델과 비즈니스 모델링 프로세스)

  • Song, Chee-Yang;Cho, Eun-Sook
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.4
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    • pp.227-238
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    • 2013
  • The business based existing BPMN model is a lack of service oriented modeling techniques. Therefore, it requires a layered technique of service oriented business modeling so that can meet the design for a complex application system, developing a system based on SOA. In order to enhance reusability and modularity of BPMN business model, this paper proposes a metamodel and business modeling process based on this metamodel that can hierarchically build a BPMN model. Towards this end, the XL-BPMN metamodel hierarchically established based on MDA and MVS styles are first defined. Then a BPMN service modeling process is constructed based on modeling elements of this metamodel according to the modeling phases. Finally, the result of a case study in which the proposed method is applied to an online shopping mall system is discussed. With the use of well-defined metamodel and modeling process, it is hoped that it can be shown that a service dominated and layered BPMN business model can be established, and that the modularity and reusability of the constructed BPMN business model can be maximized.

A Web-based Workflow Management System for Design Processes (설계 프로세스 관리를 위한 웹 기반 워크플로우 시스템)

  • 김영호;주경준;김동수;강석호
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.61-70
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    • 2000
  • The design and development of a Web-based Workflow Management System (WfMS) is described in this paper. WfMSs are employed by many organizations to manage their business processes efficiently. The goal of this research is to provide an effective management of design processes in a distributed and heterogeneous environment-an environment in which workflow participants are geographically dispersed and use different computing platforms. We identify the requirements of WfMSs for the distributed and heterogeneous environment. We present an approach to applying the Web technology to was. The developed system is composed of three main modules: Worflow Engine, Web-based clients, and Process Designer. The workflow engine is implemented in pure Java for portability to heterogeneous platforms. furthermore, the client interfaces are all programmed using applets, and thus they can be readily accessed through the Internet/intranet. The Process Designer provides a build-time function of generating process specifications. Some important functions of the developed system are explained in this paper. A prototype system has been developed and applied to design processes. The system allows effective cooperation among designers who may be geographically separated.

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Development of Web-based MDO Framework for Design and Analysis Integration (설계 및 해석정보를 연계한 웹 기반 다분야통합설계 프레임워크 개발)

  • Park, Chang-Kue;Yang, Young-Soon
    • Journal of the Society of Naval Architects of Korea
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    • v.45 no.3
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    • pp.322-328
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    • 2008
  • Recently, the rapid progress of Internet and Network affects engineering design environment as well as Business fields to utilize Web technologies to enhance it's competitively in the world. In product development, experts and organizations actually taking part in the design process are often geographically dispersed. Furthermore, different divisions and businesses often have heterogeneous CAD/CAE systems and methods for expressing product data, and addressing this heterogeneity creates additional costs and causes longer development periods. To ensure successful collaboration in the design process, it is therefore imperative that distributed CAD, CAE, and other related systems be managed in an organic and integrated manner from the initial stages of product development. Therefore, this study suggests Web-based MDO(Multidisciplinary Design Optimization) framework to support interfacing and the collective use of design and analysis tools.

The Production Process of Whole Garments and the Development Case of Knitwear - Focused on the SWG-X machine - (홀가먼트의 생산 공정과 니트웨어 개발 사례 - SWG-X 기종을 중심으로 -)

  • Lee, Insuk;Cho, Kyuhwa;Kim, Jiyoun
    • Journal of Fashion Business
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    • v.17 no.1
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    • pp.81-97
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    • 2013
  • The purpose of this study is to summarize systematically and understand the characteristics of the production process of whole garments in order to develop knitwear using a real whole garment machine and propose this as a development case for high value added knitwear design. Concerning research methods, the study looked at existing research into whole garment knitwear and relevant data, data on websites, and the whole garment knitting machine made by Shima Seiki, a Japanese company, which has been the most commonly used machine in Korea. Also the study collected program data concerning a knitting machine and knitting by participating in the production process of whole garment knitwear, and the production line was filmed directly. In addition, the study conducted research into the development of knitwear design using the SWG-X 12 gauge. The conclusions obtained from the production process of whole garments and product development include the following. First, whole garment knitwear is appropriate for expressing a sophisticated look that makes the body appear to be in one form through natural connection without any seam allowance. Second, it is very suitable for response production since it does not go through the pattern, cutting, and processing stages. Furthermore, because of the consistent management of the entire process by computer control, it may be the highest cutting-edge fashion area in which planning and proposal style industry may be realizable. Third, it is easy to approach design through a programming process, and it is possible to develop diverse patterns; thereby, it is appropriate for producing high value added knitwear products.

