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A Qualitative Study on the Successful Aging Perception of Retirees by Age (연령별 은퇴자의 성공적 노화 인식에 관한 질적 연구)

  • Chung, Ju-Young;Lee, Mi-Ran
    • Journal of Convergence for Information Technology
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    • v.11 no.3
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    • pp.205-211
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    • 2021
  • This study utilizes PhotoVoice, a qualitative research method, to explore the life experiences of retirees by age in depth and derive the social welfare implications required for successful aging of retirees. Two participants in the study were selected in their 70s, 60s, and 50s, and 24 photos, explanations, 44 stories, and 92 data collected through group activities and personal interviews were analyzed. With the perception of successful aging, those in their 70s were "Preparing for a High Level of Social Responsibility and Dignity," those in their 60s were "Life of Social Responsibility and Service with Embarrassment and Boeun," and those in their 50s were "Life of Self-reliance with Economic Stability and Consideration." In order to prevent social problems for retirees with longer old age, research and social welfare policy support for their social jobs and volunteer positions are urgently needed, and the sooner the preparatory education is implemented so that they can prepare enough. This study is significant in that it played an important role in presenting basic data for the preparation of social welfare alternatives for retirees.

A Study on Optimal PID Controller Design Ensure the Absolute Stability (절대안정도를 보장하는 최적 PID 제어기 설계에 관한 연구)

  • Cho, Joon-Ho
    • Journal of Convergence for Information Technology
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    • v.11 no.2
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    • pp.124-129
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    • 2021
  • In this paper, an optimal controller design that guarantees absolute stability is proposed. The order of application of the thesis determines whether the delay time is included, and if the delay time is included, the delay time is approximated through the Pade approximation method. Then, the open loop transfer function for the process model and the controller transfer function is obtained, and the absolute stability interval is calculated by the Routh-Hurwitz discrimination method. In the last step, the optimal Proportional and Integral and Derivative(PID) control parameter value is calculated using a genetic algorithm using the interval obtained in the previous step. As a result, it was confirmed that the proposed method guarantees stability and is superior to the existing method in performance index by designing an optimal controller. If we study the compensation method for the delay time in the future, it is judged that better performance indicators will be obtained.

A Study on the Improvement of Web Archive OASIS (웹 아카이브 OASIS 개선방안에 관한 연구)

  • Nam, Jae-Woo;Lee, Su-Young
    • Journal of Convergence for Information Technology
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    • v.11 no.2
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    • pp.1-9
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    • 2021
  • OASIS(Online Archiving & Searching Internet Sources) is a web archiving project of the National Library of Korea started in 2004 to systematically collect, manage, and preserve online digital information resources. In this study, the following problems were derived by analyzing the access log of the OASIS website and conducting a user survey. First, people's awareness of the OASIS project was very low, and there were many first-time visitors to the website. Second, active promotion and service reorganization to improve the use of OASIS was insufficient. The study suggested that the improvement point of this was to strengthen its own direct promotion and indirect promotion in connection with other agencies. In addition, it was proposed to enhance the service through user-customized services and to reinforce content that induces interest and fun.

Digital Multimodal Storytelling: Understanding Learner Perceptions (디지털 멀티모달 스토리텔링: 학습자 인식에 대한 이해)

  • Chung, Sun Joo
    • Journal of Convergence for Information Technology
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    • v.11 no.3
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    • pp.174-184
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    • 2021
  • The present study intends to understand how multimodality can be implemented in a content course curriculum and how students perceive multimodal tasks. Twenty-eight students majoring in English were engaged in a digital storytelling assignment as a part of the content curriculum. Findings from the questionnaire and reflective essays that investigated students perceptions of digital storytelling showed that students felt that the assignment helped them engage in the task and felt motivated. In comparison to traditional writing tasks, students perceived digital storytelling to be more engaging and motivating, but felt that the assignment required more mental effort and caused more anxiety. By supporting students to explore technology and implement multimodal aspects in the learning process, digital storytelling can encourage engagement and autonomous learning to create meaningful works that are purposeful and enjoyable.

A Method of Describing and Retrieving Movement of an Object by Using the Shape Variation of an Object (객체의 모양 변화를 이용한 동작 표현 및 검색 방법)

  • Choi, Minseok
    • Journal of Convergence for Information Technology
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    • v.12 no.1
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    • pp.15-21
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    • 2022
  • In the content-based video retrieval applications, the information on the movement of an object can be used as important in classifying the content. In particular, analyzing and classifying human movement can be used for various purposes as well as retrieval. In this paper, a method to improve the performance of the shape variation descriptor and shape sequence to describe and classify movement using shape information that changes according to the movement of an object is proposed. By selecting a shape descriptor to more efficiently describe the shape information of an object and comparing the distance function used to measure the similarity, the description and retrieval efficiency of movement information can be increased. Through experiments, it was shown that the proposed method can describe movement information more efficiently and increase the retrieval efficiency compared to the previous method.

