• Title/Summary/Keyword: Computing Contents

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Development of Digital Contents to Improve Computational Thinking

  • Ryu, Mi-Young;Han, Sun-Gwan
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.12
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    • pp.87-93
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    • 2017
  • The purpose of this study is to design and develop of digital contents to improve computational thinking in the online education environment. First, we planned the design and development of contents with 19 experts of Software education. Digital content was designed from the point of view of improving the educational quality and the quality of contents for the improve of computing thinking. The content type is classified into the SW education area; computer science, programming, physical computing, convergent computing, computing thinking, and software education that improves the computing thinking. And we designed 45 learning programs for each SW education area. Designed learning contents were developed in 464 lessons to suit the online education environment. The content validity of the proposed content was verified by the expert group and the average CVI value was over .83. Through this, we could analyze that the developed contents will help learners to expand their computing thinking.

Contents Delivery Service System in Internet-based P2P Computing (인터넷기반 P2P 컴퓨팅 환경에서의 콘텐츠 전송 서비스 시스템에 관한 연구)

  • Kim, Jin-Il
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.1-12
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    • 2005
  • The number of web contents is enormous in the billions and rapidly growing, Most contents are state, but an increasing number are generated dynamically, Therefore, Internet-based client/server architecture of Contents Delivery Service System suffers from frequent disconnections and security threats casused by dependency of the server or overload. Idle computing resources in Internet are used for sloving these issues, In this paper, We implement and design the Content Delivery Service System for cyber education system using idle Computing Power in P2P computing to share computing resources, We implement not only internet infrastructure but also satellite infrastructure system. and designed to transfer real-time or non real-time contents.

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Digital Contents Control for Desktop Virtualization: A Case of Virtual Folder Based Implementation (데스크톱 가상화에 따른 디지털콘텐츠 통제방안: 가상폴더방식의 구현사례)

  • Yoon, Han Seong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.1-9
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    • 2014
  • Recently, with the enlargement of cloud computing, virtual desktop infrastructure(VDI) can be an alternative of the existing personal computer based information environment. For the case of partially introduced VDI coexisting with personal computer environment, we suggest a virtual folder based approach to control the overall digital contents within an organization with a case of implementation. Although a centralizing device was used for storage and sharing of organization's digital contents, it was not easy to accomplish centralizing digital contents completely. It is tried to prevent users from utilizing their own storage in their personal computers or virtual machines and to use virtual folder which transfer and store digital contents to and in EDMS. The virtual folder system of this paper looks like a real folder in a personal computer, but it is another virtual device for outer storage devices including EDMS. It can be an alternative and reference of digital contents control for future applications of cloud computing.

CloudIoT-based Jukebox Platform: A Music Player for Mobile Users in Café

  • Byungseok Kang;Joohyun Lee;Ovidiu Bagdasar;Hyunseung Choo
    • Journal of Internet Technology
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    • v.21 no.5
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    • pp.1363-1374
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    • 2020
  • Contents services have been provided to people in a variety of ways. Jukebox service is one of the contents streaming which provides an automated music-playing service. User inserts coin and presses a play button, the jukebox automatically selects and plays the record. The Disk Jockey (DJ) in Korean cafeteria (café) received contents desired of customer and played them through the speakers in the store. In this paper, we propose a service platform that reinvented the Korean café DJ in an integrated environment of IoT and cloud computing. The user in a store can request contents (music, video, and message) through the service platform. The contents are provided through the public screen and speaker in the store where the user is located. This allows people in the same location store to enjoy the contents together. The user information and the usage history are collected and managed in the cloud. Therefore, users can receive customized services regardless of stores. We compare our platform to exist services. As a result of the performance evaluation, the proposed platform shows that contents can be efficiently provided to users and adapts IoT-Cloud integrated environments.

Qualitative Study on Service Features for Cloud Computing (클라우드 컴퓨팅의 서비스 특성에 관한 질적연구)

  • Ra, Jong-Hei
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.319-327
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    • 2011
  • Cloud computing is the probated transmission-platform that provide the enterprise or individual with efficient and cost-effective IT service on internet. Cloud computing serve as data or computing is moved from desktop or portable PC to the massive data center. Searching for the services offered by cloud computing indicates that their current service feature needs to be improved to satisfy current and future customers. This study attempted to satisfy this need by identifying the service's features for the cloud computing service environment through qualitative approaches. Finally, we classify into seven features(Security, Reliability, Availability, Inter-operating, Economic, Intellectual Property) of cloud computing service.

Adaptive Scheduling for QoS-based Virtual Machine Management in Cloud Computing

  • Cao, Yang;Ro, Cheul Woo
    • International Journal of Contents
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    • v.8 no.4
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    • pp.7-11
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    • 2012
  • Cloud Computing can be viewed as a dynamically-scalable pool of resources. Virtualization is one of the key technologies enabling Cloud Computing functionalities. Virtual machines (VMs) scheduling and allocation is essential in Cloud Computing environment. In this paper, two dynamic VMs scheduling and allocating schemes are presented and compared. One dynamically on-demand allocates VMs while the other deploys optimal threshold to control the scheduling and allocating of VMs. The aim is to dynamically allocate the virtual resources among the Cloud Computing applications based on their load changes to improve resource utilization and reduce the user usage cost. The schemes are implemented by using SimPy, and the simulation results show that the proposed adaptive scheme with one threshold can be effectively applied in a Cloud Computing environment both performance-wise and cost-wise.

Diet Contents using Ubiquitous Computing -A Case Study on the Mobile Contents of C Company- (유비쿼터스 컴퓨팅을 이용한 다이어트 컨텐츠 - C사의 모바일 컨텐츠 사례 -)

  • Jeon Geonho;Kim Giun
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.233-238
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    • 2004
  • Thanks to the recent rapid development of the Internet, we can access networks whenever we like and wherever we are. This development allows access to desired information on a truly global scale. This thesis investigates the case of Diet Contents to use the mobile service in the era of Ubiquitous Computing. Also this study suggests foundations for the development of more varied and effective mobile contents, which can provide audio and video information as well as simple text information.

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A Study of Information Collection for Computer Forensics on Digital Contents Computing Environment (디지털 콘텐츠 컴퓨팅 환경에서의 컴퓨터 포렌식스 정보 수집에 관한 연구 기술에 관한 연구)

  • Lee, Jong-Sup;Jang, Eun-Gyeom;Choi, Yong-Rak
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.507-513
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    • 2008
  • In Digital Contents Computing Environment, information such as register, cache memory, and network information are hard to make certain of a real-time collection because such information collection are easily modified or disappeared. Thus, a collection of information is one of important step for computer forensics system on Digital Contents computing. In this paper, we propose information collection module, which collects variable information of server system based on memory mapping in real-time.

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Comparison of Distributed and Parallel NGS Data Analysis Methods based on Cloud Computing

  • Kang, Hyungil;Kim, Sangsoo
    • International Journal of Contents
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    • v.14 no.1
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    • pp.34-38
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    • 2018
  • With the rapid growth of genomic data, new requirements have emerged that are difficult to handle with big data storage and analysis techniques. Regardless of the size of an organization performing genomic data analysis, it is becoming increasingly difficult for an institution to build a computing environment for storing and analyzing genomic data. Recently, cloud computing has emerged as a computing environment that meets these new requirements. In this paper, we analyze and compare existing distributed and parallel NGS (Next Generation Sequencing) analysis based on cloud computing environment for future research.