• 제목/요약/키워드: Collaboration system

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A Study on Competitive Power Comparison and Strategy Collaboration of the Biggest Three Ports of the Economic Circle Around Bohai

  • Meng, Qing-Chun;Sun, Han-Gao
    • 한국항만경제학회:학술대회논문집
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    • 한국항만경제학회 2007년도 정책세미나 및 국제학술대회
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    • pp.441-455
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    • 2007
  • Based on the fact that Qingdao port, Tianjin port and Dalian port of the economic circle around Bohai have been the three islands of stability through long-term competition, this paper conducts a system study on the competitive powers of the three ports through AHP model on the analysis of current status of the three ports, and probes deeply into the outer factors and the inner factors affecting on the competitive advantage, and points out the existing problems in competition. We think that the three ports must compete orderly and collaborate closely, and give the forms and approaches developing strategy collaboration in order to obtain an advantageous position in Northeast Asia and improve the international competitive power.

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지역적 정보 공유를 활용하는 멀티 에이전트 시스템 기반의 공급사슬 관리 아키텍쳐 (A Multi-agent Architecture for Coordination of Supply Chains with Local Information Sharing)

  • 안형준;박성주
    • Asia pacific journal of information systems
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    • 제14권4호
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    • pp.49-70
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    • 2004
  • Multi-agent technology is being regarded as one of the promising technologies for today's supply chain management because of its desirable features such as autonomy, intelligence, and collaboration. This paper suggests a multi-agent system architecture with which companies can improve the efficiency of their supply chains by collaborative operation. Reflecting the practical difficulties of collaboration in complex supply chains, the architecture allows agent systems to share information with only neighboring companies for the coordinated operation. The suggested architecture is elaborated with a collaboration model based on Petri-net, conversation models for communication, and internal behavior models of each agent. A simulation experiment was performed for the evaluation of the suggested architecture. The result implies that when the estimation of market demand is higher than a certain level, the suggested architecture can be beneficial.

협업적 제품 거래 환경에서 STEP 기반의 제품정보 추출 시스템 (Product Information Extraction System Based on STEP in CPC Environment)

  • 김준형;박상호;김현
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2003년도 추계학술대회
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    • pp.1840-1845
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    • 2003
  • Collaborative product commerce (CPC) supports a collaboration that a global enterprise and customer related to life cycle of product share product information and a collaboration process for the collaboration, and integrating applications. In this paper, we use common data schema in order to solve a interoperability problem about shared product information between enterprises. And we map to common data schema from each other different data format. Therefore we implement CPC Adaptor in order to integrate distributed product information.

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PLM 기반의 건설프로세스 의사결정을 위한 협업관리체계 개발 (Collaboration Management Architecture of construction process for Decision Support based on PLM (Project Life-cycle Management))

  • 임형철;최철호;진상윤;김재준;이광명;윤수원
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2007년도 정기 학술대회 논문집
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    • pp.165-169
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    • 2007
  • In order to develop VirtuAlmighty system, CPDM (construction project data management) and CPLM (construction project lifecycle management) model must be settled beforehand. Because most of information systems based on 3D-Design have its own database and business process. So, our team will develop collaboration management architecture of construction process for Decision Support based on PLM (Project Life-cycle Management). This architecture with business processes and Database can be used in process develop, process monitoring with many stakeholders of project, process change management, and so on.

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실감형 가상 시작품을 이용한 협업 디자인 품평 (Collaboration Design Review Using Realistic Virtual Prototype)

  • 최상수;조현제;노상도
    • 한국CDE학회논문집
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    • 제14권3호
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    • pp.150-158
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    • 2009
  • In these days, the importance of design becomes increasing and the design aspect that customers decide to purchase products such as television, mobile phone is more important than functional one. And the progress of virtual reality technology enables us to feel the reality from the virtual prototype as the real one. In this paper, we introduce the collaboration design review system consist of MEMPHIS, CORE. We can create a realistic virtual prototype more fastly, conveniently and efficiently using MEMPHIS and carry out the design review through collaboration using CORE. As a result of this study, it would be possible that decision making can be done effectively at early stage of the design process.

