• 제목/요약/키워드: Culture Concept

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남성용 하절기 아웃도어 집업 티셔츠 디자인 개발 (Development of the zip-up T-shirt design for men's outdoor clothing in summer)

  • 김고운;김윤
    • 복식문화연구
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    • 제28권1호
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    • pp.131-145
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    • 2020
  • As the population of consumers of outdoor wear expands, there is increasing interest among consumers in trendy lifestyle outdoor. Accordingly, it is essential to develop designs that are drawn from outdoor wear. This can be limited to traditional mountaineering suits, and designs developed from men's outdoor zip-up T-shirts, which are highly utilized in everyday life, are very important. This study developed the design of a summer zip-up T-shirt for men with both functional and aesthetic qualities. Visual images of foreign brands and domestic outdoor-focused T-shirts from the spring/summer seasons of 2013-2019 were collected to analyze the following modeling elements: silhouettes, details, colors, materials, and prints. In addition, the design concept was derived by analyzing presentations from the global outdoor trade Fairs (2013-2019). To develop a sustainable eco-friendly outdoor summer T-shirt for men, the concept was derived according to three categories: eco-friendly, sportism-expressed active elements of sports, and an outro-concept of urban town wear as an outdoor lifestyle. Thus, a total of 12 styles of design were developed. High utilization of the outdoor wear T-shirts (which are also popular as lifestyle wear), is an important aspect of building a segmented lineup of the slow-growing outdoor wear market and supports expansion of the scope of theoretical research on outdoor wear design.

의류 브랜드 로고마크의 특성에 관한 연구 - 유니섹스 캐주얼 브랜드를 중심으로 - (A Study on the Characteristic of Logomark in Apparel Brand - Focused on Unisex Casual Brand -)

  • 이민경;나수임
    • 복식문화연구
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    • 제13권5호
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    • pp.833-843
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    • 2005
  • The purpose of this study was to investigate the characteristic of logomark in unisex casual apparel brand. For this study, first 36 unisex casual apparel brands were selected from the Dictionary of Fashion Brand, second analyzed the common word showing in them. Third, the logomark of the unisex casual apparel brand were classified into two types according to the typeface character of the logomark, there were serif typeface, sans-serif typeface. Fourth, analyzed the relationship between the typeface image of logomark and brand concept. The results of the study were following : First, the common word that used the most frequently in brand concept were investigated and the order of common word was reasonable, comfort or natural, practical, modern, traditional and basic. Second, The unisex casual apparel brand used the most frequently the sans-serif typeface that represents the images of simple, modern and active sense in the typeface of logomark. Third, the unisex apparel brands used the most frequently English as brand name among the various languages. Fourth, the unisex casual apparel brands were lanuched mostly except several of them after 1990.

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유니버설 디자인 개념이 적용된 장애인을 위한 근무복 디자인 개발 (Development of work uniform design for people with disabilities applying a universal design concept)

  • 김문영
    • 복식문화연구
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    • 제28권3호
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    • pp.344-355
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    • 2020
  • The purpose of this study was to develop a workwear design that takes into account the characteristics of people with severe developmental disabilities who can engage in vocational activities. The aim was to identify needs according to the specific characteristics of people with severe disabilities to design work clothes and develop products according to universal design guidelines. This research method was conducted through representative interviews from a company employing people with severe dis- abilities in Daegu to determine the requirements for workers-related work clothes, and then applied universal design guidelines to perform appropriate design. The results of the study show that the hygiene and warmth of clothing are important for people with developmental disabilities. Therefore, the use of bright materials is required. Second, people with brain lesions often have low body temperature due to difficulties with blood circulation, for which warmth is a required factor. Third, people with severe developmental disabilities should not be differentiated in comparison to people without disabilities, therefore, it was important to use nondiscriminatory designs. Accordingly, it was more efficient to modify and supplement clothing designed for non-disabled people with hidden functions to suit specific characteristics, rather than to develop specialized clothing. These demands were found to conform to what is referred to as a universal design concept, through which three nondiscriminatory shirt designs and two easy-to-use pants were designed.

