• Title/Summary/Keyword: Console

Search Result 251, Processing Time 0.042 seconds

A Comparative Study of Digital and Analogue System Environment to Retrieve Human Factor Elements for the Design of Operator Console (운전원 콘솔의 인간공학적 설계요소 추출을 위한 디지털과 아날로그 시스템 환경의 비교연구)

  • Cha, Woo-Chang
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.32 no.2
    • /
    • pp.140-146
    • /
    • 2009
  • Since the computer technology has been drastically developed and broadly employed for the design of human machine system, human system interface was somehow digitalized. Actually the operator's working environment employing the digital devices are not be fully digitalized due to its technical constraints so that it has been changed to the hybrid environment which has a combination of digital and analog elements. The hybrid environments need to study its characteristics and the guidelines for the proper design and evaluation purpose. This paper describes the human factor design elements of the console operated under hybrid environment through studying the characteristics of digital and analog environment based on the related human factor guidelines and literatures. The result of this paper implies the contribution to the evaluation of the generic human working environment which digital and analog elements are jointly used.

The Development of Graphic Display and Operator Console System for Monitoring the Operation of Power Plant (발전소 운전 감시용 그래픽 디스플례이 및 오퍼레이터 console 시스템의 개발)

  • Cho, Y.J.;Moon, B.C.;Kim, B.K.;Youn, M.J.
    • Proceedings of the KIEE Conference
    • /
    • 1987.07a
    • /
    • pp.216-220
    • /
    • 1987
  • A graphic display and operator console system is developed for monitoring the operation of power plant. It has multiprocessor structure using VME bus and common memory. The graphic monitoring system is applied to fault tolerant control system for enhancing reliability of boiler analog controller. As a result, it displays all the operating date as color graphic images with 14 pages. Moreover, it can transfer the operator commands to the other micro-processors through common memory.

  • PDF

Multi Function Console display configuration and HCI design to improve Naval Combat System operability

  • Park, Dae-Young;Jung, Dong-Han;Yang, Moon-Seok
    • Journal of the Korea Society of Computer and Information
    • /
    • v.24 no.12
    • /
    • pp.75-84
    • /
    • 2019
  • The Naval Combat System has several equipment needed to operate the system, such as radar equipment, underwater sensor equipment, guns and missile control and armed control equipment, and a multi function console is configured to control it. The multi function console is equipped with HCI(Human Computer Interaction)-based software for displaying the status information of equipment and controlling equipment, and the operator uses the installed software to operate the Naval Combat System. However, when operating a Naval Combat System for a long time, there are problems such as physical discomfort caused by the structure of the multi function console display and increase in fatigue of the person who operates various and complicated user interface configuration. These issues are important factors in reducing Naval Combat System operability. In order to solve these issues, in this paper, based on a questionnaire survey conducted for Naval Combat System development personnel, multi function console screen design to reduce physical discomfort and HCI design to reduce fatigue and increase intuition are proposed. The proposed design is expected to provide convenience to future Naval Combat System operators and improve operation over existing Naval Combat System.

EIC integrated DCS with single console

  • Kawahara, Hiroshi;Hwa, Hong-Tae
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1988.10b
    • /
    • pp.928-933
    • /
    • 1988
  • Control technology has been making remarkable progress in electrical control (E), instrumentation & control (I) and computer control (C) field respectively. In order to rationalize system engineering and simplify system configuration and operation work, so called, EIC are now to be integrated into one system. FUJI has developed it's own E, I&C integrated system, to meet above mentioned market requirements of variety. This paper describes basic concept of FUJI's Integrated Man-Machine Interface, hereinafter called SINGLE CONSOLE, from some view points of E, I, C integration technology.

  • PDF

Development of a general purpose operator interface for a process control system (공정제어용 범용 Operator Interface 개발)

  • 이재만;김정훈;채영도
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1986.10a
    • /
    • pp.191-196
    • /
    • 1986
  • This paper describes the development of general purpose operator interface which uses a color graphics terminal with a touch-sensitive screen as the control console. Operators interact with a process through a collection of application-dependent displays generated interactively by users familiar with the physical process. The use of real-time operating system(iRMX-86) and multitasking results in a straightforward and reliable development which may easily be extended to support multiple devices of varying types in the control console.

  • PDF

A Study on the Controller Design of Cooling System for LCD Panel Console (LCD 콘솔용 냉각장치의 제어기 설계에 관한 연구)

  • Choi, Kab-Yong;Oh, Tae-Il
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.11 no.10
    • /
    • pp.3666-3672
    • /
    • 2010
  • This study dealt with the controller design of the cooling system for controlling the inside temperature of the LCD panel console(the rest console') using as an outdoor billboard. The cooling performance of the LCD console that had been developed by the preceding research, was insufficient in the performance of the controller. In order to improve the performance of the system, in this study defined the structure and the design condition of the system first, after measured the parameters having influence on the dynamic characteristics, and developed the mathematical model for the analysis of the system. Finally planned a controlling scheme of the system and simulated the controller for the performance checking, compared the performance of this system controller with the preceding one. The purpose of this study is the presentation of the more improving method for the system control.

