• Title/Summary/Keyword: Cultural Assets Restoration

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Techniques for Digital Restoration of Cultural Assets : Focused on Computer Graphics and Image Processing Methods (문화원형 디지털 복원기술 : 컴퓨터 그래픽스 및 영상처리를 활용한 시스템의 통합 기능을 중심으로)

  • Moon, Ho-Seok;Sohn, Myung-Ho
    • Journal of Information Technology Services
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    • v.8 no.4
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    • pp.103-113
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    • 2009
  • The industry of cultural digital contents has been regarded as the main next generation industry. Recently techniques for restoring cultural assets and the multiple usage of those have been developed in our country. Using computer graphics and image processing techniques, many cultural assets have been restored. If the focus for researches and supports to cultural assets restoration grows rapidly, we will create cultural and economical added-values and get the benefit of that technology. In this paper, we introduce the techniques for restoring cultural assets focused on computer graphics and image processing techniques.

Study on the Urethane Restoration Filling Material and Adhesive for Stone Cultural Heritage (석조문화재 복원용 우레탄 메움제 및 접착제에 관한 연구)

  • Han, Won-Sik;Lee, Ho-Youn;Park, Gi-Jung;Hong, Tae-Kee;Wi, Koang-Chul
    • Journal of Conservation Science
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    • v.27 no.1
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    • pp.115-121
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    • 2011
  • A Urethane resin restoration material was made to be used in the restoration of stone cultural assets. The Urethane resin restoration material showed strong adhesive strength and tensile strength similar to epoxy recovery material, which had been mainly used for the recovery of stone cultural assets. The sealing property, anti-shrinking property and paint-ability of Urethane resin restoration material are also similar to existing epoxy system restoration materials. Especially, this Urethane resin restration material is expected to give permanence and continuous stability in the restoration of cultural assets made in stone by resolving the two big issues of existing epoxy recovery material, which are 'yellowing' and 'ir-reversibility'. This Urethane resin restration material had been directly applied as a filling material and adhesive and it was dissolved again. The Urethane resin, which had been used for the recovery, was able to be perfectly removed, which means that this Urethane resin recovery material has perfect reversibility. This Urethane resin restoration material also has enhanced convenience since user can adjust the working-life dependent on work environment. It is believed that this Urethane resin restoration material can also be used as a filling material or adhesive for other cultural assets made of ceramic or metal heritage, in addition to stone, since it has strong adhesive strength and tensile strength.

Restoration of Earthenware & Porcelain Cultural Assets using 3D Printing (3D 프린팅을 이용한 토기·자기 문화재 복원 연구)

  • Lee, Hae Soon;Wi, Koang Chul
    • Journal of Conservation Science
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    • v.31 no.2
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    • pp.131-145
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    • 2015
  • Cultural assets restoration is being considered highly as a practical way to extend the lifespan of damaged cultural assets and re-highlight their value. However, restoration process has been mostly dependent on the manual work involving the experience and skill of a person performing restoration, thereby requiring much time and effort. In recent, it became possible to apply a method allowing restoration to be performed more accurately and easily according to the material characteristics and shape of cultural assets. Namely, it is to use a method of printing out the 3D shape data computed in computer as real object by using 3D printer for the restoration that has been performed manually. The missing part of a cultural asset is computed into computer data first and is printed out by using 3D printer to undergo a simple shaping process. The result of 3D printer application showed that repetitive output and shape and figure revision of digital data were possible, and it was possible to improve the degree of completedness of restoration through test output using various types of restoration materials using various materials. For the purpose of verifying the possibility of applying 3D printer to restore missing part of earthenware, two pieces of modern reproductions, namely, the Seven Treasure Incense Burner and Earthenware with Wagon Wheel Decoration, were artificially damaged. The restoration result showed that compared to manual work, it showed better effectiveness in curtailing work time and reproducing accurate shape. On the other hand, secondary manual work was slightly needed for detailed binding and to vividly express surface texture.

Image Analysis for Data Acquisition of Restore Cultural Assets (문화재 복원 데이터 획득을 위한 사진 해석)

  • Yun, Hee-Cheon;Sohn, Duk-Jae;Park, Joon-Kyu
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.2
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    • pp.273-279
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    • 2009
  • The descendants have a responsibility to conserve their cultural treasure and hand it down to posterity. Most of existing wooden properties, affected by environmental factors for many years, have been rebuilt or repaired many times. Kwandeogjeong, Cultural Properties Materials 322, has gone through rebuilding or repairing 11 times. It was natural that Kwandeogjeong lost its originality and attempt to restore it was made by Cultural Heritage Administration of Korea. But the restoration depends on a piece of picture, which was taken before 1900. It had been impossible to draw any data from the picture for restoration. In this study, I was able to obtain data for its restoration through geometrical analysis, using the vanishing point of the picture. These data were also used as preliminary data for its restoration.

