Browse > Article
http://dx.doi.org/10.18807/jsrs.2015.5.2.103

A Study on Game Contents Classification Service Method using Image Region Segmentation  

Park, Chang Min (School of Undeclared Majors, YoungSan University)
Publication Information
Journal of Service Research and Studies / v.5, no.2, 2015 , pp. 103-110 More about this Journal
Abstract
Recently, Classification of characters in a 3D FPS game has emerged as a very significant issue. In this study, We propose the game character Classification method using Image Region Segmentation of the extracting meaningful object in a simple operation. In this method, first used a non-linear RGB color model and octree color quantization scheme. The input image represented a less than 20 quantized color and uses a small number of meaningful color histogram. And then, the image divided into small blocks, calculate the degree of similarity between the color histogram intersection and adjacent block in block units. Because, except for the block boundary according to the texture and to extract only the boundaries of the object block. Set a region by these boundary blocks as a game object and can be used for FPS game play. Through experiment, we obtain accuracy of more than 80% for Classification method using each feature. Thus, using this property, characters could be classified effectively and it draws the game more speed and strategic actions as a result.
Keywords
Game Contents; Segmentation; Color Image; Quantization;
Citations & Related Records
연도 인용수 순위
  • Reference
1 서효석 (2007), "MMORPG 게임기획실무", 혜지원.
2 임차섭, 엄상원, 김태용 (2004), "부하 분산을 지원하는 유연한 게임 NPC 지능 개발 플랫폼 구조", 한국 컴퓨터 게임학회논문지, 4, 45-49.
3 차명희 (2011), "FSM을 활용한 NPC 캐릭터 동작 향상을 위한 연구", 한국 컴퓨터 게임학회논문지, 2(24), 38-41.
4 Giorgianni, E. J. and Madden, T. E. (1998), Digital Color Management, Addison Wesley.
5 Pass, G. and Zabih, R. (1996), "Histogram Refinement for Content-Based Image Retrieval", 3rd IEEE Workshop on Application of Computer Vision, Dec. 2-4, 96-102.
6 Pass, G., Zabih, R., and Miller, J. (1996), "Comparing Images using Color Coherence Vectors", Proc. 96 ACM Multimedia Conf, 65-73.
7 Purgathofer, W. and Gervautz, M. (1988), "A Simple Method for Color Quantization: Octree Quantization", Magenat-Thalmann and Thalmann, 219-231.
8 Swain, M. and Ballard, D. (1991), "Color Indexing", Int'l Journal of Computer Vision, 7(1), 11-32.   DOI