• Title/Summary/Keyword: Computer Go

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Modeling and Control of an Electronic-Vacuum Booster for Vehicle Cruise Control

  • Lee, Chankyu;Kyongsu Yi
    • Journal of Mechanical Science and Technology
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    • v.16 no.10
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    • pp.1314-1319
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    • 2002
  • A mathematical model and control laws for an Electronic-Vacuum Booster (EVB) for application to vehicle cruise control will be presented. Also this paper includes performance test result of EVB and vehicle cruise control experiments. The pressure difference between the vacuum chamber and the apply chamber is controlled by a PWM-solenoid-valve. Since the pressure at the vacuum chamber is identical to that of the engine intake manifold, the output of the electronic-vacuum booster Is sensitive to engine speed. The performance characteristics of the electronic-vacuum booster have been investigated via computer simulations and vehicle tests. The mathematical model of the electronic-vacuum booster developed in this study and a two-state dynamic engine model have been used in the simulations. It has been shown by simulations and vehicle tests that the EVB-cruise control system can provide a vehicle with good distance control performance in both high speed and low speed stop and go driving situations.

A Study on Performance Comparison of Bussgang-type Adaptive Blind Algorithms (Bussgang계열의 적응 Blind 알고리듬들의 성능비교에 관한 연구)

  • Kim, Hyoung-Seok;Kang, Hyun-Cheol;Byun, Youn-Shik
    • The Journal of the Acoustical Society of Korea
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    • v.14 no.5
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    • pp.20-28
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    • 1995
  • This paper studied adaptive blind equalizer which belong to Bussgang type. It is well known that blind equalizer performs equalization without using a training sequence. Especially, this paper concentrated on real time processing of them. The channel characteristic was obtained from measurements taken in a real urban multipath environment. A T/2 fractionally-spaced equalizer was used at the receiving end. Our computer simulations demonstrated that Stop and Go, Benveniste-Goursat, and optimal Bussgang algorithms have relatively low MSE property. CMA shows faster convergence property than any other of Bussgang type algorithm.

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Evaluation of limit load analysis for pressure vessels - Part II: Robust methods

  • Chen, Xiaohui;Gao, Bingjun;Wang, Xingang
    • Steel and Composite Structures
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    • v.23 no.1
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    • pp.131-142
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    • 2017
  • Determining limit load for a pressure bearing structure using elastic-plastic finite element analysis was computationally very expensive. A series of robust methods using elastic modulus adjustment techniques (EMAP) to identify the limit load directly were proposed. The numerical implementation of the robust method had the potential to be an attractive alternative to elastic-plastic finite element analysis since it was simple, and required less computational effort and computer storage space. Another attractive feature was that the method provided a go/no go criterion for the limit load, whereas the results of an elastic-plastic analysis were often difficult to interpret near the limit load since it came from human sources. To explore the performance of the method further, it was applied to a number of configurations that include two-dimensional and three-dimensional effects. In this study, limit load of cylinder with nozzle was determined by the robust methods.

A Method to Expand a Complete Binary Tree using Greedy Method and Pruning in Sudoku Problems (스도쿠 풀이에서 욕심쟁이 기법과 가지치기를 이용한 완전이진트리 생성 기법)

  • Kim, Tai Suk;Kim, Jong Soo
    • Journal of Korea Multimedia Society
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    • v.20 no.4
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    • pp.696-703
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    • 2017
  • In this paper, we show how to design based on solving Sudoku problem that is one of the NP-complete problems like Go. We show how to use greedy method which can minimize depth based on tree expansion and how to apply heuristic algorithm for pruning unnecessary branches. As a result of measuring the performance of the proposed method for solving of Sudoku problems, this method can reduce the number of function call required for solving compared with the method of heuristic algorithm or recursive method, also this method is able to reduce the 46~64 depth rather than simply expanding the tree and is able to pruning unnecessary branches. Therefore, we could see that it can reduce the number of leaf nodes required for the calculation to 6 to 34.

Design of redundancy interface between TCMS and ATC system, and brake control of free-axle system (TCMS와 ATC장치간 인터페이스 이중계 구현 및 무축제동 제어방안)

  • Hong Gu-sun;Han Shin;Han Jeong-soo
    • Proceedings of the KSR Conference
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    • 2004.10a
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    • pp.1461-1466
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    • 2004
  • Recently Domestic EMU's on board signal systems are gradually changed form Cab signal(Fix Block) to Distance-to-go. Interfaces with on board signal system, TCMS Redundancy structure is mainly required. This paper suggest Manaul/Automatic Driving based on TCMS-ATC interface and design of backup system which is operated by Stan-by Computer when one of it's Local Interface Unit(LIU) is out of oder. For the purpose of Precision Train Stop, Distance-to-go signal system require accuracy speed. Free-axle structure is required for this system This paper suggest Free-axle braking system that lack of brake-force is compensated by the distributed brake-force using TCMS. And one of braking system has out of order, compensation of brake-force for Free-axle system. Then we prove our design to Complete Car Test

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Hybrid Fraud Detection Model: Detecting Fraudulent Information in the Healthcare Crowdfunding

  • Choi, Jaewon;Kim, Jaehyoun;Lee, Ho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.3
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    • pp.1006-1027
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    • 2022
  • In the crowdfunding market, various crowdfunding platforms can offer founders the possibilities to collect funding and launch someone's next campaign, project or events. Especially, healthcare crowdfunding is a field that is growing rapidly on health-related problems based on online platforms. One of the largest platforms, GoFundMe, has raised US$ 5 billion since 2010. Unfortunately, while providing crucial help to care for many people, it is also increasing risk of fraud. Using the largest platform of crowdfunding market, GoFundMe, we conduct an exhaustive search of detection on fraud from October 2016 to September 2019. Data sets are based on 6 main types of medical focused crowdfunding campaigns or events, such as cancer, in vitro fertilization (IVF), leukemia, health insurance, lymphoma and, surgery type. This study evaluated a detect of fraud process to identify fraud from non-fraud healthcare crowdfunding campaigns using various machine learning technics.

