• Title/Summary/Keyword: Communication protocol design

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Synthesizing of Communication Protocol using CFSM (CFSM을 이용한 통신 프로토콜의 합성)

  • 이철희;이상호;김성열
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.15 no.4
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    • pp.331-340
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    • 1990
  • In communication protocol design, it is important that design procedure is simple and result protocol must be correct. This paper presents a communication protocol synth-sizing algorithm, which enhances productivity of protocol design, using CFSM. CFSM is defined as extended FSM for representing protocol information and simplification. In this method protocol designer descripts only one communication machine with out error consideration using FSM, then two communication machine M' and N' are generated. And then transformation rules for error-recovery converts M' and N' to EM' and EN' which are logically correct.

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A Design of General Communication Protocol for Online Game (온라인 게임을 위한 범용 통신 프로토콜 설계)

  • 두길수;정성종;안동언
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.233-236
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    • 2001
  • When we execute a online game in the network, a lots of game informations and user informations are transfered between game server and game clients. This information has deferent data structure and communication protocol. So, game developers will be design the communication protocols and packet structures after analyze the game. And, they will be design the database for user management. It will be lots of overload to the game developers. From a user point of view, they must be register to each game server to use several games. It is a undesible operation for the game users. This problems are solved by using the communication server which operates commonly with several game servers. Game providers can get the benefit of multiple access of users and get freedom from user management. Game users can access the several games which connected to communication server by register the communication server only. In this paper we design the communication packet and propose a communication protocol which operates on the communication server described previous.

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Design and implementation of the MAC protocol for underwater vehicle network (수중 이동체 통신망을 위한 접속제어 프로토콜의 설계 및 구현)

  • 신동우;임용곤;김영길
    • Journal of Ocean Engineering and Technology
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    • v.11 no.4
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    • pp.180-188
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    • 1997
  • This paper proposes a new efficient MAC(Media Access Control) protocol to establish the ultrasonic communication network for underwater vehicles, which ensures a certain level of maximum throughput regardless of the propagation delay of ultrasonic and allows fast data transmission through the multiple ultrasonic communication channel. A MAC protocol for underwater communication network that allows 'peer-to-peer' communication between a surface ship and multiple underwater systems is designed, and the proposed control protocol is implemented for its verification.

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An Objected-Oriented Design and C++ Implementation of MiTS Communication Protocol Specified in State Transitions (상태 천이로 명세된 MiTS 통신 프로토콜의 객체지향 설계 및 C++ 구현)

  • Park, Hyu-Chan;Lee, Jang-Se;Jang, Kil-Woong
    • Journal of Advanced Marine Engineering and Technology
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    • v.34 no.1
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    • pp.147-153
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    • 2010
  • MiTS Communication Protocol is a standard for the integrated processing and exchange of information on shipboard. It is specified in the form of state transitions as normal communication protocols. The design and implementation of such communication protocol require huge amount effort and time. To alleviate such burden, some systematic methodologies need to be devised. The design pattern may be the most adoptable one. This paper describes an object-oriented design and C++ implementation of MiTS Communication Protocol by adopting such methodology.

An Implementation of Acoustic-based MAC Protocol Multichannel Underwater Communication Network

  • Lim, Yong-Kon;Park, Jong-Won;Kim, Chun-Suk;Lee, Young-Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.1
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    • pp.105-111
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    • 1997
  • This Paper Proposes a new efficient system design strategies for the acoustic-based underwater multiple modem and media access control protocol. The system aims to establish the acoustic-based communication network of an underwater vehicles for deep sea mining, which ensures a certain level of maximum throughput regardless of the propagation delay of acoustic and allows fast data transmission through the acoustic-based multiple channel. A media access control protocol for integrated communication network and it's acoustic-based communication modems that allows 'peer-to-peer' communication between a surface mining plant multiple underwater system is designed, and the proposed media access control protocol is implemented for its verification. Furthermore, a proposed design strategies which make it possible to control the multiple vehicle for an underwater mining is presented in this paper.

