• Title/Summary/Keyword: Community of Learning

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Effects of Learning Community Activity on Communication Skills and Self-Directed Learning Ability (학습공동체 활동이 의사소통능력과 자기주도적 학습능력에 미치는 효과)

  • Lee, Soon-Deok;Kim, Ga-Yeon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.12
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    • pp.8249-8261
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    • 2015
  • The purpose of this study was to examine the effects of learning community on communication skills and self-directed learning(SDL) ability. Data were collected from 147 members at N university, they participated in learning community activities for 8 weeks. To verify program's effect, pre and post tests of communication skills and SDL ability were examined. The result were as follows. Learning community activities were positive influenced on the improvement of communication skills and SDL ability. Especially, it was effective on the improvement of interpretation ability that includes diverse information collection or listen to other's opinion. And it was effective on the improvement of learning plan ability. Learning plan includes that learning needs diagnosis, goal setting and grasp learning resources. We were suggested that student customized learning community development and activation for sustainable core competency improvement.

A Survey of Librarians' Awareness and Demand for Librarian Learning Communities (사서학습공동체에 관한 사서의 인식 및 수요조사)

  • Youngmi Jung;Younghee Noh
    • Journal of the Korean Society for Library and Information Science
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    • v.58 no.1
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    • pp.99-122
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    • 2024
  • This study investigated librarians' awareness of and demand for the librarian learning community in order to successfully introduce and operate the librarian learning community. For this purpose, an online survey was conducted targeting current librarians and a total of 474 responses were collected. The main analysis results are as follows. Firstly, librarians showed a very low awareness of the librarian learning community, while they highly evaluated the purpose and significance of such a community. Secondly, the motivations for librarians to participate in the librarian learning community were primarily focused on professional growth, solidarity with colleagues, and satisfaction of intellectual curiosity, in that order. Thirdly, the ultimate values of the librarian learning community were identified as improving library services, enhancing professionalism, fostering collaborative group exploration, sharing values and visions. Fourthly, the success factors of the librarian-learning community were ranked as follows: member voluntarism, a culture of collaboration among members, dedicated time (once a week), and a supportive environment (budget, space, etc.). On the other hand, the failure factors were identified as a lack of time due to heavy workloads, lack of member voluntarism, indifference from superiors, and insufficient support environment (budget, space, etc.). Finally, the willingness to participate is also very high. Furthermore, it was observed that there is a wide range of interests in various topics among librarians. The results of this study are expected to be useful as basic data for determining practical operation methods or selecting topics when operating a librarian learning community in the future.

Study on the Characteristics of Space Organization of School Community Library -Focusing on a fact-finding study of school community library through life-learning city project carried out by Gangneung-si- (학교마을도서관 공간구성 특성에 관한 연구 -강릉시 평생학습도시 사업을 통한 학교마을도서관의 실태조사를 중심으로-)

  • Moon, Jung-In;Lee, Yo-Han
    • Journal of the Korean Institute of Rural Architecture
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    • v.13 no.1
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    • pp.21-28
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    • 2011
  • The main purpose of this study is to analyze construction of space through the investigation of the cases of school community library through Gangneung-si's life-learning project and the findings from the analysis could be summarized as below. Firstly, most space used for school community library has the size of two classes in school on average and locals use generally space for reference and learning at school community library. Secondly, the construction of space of school community library is categorized into one for book-returning, references, reading, group learning and information, and an audio-visual space is also used for group learning and reading. A space for book-returning has features based on the location of its entrance and a space for reading features stand-up and sitting-on space considering size and usability. And a space for group learning has the feature of space planning that makes it possible for local people to get library programs and seminars and a space for information shows its feature of space planning that uses the wall.

Learning Phase and Capacity Building in the Rural Community Development - Focusing on the Independent Rural Community Creation Project - (농촌 지역사회개발의 학습단계와 주민역량강화 -자립형 농촌공동체 만들기 사업을 중심으로-)

  • Kim, Kyung-Hee;Oh, Deamin;Joung, Choungsop
    • Journal of Agricultural Extension & Community Development
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    • v.24 no.1
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    • pp.49-61
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    • 2017
  • The community development program is a project to design to develop rural areas and to enhance the situation of rural community. Participation in community development is the key to promoting efficiency for community development. The purpose of this study was to discuss the result of application of learning phase for capacity building of community development. This study examined cases from rural area, using examples from eight communities that have been able to get people's participation. These examples suggest that the learning phases for rural communities include five important factors: sharing the perception, setting a goal, goal refinement, empowerment, vision setting. After completing the rural community development program, the result of each steps were analyzed. The result of this study contributes to knowledge about phase for capacity building in the community development and suggests ways to increase of effectiveness of rural development program and promote participation based on an understanding of a rural community development context.