Development of Experience Dance Game using Kinect Motion Capture (키넥트를 이용한 체감형 동작 인식 댄스 게임 개발)

  • Yun, Hye-Jeong;Kim, Kwang-Il;Lee, Jeong-Hun;Lee, Hae-Yeoun
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.3 no.1
    • /
    • pp.49-56
    • /
    • 2014
  • Console game has high market occupancy in the world game market and has popular favor for many players. Especially, the experience console game in which body movement is used to control the game has made its own market. However, previous experience console games can easily make players to be boring and require additional payments to update the game. In this paper, we present an experience dance game using Kinet, which has high interest and can be continuously updated. Differently from previous console games, the presented game makes the player to see how they are playing and to know what the next action is. Also, the accuracy of the player motion is compared 20 times in each second to get high interests of players. Through these functions, the presented game can achieve high satisfaction rates based on the qualitative evaluation of users.

QoS Support in the Air Defense Alternative System (방공작전 예비체계의 QoS 지원)

  • Sim, Dong-Sub;Lee, Young-Ran;Kim, Ki-Hyung
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.13 no.5
    • /
    • pp.903-909
    • /
    • 2010
  • ADAS is the air defense control system performing air surveillance and identification of ROK and near air. This system is self-developed by Air Force, currently operated successfully as the alternative system of MCRC. ADAS processes converting and combining transferred the real time radar data detected by radars. additionally, it displays significant radar data as producing in tracks. Then, it uses the message queue for IPC(Inter Process Communication). the various tactical data processed in the server is ultimately send to the network management process through the message queue for transmitting to the weapon director console. the weapon director receives this transmitted tactical data through the console to execute air defense operations. However, there is a problem that data packet is delayed or lost since the weapon Director does not receive as the amount of tactical data from the server overflowed with air tracks and missions increased. This paper improved the algorism to display and transmit the various tactical data processed from ADAS server to numbers of the weapon director console in the real time without any delay or lost. Improved the algorism, established at exercise, the development server in the real operation network and the weapon director console, is proved by comparing the number of sending tactical data packets in the server and receiving packets in the weapon director.

Underwater Drone Development for Ship Inspection Part 2: Monitoring System and Operation (선박 검사 수중 드론 개발 Part 2: 모니터링 시스템 및 운용)

  • Ha, Yeon-Chul;Kim, Jin-Woo;Kim, Goo;Jeong, Kyeong-Taek;Choi, Hyun-Deuk
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.21 no.3
    • /
    • pp.133-141
    • /
    • 2020
  • In this paper, the communication method of data information accepted by underwater drones and the implementation method to console display of data information were described, and the function of integrated monitoring system interface and the design and implementation of sonar interface were explained. The operation and posture of underwater drones can be controlled using a controller connected to the console, and the distance information between underwater drones and obstacles is obtained from sonar so that they can be visually displayed on the console screen along with camera images. The integrated monitoring navigation console is implemented to suit improvements, making it convenient and easy for workers to use. In addition, by upgrading integrated monitoring and control software functions, the company added user-specific project management functions and the output of reports for hull inspection to make them different and competitive from other underwater drones.

Real-time user behavior monitoring technique in Linux environment (Linux 환경에서 사용자 행위 모니터링 기법 연구)

  • Sung-Hwa Han
    • Convergence Security Journal
    • /
    • v.22 no.2
    • /
    • pp.3-8
    • /
    • 2022
  • Security threats occur from the outside, but more often from the inside. In particular, since the internal user knows about the information service, the security threat damage caused by the internal user is greater. In this environment, the actions of all users accessing information services should be monitored and recorded in real-time. However, the current operating system records only the logs of system and application execution, so there is a limit to monitoring user behavior in real-time. In such a security environment, damage may occur due to user's unauthorized actions. To solve this problem, this study proposes an architecture that monitors user behavior in real-time in a Linux environment. As a result of verifying the function to confirm the effectiveness of the proposed architecture, the console input values and output angles of all users who have access to the operating system are monitored in real-time and stored. Although the performance of the proposed architecture is somewhat slower than the identification and authentication functions provided by the operating system, it was confirmed that the performance was not at a level that users would recognize, and thus it was judged to be sufficiently effective. However, since this study focuses on monitoring the console behavior, it is impossible to monitor the behavior of user applications running in the background, so additional research is needed.