• Title/Summary/Keyword: Depth image error

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Depth error correction for maladjusted stereo cameras with the calibrated pixel distance parameter (화소간격 파라미터 교정에 의한 비정렬 스테레오 카메라의 거리오차 보정)

  • 김종만;손홍락;김성중
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.268-272
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    • 1996
  • Error correction effect for maladjusted stereo cameras with calibrated pixel distance parameter is presented. The camera calibration is a necessary procedure for stereo vision-based depth computation. Intra and extra parameters should be obtain to determine the relation between image and world coordination through experiment. One difficulty is in camera alignment for parallel installation: placing two CCD arrays in a plane. No effective methods for such alignment have been presented before. Some amount of depth error caused from such non-parallel installation of cameras is inevitable. If the pixel distance parameter which is one of intra parameter is calibrated with known points, such error can be compensated in some amount. Such error compensation effect with the calibrated pixel distance parameter is demonstrated with some experimental results.

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A Study on External Light Noise Reduction Using Stereo Vision System in Image Monitoring System (스테레오비전시스템을 이용한 실내 영상감시시스템의 외란광 간섭 경감에 관한 연구)

  • Kim, Soo-In
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.23 no.9
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    • pp.83-90
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    • 2009
  • In this paper, a method for reduction of error ratio by external light noise is proposed, which separates error moving component caused by external light noise from moving component of an object, using depth information of stereo image. If measured depth information change of extracted moving component is insignificant, the moving component is considered as external light noise, which concludes that there is no moving object. Experimental results assert the usefulness of the proposed method which makes error ratios by external light noise and by false image as shadow diminish.

Intermediate View Synthesis Method using Kinect Depth Camera (Kinect 깊이 카메라를 이용한 가상시점 영상생성 기술)

  • Lee, Sang-Beom;Ho, Yo-Sung
    • Smart Media Journal
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    • v.1 no.3
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    • pp.29-35
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    • 2012
  • A depth image-based rendering (DIBR) technique is one of the rendering processes of virtual views with a color image and the corresponding depth map. The most important issue of DIBR is that the virtual view has no information at newly exposed areas, so called dis-occlusion. In this paper, we propose an intermediate view generation algorithm using the Kinect depth camera that utilizes the infrared structured light. After we capture a color image and its corresponding depth map, we pre-process the depth map. The pre-processed depth map is warped to the virtual viewpoint and filtered by median filtering to reduce the truncation error. Then, the color image is back-projected to the virtual viewpoint using the warped depth map. In order to fill out the remaining holes caused by dis-occlusion, we perform a background-based image in-painting operation. Finally, we obtain the synthesized image without any dis-occlusion. From experimental results, we have shown that the proposed algorithm generated very natural images in real-time.

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Obtaining 3-D Depth from a Monochrome Shaded Image (단시안 명암강도를 이용한 물체의 3차원 거리측정)

  • Byung Il Kim
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.29B no.7
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    • pp.52-61
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    • 1992
  • An iterative scheme for computing the three-dimensional position and the surface orientation of an opaque object from a singel shaded image is proposed. This method demonstrates that calculating the depth(distance) between the camera and the object from one shaded video image is possible. Most previous research works on $'Shape from Shading$' problem, even in the $'Photometric Stereo Method$', invoved the determination of surface orientation only. To measure the depth of an object, depth of the object, and the reflectance properties of the surface. Assuming that the object surface is uniform Lambertian the measured intensity level at a given image pixel*x,y0becomes a function of surface orientation and depth component of the object. Derived Image Irradiance Equation can`t be solved without further informations since three unknown variables(p,q and D) are in one nonlinear equation. As an additional constraints we assume that surface satisfy smoothness conditions. Then equation can be solved relaxatively using standard methods of TEX>$'Calculus of VariationTEX>$'. After checking the sensitivity of the algorithm to the errors ininput parameters, the theoretical results is tested by experiments. Three objects (plane, cylinder, and sphere)are used. Thees initial results are very encouraging since they match the theoretical calculations within 20$\%$ error in simple experiments.> error in simple experiments.

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AdaMM-DepthNet: Unsupervised Adaptive Depth Estimation Guided by Min and Max Depth Priors for Monocular Images

  • Bello, Juan Luis Gonzalez;Kim, Munchurl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.252-255
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    • 2020
  • Unsupervised deep learning methods have shown impressive results for the challenging monocular depth estimation task, a field of study that has gained attention in recent years. A common approach for this task is to train a deep convolutional neural network (DCNN) via an image synthesis sub-task, where additional views are utilized during training to minimize a photometric reconstruction error. Previous unsupervised depth estimation networks are trained within a fixed depth estimation range, irrespective of its possible range for a given image, leading to suboptimal estimates. To overcome this suboptimal limitation, we first propose an unsupervised adaptive depth estimation method guided by minimum and maximum (min-max) depth priors for a given input image. The incorporation of min-max depth priors can drastically reduce the depth estimation complexity and produce depth estimates with higher accuracy. Moreover, we propose a novel network architecture for adaptive depth estimation, called the AdaMM-DepthNet, which adopts the min-max depth estimation in its front side. Intensive experimental results demonstrate that the adaptive depth estimation can significantly boost up the accuracy with a fewer number of parameters over the conventional approaches with a fixed minimum and maximum depth range.

