• Title/Summary/Keyword: Computer Synthesis

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Virtual Reality based Situation Immersive English Dialogue Learning System (가상현실 기반 상황몰입형 영어 대화 학습 시스템)

  • Kim, Jin-Won;Park, Seung-Jin;Min, Ga-Young;Lee, Keon-Myung
    • Journal of Convergence for Information Technology
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    • v.7 no.6
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    • pp.245-251
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    • 2017
  • This presents an English conversation training system with which learners train their conversation skills in English, which makes them converse with native speaker characters in a virtual reality environment with voice. The proposed system allows the learners to talk with multiple native speaker characters in varous scenarios in the virtual reality environment. It recongizes voices spoken by the learners and generates voices by a speech synthesis method. The interaction with characters in the virtual reality environment in voice makes the learners immerged in the conversation situations. The scoring system which evaluates the learner's pronunciation provides the positive feedback for the learners to get engaged in the learning context.

View synthesis with sparse light field for 6DoF immersive video

  • Kwak, Sangwoon;Yun, Joungil;Jeong, Jun-Young;Kim, Youngwook;Ihm, Insung;Cheong, Won-Sik;Seo, Jeongil
    • ETRI Journal
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    • v.44 no.1
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    • pp.24-37
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    • 2022
  • Virtual view synthesis, which generates novel views similar to the characteristics of actually acquired images, is an essential technical component for delivering an immersive video with realistic binocular disparity and smooth motion parallax. This is typically achieved in sequence by warping the given images to the designated viewing position, blending warped images, and filling the remaining holes. When considering 6DoF use cases with huge motion, the warping method in patch unit is more preferable than other conventional methods running in pixel unit. Regarding the prior case, the quality of synthesized image is highly relevant to the means of blending. Based on such aspect, we proposed a novel blending architecture that exploits the similarity of the directions of rays and the distribution of depth values. By further employing the proposed method, results showed that more enhanced view was synthesized compared with the well-designed synthesizers used within moving picture expert group (MPEG-I). Moreover, we explained the GPU-based implementation synthesizing and rendering views in the level of real time by considering the applicability for immersive video service.

Sound Researches in Computer Graphics Community: Part I. Sound Synthesis and Spatialization (컴퓨터 그래픽스 커뮤니티에 소개된 사운드 관련 연구들: Part I. 사운드 합성과 공간화)

  • Yoo, Min-Joon;Lee, In-Kwon
    • Journal of the Korea Computer Graphics Society
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    • v.15 no.1
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    • pp.25-34
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    • 2009
  • Sound is very important element to enhance and reinforce reality and immersion of users in virtual reality and computer animation. Recently, significant researches about sound modeling are presented in computer graphics community. In this article, main subjects are explained and major researches are reviewed based on the sound papers presented in computer graphics community. Specially, several papers about following two subjects are reviewed in this paper: 1) synthesing sound using physically-based laws and generating sound synchronized with graphics. 2) spatializing sound and modeling sonic environment. Many research about sound modeling have been focused on more efficient modeling of real physical law and generate realistic sound with limited resources. Based on this concept, various papers are introduced and the relationship between researches about sound and graphics is discussed.

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Active-RC Circuit Synthesis for the Simulation of Current-Controllable Inductors and FDNRs

  • Park, Ji-Mann;Chung, Won-Sup;Kim, Hee-Jun
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.774-777
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    • 2002
  • A systematic synthesis process is described for the simulation of current-controllable inductors using operational transconductance amplifiers (OTAs). The process is used to obtain three circuits; two are believed to be novel. The process is also applied to design current-controllable frequency-dependent negative resistances (FDNRs). Operation principles of designed circuits are presented and experimental results are used to verify theoretical predictions. The results show close agreement between predicted behavior and experimental performance.

