• 제목/요약/키워드: Depth

검색결과 26,286건 처리시간 0.051초

Simplicial Regression Depth with Censored and Truncated Data

  • Park, Jinho
    • Communications for Statistical Applications and Methods
    • /
    • 제10권1호
    • /
    • pp.167-175
    • /
    • 2003
  • In this paper we develop a robust procedure to estimate regression coefficients for a linear model with censored and truncated data based on simplicial regression depth. Simplicial depth of a point is defined as the proportion of data simplices containing it. This simplicial depth can be extended to regression problem with censored and truncated data. Any line can be given a depth and the deepest regression line is the line with the maximum simplicial regression depth. We show how the proposed regression performs through analyzing AIDS incubation data.

깊이 카메라를 이용한 호흡률 측정에 미치는 영향 요인 분석 (Affecting Factor Analysis for Respiration Rate Measurement Using Depth Camera)

  • 오경택;신증수;김정민;장원석;유선국
    • 감성과학
    • /
    • 제19권3호
    • /
    • pp.81-88
    • /
    • 2016
  • 본 논문은 깊이 카메라(Creative Senz3D)를 이용하여 호흡률을 측정하는 것에 대한 정확도와 영향을 미치는 요인들을 분석하였다. 영향 요인 분석에서는 깊이 카메라가 가지는 깊이 값에 대한 오차와 노이즈 그리고 주위 조도의 영향에 대하여 실험 연구를 진행하였다. 그 결과 깊이 카메라와 측정 대상의 거리가 증가함에 따라 깊이 값의 오차가 증가하였고 깊이 영상의 오른쪽은 실제 거리보다 깊이 값이 크게 측정되고 왼쪽은 실제 거리보다 깊이 값이 작게 측정되었다. 이에 따라 깊이 값이 영상의 영역에 따라 비대칭성을 가지고 있음을 알 수 있었다. 깊이 카메라와 측정 대상의 각도가 틀어짐에 따라서도 깊이 값의 차의 오차가 증가하였으며 깊이 카메라의 노이즈는 측정 거리가 멀어짐에 따라 점점 증가하였고 노이즈를 측정하는 윈도우의 크기가 증가함에 따라 감소하였다. 주위 조도는 깊이 값에 영향을 주지 않았다. 또한 실제 상황에서 사람을 대상으로 20회 호흡을 하게 하여 깊이 카메라를 이용해 호흡률을 측정하였고 호흡률이 제대로 측정됨을 확인하였다.

뎁스를 이용한 생존회귀모형들의 비교연구 (A Comparison Study of Survival Regression Models Based on Data Depths)

  • 김지연;황진수
    • 응용통계연구
    • /
    • 제20권2호
    • /
    • pp.313-322
    • /
    • 2007
  • 오염이 있는 생존자료에서 여러 가지 회귀뎁스(regression depth)를 비교 연구하였다. 중도절단 자료에서 회귀뎁스에 대한 정의는 Park과 Hwang(2003)의 반공간회귀뎁스(halfspace regression depth)와 Park(2003)의 심플리셜 회귀뎁스(simplicial regression depth)가 있다. 본 논문은 Hubert 등(2001)이 제안한 사영회귀뎁스(projection regression depth)를 생존자료에서 사용하는 방법을 제시하고 이 방법과 기존의 뎁스기반 회귀모형과의 비교를 다양한 오염 상황에서 실시하였다.

원형관에서 상대수심을 고려한 점변류 해석 (Analysis of Gradually Varied Flow Considering Relative Depth in Circular Pipe)

  • 김민환;박정희;송창수
    • 상하수도학회지
    • /
    • 제21권3호
    • /
    • pp.287-294
    • /
    • 2007
  • When we use the circular pipes for wastewater and storm water, we should be known the characteristics of the flow for accurate design. To elevate the design accuracy, we want to know the profile of flow. The roughness coefficient in the Manning equation is constant, but in actuality changed with the relative depth in circular pipe. This study was conducted to calculate the relative normal depth in changing the roughness coefficient (named relative roughness coefficient) with the relative depth in the analysis of gradually varied flow in the circular pipe by Newton-Raphson method. We performed the analysis of gradually varied flow using the relative normal depth and the relative roughness coefficient. We presented the 12 flow profiles with the relative depth and the relative roughness coefficient in circular pipe. The flow classification considering relative depth in circular pipe is available to analyse gradually varied flow profiles.

Touch Pen Using Depth Information

  • Lee, Dong-Seok;Kwon, Soon-Kak
    • 한국멀티미디어학회논문지
    • /
    • 제18권11호
    • /
    • pp.1313-1318
    • /
    • 2015
  • Current touch pen requires the special equipments to detect a touch and its price increases in proportion to the screen size. In this paper, we propose a method for detecting a touch and implementing a pen using the depth information. The proposed method obtains a background depth image using a depth camera and extracts an object by comparing a captured depth image with the background depth image. Also, we determine a touch if the depth value of the object is the same as the background and then provide the pen event. Using this method, we can implement a cheaper and more convenient touch pen.

