• Title/Summary/Keyword: D2D systems

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Track-to-Track Information Fusion using 2D and 3D Radars (2D와 3D 레이더를 이용한 정보융합 기법 연구)

  • Yoo, Dong-Gil;Song, Taek-Lyul;Kim, Da-Sol
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.9
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    • pp.863-870
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    • 2012
  • This paper presents a track-to-tack information fusion algorithm using tracks of 2D and 3D radars. Before track fusion, it is needed to match the dimension of the tracks, as the tracks generated by 2D and 3D radars have different dimensions. This paper suggests how the 2D tracks are converted to the 3D tracks for track fusion. Through simulation studies, we can verify that the performance of the proposed method.

A Conceptual Data Model for a 3D Cadastre in Korea

  • Lee, Ji-Yeong;Koh, June-Hwan
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.6_1
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    • pp.565-574
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    • 2007
  • Because of most current cadastral systems maintain 2D geometric descriptions of parcels linked to administrative records, the system may not reflect current tendency to use space above and under the surface. The land has been used in multi-levels, e.g. constructions of multi-used complex buildings, subways and infrastructure above/under the ground. This cadastre situation of multilevel use of lands cannot be defined as cadastre objects (2D parcel-based) in the cadastre systems. This trend has requested a new system in which right to land is clearly and indisputably recorded because a right of ownership on a parcel relates to a space in 3D, not any more relates to 2D surface area. Therefore, this article proposes a 3D spatial data model to represent geometrical and topological data of 3D (property) situation on multilevel uses of lands in 3D cadastre systems, and a conceptual 3D cadastral model in Korea to design a conceptual schema for a 3D cadastre. Lastly, this paper presents the results of an experimental implementation of the 3D Cadastre to perform topological analyses based on 3D Network Data Model to identify spatial neighbors.

Producing the insoles for flat feet of senior men using 3D systems based on 3D scanning, 3D modeling, and 3D printing (3D 스캐닝, 3D 모델링, 3D 프린팅 기반의 3D 시스템에 의한 시니어 평발용 인솔 제작)

  • Oh, Seol Young;Suh, Dongae
    • The Research Journal of the Costume Culture
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    • v.25 no.3
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    • pp.270-284
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    • 2017
  • This study aimed to create 3D-printed insoles for flat-footed senior men using 3D systems. 3D systems are product-manufacturing systems that use 3-dimensional technologies like 3D scanning, 3D modeling, and 3D printing. This study used a 3D scanner (NexScan2), 3D CAD programs including Rapidform, AutoCAD, SolidWorks, Nauta+ compiling program, and a 3D printer. In order to create insoles for flat-footed senior men, we analyzed horizontal sections of 3D foot scans We selected 20 flat-footed and 20 normal-footed subjects. To make the 3D insole models, we sliced nine lines on the surface of the subjects' 3D foot scans, and plotted 144 points on the lines. We calculated the average of these 3D coordinates, then located this average within the 3D space of the AutoCAD program and created 3D sole models using the loft surface tools of the SolidWorks program. The sole models for flat feet differed from those of normal feet in the depth of the arch at the inner sideline and the big toe line. We placed the normal-footed sole model on a flat-footed sole model, and the combination of the two models resulted in the 3D insole for flat feet. We printed the 3D modeled insole using a 3D printer. The 3D printing material was an acrylic resin similar to rubber. This made the insole model flexible and wearable. This study utilized 3D systems to create 3D insoles for flat-footed seniors and this process can be applied to manufacture other items in the fashion industry as well.

