• Title/Summary/Keyword: Cultural content

Search Result 1,317, Processing Time 0.028 seconds

Study on analysis of components and artificial cultural practice on several culture media of Paecilomyces japonica (눈꽃동충하초 배지별 인공재배법과 성분분석에 관한연구)

  • 이희덕;김용균;김홍규;이가순
    • Korean Journal of Plant Resources
    • /
    • v.12 no.2
    • /
    • pp.102-106
    • /
    • 1999
  • This experiment was carried out to find the method for mass production by artifical cultivition and to analyze the components of Paecilomyces japonica according to several media. Time of inoculation of the Paecilomyces japonica using silkworm was on first day of five molting and infection rate was 72.0%. Optium medium for mass production of the Paecilomyces japonica was known effective for increasing dry weight and fruitbody at brown rice 80g plus pupa powder 20g. Dry weight of Paecilomyces japonica using fungus of silkworm was 1.2g including pupa and length of fruitbody was appeared 3.0cm to 3.5cm. Content of $\beta$ - glucan was very high as 40.5% at inoculation on the first day of the five molting while 16.4% at brown rice, 20.7% at pupa, 23.1% at brown rice plus pupa powder, and 28.7% at pine sawdust plus wheat bran. Mycelium was poor and pinkly conidiospore was formed on media of centipede, maggot and powder of silkworm.

  • PDF

Awareness and social psychological phenomenon for the elderly -The Structural Analysis of the film 'Miss Granny'- (노인에 대한 인식과 사회심리현상 -영화 '수상한 그녀'의 구조분석-)

  • Lee, Hyun-Sim;Han, Eun-Hwa
    • Journal of Digital Convergence
    • /
    • v.13 no.3
    • /
    • pp.283-294
    • /
    • 2015
  • Through the film 'Miss Granny', we analyzed a variety of structures. Social awareness of the cultural content of the film shown in the form of elderly social psychology, combination of approaches, role structural analysis of the people around centered the main character, acceleration structure analysis of the people around, the atmosphere structural analysis according to the environment of the people around. By these analysis, the elderly mentality was noticed by sociological theory related to the elderly. The formation of negative stereotypes and perceptions in what young people have a bias and unconscious, conscious discrimination against the elderly was mentioned in conclusion. Because the positive changes in recognition of the elderly is necessary, collective prejudice should be eliminated. The social atmosphere composition that can empathize with the sentiment of the elderly in the pursuit of youth and the necessity to develop generation integrated social programs with that younger generation and older generation sympathize together were suggested. were heartfelt suggested.

A Study on the Convergence Contents of Projection Mapping in China (중국에서 프로젝션 맵핑을 활용한 융합콘텐츠 사례 연구)

  • Shi, Yu;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.16 no.1
    • /
    • pp.311-316
    • /
    • 2018
  • Projection mapping is one of the convergence contents combined with digital technology. After entering the Chinese market, with its fantastic shock of visual impact, it becomes China's most shocking, most popular, and most commercial value of marketing means, to be widely used in advertising, construction, tourism and other fields. But in China, the lack of projection mapping professionals and professional will affect the development of the entire industry. The study analysed the case of projection mapping in China, and discovered the future direction development of projection mapping. Projection mapping will keep going based on local cultural environment, and combined with other intelligent technologies, and spreading to daily life, also expanding the using area, creating the manifestation pattern then contributing greatly to the entertainment content industry.

Research Trends Regarding Traditional Food (전통음식관련 연구동향)

  • Park, Jae-Wan
    • The Journal of the Korea Contents Association
    • /
    • v.10 no.12
    • /
    • pp.415-424
    • /
    • 2010
  • Recently the development if traditional food local food affects regional and national tourism industry. Traditional food has to be renewed by emphasizing regional tradition, historicity, and characteristic and be regarded as cultural element. The purpose of this study was to development tourism resources focused on traditional food. This analysed traditional food related study published from 1985 to 2009(n=129). Content analysis was conducted with regard to such perspectives as study field, methodology, statistical analysis etc. The findings are as followings. Frist, 40.3% of articles was written by one author, and slightly more then 59.7% was written by co-author. Seconds, 39% articles was focus on preferences and awareness so, need to study on menu development, research on the actual condition for tourism resources and commercialization. Academician should continue to conduct research in these fields in an effort to provide practitioners informations.