Modified Component Mode Synthesis Method Using Ritz Vectors (Ritz 벡터를 이용한 수정 분할구조해석법)

  • 이인원;김동옥
    • Journal of KSNVE
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    • v.3 no.1
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    • pp.77-82
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    • 1993
  • In general, the dynamic analysis with FEM(Finite Element Method) of large structures requires large computer memory space and long computational time. For the purpose of economical dynamic analysis of large structures, most of engineers want to use an efficient solution algorithm. This paper reports the modified CMS(Component Mode Synthesis) method which uses more efficient algorithm than the classical CMS method. In this paper, it is shown that Ritz vector sets can play the role of normal mode vector sets of substurctures in the CMS algorithm. The modified CMS method has good convergence performance compared with that of the classical CMS method.

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Synthesis of a Complex $R^1CR$ filter with finite transmission zeros

  • Kikuchi, Hidehiro;Ishibashi, Yukio
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1863-1866
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    • 2002
  • This paper describes synthesis of a complex R$^{i}$ CR filter with a finite transmission zero except zero frequency. First, a new kernel function is proposed. Secondly, how to determine the element values included in the R$^{i}$ CR filter is described. A fifth-order R$^{i}$ CR filter is designed. Finally, the sensitivity property of the proposed filter is evaluated through computer simulation.

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Active-RC Circuit Synthesis for the Simulation of Current-Controlled Simulated Inductors (전류-제어 인덕터의 시뮬레이션을 위한 능동 -RC 회로 합성)

  • Won Sup Chung;Ji Mann Park
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.30A no.6
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    • pp.8-13
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    • 1993
  • A systematic synthesis process is presented for the simulation of current-controlled grounded inductors. The process is used to obtain three circuits which are believed to be novel. One of the circuits has been implemented using linear operational transconductance amplifiers (OTA's). Computer simulation rusults are used to verify theoretical predictions. The results show close agreement between predicted behaviour and experimental performance.

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Synthesis and Characterization of 6,13-Disubstituted Pentacene Derivative

  • Kim, Heung-Gyu;Choi, E-Joon;Park, Jae-Hoon;Kim, Jae-Hoon
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.820-822
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    • 2008
  • Pentacene has excellent semi-conducting characteristics. But pentacene practically used in OTFTs gives rise to problems mainly due to its sensitivity to oxygen and its very low solubility. In order to make up the problems, 6,13-disubstituted pentacene derivative was synthesized and characterized. The properties of the compound were characterized by FT-IR, NMR and we measured the charge transport mobility and the on/off current ratios.

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Hardware design and control method for controlling an input clock frequency in the application

  • Lee, Kwanho;Lee, Jooyoung
    • International Journal of Advanced Culture Technology
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    • v.4 no.4
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    • pp.30-37
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    • 2016
  • In this paper, the method of controlling the clock that is inputted on the hardware from the application, and the hardware design method are to be proposed. When the hardware is synthesized to the Field Programmable Gate Array(FPGA), the input clock is fixed, and when the input clock is changed, the synthesis process must be passed again to require more time. To solve this problem, the Mixed-Mode Clock Manager(MMCM) module is mounted to control the MMCM module from the application. The controlled MMCM module controls the input clock of the module. The experiment was process the Neural Network algorithm in the x86 CPU and SIMT based processor mounted the FPGA. The results of the experiment, SIMT-based processors, the time that is processed at a frequency of 50MHz was 77ms, 100MHz was 34ms. There was no additional synthesis time due to a change of the clock frequency.

Personalized Face Modeling for Photorealistic Synthesis

  • Kim, Kyungmin;Shim, Hyunjung
    • Journal of International Society for Simulation Surgery
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    • v.2 no.2
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    • pp.47-51
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    • 2015
  • Faces play a key role in revealing the personalized attributes such as the identity, emotion, health condition, etc. Due to the importance of faces, computer-assisted face modeling and reconstruction have been actively studied both in computer vision and graphics community. Especially, face reconstruction and realistic face synthesis are well-grounded research problems and various approaches have been proposed during the last decade. In this paper, we discuss a wide range of existing work in face modeling by introducing their target applications, categorizing them upon their methodology and addressing their strength and weakness on performance. Finally, we introduce remaining research issues and suggest the future research direction in face modeling. We believe that this paper provides a high-level overview on face modeling techniques and helps understand the major research issues and the trends of methodology.