• 제목/요약/키워드: Delaunay Triangle

검색결과 23건 처리시간 0.021초

분할 Delaunay 삼각화 알고리즘 개발 (Development of Delaunay Triangulation Algorithm Using Subdivision)

  • 박시형;이성수
    • 한국CDE학회논문집
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    • 제7권4호
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    • pp.248-253
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    • 2002
  • Delaunay triangulation is well balanced in the sense that the triangles tend toward equiangularity. And so, Delaunay triangulation hasn't some slivers triangle. It's commonly used in various field of CAD applications, such as reverse engineering, shape reconstruction, solid modeling and volume rendering. For Example, In this paper, an improved Delaunay triangulation is proposed in 2-dimensions. The suggested algorithm subdivides a uniform grids into sub-quad grids, and so efficient where points are nonuniform distribution. To get the mate from quad-subdivision algorithm, the area where triangulation-patch will be most likely created should be searched first.

3차원 8분할 Delaunay 삼각화 알고리즘 개발 (Development of Delaunay Triangulation Algorithm Using Oct-subdivision in Three Dimensions)

  • 박시형;이성수
    • 한국CDE학회논문집
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    • 제10권3호
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    • pp.168-178
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    • 2005
  • The Delaunay triangular net is primarily characterized by a balance of the whole by improving divided triangular patches into a regular triangle, which closely resembles an equiangular triangle. A triangular net occurring in certain, point-clustered, data is unique and can always create the same triangular net. Due to such unique characteristics, Delaunay triangulation is used in various fields., such as shape reconstruction, solid modeling and volume rendering. There are many algorithms available for Delaunay triangulation but, efficient sequential algorithms are rare. When these grids involve a set of points whose distribution are not well proportioned, the execution speed becomes slower than in a well-proportioned grid. In order to make up for this weakness, the ids are divided into sub-grids when the sets are integrated inside the grid. A method for finding a mate in an incremental construction algorithm is to first search the area with a higher possibility of forming a regular triangular net, while the existing method is to find a set of points inside the grid that includes the circumscribed sphere, increasing the radius of the circumscribed sphere to a certain extent. Therefore, due to its more efficient searching performance, it takes a shorer time to form a triangular net than general incremental algorithms.

Quad-Subdivision을 이용한 Delaunay 삼각화 알고리즘 개발 (Development of Delaunay triangulation algorithm using quad subdivision)

  • 박시형;이성수
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 추계학술대회논문집 - 한국공작기계학회
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    • pp.151-156
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    • 2000
  • Delaunay triangulation is well balanced in the sense that the triangles tend toward equiangularity. And so, Delaunay triangulation hasn't some slivers triangle. It's commonly used in various field of CAD applications, such as shape reconstruction, solid modeling and volume rendering. In this paper, an improved Delaunay triangulation is proposed in 2-dimensions. The suggested algorithm subdivides a uniform grids into sub-quad grids, and so efficient where points are non-uniform distribution. To get the mate from quad-subdivision algorithm, the area where triangulation-patch will be most likely created should be searched first.

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STL의 오류수정 및 형상수정 시스템의 개발 (System Developement for STL Error Correction and Shape Modification)

  • 채희창
    • 한국정밀공학회지
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    • 제16권3호통권96호
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    • pp.53-61
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    • 1999
  • STL has several errors such as orientation error, hole error, and acute triangle error on being translated from CAD software. These errors should be corrected before using in Rapid Prototyping. So the software is necessary to correct errors. In this study, STL Editor which is a system for STL error correction and shape modification is developed and contains following characteristics. 1.Apply the triangle based data st겨cture. 2.Use the graphic user interface for easy work. 3.Use the Diet method to reduce data size. 4.Use the Delaunay triangulation method to enhance the quality of STL. 5.Modify the STL errors manually.

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Delaunay삼각형 분할법의 RP에의 응용 (Application of Delaunay Triangulation on RP)

  • 명태식;채희창;김옥현
    • 한국생산제조학회지
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    • 제8권3호
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    • pp.35-41
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    • 1999
  • STL which is used in Rapid Prototyping is composed of a lot of triangular facets. The number of triangles and the shapes of these triangles determine the quality of STL. Therefore, proper algorithm is necessary to enhance the quality of triangular patch. In this paper we used the Delaunay triangulation method to apply to following processes. 1) On processing for reducing sharp triangles which cause errors on intersection. 2) On processing for connecting two or more collinear edges. 3) On processing for deleting unnecessarily inserted points in coplanar polygon.