The Investigation of the Relationship between Eye Blink and Visual Attention with Video Clip (영화클립을 이용한 눈깜빡임과 시각적 주의력과의 상관성 연구)

  • Kim, Sung Kyung;Kang, Min;Kang, Geon Ju;Park, Sujie;Shin, Young Seok;Jang, Dong Pyo
    • Journal of Biomedical Engineering Research
    • /
    • v.35 no.4
    • /
    • pp.99-104
    • /
    • 2014
  • Generally, human eye blinks are closely associated with the cognitive state or visual attention such as attentional requirements on visual stimuli. These previous studies have reported that eye blinks are related to explicit visual attention using blink rate, pattern and blink timing across subjects. However, these results have been obtained in a well-controlled experimental settings. So, it would prove difficult to investigate human's natural response in a continuous and realistic situation. In our study, we measured the eye blink intervals while participants viewed a movie clip. And we analyzed the blink interval data for relationship between visual attention and eye blink intervals. 24 participants took part in two experimental sessions, first session to measure the IEBI while viewing the movie clip and second session to conduct a memory performance test using a self-questionnaire, which were spaced 3 weeks apart. The results indicate significantly higher memory performance at long IEBI period than short IEBI period while watching a movie clip(t = 3.257, df = 17, p < 0.005, 2-tailed). In addition, memory performance score significantly correlated with the IEBI value(spearman's rho = 0.40, N = 36, p < 0.01, 2-tailed). Our results suggest that IEBI is used to measure or assess visual attention while wiewing the movie that it is capable of simulating aspects of real-life experiences by visual attention. Thus, we expect IEBI to be used to measure or assess our visual attention, cognition, further emotion about not only movies, advertisements and other cultural contents but also cognitive science.

A Study on the thought of Building Noble Family's House Garden of Chosun Dynasty -Focus One the 9 Noble Family's Houses Designated as Cultural Property- (조선시대 반가 정원공간의 조영사상에 관한 연구 - 문화재 지정 9개 지역의 반가를 중심으로 -)

  • Lee, Dong-Young
    • Journal of the Korean Institute of Rural Architecture
    • /
    • v.12 no.4
    • /
    • pp.77-86
    • /
    • 2010
  • This study is about Tak Mok theory of feng-shui ideology which was main thought in Choson dynasty or some other thoughts and noble families' thought of garden building : planting trees and properties of the noble families garden. The result from the study of noble family's garden molding is as follows. In the noble family's garden molding, there were considerations of plant ecology known through long experience and the functional aspect of planting tree and esthetic sense of housing circumstances, in addition to feng-shui thought, Taoist thought and the doctrine of the five natural elements of the positive vs. negative. We can learn Choson's noble family's garden included playroom as well as symbolic and incantatory meaning. Also in the thought of noble family's garden molding we can found proper element for modern housing plan such as an ecological peculiarity or functional aspect of dwelling circumstance. And we can also found they didn't show a rejection symptoms against nature but enclosed with straight form which was traditional trait, and each space of it is composed organically. Also we knew they selected a diverse and refined technique with it's decorating the Choson dynasty playful and meditative space. We found that the key point of the thought of noble family's garden molding were on the basis of Confucianal mood, content amid poverty thought and free technique of it.

The Transition of Reading/Writing Culture and Emerging Digital Contents-Focusing on Bakhtin's "The prose of everyday life" (읽기/쓰기 문화의 변천에 따른 디지털 콘텐츠의 부상(浮上) : 바흐친의 '일상생활의 산문'을 중심으로)

  • Gu, Mo-Ni-Ka
    • Journal of Digital Contents Society
    • /
    • v.12 no.3
    • /
    • pp.371-382
    • /
    • 2011
  • Reading and writing in the past make noble significance in 'narration', in other words, in 'the creation of narration', through the process of 'recording'; but in the modern times, it engenders controversies over narration and linearity. In other words, reading/writing in digital era, is devalued as the simple arrangement of test or the connection of vast information without narration nor linearity. However, the reading/writing through text and hypertext reading is not the phenomenon which should be criticized because of the lack of narration or linearity-not only the lack of narration and linearity -, a process of social and cultural transition; it should be revalued as a result. The change of reading and writing methods will inevitably accompany the layers, status, significance and value of the contents; thus it makes more sense, when the reading and writing methods in digital contents are approached as new pop culture phenomenon. This is the "The prose of everyday life", based on pop culture and "The society of Conversation", based on communication; proposed 'Digitelling' ; this is the reason why we should pay attention to the digital contents, created infinitely by the citizens of the world, as new mass-culture phenomenon.

