• Title/Summary/Keyword: DRM(Digital Rights Management)

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Design of an E-commerce System based Digital Rights Management for Secure Distribution of Digital Contents (디지털 음원의 안전한 유통을 위한 DRM 기반 전자상거래 시스템 설계)

  • 김주성;김유성
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10a
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    • pp.328-330
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    • 2004
  • 인터넷 환경에서 디지털 콘텐츠의 수요는 폭발적으로 증가하고 있으나 복제의 용이성으로 인해 콘텐츠의 불법 유통이 큰 사회적 이슈로 논의되고 있다. 따라서 저작권 보호 수단 중 가장 많이 쓰이는 DRM 기술이 필요하다. 본 논문은 디지털 응원(MP3)의 불법 복제를 방지하고 저작권 보호를 위해 DRM 시스템을 적용한 전자상거래 시스템을 설계하였다. 128비트 대칭키 암호화 기법인 SEED를 사용하여 디지털 콘텐츠를 암호화하고 사용자가 오프라인에서 디지털 콘텐츠 재생할 때 다운로드 방식과 스트리밍 방식의 중간 단계인 하이브리드 방식으로 재생하여 불법 복제로부터 음원을 보호할 수 있다 XrML 명세언어 사용으로 사용권한을 정의하고 재인증 기법으로 사용자 시스템 변경시 사용자의 권한을 보존해 준다

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Analysis of Accountability for Trust DRM Cloud Service and Design of Monitoring Tool (신뢰되는 DRM 클라우드 서비스를 위한 책임 추적성 분석 및 모니터링 툴 설계)

  • Lee, Hyejoo;Seo, Changho;Shin, Sang Uk
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.303-311
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    • 2014
  • The accountability of cloud service which provides the cloud users with accountable services applies various technologies such as the compliance of service policy, monitoring and auditing, logging, and others. It ultimately intends to provide trustworthy cloud service by determining who is accountable for various problems happened during data processing and service offering. In this paper, we propose a cloud ecosystem formed from the chain of content and DRM Cloud service in order to offer secure and trust DRM cloud service when providing high value-added content service. Besides this, we analyse the requirements of cloud services for content owners and users and then propose some logging information to be recorded for trace of accountability and a structure of tool for monitoring.

A Study on Standardization of Copyright Collective Management for Digital Contents (디지털콘덴츠 집중관리를 위한 표준화에 관한 연구)

  • 조윤희;황도열
    • Journal of the Korean Society for information Management
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    • v.20 no.1
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    • pp.301-320
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    • 2003
  • The rapidly increasing use of the Internet and advancement of the communication network, the explosive growth of digital contents from personal home pages to professional information service the emerging file exchange service and the development of hacking techniques . these are some of the trends contributing to the spread of illegal reproduction and distribution of digital contents, thus threatening the exclusive copyrights of the creative works that should be legally protected Accordingly, there is urgent need for a digital copyright management system designed to provide centralized management while playing the role of bridge between the copyright owners and users for smooth trading of the rights to digital contents, reliable billing, security measures, and monitoring of illegal use. Therefore, in this study, I examined the requirements of laws and systems for the introduction of the centralized management system to support smooth distribution of digital contents, and also researched on the current status of domestic and international centralized management system for copyrights. Furthermore, 1 tried to provide basic materials for the standardization of digital contents copyright management information through the examination of the essential elements of the centralized digital contents management such as the system for unique identification the standardization for data elements, and the digital rights management (DHM) .

Design of Interoperable DRM System in Home Domain (상호 호환성을 위한 홈 도메인 DRM 설계)

  • Moon, Ju-Young
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.12
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    • pp.117-123
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    • 2010
  • In this paper, we proposed the interoperable DRM(Digital Rights Management) system that allows to redistribute contents safely based on home domain. We tried to solve the problem about contents redistribution between devices under different DRM regime so that we suggested a interoperable DRM system that allow end users to redistribute contents within home domain can solve the restriction and the inconvenience occuring in using contents and at the same time protect the right of contents producer and provider as well. In order that end users can use freely their contents using home digital device without additional payment, we must build a home domain for interoperable DRM system for contents redistribution among devices. If both of exporting device and importing device are authenticated in home domain by HADM(Home Authorized Domain Manager), then the exporting device can redistribute packaged contents under importing DRM regime to the importing device by DIM(DRM Interoperability Manager).

Design of A Generic and Scalable DRM Scheme using HC-256 Stream Cipher (HC-256 스트림 암호화를 이용한 범용성 및 확장성을 가진 DRM 기법 설계)

  • Park, Jun-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.9B
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    • pp.923-930
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    • 2009
  • Digital Rights Management(DRM) is a term that refers technologies for imposing limitations on the use of digital content for protecting media copyright holders. This paper proposes a generic scheme for digital media copy protection that can be applied to any digital media such as audio, video, etc. The scheme will make it very hard to play a copied content on a foreign platform and to guess secret content encryption keys. Unlike other DRM techniques, the scheme uses the stream cipher HC-256 only for encrypting media content and it allows a client to start content playback immediately following its streamed decryption. As to the encryption, it requires to generate several secret keys for each new client(player copy), rather than for each media content, which makes it scalable in terms of managed keys. Also, for simplicity, the scheme supports the popular unlimited-play-after-download policy only, which would eliminate the necessity for deploying separate server or process for licensing.

