• Title/Summary/Keyword: Cloud resources

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Build the Teaching Practice System based on Cloud Computing for Stabilization through Performance Evaluation (성능분석을 통한 안정화된 클라우드 컴퓨팅 기반 교육 실습 시스템 구축)

  • Yoon, JunWeon;Song, Ui-Sung
    • Journal of Digital Contents Society
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    • v.15 no.5
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    • pp.595-602
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    • 2014
  • Cloud computing is already well known paradigm that a support computing resource flexible and scalable to users as the want in distributed computing environment. Actually, cloud computing can be implemented and provided by virtualization technology. Also, various products are released or under development. In this paper, we built the teaching practice system using cloud computing and evaluated practical environment which constructed over a virtual machine. Virtualization-based cloud computing provides optimized computing resources, as well as easy to manage practical resource and result. Therefore, we can save the time for configuration of practice environment. In the view of faculty, they can easily handle the practice result. Also, those practice condition reuse comfortably and apply to various configuration simply. And then we can increase capabilities and availabilities of limited resources. Additionally, we measure the performance requirements for educational applications through evaluation of virtual-based teaching practical system in advance.

Bandwidth Analysis of Massively Multiplayer Online Games based on Peer-to-Peer and Cloud Computing (P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.5
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    • pp.143-150
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    • 2019
  • Cloud computing has recently become an attractive solution for massively multiplayer online games(MMOGs), as it lifts operators from the burden of buying and maintaining hardware. Peer-to-peer(P2P) -based solutions present several advantages, including the inherent scalability, self-repairing, and natural load distribution capabilities. We propose a hybrid architecture for MMOGs that combines technological advantages of two different paradigms, P2P and cloud computing. An efficient and effective provisioning of resources and mapping of load are mandatory to realize an architecture that scales in economical cost and quality of service to large communities of users. As the number of simultaneous players keeps growing, the hybrid architecture relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. For MMOGs, besides server time, bandwidth costs represent a major expense when renting on-demand resources. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed hybrid architecture can reduce the bandwidth at the server while utilizing enough bandwidth of players.

A Decision Scheme of Dynamic Task Size for Cloud Server composed of Connected Cars (연결형 자동차로 구성된 클라우드 서버를 위한 동적 작업 크기 결정 기법)

  • Min, Hong;Jung, Jinman;Kim, Taesik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.3
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    • pp.83-88
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    • 2020
  • With developing vehicle and communication technologies, cars can communicate with road-side infrastructures and among other cars. As autonomous driving cars have been developed, the cars are equipped with many sensors and powerful processing units. There are many studies related to provide cloud services to users by using available resources of connected cars. In this paper, we proposed a dynamic task size decision scheme that considers communication environment between a vehicle and a base station as well as available resources while allocating a proper task to each vehicle. Simulation results based on the proposed model show that a vehicle can complete its allocated task when we considers available resources and communication environments.

An Adaptive Virtual Machine Location Selection Mechanism in Distributed Cloud

  • Liu, Shukun;Jia, Weijia
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.12
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    • pp.4776-4798
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    • 2015
  • The location selection of virtual machines in distributed cloud is difficult because of the physical resource distribution, allocation of multi-dimensional resources, and resource unit cost. In this study, we propose a multi-object virtual machine location selection algorithm (MOVMLSA) based on group information, doubly linked list structure and genetic algorithm. On the basis of the collaboration of multi-dimensional resources, a fitness function is designed using fuzzy logic control parameters, which can be used to optimize search space solutions. In the location selection process, an orderly information code based on group and resource information can be generated by adopting the memory mechanism of biological immune systems. This approach, along with the dominant elite strategy, enables the updating of the population. The tournament selection method is used to optimize the operator mechanisms of the single-point crossover and X-point mutation during the population selection. Such a method can be used to obtain an optimal solution for the rapid location selection of virtual machines. Experimental results show that the proposed algorithm is effective in reducing the number of used physical machines and in improving the resource utilization of physical machines. The algorithm improves the utilization degree of multi-dimensional resource synergy and reduces the comprehensive unit cost of resources.

A Study on security policy for vitalizing financial company cloud (금융회사 클라우드 활성화를 위한 보안 정책 연구)

  • Im, Je-sang
    • The Journal of the Convergence on Culture Technology
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    • v.3 no.4
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    • pp.199-205
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    • 2017
  • As cloud computing can utilize the proper allocation of system resources, it can be expected to have great benefits in terms of maintaining availability and reducing costs when a cloud is applied to a financial company's computer system. Although some provisions of the Financial Supervisory Regulation were revised in October 2016, this is limited to non-critical information processing systems, limits are remain whitch the application of cloud computing to the whole computer system of financial companies including electronic financial systems. In this paper, cloud security requirements are studied for the application of financial company's computational infrastructure system.

