• Title/Summary/Keyword: Computer Graphics

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The Characteristics of Directing in Digital Animation : Combination of Reality and Exaggeration (디지털 애니메이션의 연출 특성 -사실적 표현과 과장성의 융합-)

  • Kim, Yumi
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.27-34
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    • 2016
  • The application of computer graphics, which is characterized by reality, has even reinforced reality of image and motion expression in digital animation. But reality of digital animation succeeds to traditional aesthetic characteristics of animation for overcoming physical limitations of the real world and realizing imagination through transformation, rather than copying actuality as it is. But it does not succeed to drawing animation wholly. Digital animation adds cartoonish transformation, based on three-dimensional realistic expression and those animation situations look as if they get over realistic restrictions, while drawing animation constantly reminds of mediality in drawing motion, based on two-dimensional plane and handwork. n other words, cartoonish exaggeration that is intermittently inserted between these reinforced realities, expresses digital animation's own aesthetic characteristics as a dialectical sum by crashing into contrast coming from a cross between reality and imagination.

Jacket Matrix in Hyperbola (쌍곡선에서의 재킷 행렬)

  • Yang, Jae-Seung;Park, Ju-Yong;Lee, Moon-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.15-24
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    • 2015
  • Jacket matrices which are defined to be $m{\times}m$ matrices $J^{\dagger}=[J_{ik}^{-1}]^T$ over a Galois field F with the property $JJ^{\dagger}=mI_m$, $J^{\dagger}$ is the transpose matrix of element-wise inverse of J, i.e., $J^{\dagger}=[J_{ik}^{-1}]^T$, were introduced by Lee in 1984 and are used for Digital Signal Processing and Coding theory. This paper presents some square matrices $A_2$ which can be eigenvalue decomposed by Jacket matrices. Specially, $A_2$ and its extension $A_3$ can be used for modifying the properties of hyperbola and hyperboloid, respectively. Specially, when the hyperbola has n times transformation, the final matrices $A_2^n$ can be easily calculated by employing the EVD[7] of matrices $A_2$. The ideas that we will develop here have applications in computer graphics and used in many important numerical algorithms.

Expressing Techniques of Natural-Looking Fish Locomotion applied the Pendulum Concept (진자개념을 적용한 자연스러운 어류 움직임 표현 기법)

  • Yoo, Bong-Gil;Ryu, Nam-Hoon;Ban, Kyeong-Jin;Kim, Kyeong-Og;Oh, Kyeong-Sug;Lee, Hye-Mi;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.4 no.2
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    • pp.108-115
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    • 2009
  • Thanks to the development of computer graphics, Animation can be easily accessed through movies or games. The users can meet various contents and are asking for high quality animations that resembles reality to a near perfection. The research is proceeded to observe the fish shapes and swimming movements through cyber aquariums, fish ecology museums and fish encyclopedias. The core of expressing undersea scenery is the natural and dynamic movements of the fish. In this thesis in order to achieve the natural shape of fish swimming, it is necessary to design a fish growth process system based on environmental factors and apply different standard points depending on the various swimming types of fish species to express the fish as near reality as possible. And by calculating the different swimming velocities of different standard points, a natural swimming shape will be achieved.

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A Novel Horizontal Disparity Estimation Algorithm Using Stereoscopic Camera Rig

  • Ramesh, Rohit;Shin, Heung-Sub;Jeong, Shin-Il;Chung, Wan-Young
    • Journal of information and communication convergence engineering
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    • v.9 no.1
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    • pp.83-88
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    • 2011
  • Abstract. Image segmentation is always a challenging task in computer vision as well as in pattern recognition. Nowadays, this method has great importance in the field of stereo vision. The disparity information extracting from the binocular image pairs has essential relevance in the fields like Stereoscopic (3D) Imaging Systems, Virtual Reality and 3D Graphics. The term 'disparity' represents the horizontal shift between left camera image and right camera image. Till now, many methods are proposed to visualize or estimate the disparity. In this paper, we present a new technique to visualize the horizontal disparity between two stereo images based on image segmentation method. The process of comparing left camera image with right camera image is popularly known as 'Stereo-Matching'. This method is used in the field of stereo vision for many years and it has large contribution in generating depth and disparity maps. Correlation based stereo-matching are used most of the times to visualize the disparity. Although, for few stereo image pairs it is easy to estimate the horizontal disparity but in case of some other stereo images it becomes quite difficult to distinguish the disparity. Therefore, in order to visualize the horizontal disparity between any stereo image pairs in more robust way, a novel stereo-matching algorithm is proposed which is named as "Quadtree Segmentation of Pixels Disparity Estimation (QSPDE)".

Development of a Tiled Display Framework for Supporting Mixed-Focus Collaboration (혼합형 협업을 지원하는 타일드 디스플레이 프레임워크 기술 개발)

  • Kim, Min-Young;Cho, Yong-Joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2698-2706
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    • 2010
  • Most tiled display systems supported a public workspace model where multiple users share the contents and work together on a large public screen. In this research, we developed ICE Display Framework, designed for supporting easy construction of tiled display applications allowing mixed-focus collaboration. Mixed-focus collaboration is a model that allows a number of users to work together as a group or individually on the large workspace. ICE Framework allows users to add personal contents on the tiled display without interrupting other users as well as to put shared works. In this paper, we compare ICE framework with previous research and explain the detail implementation. Then, we introduce the applications built with this framework and discuss the evaluation and analysis of the performance of the new framework.

