• Title/Summary/Keyword: Cloud Computing Services

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A Study of Factors Affecting Attitude Towards Using Mobile Cloud Service (모바일 클라우드 서비스 이용태도에 영향을 미치는 요인 연구)

  • Kim, Su-Yeon;Lee, Sang Hoon;Hwang, Hyun-Seok
    • Journal of Korea Society of Industrial Information Systems
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    • v.18 no.6
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    • pp.83-94
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    • 2013
  • As smart devices have proliferated and mobile networks have accelerated, various wired IT(Information Technology) services are transplanted in wireless environments. Cloud computing service, enabling individual users or firm users to download data from a server and upload data after manipulating data, is also available in mobile devices. Unlike cloud service in wired network environments, mobile cloud service provides differentiated aspects in mobility, security issues caused by persistent connection to networks. In this paper we aim to analyze the factors affecting the user attitude and their structural relationships towards mobile cloud service use. We extend TAM(Technology Acceptance Model) to consider the characteristics of mobile environments. Research findings, analyzed by SEM(Structural Equation Model), are explained and practical implications are presented with concluding remarks.

OpenID Based User Authentication Scheme for Multi-clouds Environment (멀티 클라우드 환경을 위한 OpenID 기반의 사용자 인증 기법)

  • Wi, Yukyeong;Kwak, Jin
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.215-223
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    • 2013
  • As cloud computing is activated, a variety of cloud services are being distributed. However, to use each different cloud service, you must perform a individual user authentication process to service. Therefore, not only the procedure is cumbersome but also due to repeated authentication process performance, it can cause password exposure or database overload that needs to have user's authentication information each cloud server. Moreover, there is high probability of security problem that being occurred by phishing attacks that result from different authentication schemes and input scheme for each service. Thus, when you want to use a variety of cloud service, we proposed OpenID based user authentication scheme that can be applied to a multi-cloud environment by the trusted user's verify ID provider.

A Design of Analyzing effects of Distance between a mobile device and Cloudlet (모바일 장치와 구름을 사이에 거리의 효과 분석설계)

  • Eric, Niyonsaba;Jang, Jong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.11
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    • pp.2671-2676
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    • 2015
  • Nowadays, Mobile devices are now capable of supporting a wide range of applications. Unfortunately, some of applications demand an ever increasing computational power and mobile devices have limited resources due to their constraints, such as low processing power, limited memory, unpredictable connectivity, and limited battery life. To deal with mobile devices' constraints, researchers envision extending cloud computing services to mobile devices using virtualization techniques to shift the workload from mobile devices to a powerful computational infrastructure. Those techniques consist of migrating resource-intensive computations from a mobile device to the resource-rich cloud, or server (called nearby infrastructure). In this paper, we want to highlight on cloudlet architecture (nearby infrastructure with mobile devices), its functioning and in our future work, analyze effects of distance between cloudlet and mobile devices.

Protection Plan of Trustee Personal Credit Information for Credit Card Company Using Cloud Computing (클라우드컴퓨팅 이용 신용카드사의 영세수탁자 개인신용정보 보호방안)

  • Kim, Shi-in;Kim, In-suk
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.29 no.4
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    • pp.885-895
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    • 2019
  • As seen in recent cases of hacking in financial services, attackers are attempting to hacking trustee with poor security management, rather than directly hacking a financial company. As a result, the consignor is strengthening the security check and control of the trustee, but small trustee has difficulties to invest in information security with the lack of computer facilities and the excessive cost of security equipment. In this paper I investigate the vulnerability of personal information processing life cycle standards in order to enhance the security of small consignee that receive personal information form the credit card company. To solve the vulnerability the company should use litigation management system constructed on cloud computing service and install VPN to secure confidentiality and intergrity in data transfer section. Also, to enhance the security of users, it is suggested to protect personal credit information by installing PC firewall and output security on user PC.

Methods to Apply GoF Design Patterns in Service-Oriented Computing (서비스 지향 컴퓨팅을 위한 GoF 디자인 패턴 적용 기법)

  • Kim, Moon-Kwon;La, Hyun-Jung;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.19D no.2
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    • pp.187-202
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    • 2012
  • As a representative reuse paradigm, the theme of service-oriented Paradigm (SOC) is largely centered on publishing and subscribing reusable services. Here, SOC is the term including service oriented architecture and cloud computing. Service providers can produce high profits with reusable services, and service consumers can develop their applications with less time and effort by reusing the services. Design Patterns (DP) is a set of reusable methods to resolve commonly occurring design problems and to provide design structures to deal with the problems by following open/close princples. However, since DPs are mainly proposed for building object-oriented systems and there are distinguishable differences between object-oriented paradigm and SOC, it is challenging to apply the DPs to SOC design problems. Hence, DPs need to be customized by considering the two aspects; for service providers to design services which are highly reusable and reflect their unique characteristics and for service consumers to develop their target applications by reusing and customizing services as soon as possible. Therefore, we propose a set of DPs that are customized to SOC. With the proposed DPs, we believe that service provider can effectively develop highly reusable services, and service consumers can efficiently adapt services for their applications.