A Study on Security of Virtualization in Cloud Computing Environment for Convergence Services (융합서비스를 위한 클라우드 컴퓨팅 환경에서 가상화 보안에 관한 연구)

  • Lee, Bo-Kyung
    • Journal of the Korea Convergence Society
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    • v.5 no.4
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    • pp.93-99
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    • 2014
  • Cloud computing refers to borrow IT resources as needed by leveraging Internet technology and pay as much as you used by supporting real-time scalability depending on the service load. Virtualization which is the main technology of cloud computing is a technology that server, storage and hardware are regarded as not separate system but one system area and are allocated as needed. However, the security mechanisms provided by virtualized environments are difficult to cope with the traditional security mechanisms, having basic levels of visibility, control and audit function, on which the server is designed to monitor the traffic between the servers. In this paper, the security vulnerabilities of virtualization are analysed in the cloud computing environment and cloud virtualization security recommendations are proposed.

The Future Strategy of Semiconductor Companies with the Growth of Cloud Computing (클라우드 컴퓨팅 성장에 따른 반도체 기업들의 미래 전략)

  • Chung, Eui Young;Lee, Ki Baek;Zo, Hang Jung
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.3
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    • pp.71-85
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    • 2014
  • This study proposes the future strategy of semiconductor companies corresponding to the growth of cloud computing. Cloud computing is the delivery of IT resources such as hardware and software as a service rather than a product, and it is expected to significantly change the IT market. By employing the scenario planning method, this study develops a total of eight scenario cases, and presents the three possible scenarios including the best market, the worst market, and the neutral market scenario. This study suggests the future strategy of semiconductor companies based on the best market scenario (increasing firms' IT expenditure, increasing the complexity and performance of devices, the frequent replacement of devices). The suggested future strategy of semiconductor includes that the semiconductor companies need to strengthen their price competitiveness, secure the next generation technologies, and develop the better capability for market prediction with the growth of cloud computing. This study will help semiconductor companies set up the strategy direction of technology development, and understand the connections between cloud computing and the memory semiconductor industry. This study has practical implications for semiconductor industry to prepare for the future of cloud computing.

Adaptive Scheduling Technique Based on Reliability in Cloud Compuing Environment (클라우드 컴퓨팅 환경에서 신뢰성 기반 적응적 스케줄링 기법)

  • Cho, In-Seock;Yu, Heon-Chang
    • The Journal of Korean Association of Computer Education
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    • v.14 no.2
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    • pp.75-82
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    • 2011
  • Cloud computing is a computing paradigm that provides user's services anywhere, anytime in a virtualized form composed of large computing resources based on internet or intranet. In Cloud computing environments, reliability of system is impact factor because many applications handle large data. In this paper, we propose an adaptive scheduling technique based on reliability with fault tolerance that manages resource variable and resolves problems(change of user's requirement, failure occurrence) in Cloud computing environment. Futhermore, we verified the performance of the proposed scheduling through experiments in CloudSim Simulation.

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Reinforcement Learning Approach for Resource Allocation in Cloud Computing (클라우드 컴퓨팅 환경에서 강화학습기반 자원할당 기법)

  • Choi, Yeongho;Lim, Yujin;Park, Jaesung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.4
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    • pp.653-658
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    • 2015
  • Cloud service is one of major challenges in IT industries. In cloud environment, service providers predict dynamic user demands and provision resources to guarantee the QoS to cloud users. The conventional prediction models guarantee the QoS to cloud user, but don't guarantee profit of service providers. In this paper, we propose a new resource allocation mechanism using Q-learning algorithm to provide the QoS to cloud user and guarantee profit of service providers. To evaluate the performance of our mechanism, we compare the total expense and the VM provisioning delay with the conventional techniques with real data.

A Study on the Protection of User Data in the Cloud System (클라우드 시스템에서의 사용자 데이터 보호에 관한 연구)

  • Lee, Ae-Ri;Cho, Do-Eun;Lee, Jae-Young
    • Journal of Digital Convergence
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    • v.10 no.11
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    • pp.389-394
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    • 2012
  • The cloud computing is a system that provides IT resources service by using internet technologies, which grabs lots of attention today. Though cloud storage services provide service users with convenience, there is a problem in which data confidentiality is not guaranteed because it is hard for data owners to control the access to the data. This article suggested the technique by applying Public-Key Cryptosystem only to a block after dividing users' data into blocks in order to protect users' data in cloud system. Thus confidentiality and integrity are given to users' data stored in cloud storage server.