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A synchronized processing algorithm of asynchronous data with trigger (트리거를 이용한 비동기 데이터의 동기화 처리 알고리즘 연구)

  • 박성진;유지상
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12A
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    • pp.1002-1008
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    • 2003
  • In terrestrial data broadcasting, we are just on the beginning stage in all aspects including implementation and design techniques and only asynchronous data processing has been receiving a little study. In this paper, we therefore propose an efficient processing algorithm for synchronization of asynchronous data by using trigger information to make more diverse service possible with a variety of contents. In the proposed algorithm, trigger data is encapsulated in DSM-CC section and transmitted in a form of MPEG-2 TS. The data is then separated in PC type set-top box and detached asynchronous data and trigger data are stored by the proposed algorithm. Pre-loaded asynchronous data is displayed when STC(system time clock) has the same value as PTS(presentation time stamp). Proper operation of the proposed algorithm was verified by using a content of asynchronous data with extensible markup language(XML) and a declarative application(DA) browser.

Library Management and Services for Software Component Reuse on the Web (Web 소프트웨어 컴포넌트 재사용을 위한 라이브러리 관리와 서비스)

  • Lee, Sung-Koo
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.10-19
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    • 2002
  • In searching and locating a collection of components on the Web, users require a Web browser. Since the Web libraries tend to grow rapidly, there needs to be an effective way to organize and manage such large libraries. Traditional Web-based library(retrieval) systems provide various classification scheme and retrieval services to store and retrieve components. However, these systems do not include invaluable services, for example, enabling users to grasp the overall contents of the library at the beginning of retrieval. This paper discusses a Web-based library system, which provides the efficient management of object-oriented components and a set of services beyond simple component store and retrieval. These services consist of component comprehension through a reverse engineering process, automated summary extraction, and comprehension-based retrieval. Also, The performance of an automated cluster-based classification scheme adopted on the system is evaluated and compared with the cluster-based classification scheme adopted on the system is evaluated and compared with the performance of two other systems using traditional classification scheme.

A Proposed Private Blockchain System for Preserving Evidence of False Internet Communications (인터넷 허위통신 신고의 증거물 보존을 위한 프라이빗 블록체인 시스템 제안)

  • Bae, Suk-Min;Yang, Seong-Ryul;Jung, Jai-Jin
    • Journal of Convergence for Information Technology
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    • v.9 no.11
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    • pp.15-21
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    • 2019
  • Allowing only authorized users to record and inquire in the ledger, private blockchain technology is attracting attention from institutions and companies. Based on distributed ledger technology, records are immutable. Because news via the Internet can be easily modified, the possibility of manipulation is high. Some false communication report systems are designed to prevent such harm. However, during the gap between the false communication report and verification time, contents on the website can be modified, or false evidence can be submitted intentionally. We propose a system that collects evidence using a headless browser for more accurate false communication management, and securely preserves evidence through a private blockchain and prevents possibilities of manipulation. The proposed system downloads original HTML, captures the website as an image, stores it in a transaction along with the report, and stores it in a private blockchain to ensure the integrity from acquisition to preservation of evidence.

A Comparative Study on 3D Data Performance in Mobile Web Browsers in 4G and 5G Environments

  • Nam, Duckkyoun;Lee, Daehyeon;Lee, Seunghyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.3
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    • pp.8-19
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    • 2019
  • Since their emergence in 2007, smart phones have advanced up to the point that 5G mobile communication in 2019 started to be commercialized. Accordingly, now it is possible to share 3D modeling files and collaborate by means of a mobile web. As the recently commercialized 5G mobile communication network is so useful in sharing 3D modeling files and collaborating that even large-size geometry files can be transmitted at ultra high speed with ultra low transfer delay. We examines characteristics of major 3D file formats such as STL, OBJ, FBX, and glTF and compares the existing 4G LTE (Long Term Evolution) network with the 5G NR (New Radio) mobile communication network. The loading time and packets of each format were measured depending on the mobile web browser environments. We shows that in comparison with 4G LTE, the loading time of STL and OBJ file formats were reduced as much as 6.55 sec and 9.41 sec, respectively in the 5G NR and Chrome browsers. The glTF file format showed the most efficient performance in all of the 4G/5G mobile communication networks, Chrome, and Edge browsers. In the case of STL and OBJ, the traffic was relatively excessive in 5G NR and Edge browsers. The findings of this study are expected to be utilized to develop a 3D file format that reduces the loading time in a mobile web environment.

