• Title/Summary/Keyword: Combat system

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Development of Information Model based Integrated Management and Monitoring System for Naval Ship Combat System with Heterogeneous Distributed Environments (이기종 분산 환경의 함정전투체계를 위한 정보 모델 기반 통합 관리 및 모니터링 시스템 개발)

  • Min, Bup-Ki;Kim, Hyeon-Soo;Kuk, Seung-Hak;Kim, Chum-Su;Han, Woong-Gie
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.4
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    • pp.381-389
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    • 2012
  • In the existing naval combat system, integrated management is done based on subsystems that make up the system. The naval combat system, however, is a large-scale distributed system made up of subsystems of diverse heterogeneous environments. Although each of the subsystems can be easily managed because they are on the same platform, it is extremely difficult to integrate and manage as a single entity all subsystems that make up the naval combat system because the heterogeneous environments and distributed systems have to be taken into account. In fact, there hasn't been a technique available to integrate and manage subsystems that make up the naval combat system, until now. In this paper, the architecture of an integrated management system is designed and implemented to provide the user with various services. Furthermore, a system that can manage subsystems of the naval combat system in an integrated way is developed.

A Study on Real-Time Operating Systems for Architectural Improvement of Naval Combat Systems (함정용 전투체계 아키텍처 개선을 위한 실시간 운영체제 적용방안 연구)

  • Kim, Chum-Su;Chang, Hye-Min;Joo, Jung-Hyun;Lee, Gyoon-Jung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.16 no.3
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    • pp.260-267
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    • 2013
  • A combat system for navy's battleship is a system of systems who supports naval indigenous operations by integrating and inter-operating many different kind of weapon and non-weapon systems, which has characteristics of large-scale complex computing system. This paper considers a characteristics of naval combat system which has been developed by domestic technology and suggests a way to improve future naval combat system in terms of computing architecture by applying commercial real-time operating system technologies. This paper also provides an evaluation criteria for combat system adaptability of real-time operating systems.

A Study on the Measuring of Combat Effectiveness for Naval Frigates Using Analytic Hierarchy Process (AHP를 이용한 해군 호위함 전투효과 측정에 관한 연구)

  • Kim, Kitae;Lim, Yojoon
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.44 no.1
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    • pp.9-16
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    • 2021
  • Modern combat has been extended to the concept of real-time response to a variety of threats simultaneously occurring in vast areas. In order to quick command determination and accurate engagement in these threats, the combat system has emerged in frigate. Frigates conduct anti-surface, anti-submarine, and anti-aircraft as the core forces of the fleet. In this study, the combat effectiveness measures naval frigates using AHP (analytic hierarchy process) method. A hierarchical structure for measuring the combat effectiveness was developed, and weights of criteria were calculated by expert surveys and pair-wise comparisons. In addition, the combat effectiveness of frigates was synthesized and compared. The weights for each attribute were calculated, and the weights for the three main attributes were in the order of act (0.594), evaluate (0.277), and see (0.129). As a result of calculating the weight, anti surface warfare (0.203) was the highest. The combat effectiveness of FFG Batch-III, which has advanced hardware and software and improved combat system capabilities, see (1.73 to 2.56 times), evaluate (1.68 to 2.08 times), and act (1.31 to 3.80 times) better than the comparative frigate. In summarizing the combat effects of the frigate, FFG Batch-III was 1.41~2.95 times superior to the comparative frigate. In particular, a group of experts evaluated the act importantly, resulting in better combat effectiveness.

