• Title/Summary/Keyword: Computer and TV use

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Optimizing Bit Rate Control for Realtime TV Broadcasting Transmission using LTE Network (LTE 무선통신을 활용한 TV 생방송 중계화면 안정화 비트레이트 조정 연구)

  • Kwon, Mahnwoo;Lim, Hyunchan
    • Journal of Korea Multimedia Society
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    • v.21 no.3
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    • pp.415-422
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    • 2018
  • Advances of telecommunication technology bring various changes in journalism field. Reporters started to gather, edit, and transmit content to main server in media company using hand-held smart media and notebook computer. This paper tried to testify valid bit-rate of visual news content using LTE network and mobile phone. Field news like natural disasters need real-time transmission of video content. But broadcasting company normally use heavy ENG system and transmission satellite trucks. We prepared and experimented different types of visual content that has different bit-rates. Transmission tool was LU-60HD mobile system of LiveU Corporation. Transmission result shows that bit-rate of 2Mbps news content is not suitable for broadcasting and VBR (Variable Bit Rate) transmission has better definition quality than CBR (Constant Bit Rate) method. Three different bit-rate of VBR transmission result shows that 5Mbps clip has better quality than 1Mbps and 3Mbps. The higher bit-rate, the better video quality. But if the content has much movements, that cause delay and abnormal quality of video. So optimizing the balance between stability of signal and quality of bit-rate is crucial factor of real-time broadcasting news gathering business.

Estimation of Automatic Video Captioning in Real Applications using Machine Learning Techniques and Convolutional Neural Network

  • Vaishnavi, J;Narmatha, V
    • International Journal of Computer Science & Network Security
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    • v.22 no.9
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    • pp.316-326
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    • 2022
  • The prompt development in the field of video is the outbreak of online services which replaces the television media within a shorter period in gaining popularity. The online videos are encouraged more in use due to the captions displayed along with the scenes for better understandability. Not only entertainment media but other marketing companies and organizations are utilizing videos along with captions for their product promotions. The need for captions is enabled for its usage in many ways for hearing impaired and non-native people. Research is continued in an automatic display of the appropriate messages for the videos uploaded in shows, movies, educational videos, online classes, websites, etc. This paper focuses on two concerns namely the first part dealing with the machine learning method for preprocessing the videos into frames and resizing, the resized frames are classified into multiple actions after feature extraction. For the feature extraction statistical method, GLCM and Hu moments are used. The second part deals with the deep learning method where the CNN architecture is used to acquire the results. Finally both the results are compared to find the best accuracy where CNN proves to give top accuracy of 96.10% in classification.

Management and Security of User in Linux Server (리눅스 서버의 사용자 관리 및 보안)

  • Jung, Sung-Jae;Sung, Kyung
    • Journal of Advanced Navigation Technology
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    • v.19 no.6
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    • pp.587-594
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    • 2015
  • Open operating system, Linux is the traditional Web, E-mail, DNS, FTP server, as well as being used in Cloud and Big data infrastructure. In addition, Linux is also used like a desktop or mobile devices, smart TV and cars. In particular, stepping up to the IoT era at this time is expected to be greater proportion occupied by Linux. As the use of Linux has increased security has emerged as an important factor. User management is core of Linux system security. In this paper, Classifying Linux user and analyzed the role of the user-specific file. Finally, we analyzed the linux management technologies and useful user security tools.

A Design of 8VSB Transmission System for Use in PAL Standard (PAL 표준 지역에 적합한 8VSB 송수신 시스템 설계)

  • 김대진;박성우
    • Journal of Broadcast Engineering
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    • v.3 no.1
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    • pp.1-12
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    • 1998
  • 8VSB transmission system of American standard and OFDM system of European standard are to be international standards for the transmission of digital terrestrial television. When countries using PAL standard adopt the American 8VSB system which is designed under the circumstance of NTSC system, one of strong interference is the co-channel PAL interference coming from analog PAL signal. In this paper, in order to solve this problem, we classified seven types of PAL system into three groups according to the bandwidth and a new PAL-8VSB system is proposed to reject the co-channel PAL interference by using modified comb filters suitable for each group. By computer simulations of the proposed PAL-8VSB system with the co-channel PAL interference it is confirmed that the proposed comb filter results in the improvement of DIU ratio by about 9 dB.

