• Title/Summary/Keyword: Color and Texture Feature

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The Content-Based Image Retrieval by using Color Histogram and Shape-Based Feature Extraction (컬러 히스토그램과 형상 기반 특징 추출을 이용한 내용 기반 영상 검색)

  • Kang, Hyun-Inn;Ju, Yong-Wan;Baek, Kwang-Ryul
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.10
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    • pp.113-122
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    • 1999
  • When we want to retrieve the most similar image from the image database, the color histogram intersection, shape feature and texture feature comparing method are used as a metric to measure the similarity. In order to increase the accuracy of retrievals, we need to integrate two different features. In this paper, the histogram intersection and shape based block histogram intersection method are used. This method results in a high efficient algorithm that meets a similar accuracy and a relatively fast retrieval speed compared to the method of integration of two different features. The Proposed algorithm is tested on retrievals of image database consisting of various 600 images and we implemented that the proposed algorithm gives fast, high efficiency and reliability compared to others.

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A Study on Vehicle Target Classification Method Using Both Shape and Local Features with Segmentation Reliability (표적분할 신뢰도 값 기반의 형태특징과 지역특징을 이용한 차량표적 분류기법 연구)

  • Yang, DongWon;Lee, Yonghun;Kwak, Dongmin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.20 no.1
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    • pp.40-47
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    • 2017
  • To classify the vehicle targets automatically using thermal images, there are usually two main categories of feature extraction method, local and shape feature extraction methods. Since thermal images have less texture information than color images, the shape feature extraction method is useful when the segmentation results are correct. However, if there are some errors in target segmentation, the shape feature may contain some errors, then the classification accuracy can be decreased. To overcome these problems, in this paper, we propose the segmentation reliability estimation method for target classification. The segmentation reliability can be estimated by using the difference information of average intensities and edge energies between the target and the background area. The estimated segmentation reliability is applied in the decision level fusion method of classification results using both shape and local features. Experiment results using the thermal images of the vehicle targets (main battle tank, armored personnel carrier, military truck, and an estate car) show that the proposed classification method and the segmentation reliability estimation method have a good performance in classification accuracy.

Super-Pixel-Based Segmentation and Classification for UAV Image (슈퍼 픽셀기반 무인항공 영상 영역분할 및 분류)

  • Kim, In-Kyu;Hwang, Seung-Jun;Na, Jong-Pil;Park, Seung-Je;Baek, Joong-Hwan
    • Journal of Advanced Navigation Technology
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    • v.18 no.2
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    • pp.151-157
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    • 2014
  • Recently UAV(unmanned aerial vehicle) is frequently used not only for military purpose but also for civil purpose. UAV automatically navigates following the coordinates input in advance using GPS information. However it is impossible when GPS cannot be received because of jamming or external interference. In order to solve this problem, we propose a real-time segmentation and classification algorithm for the specific regions from UAV image in this paper. We use the super-pixels algorithm using graph-based image segmentation as a pre-processing stage for the feature extraction. We choose the most ideal model by analyzing various color models and mixture color models. Also, we use support vector machine for classification, which is one of the machine learning algorithms and can use small quantity of training data. 18 color and texture feature vectors are extracted from the UAV image, then 3 classes of regions; river, vinyl house, rice filed are classified in real-time through training and prediction processes.

Study on Expression of Texture of Clothing Materials Using Silk and Nuno-Felt Technique (실크와 누노펠트 기법을 이용한 의상 소재의 텍스처 표현 연구)

  • Oh, Yean-Ok;Chung, Myung-Bee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.9 no.1
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    • pp.1-11
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    • 2007
  • This study suggests the new technique to express the texture that copes with the demands of the times by trying to apply the new Nuno-felt technique, to the silk, the representative material for emotion, in order to provide the basic data for the development of highly value added and competitive materials in the domestic and international markets as well as to meet the demand of consumers in the high emotion age pursuing the idiosyncrasy and qualify enhancement. Nuno-felt is the felting technique that places the wool of desired thickness on the thin fabric using wools and various kinds of fabric materials and rubs them. The samples are 3 kinds of silk including plain Chiffon with different touch, Pongee and Organza and Merino Wool, the best quality wool of wools. As a result, beyond the simple surface effect from the silk showing the superior drape feature with one color and soft wool, the Nuno-felt technique created the feminine as well as masculine, classic and modem image. Furthermore, the harmony of opacity and transparency produced the new dynamic and dimensional texture with the combination of different emotions through the visual emotion of different grey colors and rough, crude and soft touch. This study suggested the possibility that the Nuno-felt technique could create the new emotional materials for the modem sense by combining the materials with different features from the wools unlike the traditional simple felt technique.

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Hardware-Accelerated Multipipe Parallel Rendering of Large Data Streams

  • Park, Sanghun;Park, Sangmin;Bajaj, Chandrajit;Ihm, Insung
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.2
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    • pp.21-28
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    • 2001
  • As a result of the recent explosive growth of scientific data, extremely large volume datasets have become increasingly commonplace. While several texture-based volume rendering algorithms have been proposed, most of them focused on volumes smaller than the hardware's available texture memory. This paper presents a new parallel volume rendering scheme for very large static and time-varying data on a multipipe system architecture. Our scheme subdivides large volumes dynamically into smaller bricks, and assigns them adaptively to graphics pipes to minimize the costs of texture swapping. With the new method, Phong shaded images can be easily created by computing the gradients on the fly and using the color matrix feature of OpenGL. We report experimental results on an SGI Onyx2 for the various large datasets.

