• Title/Summary/Keyword: Contents convergence

Search Result 2,638, Processing Time 0.035 seconds

Multi-Style License Plate Recognition System using K-Nearest Neighbors

  • Park, Soungsill;Yoon, Hyoseok;Park, Seho
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.13 no.5
    • /
    • pp.2509-2528
    • /
    • 2019
  • There are various styles of license plates for different countries and use cases that require style-specific methods. In this paper, we propose and illustrate a multi-style license plate recognition system. The proposed system performs a series of processes for license plate candidates detection, structure classification, character segmentation and character recognition, respectively. Specifically, we introduce a license plate structure classification process to identify its style that precedes character segmentation and recognition processes. We use a K-Nearest Neighbors algorithm with pre-training steps to recognize numbers and characters on multi-style license plates. To show feasibility of our multi-style license plate recognition system, we evaluate our system for multi-style license plates covering single line, double line, different backgrounds and character colors on Korean and the U.S. license plates. For the evaluation of Korean license plate recognition, we used a 50 minutes long input video that contains 138 vehicles of 6 different license plate styles, where each frame of the video is processed through a series of license plate recognition processes. From two experiments results, we show that various LP styles can be recognized under 50 ms processing time and with over 99% accuracy, and can be extended through additional learning and training steps.

Analyzing trends in cultural contents tourism using big data

  • Youn-hee Choi;Sang-Hak Lee;Gi-Hwan Ryu
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.4
    • /
    • pp.326-331
    • /
    • 2023
  • Korea's cultural content industry can develop into another unique tourism industry. However, since other prior studies focus on the Japanese content industry, this study identifies modern industrial trends by combining the unique characteristics of Korean content, that is, cultural content tourism, and the analysis ability of big data. The current status and direction of the cultural content tourism industry were studied by utilizing the extensive information collection and in-depth analysis capabilities of big data, and as a result, it was confirmed that the trend of the cultural content industry is related to the business aspect of cultural content, not the pure content interest of cultural content. This shows that Korean cultural contents have a strong business aspect. As a limitation, when research design was conducted using social media big data, the age, gender, etc. of the subject analyzed with unique anonymity could not be known. The Korean cultural content industry is expected to be successful in terms of business.

3D Cross-Modal Retrieval Using Noisy Center Loss and SimSiam for Small Batch Training

  • Yeon-Seung Choo;Boeun Kim;Hyun-Sik Kim;Yong-Suk Park
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.18 no.3
    • /
    • pp.670-684
    • /
    • 2024
  • 3D Cross-Modal Retrieval (3DCMR) is a task that retrieves 3D objects regardless of modalities, such as images, meshes, and point clouds. One of the most prominent methods used for 3DCMR is the Cross-Modal Center Loss Function (CLF) which applies the conventional center loss strategy for 3D cross-modal search and retrieval. Since CLF is based on center loss, the center features in CLF are also susceptible to subtle changes in hyperparameters and external inferences. For instance, performance degradation is observed when the batch size is too small. Furthermore, the Mean Squared Error (MSE) used in CLF is unable to adapt to changes in batch size and is vulnerable to data variations that occur during actual inference due to the use of simple Euclidean distance between multi-modal features. To address the problems that arise from small batch training, we propose a Noisy Center Loss (NCL) method to estimate the optimal center features. In addition, we apply the simple Siamese representation learning method (SimSiam) during optimal center feature estimation to compare projected features, making the proposed method robust to changes in batch size and variations in data. As a result, the proposed approach demonstrates improved performance in ModelNet40 dataset compared to the conventional methods.

Research Networking in Convergence Relations: A Network Analytic Approach to Interdisciplinary Cooperation (연결망 분석을 활용한 인문사회기반 융합연구 구조에 관한 연구: 네트워크 중심성과 중개자 역할을 중심으로)

  • Yang, Chang Hoon;Heo, Jungeun
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.12
    • /
    • pp.49-63
    • /
    • 2017
  • Interdisciplinary convergence research is widely seen as a collaborative research between different disciplines, which is often driven by common agenda or problems in pursuit of a particular common objective. Thus, the purpose of interdisciplinary cooperation in convergence research is to bring each discipline's unique perspective together with the academic expertise of researchers in order to share common problems that cannot be solved effectively without research partnership. We present empirical evidence on how interdisciplinary research relationships are formed to facilitate research networking in convergence relations. In particular, we used network analysis to investigate how interdisciplinary linkages and convergence research networks has formed over time. We found that the convergence research networks were implemented by the interdisciplinary convergence research support program as intended. We did find that research field with high indegree and outdegree in a network played critical roles on the dynamics and degree of interdisciplinarity. Finally, we could find evidence that the role of liaison brokers triggered relational dynamics in interdisciplinary research collaboration.

Capacity Building Measures of SMEs Employee for Spreading the Creative Economy : For focus on Excavation of Convergence Project (창조경제 확산을 위한 중소기업 임직원의 역량강화방안 : 융합과제발굴을 중심으로)

  • Han, Ji-Won;Park, Ki-Nam;Lim, Heui-Seok
    • Journal of Digital Convergence
    • /
    • v.12 no.6
    • /
    • pp.607-614
    • /
    • 2014
  • The need for integration of knowledge and technology among SMEs has been acknowledged, and lacks ways of convergence in practical education. Therefore contents of convergence in practical education of high quality are needed. In this study, a case-oriented curriculum and contents were developed to enhance employee's skills of SMEs. The curriculum consists of 3 steps. The first step is analysis of trends and current status of convergence of SMEs in the domestic and foreign areas. Thus drawing up measures of standards to analyze a successful case. The second step is collection of materials, and development of models through successful cases of convergence. The third step is the analysis of a curriculum to enhance employees' of SMEs and the development of an education program. This study may lead to strengthening competition of SMEs through knowledge and technology convergence based on developed curriculum.