CUDA-based Object Oriented Programming Techniques for Efficient Parallel Visualization of 3D Content (3차원 콘텐츠의 효율적인 병렬 시각화를 위한 CUDA 환경 기반 객체 지향 프로그래밍 기법)

  • Park, Tae-Jung
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.169-176
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    • 2012
  • This paper presents a parallel object-oriented programming (OOP) platform for efficient visualization of three-dimensional content in CUDA environments. For this purpose, this paper discusses the features and limitations in implementing C++ object-oriented codes using CUDA and proposes the solutions. Also, it presents how to implement a 3D parallel visualization platform based on the MVC (Model/View/Controller) design pattern. Also, it provides sample implementations for integral MLS (iMLS) and signed distance fields (SDFs) based on the Marching Cubes and Raytracing. The proposed approach enables GPU parallel processing only by implementing simple interfaces. Based on this, developers can expect general benefits that are common in general OOP techniques including abstractization and inheritance. Though I implemented only two specific samples in this paper, I expect my approach can be widely applied to general computer graphics problems.

Level of Detail Data Model for Efficient Data Transmission of 3-D GIS (3차원 공간정보시스템 데이터의 효율적 전송을 위한 세밀도 모델)

  • Lee, Hyun-Suk;Moon, Jung-Wook;Li, Ki-Joune
    • Spatial Information Research
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    • v.14 no.3 s.38
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    • pp.321-334
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    • 2006
  • 3D spatial data are of increasing interest in landscape analysis, urban planning and map services based on Web, because of its reality. But the amount of 3D spatial data are very large in comparison with 2D spatial data. Therefore it is necessary to have a efficient methods to transfer and visualize 3D spatial data. The concept of Level of Detail in Computer Graphics is effective. This paper briefly presents two LOD data models of data transmission based on the spatial data model of international standards. First, it is separated LOD model that gives a LOD level to object. Second is Selective LOD model that gives a LOD level to object's element. We compared the efficiency of 3D data transmission based on two LOD model.

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Application of Geophysical Prospecting to Site Assessment of Waste Landfill (매립지 오염평가를 위한 물리탐사의 적용사례)

  • Lee, Cheol-Hyo;Park, Sam-Gyu
    • 한국지구물리탐사학회:학술대회논문집
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    • 2001.09a
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    • pp.104-121
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    • 2001
  • Recently, the pollution of soil and groundwater becomes a serious social problem, and geophysical exploration methods have been introduced as a remedial investigation method of subsurface. Digital technologies such as personal computer have revolutionized our ability to acquire large volume of data in a short term, and to produce more reliable results for subsurface image. Also, color graphics easily visualizes the survey results in a more understandable manner, and it is widely used for not only characterizing the contaminated subsurface but also monitoring contaminant and remedial process. In this paper, electrical resistivity and electromagnetic (EM) surveys were carried out in order to understand characteristics of waste landfills, and the applicability of geophysical prospecting to site assessment of waste landfill was also tested. According to the result, electrical resistivity and electromagnetic (EM) surveys were effective in estimating distribution of the leachate plume.

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Analysis of Big Data Visualization Technology Based on Patent Analysis (특허분석을 통한 빅 데이터의 시각화 기술 분석)

  • Rho, Seungmin;Choi, YongSoo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.7
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    • pp.149-154
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    • 2014
  • Modern data computing developments have led to big improvements in graphic capabilities and there are many new possibilities for data displays. The visualization has proven effective for not only presenting essential information in vast amounts of data but also driving complex analyses. Big-data analytics and discovery present new research opportunities to the computer graphics and visualization community. In this paper, we discuss the patent analysis of big data visualization technology development in major countries. Especially, we analyzed 160 patent applications and registered patents in four countries on November 2012. According to the result of analysis provided by this paper, the text clustering analysis and 2D visualization are important and urgent development is needed to be oriented. In particular, due to the increase of use of smart devices and social networks in domestic, the development of three-dimensional visualization for Big Data can be seen very urgent.

The State-of-the-Art of Geophysical Exploration Technology applied to Site Characterization in Civil Engineering and Construction in Japan (일본에서의 토목${\cdot}$건설 지반조사를 위한 물리탐사 활용 현황)

  • Park, Sam-Gyu;Kim, Hee-Joon
    • 한국지구물리탐사학회:학술대회논문집
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    • 1999.08a
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    • pp.1-20
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    • 1999
  • In Japan, geophysical exploration methods have been widely applied to civil engineering and construction fields for a long time. In particular, seismic refraction has long played a significant role in geotechnical site investigations for tunnels, dams and landslides. However, our growing interest on the social and natural environment makes the methods available and its application fields diversify. Digital technologies such as personal computer have revolutionized our ability to acquire large volumes of data rapidly, and to produce more reliable results for subsurface image. Also, color graphics easily visualizes survey results In a more understandable manner, These days geophysical methods are essential to assessing grouting effects, predicting the front of tunnel cutting face, monitoring the movement, pollution and purification process of groundwater. Now three-dimensional exploration techniques have developed for the site characterization in civil engineering and construction needs.

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