Market condition of Digital contents through interviewing Experts in Business and Research Analysis about License of Individual Contents (전문가 인터뷰를 통한 디지털 콘텐츠 시장의 현황 및 개인 저작물 라이선스 보호에 관한 조사 분석)

  • Sohn, Bang Yong;Suh, Hye Sun
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.357-364
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    • 2014
  • There are lots of limits on preventing illegal transaction of digital contents by existing DRM(Digital Right Management) methods because of illegal download and share of contents, which is resulted from advanced information technologies, development of cloud services, and smart instruments. In the other hand, the number of creators based on one person, in the area of music, webtoon, digital magazine and video, is increasing. As a result, it is needed that the necessities of digital contents transaction under the condition of convenience and efficiency through licence and management of contents to protect copyright of contents and to increase the transaction of digital contents. Therefore how to promote the transaction of digital contents should be studied by way of research analysis of contents market through interviewing experts in business.

A Study on Encrypted Matrix Puzzle for Digital Contents Protection (디지털 컨텐츠 보호를 위한 메트릭스 퍼즐 암호화방법에 대한 연구)

  • Min, So-Yeon;Kim, Jung-Jae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.4
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    • pp.936-944
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    • 2008
  • DRM system is a technology that protects and manages copyright holder's privilege by using a copyright protection technology. This paper contributes to improvement of the secret key transmission and encryption/decryption processing time base on DRM system. In this paper, we will suggest that as follow: First, we will propose the algorithm to transmit the encryption key which use Multidimensional Method more safe than the existing One-path XOR method. Second, we will provide the high quality algorithm of security than the existing system because the Multidimensional which generated from the algorithm does not saved to the server side. Third, we will support the client decryption system which can decrypt the Multidimensional with OPT in decryption with client side. Fourth, we will adopt the more safr method of transmission with the compound of Multidimensional Method and OPT.

A Study on Secure Contents Transer Based on Home Network (홈 네트워크 기반의 안전한 콘텐츠 전송에 관한 연구)

  • Jung, Young-Hun;Lee, Chang-Bo;Jun, Moon-Seog;Lee, Kwang-Hyoung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.5
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    • pp.1114-1121
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    • 2007
  • Home networks is a network composed of devices in home and is being expanded by evolving devices. Also, The number of digital contents in home network has been increasing steadily. But it is difficult to continually protect the rights of digital contents due to lack of interoperability among contents devices. Besides, a license has to be re-issued by DRM sever for contents transfer between devices. Thus, this paper proposes framework which can freely transfer the contents to another device through mutual device authentication and a system that can decrease overload of license management of the DRM server and that enable users outside home network to use contents through user authentication.

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Player Structure for Circulation Activation of DRM Contents (DRM콘텐츠의 유통활성화를 위한 플레이어 구조)

  • Kim, Tae-Min;Han, Myung-Muk;Lee, Byung-Wook;Yang, Young-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.103-106
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    • 2007
  • 디지털 콘텐츠가 나타나면서 시대별 유통 방법이 제안되고 발전돼왔다. 초창기 저용량의 디지털 콘텐츠에서 현재 대용량의 DVD급 화질의 콘텐츠가 유통되고 있다. 아날로그 콘텐츠와는 달리 디지털 콘텐츠가 불법복제 되면 콘텐츠의 저작권자는 더욱 큰 물질적인 손해를 입게 된다. 그래서 DRM(Digital Rights Management)기술이 디지털 콘텐츠에 적용되어 콘텐츠를 보호하게 되었다. 하지만 표준화되지 못한 DRM 기술은 여러개의 전용 클라이언트 프로그램이 필요하게 되었고, 콘텐츠의 유통흐름을 원활하게 못하고 있는 실정이다. 제안된 시스템은 디지털 콘텐츠와 플레이어의 일체화된 구조로서 디지털콘텐츠를 1차 패키징 하고, 플레이어의 Secure Storage에 2차 패키징 하여 콘텐츠와 플레이어가 하나의 파일로 배포되어진다. 2차 패키징 된 결과물은 PackPlayer라 명칭한다. 콘텐츠와 플레이어가 하나의 파일로 배포되어지면 사용자가 쉽게 콘텐츠를 볼 수 있으며, 원활한 콘텐츠의 유통과 다양한 상품서비스를 가능하게 해줄 수 있을 것이다.

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Design and Implementations of Protection System for MPEG-4 Streaming Media (MPEG-4 스트리밍 미디어 보호를 위한 시스템 설계 및 구현)

  • 김정현;박지현;윤기송
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.183-186
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    • 2003
  • In this paper, we propose a DRM(Digital Rights Management) system for streaming media which can not only protect streamed MPEG-4 content but be easily integrated with existing MPEG-4 streaming system. To protect MPEG-4 media more effectively and more securely, encryption should be considered on encoding phase and also streaming server should be designed to support DRM. However that means it cannot support existing streaming system. Our approach is to design a DRM system independent to the streaming server. So, we used an encryption method which can be applied to compressed MPEG-4. The processing time of decryption in client system must be minimized to guarantee the QoS of streaming service. To satisfy this requirement, it is essential to analyze the effect of DRM on performance. We made some performance test and present the result. Also, we apply proposed system to ISMA(The Inter net Streaming Media Alliance) streaming system which is open standard for MPEG-4 media streaming.

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