Development of Leader Selection Algorithm to Support Fault Tolerance of Integrated Management Systems in the Naval Combat System (함정 전투체계에서 통합 통제 시스템의 고장 감내를 지원하기 위한 리더 선정 알고리즘 개발)

  • Seo, Yongjin;Jo, Jun Young;Kim, Hyeon Soo;Go, Youngkeun;Kim, Chum-Soo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.22 no.3
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    • pp.382-391
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    • 2019
  • The naval combat system is a distributed system in which various subsystems are integrated and operated together. The integrated management system(IMS) is a software system for systematically and consistently managing the application software which control and operate various devices in such a combat system. Since the malfunction or failure of such an IMS can disable the entire combat system, the IMS is more important than other application software of the combat system. In this paper, we propose a method to guarantee the stable and correct operation of the combat system. To this end, we propose a redundancy scheme composed of one leader and several followers so as to tolerate the failure situation of the IMS. We also propose a leader selection algorithm to select a new leader when the leader fails and can no longer perform its role. To verify the validity of the study, we verify the fault tolerance behavior of the system and the accuracy of the leader selection algorithm.

A direction of warfighting experiments for a scientific combat Development (과학적 전투발전을 위한 전투실험 발전 방향)

  • Chung, Choon-Il;Lee, Myeong-Woo
    • Journal of National Security and Military Science
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    • s.5
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    • pp.351-392
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    • 2007
  • Combat Development is process of studying and developing concept, doctrine, weapon systems, organization and training for the improvement of combat capability to be ready present and future warfare. The combat development domain consists of 6 fields Doctrine, Organization, Material, Training, Personnel, and Facilities. The cornerstones of combat development are "How to prepare" and "How to fight" in the future warfare. ROK- TRADOC(Republic of Korea Army Training and Doctrine Command) has implemented combat development that applies CBRS (Concept-Based Requirements System) and "Vision - Capstone concept - operating and functional concept - FOC(Future Operational Capabilities) Requirements". To prepare for the possibility or new types or wars in the future, the creation of new concept and system is essential. Though verification with various instruments, combat power can be secured and exhibited. Combat development by empirical mind estimation means that is no longer relevant.To prepare combat development based on scientific analysis, there is a need for powerful engineering analysis and verification, in order to prepare for uncertain and diverse future battlefield environments. In this thesis, warfighting experiment is essential ways and means to pursue the scientific combat development ; investigated tendency of combat development environment, and analyzed diversification aspects of possible future warfare. In conclusion, concept of campaign experiment and role is the conerstone of scientific combat development; and lays out the roadmap of all affecting components to its development.

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The Functional Relationship of C2 System Enhancement and Combat Effectiveness Using Schutzer's C2 Theory and Measures of Effectiveness (Schutzer의 C2 효과측정 모델을 이용한 지휘통제체계 강화와 전투효과의 함수적 상관관계)

  • Lee, Jae-Yeong;Shin, Chul
    • Journal of Korean Institute of Industrial Engineers
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    • v.30 no.1
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    • pp.65-75
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    • 2004
  • The enhancement of C2(Command and Control) system will increase effectiveness of individual force power in combat engagement. Especially, available time of a given engaging force and information accuracy are the most influencing factors to increment of combat effectiveness after enhancement of C2 system. In this paper, by using Schutzer's C2 Theory and Measures of Effectiveness, we developed several analytical functions representing the relationships between C2 system enhancement and two most critical variables, available time and information accuracy. As a result of functional analysis, we showed C2 system enhancement and combat effectiveness have positive and non-linear relationship. The higher level of C2 system be required, the better combat effectiveness of force power can be obtained. Additionally, we proposed a proposition that the combat effectiveness of C2 system is more sensitive to available time than to information accuracy, which might be very important issue for further research in this field.

