• 제목/요약/키워드: Connected Car Services

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Security Threat Analysis for Remote Monitoring and Control Functions of Connected Car Services

  • Jin Kim;Jinho Yoo
    • Journal of Information Processing Systems
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    • 제20권2호
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    • pp.173-184
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    • 2024
  • The connected car services are one of the most widely used services in the Internet of Things environment, and they provide numerous services to existing vehicles by connecting them through networks inside and outside the vehicle. However, although vehicle manufacturers are developing services considering the means to secure the connected car services, concerns about the security of the connected car services are growing due to the increasing number of attack cases. In this study, we reviewed the research related to the connected car services that have been announced so far, and we identified the threats that may exist in the connected car services through security threat modeling to improve the fundamental security level of the connected car services. As a result of performing the test to the applications for connected car services developed by four manufacturers, we found that all four companies' applications excessively requested unnecessary permissions for application operation, and the apps did not obfuscate the source code. Additionally, we found that there were still vulnerabilities in application items such as exposing error messages and debugging information.

Design and Implementation of a Connected Car Platform Architecture for New ICT Convergence Services

  • Kook, Joongjin
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.47-54
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    • 2017
  • In this paper, we propose a connected car platform architecture called Mobile Second for developing of verity convergence services. A Mobile Second platform architecture is designed to provide more powerful and diverse convergence services for vehicles and drivers by applying technologies of Connected Car and ICT Convergence in various ways. The Mobile Second platform is implemented by applying Tizen IVI and Android to hardware platforms for IVI, Nexcom's VTC1010 and Freescale's i.MX6q/dl respectively. The Mobile Second platform provides the driver with the vehicle's information via IVI devices, mobile devices and PCs, etc., and provides Vehicle Selective Gateway(VSG) and Vehicle Control Framework for the driver to control his/her vehicle, and also provides a web framework to enable the use of VSG's APIs for the monitoring and controlling the vehicle information in various mobile environments as well as IVI devices. Since the Mobile Second platform aims to create new variety of services for Connected Car, it includes service frameworks for Smart Care / Self diagonostics, Mood & Entertainment services, and Runtime, libraries and APIs needed for the development of related applications. The libraries given by the Mobile Second Platform provides both a native library for native application support and a Java Script-based library for web application support, minimizing the dependency on the platform and contributing the convenience of developers at the same time.

커넥티드 카를 위한 운전자 감성추론 기반의 차량 제어 및 애플리케이션/서비스 프레임워크 (The Design and Implementation of a Driver's Emotion Estimation based Application/Service Framework for Connected Cars)

  • 국중진
    • 전기학회논문지P
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    • 제67권2호
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    • pp.100-105
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    • 2018
  • In this paper, we determined the driver's stress and fatigue level through physiological signals of a driver in the connected car environment, accordingly designing and implementing the architecture of the connected cars' platforms needed to provide services to make the driving environments comfortable and reduce the driver's fatigue level. It includes a gateway between AVN and ECU for the vehicle control, a framework for native applications and web applications based on AVN, and a sensing device and an emotion estimation engine for application services. This paper will provide the element technologies for the connected car-based convergence services and their implementation methods, and reference models for the service design.

The Design, Implementation, Demonstration of the Architecture, Service Framework, and Applications for a Connected Car

  • Kook, Joongjin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권2호
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    • pp.637-657
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    • 2021
  • While the conventional vehicle's Head-Units played relatively simple roles (e.g., control of heating ventilation and air conditioning, the radio reception), they have been evolving into vehicle-driver interface with the advent of the concept of Connected Car on top of a rapid development of ICT technology. The Head-Unit is now successfully extended as an IVI (In Vehicle Infotainment) that can operate various functions on multimedia, navigation, information with regards to vehicle's parts (e.g. air pressure, oil gauge, etc.). In this paper, we propose a platform architecture for IVI devices required to achieve the goal as a connected car. Connected car platform (CoCaP) consists of vehicle selective gateway (VSG) for receiving and controlling data from major components of a vehicle, application framework including native and web APIs required to request VSG functionality from outside, and service framework for driver assistance. CoCaP is implemented using Tizen IVI and Android on hardware platforms manufactured for IVI such as Nexcom's VTC1010 and Freescale's i.MX6q/dl, respectively. For more practical verification, CoCaP platform was applied to an real-world finished vehicle. And it was confirmed the vehicle's main components could be controlled using various devices. In addition, by deriving several services for driver assistance and developing them based on CoCaP, this platform is expected to be available in various ways in connected car and ITS environments.