A Study on Pagoda Image Search Using Artificial Intelligence (AI) Technology for Restoration of Cultural Properties

  • Lee, ByongKwon;Kim, Soo Kyun;Kim, Seokhun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.6
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    • pp.2086-2097
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    • 2021
  • The current cultural assets are being restored depending on the opinions of experts (craftsmen). We intend to introduce digitalized artificial intelligence techniques, excluding the personal opinions of experts on reconstruction of such cultural properties. The first step toward restoring digitized cultural properties is separation. The restoration of cultural properties should be reorganized based on recorded documents, period historical backgrounds and regional characteristics. The cultural properties in the form of photographs or images should be collected by separating the background. In addition, when restoring cultural properties most of them depend a lot on the tendency of the restoring person workers. As a result, it often occurs when there is a problem in the accuracy and reliability of restoration of cultural properties. In this study, we propose a search method for learning stored digital cultural assets using AI technology. Pagoda was selected for restoration of Cultural Properties. Pagoda data collection was collected through the Internet and various historical records. The pagoda data was classified by period and region, and grouped into similar buildings. The collected data was learned by applying the well-known CNN algorithm for artificial intelligence learning. The pagoda search used Yolo Marker to mark the tower shape. The tower was used a total of about 100-10,000 pagoda data. In conclusion, it was confirmed that the probability of searching for a tower differs according to the number of pagoda pictures and the number of learning iterations. Finally, it was confirmed that the number of 500 towers and the epochs in training of 8000 times were good. If the test result exceeds 8,000 times, it becomes overfitting. All so, I found a phenomenon that the recognition rate drops when the enemy repeatedly learns more than 8,000 times. As a result of this study, it is believed that it will be helpful in data gathering to increase the accuracy of tower restoration.

Study on the Resistance for Atmospheric Corrosion of Conventional Epoxy Resins applied to the Restoration of Iron Relics (철기 유물 복원에 사용되는 에폭시 수지 내후성 연구)

  • Lee, Sang-Jin;Kwon, Jeong-Soon;Nam, Byeong-Jik;Ahn, Byung-Chan
    • Journal of Conservation Science
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    • v.21
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    • pp.41-48
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    • 2007
  • The resistance for atmospheric corrosion of the conventional 5 epoxy resins (Araldite rapid, Araldite AW 106, Araldite SV 427, Devcon, and CDK), those were used to restoration of the iron relics, were investigated in this study. Temperature, UV light, and water were chosen for the factors of the atmospheric corrosion. The drastic voluminous changes of the epoxy resins were found at the temperature range between $40^{\circ}C$ and $70^{\circ}C$ After UV exposure, the colors of the epoxy resins were severely changed. In case of the indoor exposure the chroma value(${\Delta}E$) of the resins were less than 2, which showed a little changes of the colors. The result of the water contact angle test was Araldite rapid>AW 106>Devcon>SV 427>CDK. Although the contact angles of the resins were reduced by UV exposure, SV 427 was stable comparatively.

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A Study on the Present Condition and Prospect of Architectural Cultural Heritage Content Applied to 3D Digital Technology (3차원 디지털기술 적용 건축문화재 콘텐츠 현황분석 및 전망에 관한 연구)

  • Jung, Sung Ju;Lee, Tae Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.188-198
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    • 2021
  • Digital data was collected using modern three-dimensional digital technology. Current content-specific technologies were investigated through domestic and foreign cases so that three-dimensional digital technology could be applied to the utilization of various contents. First, the use of three-dimensional digital technology of architectural cultural assets has been changing from the restoration of cultural assets. Second, some of the contents produced were found to be underutilized. Third, the type of content has been changing in experience and exhibition, but the online approach was small. Fourth, digital restoration using domestic IT technology has been used as a technology to restore overseas cultural heritage. The fifth analysis of the relationship between the content types and 3D digital technologies shows the use of currently limited technologies. This study analyzed the status of digital architecture and the application of three-dimensional digital technologies to lay the foundation for the active development and utilization of content. Subsequent studies on various layers and digital technologies will be needed to revitalize digital architectural cultural assets in the future.

Research on Digital Restoration of Culture Archetype (문화원형의 디지털복원)

  • Lee, Chang-Soon
    • Journal of Korea Society of Industrial Information Systems
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    • v.15 no.1
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    • pp.25-36
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    • 2010
  • Recently, digitizing technologies for conservation and restoration of tangible intangible cultural properties are coming into spotlight. Because cultural properties are easy to be lost and damaged over the years, After construction of cultural assets database we can reconstruct the cultural asset making use of the reverse engineering when needed, and implement digital contents such as computer graphics, 3D virtural realization, hologram, etc. So in this paper, we scrutinize visual and technical factors occurring in different types of digital restoration of cultural properties, and present problems and improvements, and try to research technological prowess and visual mechanism.

A Research on Expandability of Cultural Assets Restoration Blend using Virtual Reality (가상현실을 통한 문화재복원 융합 확장성 연구)

  • Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.465-472
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    • 2015
  • The virtual reality technology is currently used classifying functional types such as the observation operation type, the experimental activity type, the learning information type, the field problem-solving type, and other different types, based on the media's characteristics implementing 3D form of multi-sensory information. Using Virtual Reality, the restoration of the 'Doksu Palace' has been grafted onto J. Keller's ARCS model, suggesting a field restoration concept that reenacts the lives of the people that had been in the field with the cultural heritage and history based on a scenario based scene direction. This paper also summarizes 3 different types of implementation of the field restoration assorting multi-scene direction. Certain limitations exist, due to the fact that a completed prototype hasn't been suggested and that a detailed notion of the housing and 3D audio connection has been omitted.