• 제목/요약/키워드: Component design

검색결과 3,820건 처리시간 0.032초

Geometric CAD Watermarking System Using Line, Arc, Circle Components in Architectural Design Drawings

  • Jang, Bong-Ju;Lee, Suk-Hwan;Kwon, Ki-Ryong;Moon, Kwang-Seok
    • 한국멀티미디어학회논문지
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    • 제10권12호
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    • pp.1601-1611
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    • 2007
  • In this paper, we presented geometric CAD watermarking scheme for Architectural design drawings using line, arc, and circle components to prevent infringement of copyright from unlawfulness reproductions and distribution. The conventional CAD watermarking scheme can be applied to both line and arc components. But the proposed scheme consists of line, arc and circle watermarking schemes for three basic components of CAD design. After extracting line, arc and circle components from designed drawing, the watermark is embedded into the length of Line component, the angle of arc component, and the radius of circle component considering the robustness against various geometric transformations. The embedding strengths in each component are determined to be preserving the transparency of the watermark. By experimental result, we confirmed the robustness and the invisibility of embedded watermarks in several conversions of architectural design drawing.

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CORBA 컴포넌트를 지원하는 FPGA 설계 (FPGA design for CORBA component)

  • 이창훈;김준;현승헌;정재호;최승원
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2008년도 정보통신설비 학술대회
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    • pp.25-29
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    • 2008
  • The CORBA that supports FPGA has not been used generally and it is difficult to implement and to develop the CORBA for FPGA. In this paper we propose the way to design FPGA to support a CORBA component. For FPGA to support the CORBA component, embedded processor provided by FPGA and PCI based CORBA is utilized. The PCI based CORBA is for improving data transfer throughput. This paper will be organized as follows. In Chapter I, existing research trend and background are presented for why we propose design of FPGA that support the CORBA component. In Chapter II, FPGA design for supporting CORBA components is proposed and described in detail. In Chapter III, simple experiment is tested to confirm the proposed FPGA design. Finally session 4 is conclusion of this paper.

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Component deformation-based seismic design method for RC structure and engineering application

  • Han, Xiaolei;Huang, Difang;Ji, Jing;Lin, Jinyue
    • Earthquakes and Structures
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    • 제16권5호
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    • pp.575-588
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    • 2019
  • Seismic design method based on bearing capacity has been widely adopted in building codes around the world, however, damage and collapse state of structure under strong earthquake can not be reflected accurately. This paper aims to present a deformation-based seismic design method based on the research of RC component deformation index limit, which combines with the feature of Chinese building codes. In the proposed method, building performance is divided into five levels and components are classified into three types according to their importance. Five specific design approaches, namely, "Elastic Design", "Unyielding Design", "Limit Design", "Minimum Section Design" and "Deformation Assessment", are defined and used in different scenarios to prove whether the seismic performance objectives are attained. For the components which exhibit ductile failure, deformation of components under strong earthquake are obtained quantitatively in order to identify the damage state of the components. For the components which present brittle shear failure, their performance is guaranteed by bearing capacity. As a case study, seismic design of an extremely irregular twin-tower high rise building was carried out according to the proposed method. The results evidenced that the damage and anti-collapse ability of structure were estimated and controlled by both deformation and bearing capacity.

밀도분포법을 이용한 부재의 연결구조 최적화 (Topology Optimization of Connection Component System Using Density Distribution Method)

  • 한석영;유재원
    • 한국공작기계학회논문집
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    • 제12권4호
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    • pp.50-56
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    • 2003
  • Most engineering products contain more than one component. Failure occurs either at the connection itself or in the component at the point of attachment of the connection in many engineering structures. The allocation and design of connections such as bolts, spot-welds, adhesive etc. usually play an important role in the structure of multi-components. Topology optimization of connection component provides more practical solution in design of multi-component connection system. In this study, a topology optimization based on density distribution approach has been applied to optimal location of fasteners such as T-shape, L-shape and multi-component connection system. From the results, it was verified that the number of iteration was reduced, and the optimal topology was obtained very similarly comparing with ESO method. Therefore, it can be concluded that the density distribution method is very suitable for topology optimization of multi-component structures.