A Study on Effects of the Convergence of musculoskeletal disorders Women with Disabilities on Quality of life in Jeon-nam Area (근골격계질환 장애여성의 융복합이 삶의 질에 미치는 영향)

  • Min, Je-Ho;Han, Hee-Jeong
    • Journal of Digital Convergence
    • /
    • v.13 no.9
    • /
    • pp.497-504
    • /
    • 2015
  • As we enter the era Convergence, commercialized convergence contents aimed at the disabled are giving a lot of help to them. This fusion research is aimed at providing necessary basic data and practical measures for these by analyzing the effect of influencing the quality of life for women with disabilities. This research was conducted with 250 disabled women living in Jeon-nam region from Jan,1 through April, 25 in 2015. After screening women aged 20-80 who had symptoms and musculoskeletal disorders and were using convergence contents, convergence projects were implemented with total 125 patients over 16 weeks. The result of the convergence projects showed that most of these experieced the decrease of musculoskeletal pain, the decrease of depressed levels, and the improvement of quality of life. Future studies should be done in terms of a long-term perspective and continuing support, and follow-up studies should also be done to evaluate its effectiveness.

Trend Analysis of Convergence Research based on Social Big Data (소셜 빅데이터 기반 융합연구 동향 분석)

  • Noh, Younghee;Kim, Taeyoun;Jeong, Dae-Keun;Lee, Kwang Hee
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.2
    • /
    • pp.135-146
    • /
    • 2019
  • This study was designed to analyze trends in the entire convergence research beyond academic research through social media big data analysis at a time when interdisciplinary convergence research is emphasized along with the fourth industrial revolution. For this purpose, about 150,000 cases of texts and titles were acquired for about 10 years from January 2009 to September 2018 in connection with the convergence research in social media, and word cloud and network analysis were conducted. As a results, the research fields that were actively conducted for each period were eco-tech in 2009 and 2010, smart technology in 2011 and 2012, information and communication in 2013 and 2014, robots in 2015 and 2016, and artificial intelligence in 2017 and 2018. Also, the research areas that have been consistently conducted for about 10 years are culture, design, chemistry, nanotechnology, biotechnology, robot, IT, and information and communication. Since this study identifies trends in convergence research over time, it can be helpful to researchers who are planning convergence research direction by understanding the trends of convergence research.

A Study on Preference of the Consumer for Multimedia Contents Service in Communication and Broadcasting Convergent Environment (통방 융합 환경 멀티미디어 콘텐츠 서비스를 위한 소비자 선호도 연구)

  • Kim Kwang-Yong;Kim Jae-Gon;Han Hyun-Soo;Park Sun-Young
    • Journal of Broadcast Engineering
    • /
    • v.11 no.1 s.30
    • /
    • pp.130-137
    • /
    • 2006
  • In this paper. we introduce technologies that service multimedia contents (in brief, we call it UCA (Ubiquitous Contents Access)) to end consumer that have various communication terminal on communication & broadcasting convergence environment and propose system that this technologies are applied. Also, we analyzed relative advantage and playfulness of service technology that is looked in consumer side about proposed service technology. When analyzed relative advantage and playfulness in consumer's view point, proposed communication & broadcasting convergence service model could see that is worth service that consumer can prefer.

The Case Study on the Tablet based STEAM G Learning Platform Development (태블릿 기반 G러닝 STEAM 플랫폼 개발 사례 분석)

  • Wi, Jong Hyun
    • Journal of Korea Game Society
    • /
    • v.14 no.6
    • /
    • pp.69-78
    • /
    • 2014
  • The purpose of this paper is to analyze a developing process of 3D STEAM based G learning contents. STEAM means Science, Technology, Engineering, Art, Mathematics. It is focused on to raise students interest on science and technology through integrating the subjects together. Also it's purpose is to raise students understanding capabilities on technology convergence and problem solving. Therefore, this paper focused on the analysis of the development of 3D STEAM based G learning contents. Science topic, 'solar system and stars' was decided as a G learning based contents. Students showed higher immersion and motivation on the contents.

Study about Utilizing the Wedding Dress Virtual Fitting Application Content (웨딩드레스 버추얼 피팅을 위한 애플리케이션 콘텐츠 활용 연구)

  • O, Ji-Hye;Lee, In-Seong
    • Journal of the Korean Society of Costume
    • /
    • v.62 no.6
    • /
    • pp.139-153
    • /
    • 2012
  • To prolong the rapid progress of IT, it is necessary to develop contents through IT convergence among the existing goods & service and process areas to create new added-values. In particular, the wedding dress industry has infinite potential in utilizing various contents like virtual fitting by connecting with newly compelling IT areas such as smart phones, Augmented Reality (AR), and application contents. In the meantime, a large scale of the wedding industry has gained global competitiveness due to consulting expertise and the influence of the Korean Wave, whereas most small-sized wedding dress shops in Korea fall short of developing wedding dress designs and receiving relevant information. Accordingly, the purpose of this study was to help brides who have difficulties in choosing a wedding dress by decreasing their time and effort by providing wedding dress designs and information, according their desired image, body type, and circumstances through the utilization of virtual fitting application contents. Not only that, this study aims to diversify and specialize in wedding information and to help users to set a guideline for wedding dresses that are most suitable for them. Moreover, this study has an academic meaning in proposing an interdisciplinary convergence research model through the study of wedding dress design development, AR, and application contents utilization.