Delia platura (Meigen) as a Soybean Insect Pest (씨고자리파리(Delia platura (Meigen))에 의한 대두의 피해정도와 생산성 변화)

  • 김태홍
    • Korean journal of applied entomology
    • /
    • v.31 no.2
    • /
    • pp.174-181
    • /
    • 1992
  • Early, mid, and late maturing soybean varieties were artificially infested with larvae of Delia platura at seeding, and then later development and productivity of soybeans were studied. In addition, in hope to utilize as possible tactics in the management of D. platura in soybeans, cultural factors such as contents of organic matter in soil, soil types, and the use of plastic mulching on the degree of damage to soybean plants by D. platura were examined. Primary leaf damage by the larva delayed the forthcoming vegetative growth but not the blooming which is initiated by the change in day length. Degree of delay in growth was more severe where leaf damage was induced by insect infestation than where artificially excised, apparently owing to simultaneous damage in stems and roots besides primary leaves. Productivity of soybeans also dropped significantly in plants with 25 % or more loss in the primary leaf area by the larva. Both transparent and black plastic mulchings shortened the period from seeding to emergence of soybean thus reducing the chance of possible attack by the larva. Soybean seedlings grown in clay loam or clay were attacked less by the larva than those in other types of soil. High organic matter content in the soil enhanced speed of emergence resulting in less larval damage to the seedling.

  • PDF

Characteristics of Improved Village Image Desired by Local Residents (주거환경개선지구 지역주민의 마을정비 기대특성에 관한 연구)

  • Lee, Yeun-Sook;Heo, Yun-Kyung;Yoon, Hye-Gyung
    • KIEAE Journal
    • /
    • v.10 no.1
    • /
    • pp.73-83
    • /
    • 2010
  • In urban regeneration, resident participation and respect of residents' need have become a major important issue. The purpose of this study is to identify residential area improvement characteristics expected by local residents. Data used for this study were collected from survey which used questionnaire and village image map construction tool kit, developed for facilitating the residents' participation in an actual housing improvement area at Kwngjoo, Korea. The major contents surveyed through questionnaire were first, future images of the area second, directions of improvement third, preferred architectural types such as high or low rise buildings. and a total of 335 data was collected within 4 days during 12-14 December, 2008. The kit was used by parents of students at a local elementary school, and 205 image maps were collected. Content analysis was to analyse characteristics of villages shown in the constructed image maps. Lynch's five elements were utilized to select areas for analysis. As a result, types of buildings desired by residents at the selected four local areas were identified. In general, residents desired their village to be improved with low and mid rise buildings, respecting existing cultural assets. This study showed that there is certain characteristics in relation to the selected areas. Besides, the tool kit used this study showed the effectiveness in collecting opinions from young households in the improvement area within a short time. The tool is expected to be useful in attracting residents and in facilitating participation of wide range of local residents by improving the constraints stemming from time and space.

Tree Growth Model Design for Realistic Game Landscape Production (사실적인 게임 배경 제작을 위한 나무 성장 모델 설계)

  • Kim, Jin-Mo;Kim, Dae-Yeoul;Cho, Hyung-Je
    • Journal of Korea Game Society
    • /
    • v.13 no.2
    • /
    • pp.49-58
    • /
    • 2013
  • In this study, a tree growth model is designed to represent a variety of trees consisting of a outdoor terrain of game efficiently and naturally. The proposed tree growth model is an integrated tree growth model, and is configured using the following approaches: (1) the tree modeling method based on growth volume and the convolution sums of divisor functions, which is used to model a variety kind of trees more intuitively and naturally; (2) a rendering method using a level of detail of branch based on instancing for real-time processing of numerous trees with complicated structures; and (3) a combination of the above methods to efficiently implement a game landscape. The natural and diverse growths of trees that emerged using the proposed tree growth model is evaluated through experimentation, along with the possibility of implementing the natural game landscape and the efficiency of real-time processing.