인터넷 상의 공동작업 지원을 위한 UML CASE 도구 (A UML CASE Tool for Collaboration Work on the Internet)

  • 최환복;이은서;김윤호
    • 한국정보통신학회논문지
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    • 제14권4호
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    • pp.849-858
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    • 2010
  • 본 논문에서는 원격지간에 수행되는 모델링을 지원하는 UML CASE를 제시하고자 한다. 공동작업 지원을 위해 필요한 기능을 설정하였으며, 기능에 기반하여 확장과 재사용성 증대를 위해 프레임워크 개념을 적용하고 이를 계층화시켰다. 또한 프레임워크를 기반으로 실제 UML CASE 도구를 구축하였다. 본 논문에서 제시하는 공동작업을 지원하는 UML CASE 도구는 여러 이해관계자의 의견을 실시간으로 반영하게 해줄 뿐만 아니라, 통합되고 일관성있는 모델링에 기여할 것으로 기대된다.

협업적 제품 거래 환경에서 STEP 기반의 제품정보 추출 시스템 (Product Information Extraction System Based on STEP in CPC Environment)

  • 박상호;김준형;김현
    • 대한기계학회논문집A
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    • 제28권5호
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    • pp.648-653
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    • 2004
  • Collaborative product commerce (CPC) supports a collaboration that a global enterprise and customer related to lift cycle of product share product information and a collaboration process for the collaboration, and integrating applications. In this paper, we use common data schema in order to solve a interoperability problem about shared product information between enterprises. And we map to common data schema from each other different data format. Therefore we implement CPC Adaptor in order to integrate distributed product information.

통계적 기법을 이용한 집단 협업 프로젝트에서의 공정한 동료 평가 방법론에 대한 연구 (Equitable Peer Assessment Method in Collaboration Project Using Statistical Technique)

  • 조미연;고성석
    • 산업경영시스템학회지
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    • 제36권1호
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    • pp.44-52
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    • 2013
  • For evaluating participation in collaboration project, the peer assement method is mostly used and various scoring methods have been proposed. But, the reliability and validity of the peer assessment method are still doubted for all most method. In order to overcome these weaknesss, some guidelines and training methods have been recommended. In this article, however, statistical technique is proposed for measuring individual contributions to collaboration projects considering each assessor's reliability. The gist of our proposed algorithm is that an assessor's reliability depends on the evaluation policy, and this reliability is evaluated by an analysis of variance of the scores assigned by the assessor. We also show that the proposed method is very efficient by case study in university class.

원격협업 시스템에서 협력자 눈 시점 공유 (Sharing Eye Gaze in Mixed Reality Remote Collaboration System)

  • 정재준;김승원
    • 스마트미디어저널
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    • 제11권6호
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    • pp.30-36
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    • 2022
  • 본 논문은 원격협업 시스템에서 시각적 의사소통 도구인 눈 시점 포인터 공유의 장점을 알아보았다. 특히 원격 협력자의 손동작이 가상 손으로 공유될 때, 추가로 공유된 원격 협력자의 시점 포인터가 미치는 영향을 조사하였다. 24명의 피실험자가 참여한 사용자 실험에서, 추가된 원격 협력자의 눈 시점 포인터는 현지 협력자와 원격 협력자 모두의 작업 부하를 줄여주었으며 두 협력자 간 co-presence를 높여주었다.

건축설계의 협동작업을 지원하는 지능형 CAD 엔진의 개발 (A Development of an Intelligent CAD Engine to Support Architectural Design Collaboration)

  • 최진원
    • 한국CDE학회논문집
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    • 제2권1호
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    • pp.53-59
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    • 1997
  • Current CAD systems used in the AEC community have some critical problems. One of them is that they hardly support design collaboration. Thus designers and engineers are hard to transfer design knowledge from one discipline to another. What we need is a common building database which creates and manages building plans/models and relevant design knowledge consistently and effectively. This paper presents a powerful CAD editor, called UNIFORM, which is being developed. Currently UNIFORM includes three main modules: a plan generator, a 3-D model generator, and component databases. A plan generator, called UNIFORM PLANNER, creates a plan which contains semantically-rich information of building. Each component in the plan can be presented in various ways and connected to component databases that contain knowledge of building components such as windows, doors, walls, etc. Based on the plan UNIFORM MODELER, another module of the program, generates a three dimensional building model which could be a multiple-story building. One of the main ideas behind the system is that it generates and maintains a common building form that can be easily delivered to other members of the project team. Thus it is expected to increase system integration, team interactions, and productivity.

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