• 제목/요약/키워드: Creative Application

검색결과 638건 처리시간 0.031초

디지털 패턴의 생성과 공간적용방법 연구 - 디지털패턴의 생성을 중심으로 - (A Study on Spatial Application of Digital Modulation Patterns - Focusing on generating digital patterns -)

  • 박정주
    • 한국실내디자인학회논문집
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    • 제19권6호
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    • pp.100-111
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    • 2010
  • 'Pattern' is the term that is frequently used in the aspects of history, society, and science. It always appears in the remains or relics of the age of civilization when recording was started, and its evaluation and value differ by time. Patterns in the ancient civilization were symbolic, social, and spatially crucial. However, after the modernization, they were considered to be immoral and unnecessary, so the range of their significance came to reduce. Due to the development of science, ornament patterns lost the limitation of its range of use along with new interpretation of them. Especially with the advent of new scientific theories such as the evolution theory from the biological aspect, quantum mechanics, and super string theory, morphological possibilities more than the human scale perceived by men came to be discovered. Living organisms maintain their lives through patterns, structures, and processes in order to produce a system alive. Among them, patterns are the organization of relations determining the characteristics of the system. The present patterns may correspond to this meaning. The pattern in a space is the matter of how to relate the components after all. In a space, however, there are numerous components mingled with one another. If these tasks are conducted as analogue work, it will take a lot of time and effort. However, if digital media are utilized to perform the tasks like analysis, generation, or fabrication, it will produce a result with higher precision and efficiency. In this sense, parametric modeling is quite useful media. Opening morphological variation, it realizes more possibilities, connects conveniently the relations between complex components composing a space, and helps produce creative patterns.

Mixed-Integer Programming based Techniques for Resource Allocation in Underlay Cognitive Radio Networks: A Survey

  • Alfa, Attahiru S.;Maharaj, B.T.;Lall, Shruti;Pal, Sougata
    • Journal of Communications and Networks
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    • 제18권5호
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    • pp.744-761
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    • 2016
  • For about the past decade and a half research efforts into cognitive radio networks (CRNs) have increased dramatically. This is because CRN is recognized as a technology that has the potential to squeeze the most out of the existing spectrum and hence virtually increase the effective capacity of a wireless communication system. The resulting increased capacity is still a limited resource and its optimal allocation is a critical requirement in order to realize its full benefits. Allocating these additional resources to the secondary users (SUs) in a CRN is an extremely challenging task and integer programming based optimization tools have to be employed to achieve the goals which include, among several aspects, increasing SUs throughput without interfering with the activities of primary users. The theory of the optimization tools that can be used for resource allocations (RA) in CRN have been well established in the literature; convex programming is one of them, in fact the major one. However when it comes to application and implementation, it is noticed that the practical problems do not fit exactly into the format of well established tools and researchers have to apply approximations of different forms to assist in the process. In this survey paper, the optimization tools that have been applied to RA in CRNs are reviewed. In some instances the limitations of techniques used are pointed out and creative tools developed by researchers to solve the problems are identified. Some ideas of tools to be considered by researchers are suggested, and direction for future research in this area in order to improve on the existing tools are presented.

초등과학교육에서 차시대체형 STEAM 수업 개발 및 적용 (Development and Application of a Subject Substitute STEAM Lesson in Elementary School Science Education)

  • 채동현;문병찬;김은정
    • 대한지구과학교육학회지
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    • 제7권3호
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    • pp.327-337
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    • 2014
  • In this research, a subject substitute STEAM program was developed in context of a trend of STEAM education and a new science contents in a 2009 revised curriculum, which can replace the 2009 revised curriculum contents of 'Sound' unit in the third and the fourth grade. The developed program was taught to the 4th graders in a field. After applying the program, how students acknowledge the subject substitute STEAM program was analyzed through questionnaire. The research results were as follows. First, the subject substitute STEAM program of 3 sub programs was developed with centered around 'sound' unit for 4th graders. Second, students made a positive estimation of the STEAM program because of various activities and learning subject related to daily life. Third, they considered difficult term, necessary craft skills in creative design, understanding scientific principle and a lot of necessary time as difficulties of the STEAM program. And they also recognized that making stuff activity and learning aid material like activity sheet, picture and video helped to understand a lesson. Lastly, students had a positive thinking or negative thinking about STEAM program before they learn. But after learning the STEAM program, all of them showed their positive attitude to the STEAM program.