온라인-오프라인의 연결 그리고 인공지능 : 자동차 모바일 네비게이션 앱 활용 맥락 (Online-Offline Connectivity and Artificial Intelligence : Car Navigation App)

  • 김태경
    • 한국IT서비스학회지
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    • 제18권1호
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    • pp.201-217
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    • 2019
  • Cars have become a necessity in modern life. It is widely used to transport people or products to a destination conveniently. However, the addition of a navigation service that provides route information and more makes driving more convenient and safer. Recent developments in the mobile app ecosystem encourages people to adopt not only an installation-type car navigation, but also a mobile app navigation, supporting connected car concepts. It should be noted that mobile apps with mobile Internet can be a significant linkage between information acquired online and offline business. This study demonstrates the impact of the app use experience for a driver in the context of applying artificial intelligence service. As a result, the introduction of artificial intelligence services has a statistically significant moderating effect on the use of mobile navigation apps. This seminal research is valuable as it evaluates the role of artificial intelligence applied to mobile navigation apps.

사물인터넷(IoT) 환경에서의 개인정보 위험 분석 프레임워크 (Risk Analysis for Protecting Personal Information in IoT Environments)

  • 이애리;김범수;장재영
    • 한국IT서비스학회지
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    • 제15권4호
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    • pp.41-62
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    • 2016
  • In Internet of Things (IoT) era, more diverse types of information are collected and the environment of information usage, distribution, and processing is changing. Recently, there have been a growing number of cases involving breach and infringement of personal information in IoT services, for examples, including data breach incidents of Web cam service or drone and hacking cases of smart connected car or individual monitoring service. With the evolution of IoT, concerns on personal information protection has become a crucial issue and thus the risk analysis and management method of personal information should be systematically prepared. This study shows risk factors in IoT regarding possible breach of personal information and infringement of privacy. We propose "a risk analysis framework of protecting personal information in IoT environments" consisting of asset (personal information-type and sensitivity) subject to risk, threats of infringement (device, network, and server points), and social impact caused from the privacy incident. To verify this proposed framework, we conducted risk analysis of IoT services (smart communication device, connected car, smart healthcare, smart home, and smart infra) using this framework. Based on the analysis results, we identified the level of risk to personal information in IoT services and suggested measures to protect personal information and appropriately use it.

커넥티드 카의 기술 분석 (The analysis of technology of the connected car)

  • 심현보
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 추계학술대회
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    • pp.211-215
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    • 2015
  • 자동차와 이동통신기술이 융합된 커넥티드 카 산업이 새로운 블루오션으로 주목받고 있고, 휴대용 전자기기(스마트폰, 태블릿 PC, MP3 플레이어 등)와 자동차를 연결한 각종 인포테인먼트(infotainment) 서비스들도 빠르게 성장하고 있다. 커낵티드 카란 자동차가 주변과 실시간으로 소통하며 운전자에게 안전과 편의를 제공한다는 개념으로 차량 연결성(Connectivity)을 강조하고 자동차에 사물인터넷(IoT)을 채용하여 플랫폼으로 활용, 현재는 실시간 내비게이션, 주차 보조기능, 원격차량제어 및 관리 서비스뿐만 아니라 e-Mail, 멀티미디어 스트리밍, SNS 등 엔터테인먼트 서비스를 지원하고 있다. 지능형 자동차 네트워크는 MANET(Mobile Ad Hoc Network)의 한 종류로 도로 상의 자동차들의 안전한 운행 및 운행 효율성 제고 등을 위해 연구되고 있다. 급변하는 운행 정보 제공을 위해 지능형 자동차 네트워크는 자동차와 자동차간의 통신(V2V, Vehicle to Vehicle), 자동차와 인프라스트럭처 간의 통신(V2I, Vehicle to Infrastructure), V2X(Vehicle to Nomadic) 등으로 구성된다.