3D Face Modeling based on Statistical Model for Animation (애니메이션을 위한 통계적 모델에 기반을 둔 3D 얼굴모델링)

  • Oh, Du-Sik;Kim, Jae-Min;Cho, Seoung-Won;Chung, Sun-Tae
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2008.04a
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    • pp.435-438
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    • 2008
  • 본 논문에서는 애니메이션을 위해서 얼굴의 특징표현(Action Units)의 조합하는 방법으로 얼굴 모델링을 하기 위한 3D대응점(3D dense correspondence)을 찾는 방법을 제시한다. AUs는 표정, 감정, 발음을 나타내는 얼굴의 특징표현으로 통계적 방법인 PCA (Principle Component Analysis)를 이용하여 만들 수 있다. 이를 위해서는 우선 3D 모델상의 대응점을 찾는 것이 필수이다. 2D에서 얼굴의 주요 특징 점은 다양한 알고리즘을 이용하여 찾을 수 있지만 그것만으로 3D상의 얼굴 모델을 표현하기에는 적합하지 않다. 본 논문에서는 3D 얼굴 모델의 대응점을 찾기 위해 원기둥 좌표계 (Cylinderical Coordinates System)을 이용하여 3D 모델을 2D로 투사(Projection)시켜서 만든 2D 이미지간의 워핑(Warping) 을 통한 대응점을 찾아 역으로 3D 모델간의 대응점을 찾는다. 이것은 3D 모델 자체를 변환하는 것보다 적은 연산량으로 계산할 수 있고 본래 형상의 변형이 없다는 장점을 가지고 있다.

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Gate array(custom IC) of high speed processing circuit for sequence instruction (시퀀스 명령 고속처리 회로의 gate array)

  • Yoo, J. H.;Yang, O.;Shin, Y. M.;Ann, J. B.;Lee, J. D.
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.414-417
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    • 1988
  • Recently PLC pursues faster scanning time, circuit confidence, reliability improvement, and smaller size. To obtain above all merit, custom IC(Gate Array) is developed. Custom IC includes 5 main blocks and 2 auxiliary blocks. The 5 main blocks process faster sequential instruction execution by only logic gate using hexa instruction code system. And the 2 auxiliary blocks generate baud rate clock (153.6 KHz, 76.8KHz) to communicate between PLC and computer or programmers.

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Printing Time/Material Usage Estimation of 3-D Printer Using Digital Printing Method (디지털 프린팅 방식 3차원 프린터의 출력 시간 및 재료 사용량 예측 방법)

  • Park, Jaeil;Cho, Sungwook;Lee, Gyeorye;Kim, Dusu
    • Korean Journal of Computational Design and Engineering
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    • v.22 no.2
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    • pp.215-221
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    • 2017
  • This paper describes a method of precise estimation for printing time and material consumption which are directly related to the 3D printing cost. Printing process and head motion of 3D printers using digital printing head, which is analyzed by its digitized steps, is rapidly simulated without slicing to calculate estimated printing results. Using this method, printing time and material usage of 3D printer were estimated quickly and precisely and compared to the real printing result. Applying compensation using the printing parameters, transferred from the 3D printer to the printing estimation system, even more accurate estimation is achieved. This method is used in the 3D Sprint software.

A Simplified Graphics System Based on Direct Rendering Manager System

  • Baek, Nakhoon
    • Journal of information and communication convergence engineering
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    • v.16 no.2
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    • pp.125-129
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    • 2018
  • In the field of computer graphics, rendering speed is one of the most important factors. Contemporary rendering is performed using 3D graphics systems with windowing system support. Since typical graphics systems, including OpenGL and the DirectX library, focus on the variety of graphics rendering features, the rendering process itself consists of many complicated operations. In contrast, early computer systems used direct manipulation of computer graphics hardware, and achieved simple and efficient graphics handling operations. We suggest an alternative method of accelerated 2D and 3D graphics output, based on directly accessing modern GPU hardware using the direct rendering manager (DRM) system. On the basis of this DRM support, we exchange the graphics instructions and graphics data directly, and achieve better performance than full 3D graphics systems. We present a prototype system for providing a set of simple 2D and 3D graphics primitives. Experimental results and their screen shots are included.