미래 육군의 초연결 신개념 무기체계 (Future Army Super-Connected New Concept Weapon System)

  • 이경록;정민섭;박상혁
    • 문화기술의 융합
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    • 제6권4호
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    • pp.663-667
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    • 2020
  • 2050년이 되면 현재 거론되고 있는 제4차 산업혁명의 기술들이 고도로 성숙되어 인류 문명의 전환기를 맞게 될 것이다. 이 중에서 가장 획기적인 기술은 인공지능, 로봇, 가상현실, 초연결 네트워크 등일 것이다. 이 기술들은 인간의 삶 뿐 아니라 전장의 모습도 크게 변모시킬 것이다. 따라서 2050년 육군은 이러한 기술을 융·복합시킨 초지능·초연결 기반의 신개념 무기체계를 개발하는데 모든 역량을 집중해야 한다.

모범사례기업 조직문화가 작은기업의 기술혁신에 미치는 효과 (Best Practice Organizations Cultural Effects on Innovation in Small Company)

  • 정경식
    • 산업융합연구
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    • 제13권3호
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    • pp.41-56
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    • 2015
  • People have relatively continuous and stable characteristic and it can help understand personal attitude and behavior. As individual has individual personality and society has culture, in case of organization, there is organization culture that means unique cultural characteristic. And as if we need to know culture of that society to understand individual, we need to know organization culture of that organization to understand any organization. The reason why organization culture is acknowledged as modern theory of business management is-modern company has proposed management innovation, organization activation, company transformation, and company reprogramming as management strategy to cope actively with various and quickly changing environment that modern company face-that organization culture and management innovation, that is, the concept of new business management is highlighted for means and tools to solve such problems. Seeing contemporary situation, although organization culture of small company is being improved by management innovation, cause and effect that organization culture affect technique innovation still insufficient. The meaning of this research is, through a good example of organization culture, providing reason that efficient organization culture affect technique innovation of small company(medium and small company) and making people understand why this effect occur. Through this, I want to provide strategy and policy implication of company.

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Concept mapping을 통한 지역사회 사례관리서비스와 지역사례관리협의체 성과 분석 (Local community case management service and regional case management council performance analysis through concept mapping)

  • 장유미
    • 문화기술의 융합
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    • 제8권4호
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    • pp.37-44
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    • 2022
  • 본 연구는 지역사회사례관리협의체가 협의체 활동의 정체성과 활동방향을 설정하기 위하여 참여주체들이 기대하고 있는 협의체와 사례관리 서비스 성과를 어떻게 인식하고 있는지 컨셉트 맵핑을 통해 알아보고자 한 것이다. 총 12명의 참여기관의 실무자들이 지역사회사례관리협의체와 사례관리서비스 성과에 대해 브래인스토밍 방식으로 자유롭게 의견을 표현·공유하여, 총 42개의 서술문을 생산해 냈다. 유사성에 근거하여 서술문을 분류화하였고, 이를 42×42 유사성 매트릭스로 전환하여 다차원척도법을 실시하였다. 사례관리협의체의 협의체 조직과 사례관리 서비스의 성과를 논의하는 의사결정과정도 합리적으로 운영하기 위해 컨셉트 맵핑이라는 도구를 활용하였다. 컨셉트 맵핑을 통하여 참여자들이 의사결정과정에서 임파워링되었으며, 그들의 의견이 소외되지 않고, 모두 수용되어 합리적으로 처리되는 과정을 경험하였다. 의사결정과정에서 참여자들이 동등한 위치에서 논의되도록 기회를 마련하는 것이 중요하다고 할 수 있다. 이를 통해 사례관리협의체와 사례관리서비스의 성과에 대한 합의도출이 신속하게 이루어졌으며 이후 활동에 대한 방향성이 명확하게 설정되었다고 볼 수 있다.