A study on the Education Facility's Programming and Design Process for Improvement of Design Level - Focused on the analysis of time required from programming to design - (설계수준 향상을 위한 교육시설 기획 및 설계과정에 관한 연구 - 기획으로부터 설계까지의 소요기간 현황파악을 중심으로 -)

  • Rieu, Ho-Seoup;Park, Sung-Jun
    • Journal of the Korean Institute of Educational Facilities
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    • v.12 no.6
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    • pp.36-43
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    • 2005
  • The purpose of this study is the examination of the possibility as grasping the circumstance which is the time required from programming to design process in schools which are established newly and investigating the consciousness of the user's participation, because we need a user participation process in the programming to design process to improve the level of design. The above-mentioned purpose is the reason that this study composes the second grade. This study shows the entirely necessary time to work each step as collecting the data of programming-design process to 33 schools which are established for 4 years between 2002 and 2005 by Busan metropolitan city office of education, and the reason why they need a time each step. As the result of this study, the school established by the purpose of land development business takes more time than the school of learning environment improvement and of reconstruction & transfer case. Because of the change of land for school, we have to take a cautious approach to select the land for school in the future when developing the land. The time required from programming to design process in reconstruction & transfer case is the shortest even though it is different a little according to the kind of schools.

A Framework for Supporting Virtual Engineering Services Using Ubiquitous and Context-Aware Computing (가상공학 서비스를 위한 유비쿼터스 및 상황인식 컴퓨팅 프레임워크)

  • Seo D.W.;Kim H.;Kim K.S.;Lee J.Y.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.6
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    • pp.402-411
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    • 2005
  • Context-aware engineering services in ubiquitous environments are emerging as a viable alternative to traditional engineering services. Most of the previous approaches are computer-centered rather than human-centered. In this paper, we present a Ubiquitous and Context-Aware computing Framework for collaborative virtual Engineering $(U-CAF\acute{E})$ services. The proposed approach utilizes BPEL-based (Business Process Execution Language) process templates for engineering service orchestration and choreography and adopts semantic web-based context-awareness for providing human-centered engineering services. The paper discusses how to utilize engineering contexts and share this knowledge in support of collaborative virtual engineering services and service interfaces. The paper also discusses how Web services and JINI (Java Intelligent Network Infrastructure) services are utilized to support engineering service federations and seamless Interactions among persons, devices, and various kinds of engineering services.

A Standard Business Process of Resource Planning Systems for Footwear Production (신발생산 자원관리 시스템의 표준 비즈니스 프로세스)

  • 류영근;조남호
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2002.06a
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    • pp.56-56
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    • 2002
  • The embodiment of working process fitting in characteristics of business each other in ERP system is indispensable factor. But, general ERP system is not so much profitable for the way of production management of footwear of domestic midge and small company that is dependant on most of the way of OEM production. Therefore, the development of ERP system fitted for present situation of the footwear manufacturing companies is necessary. For this, first, the business process for footwear production, for development of this system, have to be standardize and second, the model of Integrated system process based on standard business process have to be design for programming. In this paper, we proposed a method to build up standard business process and execute BPP in the point of the foundation for introduction and development of the resource planning systems only used by production of footwear and suited to the way of production management of the domestic companies manufacturing footwear. With this, we presented a process model of resource planning systems for footwear production. This study is focused on construction of integrated process model for production resource planning of ERP subsystems and the integrated process model consist of 13 modules.

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