Development of online learning community using Humhub social network software (Humhub 소셜네트워크 소프트웨어를 사용한 온라인 학습 커뮤니티 구축 방안)

  • Park, Jongdae
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.159-167
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    • 2018
  • In this study, we have developed an online learning community site using Humhub social network software and promote social constructive learning through the questions and answers in subject specific learning groups. By accumulating learning contents which consist of questions and answers about specific topics, learners can acquire knowledge by searching relevant topics and questions and can create and reconstruct knowledge as well as consuming knowledge by participating in self-regulated learning community. We have developed a mathematical editor feature which enables users to enter mathematical expression such as equations and greek characters. Online learning community sites can be used for inquiry based information education.

Interactive Social U-Learning Community Design (상호작용이 가능한 사회적 U-LEARNING 공동체 설계)

  • Kim, Hye-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.5
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    • pp.193-201
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    • 2011
  • This paper presents the holistic notion and model of an open social u-learning community, anchored with open content, providing an interactive online study group experience akin to sitting with study buddies on a world-wide campus quad. The interactive social u-learning community design helps conceptualize and maximize advantages of ubiquitous environment in learning. The model is enabled by state-of-the-art web technologies; real-time collaboration technologies for a highly interactive experience; intelligent recommender systems to help learners connect with relevant content and other learners; and mining and analytics to assess learner outcomes. Hence, u-learning design is highly scalable yet interactive and engaging.

The Effect of Sense of Community on Learner Satisfaction in Online Learning : A Meditating Model

  • Lee, Sang-Kon;Lee, Ji-Yeon
    • Journal of Information Technology Applications and Management
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    • v.15 no.3
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    • pp.153-167
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    • 2008
  • This study examines the effect of sense of community on the relationship between learner satisfaction and influencing factors related to the online learning environment. Influencing factors related to the online learning environment are derived from previous literature and classified into two groups : social dimension (leader's enthusiasm, offline activities) and system dimension (usefulness, ease of use, enjoyability). Learner satisfaction is defined as the learners' perceived learning gains from taking an online class. Study participants included 250 university students from two different institutions. The participants were divided into 43 groups and asked to complete an online TOEIC preparation module using a commercial cooperative learning system over 4 weeks. Data were collected at three points for each participant, at the beginning, 3 weeks after, and at the end of the online module. Two system factors related to the online learning environment (ease of use, usefulness) directly influenced learner satisfaction, while social factors indirectly influenced learner satisfaction through the mediating role of sense of community.

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Content Modeling Based on Social Network Community Activity

  • Kim, Kyung-Rog;Moon, Nammee
    • Journal of Information Processing Systems
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    • v.10 no.2
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    • pp.271-282
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    • 2014
  • The advancement of knowledge society has enabled the social network community (SNC) to be perceived as another space for learning where individuals produce, share, and apply content in self-directed ways. The content generated within social networks provides information of value for the participants in real time. Thus, this study proposes the social network community activity-based content model (SoACo Model), which takes SNC-based activities and embodies them within learning objects. The SoACo Model consists of content objects, aggregation levels, and information models. Content objects are composed of relationship-building elements, including real-time, changeable activities such as making friends, and participation-activity elements such as "Liking" specific content. Aggregation levels apply one of three granularity levels considering the reusability of elements: activity assets, real-time, changeable learning objects, and content. The SoACo Model is meaningful because it transforms SNC-based activities into learning objects for learning and teaching activities and applies to learning management systems since they organize activities -- such as tweets from Twitter -- depending on the teacher's intention.

Reporting the Activities of Learning Community on Elementary Mathematics Lesson (초등학교 수학 수업 학습공동체 활동에 대한 연구)

  • Na, Gwi-Soo
    • Journal of Educational Research in Mathematics
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    • v.20 no.3
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    • pp.373-395
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    • 2010
  • In this research, I reported the activities of learning community on elementary mathematics which is consist of 1 university researcher 4 elementary teachers. The main activities of learning community are as follows: establishing objectives and contents of learning community, writing the critical essay on elementary mathematics lesson, and reflecting on the activities of learning community. The establishment of objectives and contents of learning community was built through agreement between university researcher and elementary teachers. In addition to, the members of learning community could share the idea and difficulties on elementary mathematics lesson and increase the professional development on elementary mathematics lesson by criticizing the lesson together.

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Effectiveness Verification of Iterative Learning utilizing SNS & Community to Pre-kindergarten Teachers (SNS & Community 활용 반복학습에 대한 예비유아교사들의 효과성 검증)

  • Pyo, Chang-woo
    • Journal of the Korea society of information convergence
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    • v.6 no.2
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    • pp.15-22
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    • 2013
  • Applying iterative learning utilizing SNS & Community to the class for pre-kindergarten teachers, the effectiveness of teaching satisfaction, self-efficacy, and curriculum understanding was verified. A iterative learning model utilizing SNS & Community in teachers leading traditional off-line teaching at college education field was applied separately into thinking to one-self by advance organizer, thinking together by presentation in the beginning of the class, and sharing the thoughts by community activities after the class. Iterative learning begins by being sent SNS to students from teachers before the class, but learners for themselves subsequently start to proceed self-directed learning activities. As a result, class satisfaction and understanding of pedagogy have been increased, and it had a positive influence on self-efficacy. Thus, it is to suggest utilizable SNS of professors and a teaching method utilizing Community to college students who need basic learning skills.

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