• Title/Summary/Keyword: Conversation Design

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A Study on the representation-language from image features of Interior Design - Focused on 2008 International Fair - (실내디자인 이미지 유형의 특성에 따른 표현어휘 연구 - 2008년도 국제박람회를 중심으로 -)

  • Sheen, Dong-Kwan;Han, Young-Ho
    • Korean Institute of Interior Design Journal
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    • v.17 no.6
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    • pp.216-224
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    • 2008
  • The represented Design Language have to include design meaning by functions in Interior. It also is able to easy and quick to understand in conversation for the design proposal. In this study, 6 stages suggest for the basic forming image in Interior Design. Those are form, line, space, color, material and principles of design. And essential image language arranged by preceding research. The fundamental 6 elements of space are used for explanation with the minimum method to make consumer understand through some image. Image has the communication function as a visual conversation in Space Design. The purpose of using the image language is the exchange into communication by written visual image. In order to it is necessary to delivery correct meaning of Interior Design for the understand between consumer and designer for the suggestion through images. Therefore, making categories for representation-language from image features of interior design is a important research with the value to share the spatial pattern. It will be expected to add the spatial Image language by processing with new trend.

A Study on Language Anxiety and Learning Achievement through Immersive Virtual Reality English Conversation Learning Program (몰입형 가상현실 영어 회화 학습 프로그램을 통한 언어불안감과 학습성취도에 대한 연구)

  • Jeong, Ji-Yeon;Seo, Su-Jong;Han, Ye-Jin;Jeong, Heisawn
    • Journal of the Korea Convergence Society
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    • v.11 no.1
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    • pp.119-130
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    • 2020
  • This study developed an English conversation learning program in immersive virtual reality (VR) environments and compared its effects with non-immersive VR environment using a computer monitor. The effects of the program was assessed using language anxiety and learning achievement. The results indicated that students' language anxiety decreased significantly after learning English conversation in VR environment, but there was no difference between immersive and non-immersive VR. The two VR conditions also produced similar learning outcomes. Future research on immersive VR need to address cyber sickness problems and develop effective learning contents in order to realize its potential for learning.

Examination of a Voice Interaction Model for Smart TV through Conversation Patterns (대화 패턴 연구를 통한 스마트TV 음성 상호작용 모델의 탐구)

  • Choi, Jinhae
    • The Journal of the Korea Contents Association
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    • v.17 no.2
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    • pp.96-104
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    • 2017
  • As new smart devices are evolved into the intelligent agent who can reflect user intention and use context, user experience design for easy and convenient usability becomes a core competitive edge. Under the assumption that human centered natural interaction is necessary for the optimal smart TV experience, this study explores the types of voice interaction which are peculiar to TV watching context. In order to build a model for the users to naturally interact with Smart TV, conversation patterns were collected by requesting key features of Smart TV to intelligent agent. Collected sentences were applied to CfA model and classified by responses to activate features. The classified conversation patterns were divided into feature activation and information search. This study has identified that CfC1 occurred when voice interaction between Smart TV and users was vague and CfC2 occurred when the requests were complex or conditional. In conclusion, Simple Request Type is the most efficient model and voice interaction is more appropriate to use to clarify users' vague requests.

UX Evaluation of Financial Service Chatbot Interactions (금융 서비스 챗봇의 인터렉션 유형별 UX 평가)

  • Cho, Gukae;Yun, Jae Young
    • Journal of the HCI Society of Korea
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    • v.14 no.2
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    • pp.61-69
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    • 2019
  • Recently, as a new ICT trend, emerging chatbots are actively introduced in the field of finance. Chatbot conducts services through the interaction of communication with users. The purpose of this study is to investigate the effect of interaction dialogue type on the efficiency, usability, sensibility and perceived security of financial service chatbot. Based on theoretical considerations, I have divided into closed conversation, open conversation, and mixed conversation type based on the conversation style based on the implementation method of chatbot. Three types of Financial Chatbot prototypes were made and the experiments were conducted after account inquiry, account transfer, Q & A financial task execution. As a result of experimental research analysis, chatbot's interaction dialogue type was found to affect efficiency and usability. Users have shown that the interaction of closed conversations and mixed conversations is an intuitive interface that allows financial services to be easily manipulated without error. This study will be used as a resource to improve the user experience that requires deep understanding of financial chatbot users who should consider both the emotional element of artificial intelligence that provides services through natural conversation and the functional elements that perform financial business can be.