A study announcement about the game feeling decrease that is a sensitivity enemy in computer Based play (CBP) game transplant of a non-computer Based play (NCBP) game (비 컴퓨터플레이(NCBP)게임의 컴퓨터플레이(CBP)게임화에 따른 감성적 게임 체감(遞減)도 감소에 대한 연구 (인터페이스 디자인 및 게임도구디자인의 변화를 중심으로))

  • Kyung, Byung-Pyo
    • Journal of Korea Game Society
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    • v.3 no.1
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    • pp.18-23
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    • 2003
  • Internal organs are in a game paduk[go] to play on a printing, and a poker, Korean playing cards having cards we. And I am with all kinds of electronic amusements to do a computer with a partner and baseball, soccer, golf, tennis, several hundred to enjoy in a stadium. Most games except a computer game are local, and a case to receive a courtship is in a game during this because I need time, personnel (the other party)? and a game tool. But a computer game is single, and a game is possible, and a number for the merit that can easily play a game by an offer of all tools is, and for this reason a lot of games to enjoy in a computer please be, and it has been transplanted. I do I in order to announce that interface of a game studied a problem and an improvement plan to have let there be a few I (to game interface) if a game is ported with a computer in this study by this.

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Design and Development of Integrated management module in In-Vehicle Infotainment System (차량 인포테인먼트 장치 통합관리 모듈 설계 및 개발)

  • Lee, Chae-Hyun;Oh, Hyun-Kyung;Park, So-Yeon;Kim, Seong-Woo;Jung, Jung-Hwa;Go, Seok-Ju;Kim, Jae-Soo;Kim, Ji-in
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.05a
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    • pp.87-90
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    • 2020
  • 우리 생활 속에 사물인터넷이 확산하면서 상호작용이 가능한 스마트 기기들이 증가하고 있다. 차량은 인간에게 친숙한 이동수단으로, 현재 차량 인포테인먼트(Infotainment) 시스템의 관심이 급증하고 있다. 하지만 해당 시스템은 기업마다 개발요소와 기준이 다르다. 본 논문에서는 차량 인포테인먼트 장치들을 통합적으로 관리하는 모듈을 설계 및 개발하고, 미래 인포테인먼트 서비스의 방향을 제시 하고자 한다. 본 논문의 모듈은 스마트폰과 마스터 디바이스(Device), 그리고 센서들을 사용해 제작되었으며, 모듈의 실제 차량의 적용 및 확장을 통해 더 나은 인포테인먼트 관리 모듈을 개발할 수 있을 것으로 기대한다.

Protein Interaction Network Visualization System Combined with Gene Ontology (유전자 온톨로지와 연계한 단백질 상호작용 네트워크 시각화 시스템)

  • Choi, Yun-Kyu;Kim, Seok;Yi, Gwan-Su;Park, Jin-Ah
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.2
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    • pp.60-67
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    • 2009
  • Analyzing protein-protein interactions(PPI) is an important task in bioinformatics as it can help in new drugs' discovery process. However, due to vast amount of PPI data and their complexity, efficient visualization of the data is still remained as a challenging problem. We have developed efficient and effective visualization system that integrates Gene Ontology(GO) and PPI network to provide better insights to scientists. To provide efficient data visualization, we have employed dynamic interactive graph drawing methods and context-based browsing strategy. In addition, quick and flexible cross-reference system between GO and PPI; LCA(Least Common Ancestor) finding for GO; and etc are supported as special features. In terms of interface, our visualization system provides two separate graphical windows side-by-side for GO graphs and PPI network, and also provides cross-reference functions between them.

Implementation of Mobile System based on LBS using Design Pattern (디자인 패턴을 활용한 LBS기반 모바일 시스템 구현)

  • Lee, Hong-Ro;Baek, Jeong-Ho;Mun, Young-Chae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.12 no.1
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    • pp.26-35
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    • 2009
  • This paper will propose the efficient method that should be designed to utilize the design pattern of GoF(Gang of Four) for implementation of LBS(Location Based Service) mobile system. The design method proposed by this paper can design and implement system interface using creational patterns, structural patterns and behavioral patterns of design pattern from the user and mobile system viewpoint. The design method using design pattern can show increasing reusability of module and software, abridging the development time, minimizing the maintenance and decreasing the efficiency of memory of system to software development. Therefore, we used a design pattern in order to change the middleware applying geographic information system from mobile environment. Finally, the mobile system applied to design pattern shall contribute to showing high stability and reliability, improving reusability and scalability of module and software and developing efficient LBS mobile system.

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