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Improved Resource Allocation Model for Reducing Interference among Secondary Users in TV White Space for Broadband Services

  • Marco P. Mwaimu;Mike Majham;Ronoh Kennedy;Kisangiri Michael;Ramadhani Sinde
    • International Journal of Computer Science & Network Security
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    • v.23 no.4
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    • pp.55-68
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    • 2023
  • In recent years, the Television White Space (TVWS) has attracted the interest of many researchers due to its propagation characteristics obtainable between 470MHz and 790MHz spectrum bands. The plenty of unused channels in the TV spectrum allows the secondary users (SUs) to use the channels for broadband services especially in rural areas. However, when the number of SUs increases in the TVWS wireless network the aggregate interference also increases. Aggregate interferences are the combined harmful interferences that can include both co-channel and adjacent interferences. The aggregate interference on the side of Primary Users (PUs) has been extensively scrutinized. Therefore, resource allocation (power and spectrum) is crucial when designing the TVWS network to avoid interferences from Secondary Users (SUs) to PUs and among SUs themselves. This paper proposes a model to improve the resource allocation for reducing the aggregate interface among SUs for broadband services in rural areas. The proposed model uses joint power and spectrum hybrid Firefly algorithm (FA), Genetic algorithm (GA), and Particle Swarm Optimization algorithm (PSO) which is considered the Co-channel interference (CCI) and Adjacent Channel Interference (ACI). The algorithm is integrated with the admission control algorithm so that; there is a possibility to remove some of the SUs in the TVWS network whenever the SINR threshold for SUs and PU are not met. We considered the infeasible system whereby all SUs and PU may not be supported simultaneously. Therefore, we proposed a joint spectrum and power allocation with an admission control algorithm whose better complexity and performance than the ones which have been proposed in the existing algorithms in the literature. The performance of the proposed algorithm is compared using the metrics such as sum throughput, PU SINR, algorithm running time and SU SINR less than threshold and the results show that the PSOFAGA with ELGR admission control algorithm has best performance compared to GA, PSO, FA, and FAGAPSO algorithms.

Concept of Information Architecture on Digital TV based on User Thought (사고 유형에 기초한 디지털 TV 채널 정보구조의 구상)

  • Hyun, Hye-Jung;Ko, Il-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.9
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    • pp.77-85
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    • 2010
  • As various convergency products have been actively developed, the study on user interface has been conducted a lot, and for more specific direction, users' experience-oriented user interface from user-oriented studies is recently developed. Such a tendency aiming to focus on product development to express users' emotion, the next step in the user-oriented development had difficulties in an objective approach, so the data based on previous users' experiences were presented as the basic data to establish user interface design process with grounds and design direction, and therefore it is available to show more specific and objective grounds. From this perspective, such psychological variables showing users' experiences like age and job are studied through surveys of users at the development of products, and products according to the variables are released. On the other hand, the products considering psychological difference distinguishing users' experiences as the cultural cap are not progressed yet. Despite the understanding of cultural difference, its decisive grounds are hard to distinguish like age, and job. Therefore, the cognitive concept about how to design menu information structure according to accident types that can be considered regarding user interface design among theoretical backgrounds about cultural difference. As the category according to the range of things among accident types, it is divided into analytical type and relational type to conduct a test on similarity and relations about the representative digital TV's menu information of the convergency product. As the result, analytical type and relational type showed difference and this study aims to use menu information concept considering this difference as explanatory variables of the users' experience-oriented development.

A Real-time Augmented Video System using Chroma-Pattern Tracking (색상패턴 추적을 이용한 실시간 증강영상 시스템)

  • 박성춘;남승진;오주현;박창섭
    • Journal of Broadcast Engineering
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    • v.7 no.1
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    • pp.2-9
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    • 2002
  • Recently. VR( Virtual Reality) applications such as virtual studio and virtual character are wifely used In TV programs. and AR( Augmented Reality) applications are also belong taken an interest increasingly. This paper introduces a virtual screen system. which Is a new AR application for broadcasting. The virtual screen system is a real-time video augmentation system by tracking a chroma-patterned moving panel. We haute recently developed a virtual screen system.'K-vision'. Our system enables the user to hold and morse a simple panel on which live video, pictures of 3D graphics images can appear. All the Images seen on the panel change In the correct perspective, according to movements of the camera and the user holding the panel, in real-time. For the purpose of tracking janet. we use some computer vision techniques such as blob analysis and feature tracking. K-vision can work well with any type of camera. requiring no special add-ons. And no need for sensor attachments to the panel. no calibration procedures required. We are using K-vision in some TV programs such as election. documentary and entertainment.

Annotation Method based on Face Area for Efficient Interactive Video Authoring (효과적인 인터랙티브 비디오 저작을 위한 얼굴영역 기반의 어노테이션 방법)