동선(銅線)을 이용한 헤어 장식(裝飾) 디자인 연구(硏究) (A study on hair art design using the copper wire)

  • 박은정;안문경
    • 패션비즈니스
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    • 제11권1호
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    • pp.38-47
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    • 2007
  • In the modern society that is advancing rapidly, the hair art is also advancing and subdividing. The purpose of this study is to investigate unique field of formative as characteristics and forms of copper wire, focused on such a harmony of hair art, the present thesis aims at developing concept of hair art as a creative way, and recognizing the formative characteristics of copper wire as analyze and arrange the concept of hair art, formative, a way of practical application, material aspect, through literature, academic journals, photo data, and researched about prior piece, for example, architecture and costume with hair art, and then pieces of hair art were made. Influenced by the theory, applied the social phenomenon and the formative principles, produced the five pieces which includes balance, composure, flying, harmony, way, spring etc. The results of this research are outlined below. Firstly, It showed that the copper wire can express the mysterious and beautiful formative world, and it could know the possibility of design. Secondly, formative activity using copper wire can differ according to approach and interpretation, and it can be a works with aesthetic value. Thirdly, hair could be express the art of the three-dimensional forms which constitute the mixture of line, surface and space. So, hair art has enlarged the fields with development of technique, and changed to recognition of the hair art, and opened up a new field. Hair art will be positive fields to maximize the possibility, and not only the beauty artist but also the public will be communicate each other.

지방문화산업지원센터의 산${\cdot}$학 협력 기반 혁신환경 조성사업 모델 개발 연구 (Developing the Role Model of the Local Cultural Industries Agency for Promoting the Innovative Milieu in the Regional Cultural Industries)

  • 임학순
    • 만화애니메이션 연구
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    • 통권9호
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    • pp.59-79
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    • 2005
  • 이 논문은 지방문화산업지원센터의 역할모델을 중심으로 산 ${\cdot}$학 협력을 기반으로한 지역문화콘텐츠산업의 혁신 환경을 창출하기 위한 사업모델을 개발하는데 초점을 두었다. 이를 위하여 경기디지털콘텐츠진흥원의 공공아카데미사업과 경기문화원형디지털콘텐츠개발 사업에 대한 사례분석을 실시하였다. 이를 바탕으로 이 논문에서는 지역문화산업 혁신환경 차원에서 경기디지털콘텐츠진릉원의 산학협력사업 모델을 문화콘텐츠 R&D 네트워크센터 구축사업, 인력양성사업과 지역클러스터사업의 연계 강화사업, 산 ${\cdot}$ 학과의 파트너쉽 기반 문화콘텐츠체험 및 학습 프로그램 체계 구축사업 등 세 가지 차원에서 설정하였다.

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Court's Criteria for Judging Research Misconduct and JRPE Goals

  • HWANG, Hee-Joong
    • 연구윤리
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    • 제1권1호
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    • pp.23-28
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    • 2020
  • Purpose: Focusing on Supreme Court precedents, we intend to establish criteria for judging research misconduct. Research design, data and methodology: In addition, I would like to propose the criteria for judging research misconduct by the KODISA, which applies the court's standards well in practice, and guidelines for preventing research misconduct. Research design, data and methodology: After classifying the case of research misconduct into six cases, the court's judgment and practical application will be reviewed. Results: First, research misconduct that has passed the disciplinary prescription can be punished. This is because the state of illegality continues to this day. Second, even if there were no punishment regulations at the time of research misconduct, it can be retroactively punished with the current punishment regulations. This is because research ethics is a universal and common standard and does not change. Third, if there is a fact that infringes on intellectual property rights, it is presumed unwritten intentions. Therefore, the act of taking and using the work of another person without permission or proper citation procedure, even if it is unintentional and for the public interest, is a research misconduct. Fourth, if there is an inappropriate citation notation, the intention of research misconduct is presumed. It is the judgment of the court that even if a quotation is marked, if it is incomplete, it is recognized as plagiarism. Fifth, if the author uses the work of another person without proper source indication, it is plagiarism even if the other person who owns the copyright agrees to it. The understanding or consent of some parties does not justify research misconduct in violation of public trust. Sixth, it is a research misconduct to create a new work without citations for one's previous work. In addition, even if there is a citation, if the subsequent writing is not original, it is a research misconduct. Conclusions: Academia should clarify the scope of research misconduct by referring to the Research Ethics Regulations of KODISA, and deal with research results that lack the value as creative works similar to those of research misconduct.

앱인벤터를 활용한 STEAM 프로그램 개발 -초등학교 과학의 '속력' 개념을 중심으로- (Development of STEAM Program using App Inventor -Focusing on the Concept of Speed in Elementary Science Education-)

  • 신승기;최익선;배영권
    • 한국콘텐츠학회논문지
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    • 제15권4호
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    • pp.530-544
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    • 2015
  • 우리는 지식정보화사회라고 일컬어지는 현대사회를 살아가고 있다. 급변하고 있는 미래사회를 준비하기위해 국가적 사회적으로 창의성이 높은 인재양성을 요구하고 있으며, 이에 따라 학교와 가정에서도 창의성과 문제해결력을 기르기 위한 노력과 관심을 기울이고 있다. 특히, 교육현장에서는 '글로벌 창의 인재'육성 및 국가경쟁력 강화를 위하여 STEAM교육과 소프트웨어 교육을 도입하여 추진하고 있다. 따라서 본 연구에서는 소프트웨어교육을 위한 프로그래밍 언어로 언급되고 있는 비주얼 프로그래밍 언어 중 MIT에서 개발한 앱인벤터(App Inventor)를 활용하여 STEAM 교육에 활용할 수 있는 방안을 제시하고 전문가집단 평가를 통해 검증 및 평가를 실시하였다. 평가결과는 수정 및 보완하여 앱인벤터를 활용한 STEAM 프로그램을 완성하였으며, 이를 토대로 실제적인 STEAM 교수학습 방법을 제시하였다. 본 연구의 목적은 앱인벤터를 활용한 STEAM 프로그램을 개발하는 것이며, 이를 위하여 기존의 STEAM 프로그램이 갖는 한계점을 분석하고, 앱인벤터를 활용한 STEAM 프로그램을 개발하고 제시함으로써 이를 극복하고자 하였다. 아울러, 앱인벤터가 갖는 교육용 프로그래밍 언어로써의 특징과 활용방안을 살펴봄으로써 향후 소프트웨어 교육의 방향과 교수학습방안도 함께 제시하였다.