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A Study of Mobile Edge Computing System Architecture for Connected Car Media Services on Highway

  • Lee, Sangyub;Lee, Jaekyu;Cho, Hyeonjoong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권12호
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    • pp.5669-5684
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    • 2018
  • The new mobile edge network architecture has been required for an increasing amount of traffic, quality requirements, advanced driver assistance system for autonomous driving and new cloud computing demands on highway. This article proposes a hierarchical cloud computing architecture to enhance performance by using adaptive data load distribution for buses that play the role of edge computing server. A vehicular dynamic cloud is based on wireless architecture including Wireless Local Area Network and Long Term Evolution Advanced communication is used for data transmission between moving buses and cars. The main advantages of the proposed architecture include both a reduction of data loading for top layer cloud server and effective data distribution on traffic jam highway where moving vehicles require video on demand (VOD) services from server. Through the description of real environment based on NS-2 network simulation, we conducted experiments to validate the proposed new architecture. Moreover, we show the feasibility and effectiveness for the connected car media service on highway.

철도차량 수를 유연하게 구성할 수 있는 통신시스템 구현 (Implementation of Communication to Flexibly Configure the Number of Railway Cars)

  • 연준상;양오
    • 반도체디스플레이기술학회지
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    • 제15권4호
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    • pp.61-66
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    • 2016
  • This paper presents the implementation for a network structure of railway cars using a point to point communication. Most of network's representative specifications for a train are the FIP (Field Bus), MVB (Multifunction Vehicle Bus), CAN and WTB (Wire Train Bus) which is used by ALSOM, SIEMENS and BOMBADIER as major in this field. These networks in a physical layer use a multi-drop method, connected from $1^{st}$ car to $n^{th}$ car of a train through a cable without any extra services such as an electric part, amplifier. However waveforms which is passed through a long cable in the multi-drop are distorted by a capacitance or resistance of the cable or environments. Also since using a cable connected directly from $1^{st}$ car to $n^{th}$ car, if over two trains make double head, it isn't easy to distinguish ID for each railway cars. So by using the point to point network per each car, it is able to reduce a distortion. Also since reducing distortion, this communication speed can be been higher and transmit and receive any packets more stably. Using proposed token in a packet, this can make ID per each railway car automatically. Finally experimental results show the good performance and effectiveness of the proposed method.

커넥티드 카의 기술 (The Technology of Connected Car)

  • 심현보
    • 한국정보통신학회논문지
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    • 제20권3호
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    • pp.590-598
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    • 2016
  • 자동차와 이동통신기술이 융합된 커넥티드 카 산업이 새로운 블루오션으로 주목받고 있고, 휴대용 전자기기(스마트폰, 태블릿 PC, MP3 플레이어 등)와 자동차를 연결한 각종 인포테인먼트(infotainment) 서비스들도 빠르게 성장하고 있다. 커낵티드 카란 자동차가 주변과 실시간으로 소통하며 운전자에게 안전과 편의를 제공한다는 개념으로 차량 연결성(Connectivity)을 강조하고 자동차에 사물인터넷(IoT)을 채용하여 플랫폼으로 활용, 현재는 실시간 내비게이션, 주차 보조기능, 원격 차량제어 및 관리 서비스뿐만 아니라 이메일, 멀티미디어 스트리밍, SNS 등 엔터테인먼트 서비스를 지원하고 있다. 지능형 자동차 네트워크는 MANET(Mobile Ad Hoc Network)의 한 종류로 도로 상의 자동차들의 안전한 운행 및 운행 효율성 제고 등을 위해 연구되고 있다.