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Verification Test of Communication Protocol for Interface between EIS and LDTS (철도신호설비 상호간 정보전송을 위한 통신 프로토콜 검증시험)

  • 황종규;이재호;윤용기;신덕호
    • Journal of the Korean Society for Railway
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    • v.7 no.2
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    • pp.114-119
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    • 2004
  • According to the computerization of railway signalling systems. the communication protocol for interface between these systems are required. Therefore the new communication protocol for railway signaling system is required. Generally, there are two verification method for new designed protocol in the industrial and academic fields. One is the laboratory testing method which is very popular and general technique. In our research the comparison between existing and new designed protocol for signaling is described and the verification test results are also represented. From these laboratory test, we are verified the conformance of new designed protocol. Another method is verified by formal method. The format verification method is widely used at safety-critical system design but this approach is nor popular at verification communication protocol. However it is very important to verify the safety of new designed protocol for railway signaling system because signaling systems are very safety-critical systems. So, the methodology for formal verification of designed protocol is also reviews in this paper.

Protocol Design for Bus Network Communication between Onboard Signalling System and MMI (차상신호장치와 MMI간 버스형 네트워크 통신프로토콜 설계)

  • Kim, Seok-Heon;Han, Jae-Mun;Jung, Ji-Chan;Cho, Yong-Gee
    • Proceedings of the KSR Conference
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    • 2011.10a
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    • pp.2782-2786
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    • 2011
  • In this paper a protocol design for bus network communication between onboard signalling system and MMI(Man Machine Interface) will be presented and illustrated. Recently, many onboard signailling systems adopt hot standby for safety reasons. Hot standby is a method of redundancy in which the primary and secondary systems run simultaneously. It is convenient to use bus network(bus topology) in a hot standby system for communication between onboard signalling system and MMI. Because bus network is the simplest way to connect multiple clients such as onboard signalling system, MMI and etc. However, there are many problems when two clients want to transmit at the same time on the same bus. A effective protocol is necessary to solve that problems. We will describes protocol design which is useful when onboard signalling systems and MMIs are connected via RS485(Bus Network).

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Design of the residential poorer line communication device based on Softwire Protocol (Softwire Protocol에 기반한 옥내 전력선 통신 장치의 설계)

  • Cho, Sung-Kug;Kim, Dong-Sung;Myoung, Kwan-Joo;Yun, Ji-Hun;Kwon, Wook-Hyun
    • Proceedings of the IEEK Conference
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    • 2000.11a
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    • pp.485-488
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    • 2000
  • This paper proposes to design the residential power line communication device using Softwire Protocol, which targets the device with 8bit micro-controller and small-size memory based on low-rate power line communication network or wireless communication network. As a case study, the SCP message specification of air-conditioner that has capability of control and monitoring its status is designed using Softwire Protocol. And, it is described how the device operates sequentially.

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A Design of Distributed Multimedia Database Communication Protocol for Highspeed Multimedia Terminal (초고속 멀티미디어 단말기를 위한 분산 멀티미디어 데이터베이스 전송 프로토콜 설계)

  • 두길수;박정희;이신원;윤후병;김법균;황호전;안동언;정성종
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.795-798
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    • 1999
  • To transmit multimedia information efficiently and use it in realtime, it needs a private multimedia terminal for service type. But multimedia information terminal was developped for of offered service type in case by case. Accordingly, general multimedia terminal have not been developed yet. Multimedia database structure and standard communication protocol must be designed first to develop the general multimedia terminal. Multimedia database structure needs to store the various multimedia information consistently and, standard communication protocol access the database transparently. In this paper, we design a multimedia database structure and communication protocol that are able to access the multimedia information on distributed database servers in the network.

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A MAS Information Management Method for WiMedia MAC Protocol

  • Chung, Tae-Wook;Chung, Chul-Ho;Kim, Jae-Seok
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.9 no.4
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    • pp.205-208
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    • 2009
  • In this paper, a MAS information management method is proposed for the WiMedia MAC protocol. WiMedia MAC configures a fully distributed network based on Ad-hoc method. WiMedia devices communicate during Superframe which is a communication unit in WiMedia MAC. Each superframe which consist of 256 MASs is divided into two periods, beacon period and data period. In data period, devices communicate with each other using the received channel access information during the beacon period. Due to only $12{\mu}s$ timing allowance between beacon period and data period, the process of the MAS information management cannot be completed in time if entire process handle by software. Therefore, we propose a novel MAS information management method using hardware module. With our proposed method, a WiMedia device is satisfied with the processing time that is required in WiMedia MAC protocol.