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얼굴 랜드마크의 들로네 삼각망을 이용한 얼굴 모핑 기법 (A Facial Morphing Method Using Delaunay Triangle of Facial Landmarks)

  • 박경남
    • 디지털콘텐츠학회 논문지
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    • 제19권1호
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    • pp.213-220
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    • 2018
  • 얼굴 모핑은 원본 이미지에서 목표 이미지로 점진적이면서 자연스럽게 영상을 변화시키는 기법으로 영상처리와 그래픽 분야에서 자주 사용되는 강력한 영상처리 기술 중의 하나이다. 본 논문에서는 Dlib 얼굴 랜드마크 검출기를 이용하여 생성된 얼굴 랜드마크 정점들을 이용하여 들로네 삼각망을 생성하고 원본 영상에서 목표영상으로의 들로네 삼각망들의 와핑과 크로스 디졸브를 통해 모핑을 구현하는 방법을 제안하였다. 본 논문에서 제안한 방법은 들로네 삼각망을 생성하기 위한 정점들을 수동으로 만들어 주는 것이 아니라, 얼굴 모핑에서 얼굴의 주요한 부분인 눈, 눈썹, 코, 입 등의 얼굴의 주요 특징점이라 할 수 있는 얼굴 랜드마크들을 이용함으로써 자동으로 들로네 삼각망을 생성할 수 있다는 것이 특징이다. 그리고 수동으로 정점을 추가할 수도 있어 더욱 자연스러운 모핑 결과를 얻을 수 있을 수 있다는 것을 시뮬레이션을 통해 확인하였다.

이웃한 두 Delaunay 삼각형이 만드는 특징점 사각형에 기반한 지문 인증 (Fingerprint Authentication Based on Minutiae Quandrangle Defined by Neighboring Two Delaunay Triangles)

  • 차순백;조상현;성효경;최홍문
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 제13회 신호처리 합동 학술대회 논문집
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    • pp.721-724
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    • 2000
  • This paper presents fingerprint authentication method based on minutiae quadrangle definded by neighboring two Delaunay triangles. In this method, we first make minutiae triangle through Delaunay triangulation which adaptively connect neighboring minutiae according to the local minutiae density distribution, and then use feature vectors in authentication which is extracted from the minutiae quadrangle formed by neighboring two minutiae triangles. This prevents the degradation of matching ratio caused by the errors in image processing or local deformation of the fingerprint, and we can authenticate more discriminately as this method reflects wider local area's topological features than the features extracted from the individual minutiae triangles. To evaluate the proposed algorithm's performance, experiment are conducted on 120 fingerprints, of which size is 256 ${\times}$ 364 with 500dpi resolution. Robust authentications are possible with low FRR.

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Delaunay 삼각형 분합법의 RP에의 응용 (The Application of Delaunay Triangulation on RP)

  • 김대원
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1998년도 춘계학술대회 논문집
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    • pp.129-134
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    • 1998
  • STL which is used in Rapid Prototyping is composed of a lot of triangular facets. The number of triangles and the shapes of these triangles determine the quality of STL. Therefore, proper algorithm is necessary to enhance the quality of triangular patch. In this paper we used the Delaunay triangulation method to apply to following processes. 1) On processing for reducing sharp triangles which cause errors on intersection. 2) On processing for connecting two or more collinear edges. 3) On processing for deleting unnecessarily inserted points in coplanar polygon.

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L(L1) 동적 디루니 삼각분할 방법 (A Dynamic Delaunay Triangulation in the L(L1) Metric)

  • 위영철;김하진;서상구
    • 한국컴퓨터그래픽스학회논문지
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    • 제6권4호
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    • pp.23-28
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    • 2000
  • 본 논문은 평면 위의 n 개의 점에 대한 $L_{\infty}(L_1)$ 거리의 동적 디루니 삼각분할을 구축하는 방법을 소개한다. 이 방법은 $L_{\infty}(L_1)$ 거리 상에서 사분면 근접 그래프가 디루니 삼각분할에 포함되고 디루니 삼각분할에 있는 각 삼각형의 최소한 한 선분이 사분면 근접 그래프에 포함됨을 발견하고 이를 이용하여 레인지 트리 방법으로 동적 디루니 삼각분할을 구축한다. 본 방법은 $L_1(L_{\infty})$ 거리의 디루니 삼각분할에서 삽입과 삭제를 한 점 당 $O(log^2n)$ amortized 시간과 O(log n)의 expected 시간에 처리한다.

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Free Vibration and Dynamic Response Analysis by Petrov-Galerkin Natural Element Method

  • Cho, Jin-Rae;Lee, Hong-Woo
    • Journal of Mechanical Science and Technology
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    • 제20권11호
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    • pp.1881-1890
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    • 2006
  • In this paper, a Petrov-Galerkin natural element method (PG-NEM) based upon the natural neighbor concept is presented for the free vibration and dynamic response analyses of two-dimensional linear elastic structures. A problem domain is discretized with a finite number of nodes and the trial basis functions are defined with the help of the Voronoi diagram. Meanwhile, the test basis functions are supported by Delaunay triangles for the accurate and easy numerical integration with the conventional Gauss quadrature rule. The numerical accuracy and stability of the proposed method are verified through illustrative numerical tests.