MRP 시스템의 신뢰성을 위한 객체재향 컴포넌트 개발 사례 (- A Case Study on OOP Component Build-up for Reliability of MRP System -)

  • 서장훈
    • 대한안전경영과학회지
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    • 제6권3호
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    • pp.211-235
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    • 2004
  • Component based design is perceived as a key technology for developing advanced real-time systems in a both cost- and time effective manner. Already today, component based design is seen to increase software productivity, by reducing the amount of effort needed to update and maintain systems, by packaging solutions for re-use, and easing distribution. Nowdays, a thousand and one companies in If(Information Technology) industry such as Sl(System Integration) and software development companies, regardless of scale of their projects, has spent their time and endeavor on developing reusable business logic. The component software is the outcome of software developers effort on overcoming this problem; the component software is the way propositioned for quick and easy implementation of software. In addition, there has been lots of investment on researching and developing the software development methodology and leading If companies has released new standard technologies to help with component development. For instance, COM(Component Object Model) and DCOM(Distribute COM) technology of Microsoft and EJB(Enterprise Java Beans) technology of Sun Microsystems has turned up. Component-Based Development (CBD) has not redeemed its promises of reuse and flexibility. Reuse is inhibited due to problems such as component retrieval, architectural mismatch, and application specificness. Component-based systems are flexible in the sense that components can be replaced and fine-tuned, but only under the assumption that the software architecture remains stable during the system's lifetime. In this paper, It suggest that systems composed of components should be generated from functional and nonfunctional requirements rather than being composed out of existing or newly developed components. about implements and accomplishes the modeling for the Product Control component development by applying CCD(Contract-Collaboration Diagram), one of component development methodology, to MRP(Material Requirement Planning) System

다단 축류터빈 공력설계 및 공력성능 향상기법 (Design Strategies for Multi-Stage Axial Turbines)

  • 강영석;이동호;차봉준;양수석
    • 한국유체기계학회 논문집
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    • 제17권5호
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    • pp.78-82
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    • 2014
  • This paper describes a brief aerodynamic design procedure of multi-stage axial turbine. The design procedure was established including one dimensional scratch design, through flow analysis with empirical correlations, two dimensional airfoil design and three dimensional airfoil stacking. Detailed aerodynamic performance assessment was done with full three dimensional CFD method at the design and off design conditions to construct turbine performance map. With the present method, aerodynamic design procedure of 1st and 2nd stages of high pressure turbine for 10,000lbf class turbofan engine was introduced.

컴포넌트를 이용한 게임 개발의 분석 및 설계에 관한 연구 (A Study on the Design and Analysis of Component based Game Development)

  • 정해룡;정광호
    • 한국게임학회 논문지
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    • 제1권1호
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    • pp.73-79
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    • 2001
  • The objective of this paper is to systematically establish the development of game software through the fusion of game implementation and component methodology. The development of game software has inconsistently accomplished without the consistent frame for the analysis and design of game development in the domestic environments. Therefore in case of the development of game software based on game component, although a lot of resources were required in the initial the accumulation of experience and the technology of reuse lead to the efficiency of the maintenance ultimately.

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프레임웍을 위한 효율적인 컴포넌트 모델 설계 (Effective Component Model Design for Framework)

  • 임근
    • 한국컴퓨터정보학회논문지
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    • 제12권5호
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    • pp.113-119
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    • 2007
  • 프레임웍은 구체적이고 확장 가능한 기반 코드를 가지고 있으며, 설계자가 의도하는 여러 디자인 패턴의 집합으로 구성되어 있다. 클래스의 집합이라는 점에서 클래스 라이브러리와 동일하지만 단순한 클래스들의 모임이라기 보다는 어플리케이션을 개발할 수 있는 아키텍쳐를 제공한다는 점에서 차이가 있다. 프레임워크에서는 컴포넌트 라이브러리를 개발하고 관리하는 것이 매우 중요한 요소이다. 본 논문에서는 프레임웍에 기반한 컴포넌트간 메타관계를 정의함으로서 프레임웍에서 사용될 컴포넌트 모델을 설계하고, 모델을 이용한 적용사례를 제시한다.

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Robust Design for Multiple Quality Characteristics using Principal Component Analysis

  • Kwon, Yong-Man;Hong, Yeon-Woong
    • Journal of the Korean Data and Information Science Society
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    • 제14권3호
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    • pp.545-551
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    • 2003
  • Robust design is to identify appropriate settings of control factors that make the system's performance robust to changes in the noise factors that represent the source of variation. In this paper we propose how to simultaneously optimize multiple quality characteristics using the principal component analysis of multivariate statistical analysis. An example is illustrated to compare it with already proposed method.

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UML Components에 의한 컴포넌트 명세화 사례연구

  • 안계중;김태형;이남용
    • 한국전자거래학회:학술대회논문집
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    • 한국전자거래학회 2001년도 International Conference CALS/EC KOREA
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    • pp.671-679
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    • 2001
  • 사례연구를 통하여 UML Component Design Process의 일관성 및 정확성을 검증한다. Business Concept Model과 Use Case Model을 이용하여 Component Specification Process의 산출물인 Interface, Component Specification 및 Component Architecture 작성 UML Notation을 확장해서 Component 명세에 적용하는 것이 올바른 것인지 확인한다. <>,<>,<>,<>,<>, <>:로 Component Specification이 충분한지를 확인 OCL을 이용하여 Component Specification 중 Component Specification, Interface Specification, Operation Specification, Constraint, Pre/Post Condition의 정의에 유용한지 확인(중략)

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