• Title/Summary/Keyword: Cycle simulator

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An Implementation Method of Cycle Accurate Simulator for the Design of a Pipelined DSP

  • Park, Hyeong-Bae;Park, Ju-Sung;Kim, Tae-Hoon;Chi, Hua-Jun
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.6 no.4
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    • pp.246-251
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    • 2006
  • In this paper, we introduce an implementation method of the CBS (Cycle Base Simulator), which describes the operation of a DSP (Digital Signal Processor) at a pipeline cycle level. The CBS is coded with C++, and is verified by comparing the results from the CBS and HDL simulation of the DSP with the various test vectors and application programs. The CBS shows the data about the internal registers, status flags, data bus, address bus, input and output pin of the DSP, and also the control signals at each pipeline cycle. The developed CBS can be used in evaluating the performance of the target DSP before the RTL(Register Transfer Level) coding as well as a reference for the RTL level design.

A Study on Cycle Based Simulator of a 32 bit floating point DSP (32비트 부동소수점 DSP의 Cycle Based Simulator에 관한 연구)

  • 우종식;양해용;안철홍;박주성
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.11
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    • pp.31-38
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    • 1998
  • This paper deals with CBS(Cycle Base Simulator) design of a 32 bit floating point DSP(Digital Signal Processor). The CBS has been developed for TMS320C30 compatible DSP and will be used to confirm the architecture, functions of sub-blocks, and control signals of the chip before the detailed logic design starts with VHDL. The outputs from CBS are used as important references at gate level design step because they give us control signals, output values of important blocks, values from internal buses and registers at each pipeline step, which are not available from the commercial simulator of DSP. In addition to core functions, it has various interfaces for efficient execution and convenient result display, CBS is verified through comparison with results from the commercial simulator for many application algorithms and its simulation speed is as fast as several tenth of that of logic simulation with VHDL. CBS in this work is for a specific DSP, but the concept may be applicable to other VLSI design.

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Analysis of the Contact Pressure Distribution and Kinetics of Knee Implant Using the Simulator (Simulator를 이용한 인공무릎관절 접촉면의 압력분포 및 운동성 분석)

  • 이문규;김종민;김동민;최귀원
    • Journal of Biomedical Engineering Research
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    • v.24 no.4
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    • pp.363-367
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    • 2003
  • Contact area and pressure are important factors which directly influence a life of knee implants. Since implant's mechanical functions should be experimentally evaluated for clinical use, many studies using a knee simulator and a pressure sensor system have been conducted. However it has not been reported that the contact pressure's distribution of a knee implant motion was estimated in real-time during a gate cycle. Therefore. the objective of this study was to analyze the contact pressure distribution for the motion of a joint using the knee simulator and I-scan sensor system. For this purpose, we developed a force-controlled dynamic knee simulator to evaluate the mechanical performance of artificial knee joint. This simulator includes a function of a soft tissue and has a 4-degree-of-freedom to represent an axial compressive load and a flexion angle. As axial compressive force and a flexion angle of the femoral component can be controlled by PC program. The pressure is also measured from I-scan system and simulator to visualize the pressure distribution on the joint contact surfaces under loading condition during walking cycle. The compressive loading curve was the major cause for the contact pressure distribution and its center move in a cycle as to a flexion angie. In conclusion, this system can be used to evaluate to the geometric interaction of femoral and tibial design due to a measured mechanical function such as a contact pressure, contact area and a motion of a loading center.

Conceptual Design of Korea Aerospace Research Institute Lunar Explorer Dynamic Simulator

  • Rew, Dong-Young;Ju, Gwang-Hyeok;Kang, Sang-Wook;Lee, Sang-Ryool
    • Journal of Astronomy and Space Sciences
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    • v.27 no.4
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    • pp.377-382
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    • 2010
  • In lunar explorer development program, computer simulator is necessary to provide virtual environments that vehicle confronts in lunar transfer, orbit, and landing missions, and to analyze dynamic behavior of the spacecraft under these environments. Objective of simulation differs depending on its application in spacecraft development cycle. Scope of use cases considered in this paper includes simulation of software based, processor and/or hardware in the loop, and support of ground-based flight test of developed vehicle. These use cases represent early phase in development cycle but reusability of modeling results in the next design phase is considered in defining requirements. A simulator architecture in which simulator platform is located in the middle and modules for modeling, analyzing, and three dimensional visualizing are connected to that platform is suggested. Baseline concepts and requirements for simulator development are described. Result of trade study for selecting simulation platform and approaches of defining other simulator components are summarized. Finally, characters of lunar elevation map data which is necessary for lunar terrain generation is described.

Development of a Virtual Simulation on Window 98/NT Environment (Window98 환경 내에서 가상 시뮬레이션 개발)

  • 김석하;김영호;이만형
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.373-376
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    • 2001
  • In this paper to cope with the reduction of products life-cycle as the variety of products along with the various demands of consumers, a virtual simulator is developed to make the changeover of manufacturing line efficient to embody a virtual simulation similar to a real manufacturing line. The developed virtual simulator can design a layout of a factory and make the time scheduling. Every factory has one simulator so that one product can be manufactured in the factories to use them as virtual factories. We suggest a scheme that heightens the ability to the diversity of manufacturing models by making the information of manufacturing lines and products models to be shared. The developed system embodies a virtual manufacturing line on the simulation using various manipulators and work cells as manufacturing components. we develop a virtual simulator system on Window 98/NT environment of Microsoft, operating system using of the greater part of PC user. Window program have a merit making GUI environment that programmer can use without the expert knowledge about hardware. A suer with the simulator can utilize an interface that makes one to manage the separate task process for each manufacturing module, change operator components and work cells, and easily teach tasks of each task module.