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A Study on Game Contents Classification Service Method using Image Region Segmentation (칼라 영상 객체 분할을 이용한 게임 콘텐츠 분류 서비스 방안에 관한 연구)

  • Park, Chang Min
    • Journal of Service Research and Studies
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    • v.5 no.2
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    • pp.103-110
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    • 2015
  • Recently, Classification of characters in a 3D FPS game has emerged as a very significant issue. In this study, We propose the game character Classification method using Image Region Segmentation of the extracting meaningful object in a simple operation. In this method, first used a non-linear RGB color model and octree color quantization scheme. The input image represented a less than 20 quantized color and uses a small number of meaningful color histogram. And then, the image divided into small blocks, calculate the degree of similarity between the color histogram intersection and adjacent block in block units. Because, except for the block boundary according to the texture and to extract only the boundaries of the object block. Set a region by these boundary blocks as a game object and can be used for FPS game play. Through experiment, we obtain accuracy of more than 80% for Classification method using each feature. Thus, using this property, characters could be classified effectively and it draws the game more speed and strategic actions as a result.

Content-based Image Retrieval using Feature Extraction in Wavelet Transform Domain (웨이브릿 변환 영역에서 특징추출을 이용한 내용기반 영상 검색)

  • 최인호;이상훈
    • Journal of Korea Multimedia Society
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    • v.5 no.4
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    • pp.415-425
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    • 2002
  • In this paper, we present a content-based image retrieval method which is based on the feature extraction in the wavelet transform domain. In order to overcome the drawbacks of the feature vector making up methods which use the global wavelet coefficients in subbands, we utilize the energy value of wavelet coefficients, and the shape-based retrieval of objects is processed by moment which is invariant in translation, scaling, rotation of the objects The proposed methods reduce feature vector size, and make progress performance of classification retrieval which provides fast retrievals times. To offer the abilities of region-based image retrieval, we discussed the image segmentation method which can reduce the effect of an irregular light sources. The image segmentation method uses a region-merging, and candidate regions which are merged were selected by the energy values of high frequency bands in discrete wavelet transform. The region-based image retrieval is executed by using the segmented region information, and the images are retrieved by a color, texture, shape feature vector.

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Graphic Hardware Based Visualization of Three Dimensional Object Boundaries in Volume Data Set Using Three Dimensional Textures (그래픽 하드웨어기반의 3차원 질감을 사용한 볼륨 데이터의 3차원 객체 경계 가시화)

  • Kim, Hong-Jae;Choi, Heung-Kook
    • Journal of Korea Multimedia Society
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    • v.11 no.5
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    • pp.623-632
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    • 2008
  • In this paper, we used the color transfer function and the opacity transfer function for the internal 3D object visualization of an image volume data. In transfer function, creating values of between boundaries generally is ambiguous. We concentrated to extract boundary features for segmenting the visual volume rendering objects. Consequently we extracted an image gradient feature in spatial domain and created a multi-dimensional transfer function according to the GPU efficient improvement. Finally using these functions we obtained a good research result as an implementing object boundary visualization of the graphic hardware based 3D texture mapping.

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Image Retrieval Using a Composite of MPEG-7 Visual Descriptors (MPEG-7 디스크립터들의 조합을 이용한 영상 검색)

  • 강희범;원치선
    • Journal of Broadcast Engineering
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    • v.8 no.1
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    • pp.91-100
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    • 2003
  • In this paper, to improve the retrieval Performance, an efficient combination of the MPEG-7 visual descriptors, such as the edge histogram descriptor (EHD), the color layout descriptor (CLD), and the homogeneous texture descriptor (HTD), is proposed in the framework of the relevance feedback approach. The EHD represents spatial distribution of edges in local image regions and it is considered as an important feature to represent the content of the image. The CLD specifies spatial distribution of colors and is widely used in image retrieval due to its simplicity and fast operation speed. The HTD describes precise statistical distribution of the image texture. Both the feature vector for the query image and the weighting factors among the combined descriptors are adaptively determined during the relevance feedback. Experimental results show that the proposed method improves the retrieval performance significantly tot natural images.

Plant Species Identification based on Plant Leaf Using Computer Vision and Machine Learning Techniques

  • Kaur, Surleen;Kaur, Prabhpreet
    • Journal of Multimedia Information System
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    • v.6 no.2
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    • pp.49-60
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    • 2019
  • Plants are very crucial for life on Earth. There is a wide variety of plant species available, and the number is increasing every year. Species knowledge is a necessity of various groups of society like foresters, farmers, environmentalists, educators for different work areas. This makes species identification an interdisciplinary interest. This, however, requires expert knowledge and becomes a tedious and challenging task for the non-experts who have very little or no knowledge of the typical botanical terms. However, the advancements in the fields of machine learning and computer vision can help make this task comparatively easier. There is still not a system so developed that can identify all the plant species, but some efforts have been made. In this study, we also have made such an attempt. Plant identification usually involves four steps, i.e. image acquisition, pre-processing, feature extraction, and classification. In this study, images from Swedish leaf dataset have been used, which contains 1,125 images of 15 different species. This is followed by pre-processing using Gaussian filtering mechanism and then texture and color features have been extracted. Finally, classification has been done using Multiclass-support vector machine, which achieved accuracy of nearly 93.26%, which we aim to enhance further.