State-of-the-art 3D GIS: System Development Perspectives

  • Kim, Kyong-Ho;Lee, Ki-Won;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the KSRS Conference
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    • 1998.09a
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    • pp.153-158
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    • 1998
  • Since the mid-1990′s, researches on 3D GIS have been regarded as one of main issues both in the academic sites and commercial vendors; recently, some prototyped systems or the first versioned software systems of commercial basis are being reported and released. Unlike conventional 2D GIS, which consists in intelligent structured GIS or desktop GIS, every 3D GIS has its own distinguished features according to data structure-supporting capability, GIS-styled functionality, external database accessibility, interfacing extents with 2D GIS, 3D visualization/texture mapping ability, and so forth. In this study, technical aspects related to system development, SERI-Web3D GIS ver. 1.2, are explained. Main features in this revised 3D GIS can be summarized: 2-tier system model(client-server), VGFF(Virtual GIS File Format), internal GIS import, Feature manager(zoning, layering, visualization evironment), Scene manager(manage 3D geographic world), Scene editor, Spatial analyzer(Intersect, Buffering, Network analysis), VRML exporter. While, most other 3D GISes or cartographic mapping systems may be categorized into 3D visualization systems handling terrain height-field processing, 2D GIS extension modules, or 3D geometric feature generation system using orthophoto image: actually, these are eventually considered as several parts of "real 3D GIS". As well as these things, other components, especially web-based 3D GIS, are being implemented in this study: Surface/feature integration, Java/VRML linkage, Mesh/Grid problem, LOD(Level of Detail)/Tiling, Public access security problem, 3-tier architecture extension, Surface handling strategy for VRML.

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Quickly Changing Architectural O.D.L and I.D.L for the Aged (노인들을 위하여 급변하는 건축적 O.D.L과 I.D.L)

  • Bahk, Sang Hee;Kim, Heung Gon
    • Journal of the Korean Institute of Rural Architecture
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    • v.3 no.2
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    • pp.13-24
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    • 2001
  • Some companies of domestic construction indicate recently that modern life for the aged prefer an advanced technical alliance between O.D.L and I.D.L systems. It means the quality of housing life of the aged has been raised and changed quickly as well as the O.D.L and I.D.L systems since the last year. These preliminary studies suggest that the aged people in the country suffer from insufficient O.D.L and I.D.L systems caused by nation-wide economic poverty compared with the aged people in Seoul. The information from the country has been restricted for several decades therefore some details of the results of the studies are at times difficult to believe and differ depending on the research methods. The purpose of this study is to clarify the quality housing life of the aged, based on the comparative analysis between the O.D.L and I.D.L systems. The quality of housing life of the aged in countryside has been revealed by the clarification of the conditions housing supply, facilities, and therefore housing the cost amount. The conclusions are as follows ; The quickly changing architectural O.D.L elements are presented below in 17 items, while the I.D.L elements are presented in 18 items.

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An Improved EPS Handover Scheme for Seamless D2D Communications (끊김없는 D2D 통신을 위한 EPS 핸드오버 개선 방안)

  • Kim, Jong-Chan;Min, Sang-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.4
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    • pp.168-180
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    • 2018
  • Due to the spread of mobile devices and the introduction of high-quality services, mobile traffic is expected to increase sharply and overload of cellular networks is expected. D2D communication is a way to reduce the load and evolve to 5th generation. Since D2D communication directly communicates between the terminals, it can reduce the overload of the cellular network and improve energy efficiency, data rate and network performance. This paper proposes a D2D handover scheme for D2D communication in cellular networks. The cellular network is a 3GPP EPS, and the proposed D2D handover method improves the existing EPS handover process considering compatibility between existing EPS and D2D communication. We also demonstrate the superiority of the proposed handover scheme using the network simulator ns-3. Simulation results show that the proposed handover scheme is superior to existing handover methods in terms of CUE variation, packet transmission delay time, and throughput.