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Cycle-accurate NPU Simulator and Performance Evaluation According to Data Access Strategies (Cycle-accurate NPU 시뮬레이터 및 데이터 접근 방식에 따른 NPU 성능평가)

  • Kwon, Guyun;Park, Sangwoo;Suh, Taeweon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.17 no.4
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    • pp.217-228
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    • 2022
  • Currently, there are increasing demands for applying deep neural networks (DNNs) in the embedded domain such as classification and object detection. The DNN processing in embedded domain often requires custom hardware such as NPU for acceleration due to the constraints in power, performance, and area. Processing DNN models requires a large amount of data, and its seamless transfer to NPU is crucial for performance. In this paper, we developed a cycle-accurate NPU simulator to evaluate diverse NPU microarchitectures. In addition, we propose a novel technique for reducing the number of memory accesses when processing convolutional layers in convolutional neural networks (CNNs) on the NPU. The main idea is to reuse data with memory interleaving, which recycles the overlapping data between previous and current input windows. Data memory interleaving makes it possible to quickly read consecutive data in unaligned locations. We implemented the proposed technique to the cycle-accurate NPU simulator and measured the performance with LeNet-5, VGGNet-16, and ResNet-50. The experiment shows up to 2.08x speedup in processing one convolutional layer, compared to the baseline.

Developing of HW/SW Co-Design and Verification Environment for Information-App1iance-On-a-Chip (정보기기온칩을 위한 HW/SW 혼합 설계 및 검증 환경 개발)

  • 장준영;신진아;배영환
    • Proceedings of the IEEK Conference
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    • 2001.06b
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    • pp.117-120
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    • 2001
  • This paper presents a HW/SW co-design environments and its validation for development of virtual component on the 32-bit RISC core which is used in the design of Information-Appliance-On-a-Chip. For the experimental environment, we developed the cycle-accurate instruction set simulator based on SE3208 RISC core of ADChips. To verify the function of RISC core at the cycle level, we implemented the verification environment by grafting this simulator on the Seamless CVE which is a commercial co-verification environment.

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Construction of a Compiled-code Simulator Generation System for Efficient Design Exploration in Embedded Core Design (임베디드 코어 설계시 효율적인 설계 공간 탐색을 위한 컴파일드 코드 방식 시뮬레이터 생성 시스템 구축)

  • Kim, Sang-Woo;Hwang, Sun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.1B
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    • pp.71-79
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    • 2011
  • This paper proposes a compiled-code simulator generation system based-on machine description language for efficient design space exploration in designing an embedded system optimized for a specific application. The proposed system generates a compiled-code simulator which maintains the functional accuracy of an event-driven simulator by determining instruction fetch and decoding processes statically. Generated simulator takes instruction-level and cycle-level simulation for estimating performances in embedded core. To show the efficiency of the constructed compiled-code simulator generator, architecture exploration had been performed for the JPEG encoder application. Starting with MIPS R3000 processor for one embedded core, the proposed system can produce the core showing optimized execution time for the application programming. In this process, a huge amount of simulation time has been used. Cycle-level compiled-code simulator has the functional accuracy and shows performance improvement by 21.7% in terms of simulation speed on the average when compared with an event-driven simulator.

A Study on the Characteristics of Flow through a Valve using Exhaust System Engine Simulator (기관 배기계 모의실험장치를 이용한 밸브를 통과하는 유동특성에 관한 연구)

  • 차경옥
    • Journal of Advanced Marine Engineering and Technology
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    • v.23 no.2
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    • pp.124-130
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    • 1999
  • Flow characteristics of a compressible gas flow through a rotating disc-type rotary valve are investigated experimentally under various conditions. It is known that the mass flow rate through poppet valves of 4-stroke cycle engines and through piston valves of 2-stoke cycle engines decrease with increase in engine speed. Rotary valve is one means by which air may be made to flow inter-mittently through a pipe. In this paper an exhaust system simulator of engine was used to experi-mentally analyze the decrease in flow rate at high rotation speeds and to determine what variables other than rotational speed give rise to the observed behaviour. These variables have been included in an empirical equation which is representative of the measured flow characteristics.

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Analysis of Remote Operation involved in Spent Nuclear Fuel Conditioning Process using its Virtual Mockup

  • Yoon, Ji-Sup;Kim, Sung-Hyun;Song, Tai-Gil
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.840-845
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    • 2004
  • The remote operation of the Advanced Spent Fuel Conditioning Process (ACP) is analyzed by using the 3D graphic simulation tools. Since the spent nuclear fuel, which is a high radioactive material, is processed in the ACP, the ACP equipment is operated in intense radiation fields as well as in a high temperature. Thus, the equipment is operated in a remote manner and should be designed with consideration for the remote handling and maintenance. Also suitable remote handling technology needs to be developed along with the design of the process concepts. For this we developed a graphic simulator, which provides the capability of verifying the remote operability of the ACP without the fabrication of the process equipment. In other words, by applying virtual reality to the remote maintenance operation, a remote operation task can be simulated in the graphic simulator, not in the real environment. The graphic simulator will substantially reduce the cost of the development of the remote handling and maintenance procedure as well as the process equipment, while at the same time developing a remote maintenance concept that is more reliable, easier to implement, and easier to understand.

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