초등학교 교사의 열린교육에 대한 반응 분석 연구 - 충북 지역을 중심으로 - (An Analysis on the Elementary School Teacher's Response to Open Education : A Case of Chung-Buk Province)

  • 정관영;최효승
    • 교육시설
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    • 제4권3호
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    • pp.15-29
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    • 1997
  • Open education started spontaneously in elementary school and accommodates positively as a result of educational reformation. Open education also contributes to the development of human nature. This developes a creative power and inhances independence according to a main task of school support for the 21st century. A premise of this study is how to fulfill a fresh and wide space field of learning which is an indispensable condition of open education. The study analysed the teachers' reactions to open education after classifying an atmosphere of reception, understanding concepts, and application. This examined the concept, basic principles, characteristics, teaching-learning activiters open education, and quality of learning. The method of research used was on the results from the percentages of questionnaires that were posted to the sample schools. Although the final outcome to open education can not be summarized, three preconclusions of open education are as follows; First an atmosphere of reception is spreading continuously day by day. Secondly, understanding the concept of open education is very important. Thirdly, go percent of all schools have experienced open education were applied to open education. Contrary to some affirmative reactions, there are some disadvantages to open education. incdule, poor educational environments, difficulty in managing schools, lack of repetition of old out-dated teaching skills. Finally in conclusion, we must learn to adapt to the new method of open education as our educational system for the 21st century can not simply rely upon the open education motto. Above all, we must support educational reform and enforce the development of education within the education act.

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교원의 퍼실리테이터 수행지원 강화를 위한 연수 프로그램 개발 연구 (A Study on the Development of a Training Program to Reinforce the Teachers' Performance as Facilitators)

  • 정주영;홍광표
    • 수산해양교육연구
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    • 제22권3호
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    • pp.431-444
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    • 2010
  • This research aims at developing a teachers' training program to reinforce teachers' capability to perform the action learning program. To accomplish this goal, the key value of the training program based on action learning, the process of the core learning activities, and the elements to support learners and facilitators respectively were deducted on the foundation of documentary research and case study, based on which, the program was developed through the formative test by professionals and application to the field. This research was applied to 105 middle or high school teachers, the participants of the in-service training on creative problem solving hosted by B metropolitan city for one week (30 hours) from 9 a.m. on Monday, January 25th, 2010 to 4 p.m. on Friday, January 29th. The result of this research is as follows. First, as for the key values of this study, (1) the team-based learning centered on the trainees, not lecturers-oriented, knowledge-transmitting training, is possible, (2)for each process, guidelines, related information, tools, and various kinds of media are supported just in time, and (3)a focus is given on fostering facilitators centered on teachers. Second, the process of the core learning activities of the teachers' training program based on action learning consists of the procedure of a prior lecture${\rightarrow}$break${\rightarrow}$investigation into problems${\rightarrow}$clarification of problems${\rightarrow}$drawing possible solutions${\rightarrow}$decision on the priority${\rightarrow}$making an action plan${\rightarrow}$performance${\rightarrow}$evaluation, and on each stage, the contents for the activities of teachers and learners and detailed supportive elements are offered.

건설 VE 평가 신뢰도 향상 방안에 관한 연구 (A Study of Improving the Reliability of VE Process)

  • 신성인;우성권;진성호;최석인
    • 대한토목학회논문집
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    • 제36권5호
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    • pp.881-889
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    • 2016
  • VE 평가에서 가치는 비용, 성능의 요소로서 구성이 되며, 이러한 요소들의 적절한 가치를 달성하기 위하여 정성적인 접근보다는 구체적인 수치로써 정량적으로 분석하는 특징을 가지고 있다. 현재 많은 국내 VE 평가에서 비용부분은 정량화하여 산정하고 있지만 기능부분은 정량화를 위한 체계적인 절차가 존재하지 않는다. 또한, VE 평가는 실무 성향이 강한 특성과 함께 과도한 정량화 및 객관화가 창의적인 의견 도출을 저하시킬 수 있다는 문제점들로 인해 과학적인 분석 방법론의 실제 적용에 한계가 존재하고 있다. 이에 본 연구에서는 실무적인 관점에서 VE 평가의 본질을 저해하지 않으며, VE 프로세스의 단순화와 객관화를 동시에 만족시킬 수 있는 VE 프로세스 단계별 개선 평가 방법론을 제시한다.