  • Yoon, Ui Nyoung;Ga, Myeong Hyeon;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.21 no.1
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    • pp.83-98
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    • 2015
  • Many TV viewers use mainly portal sites in order to retrieve information related to broadcast while watching TV. However retrieving information that people wanted needs a lot of time to retrieve the information because current internet presents too much information which is not required. Consequentially, this process can't satisfy users who want to consume information immediately. Interactive video is being actively investigated to solve this problem. An interactive video provides clickable objects, areas or hotspots to interact with users. When users click object on the interactive video, they can see additional information, related to video, instantly. The following shows the three basic procedures to make an interactive video using interactive video authoring tool: (1) Create an augmented object; (2) Set an object's area and time to be displayed on the video; (3) Set an interactive action which is related to pages or hyperlink; However users who use existing authoring tools such as Popcorn Maker and Zentrick spend a lot of time in step (2). If users use wireWAX then they can save sufficient time to set object's location and time to be displayed because wireWAX uses vision based annotation method. But they need to wait for time to detect and track object. Therefore, it is required to reduce the process time in step (2) using benefits of manual annotation method and vision-based annotation method effectively. This paper proposes a novel annotation method allows annotator to easily annotate based on face area. For proposing new annotation method, this paper presents two steps: pre-processing step and annotation step. The pre-processing is necessary because system detects shots for users who want to find contents of video easily. Pre-processing step is as follow: 1) Extract shots using color histogram based shot boundary detection method from frames of video; 2) Make shot clusters using similarities of shots and aligns as shot sequences; and 3) Detect and track faces from all shots of shot sequence metadata and save into the shot sequence metadata with each shot. After pre-processing, user can annotates object as follow: 1) Annotator selects a shot sequence, and then selects keyframe of shot in the shot sequence; 2) Annotator annotates objects on the relative position of the actor's face on the selected keyframe. Then same objects will be annotated automatically until the end of shot sequence which has detected face area; and 3) User assigns additional information to the annotated object. In addition, this paper designs the feedback model in order to compensate the defects which are wrong aligned shots, wrong detected faces problem and inaccurate location problem might occur after object annotation. Furthermore, users can use interpolation method to interpolate position of objects which is deleted by feedback. After feedback user can save annotated object data to the interactive object metadata. Finally, this paper shows interactive video authoring system implemented for verifying performance of proposed annotation method which uses presented models. In the experiment presents analysis of object annotation time, and user evaluation. First, result of object annotation average time shows our proposed tool is 2 times faster than existing authoring tools for object annotation. Sometimes, annotation time of proposed tool took longer than existing authoring tools, because wrong shots are detected in the pre-processing. The usefulness and convenience of the system were measured through the user evaluation which was aimed at users who have experienced in interactive video authoring system. Recruited 19 experts evaluates of 11 questions which is out of CSUQ(Computer System Usability Questionnaire). CSUQ is designed by IBM for evaluating system. Through the user evaluation, showed that proposed tool is useful for authoring interactive video than about 10% of the other interactive video authoring systems.

Comparison of Dietary Behaviors and Living Habits of Han Chinese Children Living in China and Korea (중국과 한국에 거주하는 한족 아동의 식습관 및 생활습관 비교)

  • Zhang, Lu Wen;Lee, Eun-Hee;Lim, Hyun-Sook;Chyun, Jong-Hee
    • Journal of the East Asian Society of Dietary Life
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    • v.22 no.1
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    • pp.1-8
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    • 2012
  • We compared the dietary behaviors and living habits of Han Children living in both China and Korea to find any influences from the different living environments. Three hundred $5^{th}$ and $6^{th}$ -grade children in China and two hundred thirty three $5^{th}$ and $6^{th}$ -grade children in a Chinese school in Korea were surveyed via questionnaire. Mean BMI was higher and sleeping hours were lower in the children living in Korea compared to the children living in China. Mean age and education level of the parents were higher in the children living in Korea. Most of the dietary behaviors discovered via the questionnaire showed similar tendencies in the two groups. However, in terms of skipping breakfast, deviating in food habits, snacking before sleeping, and snacking right after eating a meal, the children living in Korea showed significantly higher frequencies. Also, children living in Korea showed significantly lower frequencies of overeating, snacking while watching TV or using the computer, and eating food when stressed, than children living in China. In living habits, children living in Korea do less regular exercise and use buses or cars more frequently for short distance transportation and spend more time to watch TV or computer than the children living in China. Therefore, it seems that different living environments may somewhat influence the dietary behaviors and living habits of children even if they have the same ethnic background.

A Study of the Next Generation Ubiquitous Flight Information System and a Design (차세대 유비쿼터스 비행정보 시스템의 연구와 설계)

  • Park, Wan-Soon;Yang, Hae-Sool
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.4
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    • pp.221-230
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    • 2008
  • We Studied current Flight Information System everyone employing, and this paper designed a next generation Ubiquitous Flight Information System. Studied a Ubiquitous Flight Information System regarding AVOD, game TV, cellular phone, cabin Internet use for a customer, and airline and control of Air Traffic Service, Air Traffic Control, in seat reservation, transportation, ticketing and luggage back-tracking and airplanes in earthly service. We Designed for a Next Generation Ubiquitous Flight Information System and for necessary for network security, system security of information security system, and derived from comparative analysis of improvement point and difference to existing Ubiquitous Flight Information System and Next Generation Ubiquitous Flight Information as was based on result of research. Present vision to aerial the result of research world of this paper related industry, and ensure safety and communication efficiency and a customer and flight satisfaction, efficiency, and will reclaim the new horizon to the Flight Information Industry.

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