4차 산업혁명 기술을 활용한 군사로봇 전투개념 연구 (A Study on the Concept of Military Robotic Combat Using the 4th Industrial Revolution Technology)

  • 박상혁;남궁승필;김성권
    • 문화기술의 융합
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    • 제9권5호
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    • pp.397-401
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    • 2023
  • 본 연구는 4차 산업혁명 기반 우리나라 군(軍) 조직이 미래 전장에서 승리할 수 있는 이정표를 제시하는 측면에서 출발한 연구이다. 따라서 본 연구의 제 1장 서론은 군사 선진국들이 4차 산업혁명 기반 국방분야의 산업기술 현황이 어떻게 운용되는지 거시적 측면에서 연구의 필요성에 대해 출발하며 제 2장 이론적 배경은 우리나라 국방분야의 4차 산업혁명 기술현황과 한국형 전투(선견·선결·선타)개념을 고찰하며 제 3장 군사 선진국의 국방로봇 기술 분석은 미국, 이스라엘, 독일의 무인 전투로봇에 대한 사례를 분석하였다. 결국, 미래전은 첨단플랫폼을 기반으로 초연결· 초지능화 군(軍)으로 도약했을 때 전장을 지배할 수 있을 것이다. 우리 군(軍)도 국방로봇을 전투체계별 특징에 부합되게 연구·개발하고, 군사적으로 활용해야 할 것이며 더 나아가 적의 사이버 및 전자전·우주 공격 등으로부터 아군의 핵심능력과 중심을 보호할 수 있는 전투수행 개념을 확대·발전시켜 나가야 할 것이다.

Design Learning Environment based on Affordance Concept for Convergent Design Education

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • 제8권1호
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    • pp.199-206
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    • 2020
  • I suggested the design learning environment based on affordance concept approach for supporting and improving learners' behavior and outcome for convergent design education in this study. The design learning space should be applied teaching and learning activity, especially learners' behavior, physical space condition to support the design thinking process. The design learning space needs openness, individuality and connectivity to support the learners' behavioral to immerse, participate, cooperate, understand, think and fulfill the design thinking process. The composition principles of the learning environment for convergent design education supports communication and collaboration among members for independence and interaction. The spaces for design research and teaching needs high privacy while facilitating visual communications through special materials and wall structure design. Also, for connectivity to improve the learners' physical and visual contact, the environment of the classrooms requires flexibility and mobility by providing an open space integrating unit cells for realizing learning purpose. These are provided by formed of an open structure for inducing visual communication and physical contact to involve the design activities and the mutual interchange.

현대 공간의 비(非)물질화 경향과 초표피(超表皮) 건축에 관한 연구 (The Study on the Relativism in the De-materialization and the Hyper-surface Architecture)

  • 김선영
    • 한국실내디자인학회논문집
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    • 제34호
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    • pp.3-9
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    • 2002
  • Entering into the 21st century, digital culture and the innovation of media technology have drastically changed our understanding of the concept of space. Increased availability of information made possible by technological advancement has, directly or indirectly, contributed to the development of space design, which, in turn, offers a possibility for a new paradigm in space design. Given these fundamental changes, this study seeks to explore how to understand the expansion of the concept of space. In order to answer this question, this study investigates de-materialization tendency in modern architectural design such as transparency, anti-gravity, complexity and simultaneity of space. It examines the interaction-oriented nature of space among human, information and time. Finally, based on concepts such as new hyper-surface, which transcend the limitations of space and time, it explores new emerging trends in space design.

디지털 시대의 퓨전문화와 퓨전디자인에 관한 연구 (A Study on Fusion Culture and Fusion Design in the Digital Era)

  • 유수연
    • 한국실내디자인학회논문집
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    • 제25호
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    • pp.61-67
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    • 2000
  • The goals and meanings of this papers are set up to analyse the trend of Design immerged in 21st century with studying Fusion culture which is related with Digital concept that is the most spot-lighted in 21st century and summarizing the effects of this tendency given to Design. We are experiencing Digital Revolution which leads us from Analog Society to Digital society. Also, this means that New Millenium starts with characteristics of [End of Century]. I focus on the concept of Fusion-design, in the view of Art-Nouveau and Post-Modernism which came over the end of 19th century and the beginning of 20th century. Furthermore, I define the Fusion-design of Digital era and find the way that design of 21st century develops.

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