A Design of Web-based Agent Model for Global Supply Chain Management (국제적 공급사슬 관리를 위한 웹기반 에이전트모형 설계)

  • Lee, Ho-Chang;Kim, Min-Yong
    • Asia pacific journal of information systems
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    • v.10 no.2
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    • pp.23-49
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    • 2000
  • We proposed a conceptual design of the web-based agent model for global supply chain management(GSCM), where agents representing autonomous operational units, such as suppliers, factories, distribution center and customers, cooperate and are coordinated through the information exchange. The agent model assumed the hierarchical federated system. In the federated system, the agents of the same region are grouped and linked to the region-specific facilitator only through which communication between agents is allowed. The facilitator is responsible for monitoring and controlling the conversations consisting of the message flows across the agents. A web-based user presentation was also designed so that human users could involve in collaborative settings into the GSCM multi-agent system. In the conversation protocols which allow for complex coordinated behavior among agents, the KQML was extended to represent the messages. A GSCM scenario where the supply chain is formed upon customer order and supply decision is made was used to demonstrate the dynamics of the conversation protocols.

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Interface Design of Online Collaborative Learning Environment for Person Storytelling - From CSCL point of view for digital media design - (퍼스널 스토리텔링의 온라인 협력 학습을 위한 인터페이스에 대한 연구 - CSCL을 통한 디지털 미디어 디자인의 학습 측면에서 -)

  • Song, Ji-Won
    • Archives of design research
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    • v.20 no.1 s.69
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    • pp.155-166
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    • 2007
  • This study is about an interface design supporting collaborative learning activities in online environment in which people exchange their knowledge and give feedback on personal storytelling to each other. Interface design issues from the viewpoint of Computer Supported Collaborative Learning (CSCL) on digital media design are considered. Based on collaborative learning theories and analysis on the existing online collaborative sites about digital media, such as online forums for digital pictures and films, interface guidelines are suggested and the interface is designed. The interface design is evaluated through a pilot test. The interface for collaborative learning on personal storytelling is designed to support observation and to provide a scaffolding for valuable conversation. It is also designed to help intersubjectivity of online conversation and an easy access to media.

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A construction of dictionary for Korean Text to Sign Language Translation (한글문장-수화 번역기를 위한 사전구성)

  • 권경혁;민홍기
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.841-844
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    • 1998
  • Korean Text to Sign Language Traslator could be applied to learn letters for both the deaf and hard-of-hearing people, and to have a conversation with normal people. This paper describes some useful dictionaries for developing korean text to sign language translator; Base sign language dictionary, Compound sign language dictionary, and Resemble sign language dictionary. As korean sign language is composed entirely of about 6,000 words, the additional dictionaries are required for matching them to korean written language. We design base sign language dictionary which was composed of basic symbols and moving picture of korean sign language, and propose the definition of compound isng language dictionary which was composed of symbols of base sing language. In addition, resemble sign language dictionary offer sign symbols and letters which is used same meaning in conversation. By using these methods, we could search quickly sign language during korean text to sign language translating process, and save storage space. We could also solve the lack of sign language words by using them, which are appeared on translating process.

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The Design and Implementation of Web-based Virtual Class System for the Improvement of Self-directed Learning Ability (자기 주도적 학습능력 신장을 위한 웹 기반 가상수업시스템의 설계 및 구현)

  • Jang, Kyu-Hwa;Lho, Young-Uhg
    • The Journal of Korean Association of Computer Education
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    • v.3 no.1
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    • pp.161-168
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    • 2000
  • In the 21st century, we need to educate students who can perform their learning activity by themselves through free investigation and gathering information instead of providing a piece of knowledge to them directly. It is suggested that we should use Internet to bring up students who have the ability to study self-directedly. In this study, we designed a virtual English conversation class and implemented it using Web and DBMS to improve the students' self-directed learning ability who study English conversation in high school.

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Intelligent Chat Agent in JESS

  • Ibrahim, Ahmad;Choi, Ho-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.427-428
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    • 2007
  • An intelligent chat agent is a computer application that can have conversation with the user. This paper gives an overview of design and implementation of such a system in Java Expert System Shell (Jess) and have compared some of the limitations by using two different implementation approaches.

Characteristics of cultural expression appeared in Korean, Chinese and Japanese restaurants in major international hotels in Seoul (국내 특급호텔 한중일 식음 공간 디자인의 문화적 특성 연구)

  • 오옥재;김국선;이은민;이연숙
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2003.05a
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    • pp.82-87
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    • 2003
  • Nowadays' culture' is an important topic of conversation and rigorous researches have been done about the cultures of our neighboring countries such as China and Japan. It is expected that studies concerning applications of each traditional culture in modern design will be made rigorously in the near future. In this context this study chose five-star hotel restaurants located in Korea and investigated how the Korean, Chinese and Japanese cultures are incorporated into their modern interior design. The data were classified by space and design elements. The results show that colorful Korean identity(or Koreanity) was applied in Korean restaurants rather than the simplicity and naturalness of traditional space. As for Chinese restaurants, a large scale of space which Chinese traditional space reveals was not adopted because of their location too, but brilliant patterns and colors were used consistently. The typical Japanese style of simple lines, colors and materials were reflected in Japanese restaurants.

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