Proposal of Content Recommend System on Insurance Company Web Site Using Collaborative Filtering (협업필터링을 활용한 보험사 웹 사이트 내의 콘텐츠 추천 시스템 제안)

  • Kang, Jiyoung;Lim, Heuiseok
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.201-206
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    • 2019
  • While many users searched for insurance information online, there were not many cases of contents recommendation researches on insurance companies' websites. Therefore, this study proposed a page recommendation system with high possibility of preference to users by utilizing page visit history of insurance companies' websites. Data was collected by using client-side storage that occurs when using a web browser. Collaborative filtering was applied to research as a recommendation technique. As a result of experiment, we showed good performance in item-based collaborative (IBCF) based on Jaccard index using binary data which means visit or not. In the future, it will be possible to implement a content recommendation system that matches the marketing strategy when used in a company by studying recommendation technology that weights items.

Development of Convertor supporting Multi-languages for Mobile Network (무선전용 다중 언어의 번역을 지원하는 변환기의 구현)

  • Choe, Ji-Won;Kim, Gi-Cheon
    • The KIPS Transactions:PartC
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    • v.9C no.2
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    • pp.293-296
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    • 2002
  • UP Link is One of the commercial product which converts HTML to HDML convertor in order to show the internet www contents in the mobile environments. When UP browser accesses HTML pages, the agent in the UP Link controls the converter to change the HTML to the HDML, I-Mode, which is developed by NTT-Docomo of Japan, has many contents through the long and stable commercial service. Micro Explorer, which is developed by Stinger project, also has many additional function. In this paper, we designed and implemented WAP convertor which can accept C-HTML contents and mHTML contents. C-HTML format by I-Mode is a subset of HTML format, mHTML format by ME is similar to C-HTML, So the content provides can easily develop C-HTML contents compared with WAP and the other case. Since C-HTML, mHTML and WML are used under the mobile environment, the limited transmission capacity of one page is also similar. In order to make a match table. After that, we apply conversion algorithm on it. If we can not find matched element, we arrange some tags which only can be supported by WML to display in the best shape. By the result, we can convert over 90% contents.

Implementation of a Template-Based Authoring Tool for Multimedia Content (템플릿 기반 멀티미디어 컨텐트 저작도구 구현)

  • 고현일;성미영
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.368-376
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    • 2004
  • Currently, the package tools and software development kits of Microsoft's Windows Media Technology provides users an environment to write, distribute and play multimedia contents. However, it is very difficult for common users to create a media streaming content using the Windows Media technology, because of its technical hardship. Therefore, we developed an easy-to-use authoring tool for multimedia streaming content which can be used in the Windows Media Technology environment. Our authoring tool is based on the web page templates by which HTML codes can be generated automatically. Using the existing streaming media authoring tool provided by the Microsoft, users have to code the temporal markers and the event script commands directly to the ASF(Advanced Systems Format) files or ASX (ASF Stream Redirector) format files. We developed an easy-to-use interface for insetting temporal markers and the event script commands to the ASF files by simple mouse clicking and dragging to minimize the effort of users for creating multimedia streaming content. In addition, we implemented an ASX file creation wizard that allows users to create ASX format file without coding ASX tags. We also implemented various web page templates where the ASF files and the ASX files can be embedded by just clicking the corresponding templates. The target web pages can be automatically generated from those templates and previewed directly on the web browser at the time of creation.