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Affecting Factor Analysis for Respiration Rate Measurement Using Depth Camera (깊이 카메라를 이용한 호흡률 측정에 미치는 영향 요인 분석)

  • Oh, Kyeong-Taek;Shin, Cheung-Soo;Kim, Jeongmin;Jang, Won-Seuk;Yoo, Sun-Kook
    • Science of Emotion and Sensibility
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    • v.19 no.3
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    • pp.81-88
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    • 2016
  • The purpose of this research was to analyze several factors that can affect the respiration rate measurement using the Creative Senz3D depth camera. Depth error and noise of the depth camera were considered as affecting factors. Ambient light was also considered. The result of this study showed that the depth error was increased with an increase of the distance between subject and depth camera. The result also showed depth asymmetry in the depth image. The depth values measured in right region of the depth image was higher than real distance and depth values measured in left of the depth image was lower than real distance. The difference error of the depth was influenced by the orientation of the depth camera. The noise created by the depth camera was increased as the distance between subject and depth camera was increased and it decreased as the window size was increased which was used to calculate noise level. Ambient light seems to have no influence on the depth value. In real environment, we measured respiration rate. Participants were asked to breathe 20 times. We could find that the respiration rate which was measured from depth camera shows excellent agreement with that of participants.

Precision Analysis of the Depth Measurement System Using a Single Camera with a Rotating Mirror (회전 평면경과 단일 카메라를 이용한 거리측정 시스템의 정밀도 분석)

  • ;;;Chun Shin Lin
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.52 no.11
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    • pp.626-633
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    • 2003
  • Theoretical analysis of the depth measurement system with the use of a single camera and a rotating mirror has been done. A camera in front of a rotating mirror acquires a sequence of reflected images, from which depth information is extracted. For an object point at a longer distance, the corresponding pixel in the sequence of images moves at a higher speed. Depth measurement based on such pixel movement is investigated. Since the mirror rotates along an axis that is in parallel with the vertical axis of the image plane, the image of an object will only move horizontally. This eases the task of finding corresponding image points. In this paper, the principle of the depth measurement-based on the relation of the pixel movement speed and the depth of objects have been investigated. Also, necessary mathematics to implement the technique is derived and presented. The factors affecting the measurement precision have been studied. Analysis shows that the measurement error increases with the increase of depth. The rotational angle of the mirror between two image-takings also affects the measurement precision. Experimental results using the real camera-mirror setup are reported.

Analysis of Color Error and Distortion Pattern in Underwater images (수중 영상의 색상 오차 및 왜곡 패턴 분석)

  • Jeong Yeop Kim
    • Journal of Platform Technology
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    • v.12 no.3
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    • pp.16-26
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    • 2024
  • Videos shot underwater are known to have significant color distortion. Typical causes are backscattering by floating objects and attenuation of red colors in proportion to the depth of the water. In this paper, we aim to analyze color correction performance and color distortion patterns for images taken underwater. Backscattering and attenuation caused by suspended matter will be discussed in the next study. In this study, based on the DeepSeeColor model proposed by Jamieson et al., we verify color correction performance and analyze the pattern of color distortion according to changes in water depth. The input images were taken in the US Virgin Islands by Jamieson et al., and out of 1,190 images, 330 images including color charts were used. Color correction performance was expressed as angular error using the input image and the correction image using the DeepSeeColor model. Jamieson et al. calculated the angular error using only black and white patches among the color charts, so they were unable to provide an accurate analysis of overall color distortion. In this paper, the color correction error was calculated targeting the entire color chart patch, so an appropriate degree of color distortion can be suggested. Since the input image of the DeepSeeColor model has a depth of 1 to 8, color distortion patterns according to depth changes can be analyzed. In general, the deeper the depth, the greater the attenuation of red colors. Color distortion due to depth changes was modeled in the form of scale and offset movement to predict distortion due to depth changes. As the depth increases, the scale for color correction increases and the offset decreases. The color correction performance using the proposed method was improved by 41.5% compared to the conventional method.

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Volume Measurement Method for Object on Pixel Area Basis through Depth Image (깊이 영상을 통한 화소 단위 물체 부피 측정 방법)

  • Ji-hwan Kim;Soon-kak Kwon
    • Journal of Korea Society of Industrial Information Systems
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    • v.29 no.1
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    • pp.125-133
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    • 2024
  • In this paper, we propose a volume measurement method for an object based on depth image. The object volume is measured by calculating the object height and width in actual units through the depth image. The object area is detected through differences between the captured and background depth images. The volume of the 2×2 pixel area, formed by four adjacent pixels using the depth information associated with each pixel, is measured. The object volume is measured as the sum of the volumes for whole 2×2 areas in the object area. In simulation results, the average measurement error for the object volume is 2.1% when the distance from the camera is 60cm.

Hole-Filling Method for Depth-Image-Based Rendering for which Modified-Patch Matching is Used (개선된 패치 매칭을 이용한 깊이 영상 기반 렌더링의 홀 채움 방법)

  • Cho, Jea-Hyung;Song, Wonseok;Choi, Hyuk
    • Journal of KIISE
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    • v.44 no.2
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    • pp.186-194
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    • 2017
  • Depth-image-based rendering is a technique that can be applied in a variety of 3D-display systems. It generates the images that have been captured from virtual viewpoints by using a depth map. However, disoccluded hole-filling problems remain a challenging issue, as a newly exposed area appears in the virtual view. Image inpainting is a popular approach for the filling of the hole region. This paper presents a robust hole-filling method that reduces the error and generates a high quality-virtual view. First, the adaptive-patch size is decided using the color and depth information. Also, a partial filling method for which the patch similarity is used is proposed. These efforts reduce the error occurrence and the propagation. The experiment results show that the proposed method synthesizes the virtual view with a higher visual comfort compared with the existing methods.