• 제목/요약/키워드: Control Object

검색결과 2,599건 처리시간 0.033초

A Flexible Conveying System using Hybrid Control under Distributed Network

  • Yeamglin, Theera;Charoenseang, Siam
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -1
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    • pp.583-586
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    • 2002
  • In this research, we propose a flexible conveying system (FCS) which consists of multiple arrays of cells. Each cell is a wheel driven by a two degree-of-freedom mechanism. The direction and velocity of cell are controlled based on the concept of hybrid control under a distributed network. Each cell has its own controller under a subsumption architecture for low-level control. A cell communicates with its four neighboring cells to manipulate n targeted object towards its desired position. The high-level control assigns a desired position and direction of the object to each cell. The path of each object is generated by many supporting cells. Moreover, the FCS can handle multiple objects simultaneously. To study the flexible conveying system, a GUI-based simulator of flexible conveying system is constructed. The simulated results show that the system can handle multiple objects independently and simultaneously under the proposed hybrid control architecture.

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Development and Performance Evaluation of a Concurrency Control Technique in Object-Oriented Database Systems

  • Jun, Woochun;Hong, Suk-Ki
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권4호
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    • pp.1899-1911
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    • 2018
  • In this work, we propose a concurrency control scheme in object-oriented database (OODB). Since an OODB provides complex modeling power than the conventional relational databases, a concurrency control technique in OODB is also rather complicated and has influence on the overall performance. Thus, it is very important to develop a concurrency control technique with less overhead. The proposed scheme deals with class hierarchy that is a key concept in OODBs. The proposed scheme is developed on implicit locking scheme. Also, the proposed scheme is designed using data access frequency in order to reduce locking overhead than implicit locking. It means that, if access frequency information is not available, the proposed scheme works just like the existing implicit locking, In our work, the correctness of the proposed scheme is proved. The performance is analyzed depending on access types. Also, it is proved that our scheme performs works much better than the implicit locking does.

벼의 횡류 연속식 건조 모델 개발과 퍼지논리를 이용한 건조 속도 제어에 관한 연구(II) - 건조속도제어 - (Development of Continuous Cross-Flow Rice Drying Model and Drying Speed Control System Using Fuzzy Logic(II) - Drying Speed Control -)

  • 송대빈;고학균;조성인
    • Journal of Biosystems Engineering
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    • 제23권5호
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    • pp.457-464
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    • 1998
  • A drying speed control system using fuzzy logic was developed in order to minimize the damage of rice quality for a large capacity continuous dryer. The performance of the system was tested at two object moisture content of 17% and 25% on a wet basis. For object moisture content of 17% on a wet basis, the final output moisture contents from 20.46%, 20.96%, 18.98% on a wet basis were 17.99%, 17.6% and 17.23% on a wet basis, respectively. For object moisture content of 25% on a wet basis, the final output moisture contents from 28.85%, 26.95%, 28.11%, 27.8% on a wet basis were 25.24%, 24.9%, 25.23% and 25.09% on a wet basis, respectively.

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인터넷 가상 현실 기반 원격 제어 및 감시 시스템과 통합 개발 환경의 구현 (Internet Virtual Reality-based Remote Control and Monitoring System and Implementation of Integrated Development Environment)

  • 임현우;김영모
    • 한국정보처리학회논문지
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    • 제6권11S호
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    • pp.3243-3250
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    • 1999
  • There are many problems to be satisfied the various commercial demand in the present VRML node, and the VRML-based system by the contact with other technology is burdened with the direct participation of developer related with it. In this study, remote control and monitoring system using EAI(External Authoring Interface) is reposed to overcome the limit of VRML. In other words, This study is about mechanism of interaction between control and monitoring subject in real world and object in virtual world mapped with it. Object oriented method by one to one mapping of the Java class which have VRML virtual world and the object control is proposed. Introduction method of video monitoring through method of image synthesis and the integrated development environment is described. Finally automobile-gate control system based on the development method of Internet virtual reality-based system which is proposed in this study is described.

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Combining Object Detection and Hand Gesture Recognition for Automatic Lighting System Control

  • Pham, Giao N.;Nguyen, Phong H.;Kwon, Ki-Ryong
    • Journal of Multimedia Information System
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    • 제6권4호
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    • pp.329-332
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    • 2019
  • Recently, smart lighting systems are the combination between sensors and lights. These systems turn on/off and adjust the brightness of lights based on the motion of object and the brightness of environment. These systems are often applied in places such as buildings, rooms, garages and parking lot. However, these lighting systems are controlled by lighting sensors, motion sensors based on illumination environment and motion detection. In this paper, we propose an automatic lighting control system using one single camera for buildings, rooms and garages. The proposed system is one integration the results of digital image processing as motion detection, hand gesture detection to control and dim the lighting system. The experimental results showed that the proposed system work very well and could consider to apply for automatic lighting spaces.