The detection efficiency study of NaI(Tl) scintillation detector with the different numbers of SiPMs

  • Wang, Bao;Zhang, Xiongjie;Wang, Qingshan;Wang, Dongyang;Li, Dong;Xiahou, Mingdong;Zhou, Pengfei;Ye, Hao;Hu, Bin;Zhang, Lijiao
    • Nuclear Engineering and Technology
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    • v.54 no.7
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    • pp.2564-2571
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    • 2022
  • SiPMs are generally coupled into whole columns in gamma energy spectrum measurement, but the relationship between the distribution of whole SiPM columns and the energy resolution of the measured energy spectra is rarely reported. In this work, ∅ 3 × 3 inch NaI scintillator is placed on an 8 × 8 SiPM array, and the energy resolution of the 137Cs peak at 662 keV corresponding to the γ-ray is selected as a reference. Each SiPM is switched to explore the influence of the number of SiPM arrays, distribution position, and reflective layer on the energy resolution of SiPMs. Results show that without coupling, the energy resolution is greatly improved when the number of SiPMs ranges from 4 to 32. However, after 32 slices (the area covered by SiPMs relative to the scintillator reaches 25.9%), the improvement in energy resolution and total pulse count is not obvious. In addition, the position of SiPMs relative to the scintillator does not exert much impact on the energy resolution. Results also indicate that by adding a reflective film (ESR), the energy resolution of the tested group increases by 10.38% on average. This work can provide a reference for the design and application of miniaturized SiPM gamma spectrometers.

The effect of fun factors on re-particitation intention to traditional play: Verification of the moderating effect of challenge spirit (전통놀이 참여자들의 재미요인이 재참여의사에 미치는 영향: 도전정신의 조절효과 검증)

  • Oh, Youngtaek
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.133-142
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    • 2022
  • The purpose of this study was to verify the moderating effect of the challenging spirit on the relationship between fun factors and re-participation intentions of participants in traditional play. The subjects of this study were 164 participants in the traditional play Hanmadang contest held in Jeju Special Self-Governing Province in 2021. They measured fun factors, challenging spirit, and re-particitation intention to participate. In order to analyze the collected measurement paper, the analysis was performed using SPSS18.0, PROCESS Macro(V.2.13), Interaction program. The major results were as follows. First, the interaction between promote health and challenge spirit was found to have a significant effect on re-particitation intention at high and medium levels. Second, it was found that the interaction between the foster of social and the challenge spirit did not have a significant effect on the re-particitation intention. Third, the interaction between sense of achievement and the challenge spirit was found to have a significant effect on the re-particitation intention at the high and medium levels.

Design and implementation of blockchain-based anti-theft protocol in Lora environment (Lora 환경에서 블록체인 기반 도난방지 프로토콜 설계 및 구현)

  • Park, Jung-oh
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.1-8
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    • 2022
  • With the development of communication infrastructure, the number of network equipment owned by one person is gradually increasing. General-purpose devices such as smartphones can implement theft/loss prevention function by implementing S/W. However, other small devices lack practicality such as long-distance communication problems due to standard communication technology specifications or H/W limitations, and lack of functions(authentication and security). This study combines the Lora communication protocol in the LPWA standard environment and the blockchain technology. Anti-theft and security functions were added to the protocol, and the PBFT consensus algorithm was applied to build a blockchain network. As a result of the test, the effectiveness of safety(authentication and trust network) and performance(blockchain processing performance) were confirmed. This study aims to contribute to the future development of portable or small device anti-theft products as a 4th industrial convergence research.

A Study on the Effect of Presence and Flow in VR Advertising: Focused Memory Information and Attitude toward Advertising (가상현실 광고에서 프레즌슨(Presence)과 플로우(Flow)에 대한 영향 연구 : 기억정보와 광고태도에 대한 효과를 중심으로)

  • Han, Kwang-Seok
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.278-285
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    • 2022
  • This study presence in VR advertising into three types presence. Further, through an experiment, the study empirically verifies the kind of recalled information depending on the flow which forms users' attitudes towards the content. The experiment was conducted with a factor design between 3X2 subjects. Hyundai Motor's Ioniq VR video was conducted, and a questionnaire of 143 subjects was used for the study. The results revealed that positive attitudes were formed towards the advertisement used in the experiment when the level of emotional presence was the highest. In addition, higher flow levels established positive attitudes towards the advertisement. and Cognitive presence's effects on memory, ARM such as product-attribute information was found to increase when the flow level is high; however, GRM such as overall product evaluation was found to increase when the flow level is low.

What Determines Open Innovation in SMEs? An Empirical Study Considering the Strategy-Culture Mixed Typology and Environmental Dynamism (무엇이 중소기업의 개방형 혁신을 결정하는가? 전략-문화 혼합유형과 환경 역동성을 고려한 실증연구)

  • Kwon, Se-In;Yang, Jong-Gon
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.345-353
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    • 2022
  • The purpose of this study is to identify the types for open innovation of SMEs considering strategic- culture mixed typology and environmental dynamism. The analysis results of 182 SMEs classified into 4 groups are as follows. First, type PD had a positive effect on innovation performance in both in-bound and out-bound innovation and had improved performance through in-bound innovation in a dynamic technical environment. While DH had no significant effect on both innovations. Second, PH and DD, strategy-culture mismatched types, had a single effect of innovation that affected performance. No moderating effects of environmental dynamism had been shown in types PH, DD, DH. SMEs that aim for open innovation should strive to improve performance by aligning change-oriented strategy with creative and challenging culture.