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A Study on the Link Server Development Using B-Tree Structure in the Big Data Environment (빅데이터 환경에서의 B-tree 구조 기반 링크정보 관리서버의 개발)

  • Park, Sungbum;Hwang, Jong Sung;Lee, Sangwon
    • Journal of Internet Computing and Services
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    • v.16 no.1
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    • pp.75-82
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    • 2015
  • Major corporations and portals have implemented a link server that connects Content Management Systems (CMS) to the physical address of content in a database (DB) to support efficient content use in web-based environments. In particular, a link server automatically connects the physical address of content in a DB to the content URL shown through a web browser screen, and re-connects the URL and the physical address when either is modified. In recent years, the number of users of digital content over the web has increased significantly because of the advent of the Big Data environment, which has also increased the number of link validity checks that should be performed in a CMS and a link server. If the link validity check is performed through an existing URL-based sequential method instead of petabyte or even etabyte environments, the identification rate of dead links decreases because of the degradation of validity check performance; moreover, frequent link checks add a large amount of workload to the DB. Hence, this study is aimed at providing a link server that can recognize URL link deletion or addition through analysis on the B-tree-based Information Identifier count per interval based on a large amount of URLs in order to resolve the existing problems. Through this study, the dead link check that is faster and adds lower loads than the existing method can be performed.

Building an SNS Crawling System Using Python (Python을 이용한 SNS 크롤링 시스템 구축)

  • Lee, Jong-Hwa
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.5
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    • pp.61-76
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    • 2018
  • Everything is coming into the world of network where modern people are living. The Internet of Things that attach sensors to objects allows real-time data transfer to and from the network. Mobile devices, essential for modern humans, play an important role in keeping all traces of everyday life in real time. Through the social network services, information acquisition activities and communication activities are left in a huge network in real time. From the business point of view, customer needs analysis begins with SNS data. In this research, we want to build an automatic collection system of SNS contents of web environment in real time using Python. We want to help customers' needs analysis through the typical data collection system of Instagram, Twitter, and YouTube, which has a large number of users worldwide. It is stored in database through the exploitation process and NLP process by using the virtual web browser in the Python web server environment. According to the results of this study, we want to conduct service through the site, the desired data is automatically collected by the search function and the netizen's response can be confirmed in real time. Through time series data analysis. Also, since the search was performed within 5 seconds of the execution result, the advantage of the proposed algorithm is confirmed.

Usability index evaluation system for mobile WAP service (무선인터넷 서비스 사용성 지수 평가 체계)

  • Park, Hwan-Su
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.152-157
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    • 2008
  • The customer satisfaction of WAP service greatly relies on the usability of the service due to the limited display size of a mobile phone and limitation in realizing UI (User Interface) for function keys, browser, and OS (operating system) Currently, a number of contents providers develop and deliver varying services, and thus, it is critical to control quality level of UI in consistent standards and manner. This study suggests usability index evaluation system to achieve consistent UI quality control of various WAP services. The system adopts both top-down and bottom-up approaches. The former concerns deriving UI design components and evaluation checklists for the WAP, based on the usability attributes and UI principles. The latter concerns deriving usability-related evaluation checklists from the established UI design features, and then grouping them from the viewpoint of usability principles and attributes. This bidirectional approach has two outstanding advantages: it allows thorough examination of potential elements that can cause usability problems from the standpoint of usability attributes, and also derives specific evaluation elements from the perspective of UI design components that are relevant to the real service environment. The evaluation system constitutes a hierarchical structure by networking usability attributes, UI guideline which indicates usability principles for each attribute, and usability evaluation checklist for each UI component that enables specific evaluation. Especially, each evaluation checklist contains concrete contents and format so that it can be readily marked in O/X. The score is based on the ratio of number of items that received positive answer to the number of total items. This enables a quantitative evaluation of the usability of mobile WAP service. The validity of the proposed evaluation system has been proved through comparative analysis with the real usability problems based on the user test. A software was developed that provides guideline for evaluation objects, criteria and examples for each checklist, and automatically calculates a score. The software was applied to evaluating and improving the real mobile WAP service.

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