On a Multi-Agent System for Assisting Human Intention

  • Tawaki, Hajime;Tan, Joo Kooi;Kim, Hyoung-Seop;Ishikawa, Seiji
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1126-1129
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    • 2003
  • In this paper, we propose a multi-agent system for assisting those who need help in taking objects around him/her. One may imagine this kind of situation when a person is lying in bed and wishes to take an object on a distant table that cannot be reached only by stretching his/her hand. The proposed multi-agent system is composed of three main independent agents; a vision agent, a robot agent, and a pass agent. Once a human expresses his/her intention by pointing to a particular object using his/her hand and a finger, these agents cooperatively bring the object to him/her. Natural communication between a human and the multi-agent system is realized in this way. Performance of the proposed system is demonstrated in an experiment, in which a human intends to take one of the four objects on the floor and the three agents successfully cooperate to find out the object and to bring it to the human.

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Building Information-rich Maps for Intuitive Human Interface Using Networked Knowledge Base

  • Ryu, Jae-Kwan;Kanayama, Chie;Chong, Nak-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1887-1891
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    • 2005
  • Despite significant advances in multimedia transferring technologies in various fields of robotics, it is sometimes quite difficult for the operator to fully understand the context of 3D remote environments from 2D image feedback. Particularly, in the remote control of mobile robots, the recognition of the object associated with the task is very important, because the operator has to control the robot safely in various situations not through trial and error. Therefore, it is necessary to provide the operator with 3D volumetric models of the object and object-related information as well such as locations, shape, size, material properties, and so on. Thus, in this paper, we propose a vision-based human interface system that provides an interactive, information-rich map through network-based information brokering. The system consists of an object recognition part, a 3D map building part, a networked knowledge base part, and a control part of the mobile robot.

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이동 물체를 추적하기 위한 감각 운동 융합 시스템 설계 (The Sensory-Motor Fusion System for Object Tracking)

  • 이상희;위재우;이종호
    • 대한전기학회논문지:시스템및제어부문D
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    • 제52권3호
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    • pp.181-187
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    • 2003
  • For the moving objects with environmental sensors such as object tracking moving robot with audio and video sensors, environmental information acquired from sensors keep changing according to movements of objects. In such case, due to lack of adaptability and system complexity, conventional control schemes show limitations on control performance, and therefore, sensory-motor systems, which can intuitively respond to various types of environmental information, are desirable. And also, to improve the system robustness, it is desirable to fuse more than two types of sensory information simultaneously. In this paper, based on Braitenberg's model, we propose a sensory-motor based fusion system, which can trace the moving objects adaptively to environmental changes. With the nature of direct connecting structure, sensory-motor based fusion system can control each motor simultaneously, and the neural networks are used to fuse information from various types of sensors. And also, even if the system receives noisy information from one sensor, the system still robustly works with information from other sensors which compensates the noisy information through sensor fusion. In order to examine the performance, sensory-motor based fusion model is applied to object-tracking four-foot robot equipped with audio and video sensors. The experimental results show that the sensory-motor based fusion system can tract moving objects robustly with simpler control mechanism than model-based control approaches.

컨베이어 상의 물체 획득을 위한 로봇의 최소시간 알고리즘 (Minimum-Time Algorithm for Intercepting an Object by the Robot on Conveyor System)

  • 신익상;문승빈
    • 제어로봇시스템학회논문지
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    • 제11권9호
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    • pp.795-801
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    • 2005
  • This paper focuses on planning strategies for object interception by the robotic manipulator on a conveyor system in minimum time. The goal is that the robot is able to intercept object with minimum time on a conveyor line that moves at a given speed. The search algorithm for minimum time solution is given in detail for all possible cases for initial locations of robot. Simulations results show the validity of the given algorithm.

Application of FFT to orientation determination

  • Woo, Dong-Min;Park, Mignon
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1991년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 22-24 Oct. 1991
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    • pp.1730-1733
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    • 1991
  • In this paper, we two dimensional processing method is presented, which can accurately determine the orientation of an part. Matching bewteen the object and the object contour is decomposed to estimate the orientation of the object and to evaluate the similarity new approach is very robust with respect to noise and no preprocessing of the contour is required. Also, this method has many advantages over the converntional correlation technique. With only a few uniformly sampled points, this method can estimate the accurate orientation in an efficient manner even in a noisy environment.

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