A Framework of N-Screen Session Manager based N-Screen Service using Cloud Computing in Thin-Client Environment (씬클라이언트 환경에서 클라우드 컴퓨팅을 이용한 N-Screen 세션 관리 기반의 N-Screen 서비스 프레임워크)

  • Alsaffar, Aymen Abdullah;Song, Biao;Hassan, Mohammad Mehedi;Huh, Eui-Nam
    • Journal of Internet Computing and Services
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    • v.13 no.2
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    • pp.21-32
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    • 2012
  • We develop architecture of a virtual aggregation gateway (VAG) which enables composite application streaming based on N-Screen-as-a-Service (NaaS) using cloud computing in thin-client environment. We also discuss the problem of server computing burden in large scale multi-client case for screens sharing with composite application streaming over the internet. In particular, we propose an efficient Framework of N-Screen Session Manager which manages all media signaling that are necessary to deliver demanded contents. Furthermore, it will provides user with playback multimedia contents method (TV Drama, Ads, and Dialog etc) which is not considered in other research papers. The objectives of proposing N-Screen Session Manager are to (1) manage session status of all communication sessions (2) manage handling of received request and replies (3) allow users to playback multimedia contents anytime with variety of devices for screen sharing and (4) allow users to transfer an ongoing communication session from one device to another. Furthermore, we discuss the major security issues that occur in Session Initiation Protocol as well as minimizing delay resulted from session initiations (playback or transfer session).

A Customization Method for Mobile App.'s Performance Improvement (모바일 앱의 성능향상을 위한 커스터마이제이션 방안)

  • Cho, Eun-Sook;Kim, Chul-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.11
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    • pp.208-213
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    • 2016
  • In the fourth industrial revolution, customization is becoming a conversation topic in various domains. Industry 4.0 applies cyber-physical systems (CPS), the Internet of Things (IoT), and cloud computing to manufacturing businesses. One of the main phrases in Industry 4.0 is mass customization. Optimized products or services are developed and provided through customization. Therefore, the competitiveness of a product can be enhanced, and satisfaction is improved. In particular, as IoT technology spreads, customization is an essential aspect of smooth service connections between various devices or things. Customized services in mobile applications are assembled and operate in various mobile devices in the mobile environment. Therefore, this paper proposes a method for improving customized cloud server-based mobile architectures, processes, and metrics, and for measuring the performance improvement of the customized architectures operating in various mobile devices based on the Android or IOS platforms. We reduce the total time required for customization in half as a result of applying the proposed customized architectures, processes, and metrics in various devices.

Modeling of Virtual Switch in Cloud System (클라우드 시스템의 가상 스위치 모델링)

  • Ro, Cheul-Woo
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.479-485
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    • 2013
  • Virtualization is a promising approach to consolidating multiple online services onto a smaller number of computing resources. A virtualized server environment allows computing resources to be shared among multiple performance isolated platforms called virtual machines. Through server virtualization software, applications servers are encapsulated into VMs, and deployed with APIs on top generalized pools of CPU and memory resources. Networking and security have been moved to a software abstraction layer that transformed computing, network virtualization. And it paves the way for enterprise to rapidly deploy networking and security for any application by creating the virtual network. Stochastic reward net (SRN) is an extension of stochastic Petri nets which provides compact modeling facilities for system analysis. In this paper, we develop SRN model of network virtualization based on virtual switch. Measures of interest such as switching delay and throughput are considered. These measures are expressed in terms of the expected values of reward rate functions for SRNs. Numerical results are obtained according to the virtual switch capacity and number of active VMs.

Design and Implementation of an Automated Inter-connection Tool for Multi-Point OpenFlow Sites (다지점 오픈플로우 사이트들을 위한 자동화된 연동 도구의 설계 및 구현)

  • Na, TaeHeum;Kim, JongWon
    • KIISE Transactions on Computing Practices
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    • v.21 no.1
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    • pp.1-12
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    • 2015
  • To realize futuristic services with agility, the role of the experimental facility (i.e., testbed) based on integrated resources has become important, so that developers can flexibly utilize the dynamic provisioning power of software-defined networking and cloud computing. Following this trend, an OpenFlow-based SDN testbed environment, denoted as OF@TEIN, connects multiple sites with unique SmartX Racks (i.e., virtualization-enabled converged resources). In this paper, in order to automate the multi-point L2 (i.e., Ethernet) inter-connection of OpenFlow islands, we introduce an automated tool to configure the required Network Virtualization using Generic Routing Encapsulation (NVGRE) tunneling. With the proposed automation tool, the operators can efficiently and quickly manage network inter-connections among multiple OpenFlow sites, while letting developers to control their own traffic flows for service realization experiments.

A study on the application of blockchain to the edge computing-based Internet of Things (에지 컴퓨팅 기반의 사물인터넷에 대한 블록체인 적용 방안 연구)

  • Choi, Jung-Yul
    • Journal of Digital Convergence
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    • v.17 no.12
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    • pp.219-228
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    • 2019
  • Thanks to the development of information technology and the vitalization of smart services, the Internet of Things (IoT) technology, in which various smart devices are connected to the network, has been continuously developed. In the legacy IoT architecture, data processing has been centralized based on cloud computing, but there are concerns about a single point of failure, end-to-end transmission delay, and security. To solve these problems, it is necessary to apply decentralized blockchain technology to the IoT. However, it is hard for the IoT devices with limited computing power to mine blocks, which consumes a great amount of computing resources. To overcome this difficulty, this paper proposes an IoT architecture based on the edge computing technology that can apply blockchain technology to IoT devices, which lack computing resources. This paper also presents an operaional procedure of blockchain in the edge computing-based IoT architecture.