Reallocation of Force in the Lanchester (3,3) Combat Model (란체스터 (3,3) 전투모형의 전투력 재할당 방안에 관한 연구)

  • Jong-Hyeon Hwang;Dong-Hyung Lee
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.46 no.4
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    • pp.263-271
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    • 2023
  • In the (3,3) close combat model based on the Lanchester Square Law, this study proposes a plan to optimally allocate residual combat power after the battle to other battlefields. As soon as the two camps of three units can grasp each other's information and predict the battle pattern immediately after the battle began, the Time Zero Allocation of Force (TZAF) scenario was used to initially allocate combat power to readjust the combat model. It reflects travel time, which is a "field friction" in which physical distance exists from battlefields that support combat power to battlefields that are supported. By developing existing studies that try to examine the effect of travel time on the battlefield through the combat model, this study forms a (3,3) combat model, which is a large number of minimum units. In order to achieve the combat purpose, the principle of optimal combat force operation is presented by examining the aspect that support combat power is allocated to the two battlefields and the consequent battle results. Through this, various scenarios were set in consideration of the travel time and the situation of the units, and differentiated results were obtained. Although the most traditional, it can be used as the basic logic of the training or the commander's decision-making system using the actual war game model.

A Study on the Combination of Manned-unmanned Teaming for Future Ground Combat Victory

  • Sung-Kwon Kim;Sang-Hyuk Park
    • International Journal of Advanced Culture Technology
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    • v.11 no.1
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    • pp.159-164
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    • 2023
  • This study is for manned-unmanned teaming battles for future ground combat victories. The composition of the study is as follows. The introduction to Chapter 1 presents the necessity of this study from a macro perspective, Chapter 2, the review of the complex combat system for both manned and unmanned introduced the paradigm shift of the future battlefield and the cyber area that is superconnected to the network in future wars. Chapter 3 analyzed the combined combat system of manned-unmanned teaming in advanced military countries through the cases of the United States and Israel. In Chapter 4, after discussing the direction of the development of combat performance of the Korean Army, was concluded in Chapter 5. In other words, the purpose of this study is that as the concept of fighting artificial intelligence robots and military innovation changes, the method of performing battles must be changed in order for our military to win the battle.

A Study on Applying Complex System Theory to Land Warfare using EINSTein Model (EINSTein 모형을 이용한 복잡계이론의 지상전 적용에 관한 연구)

  • 이태원;강성진
    • Journal of the Korea Society for Simulation
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    • v.9 no.1
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    • pp.55-66
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    • 2000
  • This paper deals with complex system theory to describe land combat situation using EINSTein (Enhanced ISAAC Neural Simulation Tool) simulation model. Many studies have shown that existing Lanchester equations used in most wargame models does not describe changes of combat units, real land warfare situation and qualitative factors in combat. Future warfare will be a non-linear combat with various weapon system and complex combat units. EINSTein models is an agent-based simulation tool using complex system theory. We have compared and tested land combat results with Lanchester models and EINSTein models. The results have shown that EINSTein model has a possibility to apply and analyze land warfare more properly than Lanchester models.

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A Study on the Implementation Method of Artificial Intelligence Shipboard Combat System (인공지능 함정전투체계 구현 방안에 관한 연구)

  • Kwon, Pan Gum;Jang, Kyoung Sun;Kim, Seung Woo;Kim, Jun Young;Yun, Won Hyuk;Rhee, Kye Jin
    • Convergence Security Journal
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    • v.20 no.2
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    • pp.123-135
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    • 2020
  • Since AlphaGo's Match in 2016, there has been a growing calls for artificial intelligence applications in various industries, and research related to it has been actively conducted. The same is true in the military field, and since there has been no weapon system with artificial intelligence so far, effort to implement it are posing a challenge. Meanwhile, AlphaGo Zero, which beat AlphaGo, showed that artificial intelligence's self-training data-based approach can lead to better results than the knowledge-based approach by humans. Taking this point into consideration, this paper proposes to apply Reinforcement Learning, which is the basis of AlphaGo Zero, to the Shipboard Combat System or Combat Management System. This is how an artificial intelligence application to the Shipboard Combat System or Combat Management System that allows the optimal tactical assist with a constant win rate to be recommended to the user, that is, the commanding officer and operation personnel. To this end, the definition of the combat performance of the system, the design plan for the Shipboard Combat System, the mapping with the real system, and the training system are presented to smoothly apply the current operations.