Ellipsoid Modeling Method for Coding of Face Depth Picture

  • Park, Dong-jin;Kwon, Soon-kak
    • Journal of Multimedia Information System
    • /
    • 제6권4호
    • /
    • pp.245-250
    • /
    • 2019
  • In this paper, we propose an ellipsoid modeling method for coding of a face depth picture. The ellipsoid modeling is firstly based on a point of a nose tip which is defined as the lowest value of the depth in the picture. The proposed ellipsoid representation is simplified through a difference of depth values between in the nose tip and in left or right boundary point of the face. Parameters of the ellipsoid are calculated through coordinates and depth values to minimize differences from the actual depth pixels. A picture is predicted by the modeled ellipsoid for coding of the face depth picture. In simulation results, an average MSEs between the face depth picture and the predicted picture is measured as 20.3.

Implementation of Nose and Face Detections in Depth Image

  • Kim, Heung-jun;Lee, Dong-seok;Kwon, Soon-kak
    • Journal of Multimedia Information System
    • /
    • 제4권1호
    • /
    • pp.43-50
    • /
    • 2017
  • In this paper, we propose a method which detects the nose and face of certain human by using the depth image. The proposed method has advantages of the low computational complexity and the high accuracy even in dark environment. Also, the detection accuracy of nose and face does not change in various postures. The proposed method first locates the locally protruding part from the depth image of the human body captured through the depth camera, and then confirms the nose through the depth characteristic of the nose and surrounding pixels. After finding the correct pixel of the nose, we determine the region of interest centered on the nose. In this case, the size of the region of interest is variable depending on the depth value of the nose. Then, face region can be found by performing binarization using the depth histogram in the region of interest. The proposed method can detect the nose and the face accurately regardless of the pose or the illumination of the captured area.

부재의 깊이가 콘크리트의 휨압축강도에 미치는 영향 (Effects of Specimen Depth on Flexural Compressive Strength of Concrete)

  • 이성태;김진근;김장호
    • 콘크리트학회논문집
    • /
    • 제12권5호
    • /
    • pp.121-130
    • /
    • 2000
  • Currently, in evaluating a flexural strength of a concrete member, the effect of specimen depth has not been systematically studied, even though its effect on ultimate strength of a section is very important. For all types of loading conditions, the trend is that the strength of a member tends to decrease when the member depth increases. In this study, the influence of specimen depth on flexural compressive strength of concrete member was examined experimentally. A series of C-shaped specimens subjected to axial compressive force and bending moment were tested using three geometrically similar specimens with different length-to depth ratios (h/c = 1, 2 and 4) which have compressive strength of 55 MPa. The results indicate that the flexural compressive strength decreased as the specimen depth increased. A model equation was derived based on regression analyses of the experimental data. Also, the results show that ultimate strain decreases as the specimen depth increases. Finally, a general model equation for the depth effect is proposed.

Real-Time 2D-to-3D Conversion for 3DTV using Time-Coherent Depth-Map Generation Method

  • Nam, Seung-Woo;Kim, Hye-Sun;Ban, Yun-Ji;Chien, Sung-Il
    • International Journal of Contents
    • /
    • 제10권3호
    • /
    • pp.9-16
    • /
    • 2014
  • Depth-image-based rendering is generally used in real-time 2D-to-3D conversion for 3DTV. However, inaccurate depth maps cause flickering issues between image frames in a video sequence, resulting in eye fatigue while viewing 3DTV. To resolve this flickering issue, we propose a new 2D-to-3D conversion scheme based on fast and robust depth-map generation from a 2D video sequence. The proposed depth-map generation algorithm divides an input video sequence into several cuts using a color histogram. The initial depth of each cut is assigned based on a hypothesized depth-gradient model. The initial depth map of the current frame is refined using color and motion information. Thereafter, the depth map of the next frame is updated using the difference image to reduce depth flickering. The experimental results confirm that the proposed scheme performs real-time 2D-to-3D conversions effectively and reduces human eye fatigue.

2D-to-3D Conversion System using Depth Map Enhancement

  • Chen, Ju-Chin;Huang, Meng-yuan
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제10권3호
    • /
    • pp.1159-1181
    • /
    • 2016
  • This study introduces an image-based 2D-to-3D conversion system that provides significant stereoscopic visual effects for humans. The linear and atmospheric perspective cues that compensate each other are employed to estimate depth information. Rather than retrieving a precise depth value for pixels from the depth cues, a direction angle of the image is estimated and then the depth gradient, in accordance with the direction angle, is integrated with superpixels to obtain the depth map. However, stereoscopic effects of synthesized views obtained from this depth map are limited and dissatisfy viewers. To obtain impressive visual effects, the viewer's main focus is considered, and thus salient object detection is performed to explore the significance region for visual attention. Then, the depth map is refined by locally modifying the depth values within the significance region. The refinement process not only maintains global depth consistency by correcting non-uniform depth values but also enhances the visual stereoscopic effect. Experimental results show that in subjective evaluation, the subjectively evaluated degree of satisfaction with the proposed method is approximately 7% greater than both existing commercial conversion software and state-of-the-art approach.