• Title/Summary/Keyword: Client-cluster

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User-Information based Adaptive Service Management Algorithm (사용자 정보기반의 적응적인 서비스관리 알고리즘)

  • Park, Hea-Sook
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.8
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    • pp.81-88
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    • 2009
  • Many studies and policies are suggested for customer satisfaction to survive in multimedia content service markets. there are policies like a segregating the clients using the contents service and allocating the media server's resources distinctively by clusters using the cluster analysis method of CRM. The problem of this policy is fixed allocation of media server resources. It is inefficient for costly media server resource. To resolve the problem and enhance the utilization of media server resource, the ACRFA (Adaptive Client Request Filtering Algorithm) was suggested per cluster to allocate media server resources by flexible resource allocation method.

A Hashing Scheme using Round Robin in a Wireless Internet Proxy Server Cluster System (무선 인터넷 프록시 서버 클러스터 시스템에서 라운드 로빈을 이용한 해싱 기법)

  • Kwak, Huk-Eun;Chung, Kyu-Sik
    • The KIPS Transactions:PartA
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    • v.13A no.7 s.104
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    • pp.615-622
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    • 2006
  • Caching in a Wireless Internet Proxy Server Cluster Environment has an effect that minimizes the time on the request and response of Internet traffic and Web user As a way to increase the hit ratio of cache, we can use a hash function to make the same request URLs to be assigned to the same cache server. The disadvantage of the hashing scheme is that client requests cannot be well-distributed to all cache servers so that the performance of the whole system can depend on only a few busy servers. In this paper, we propose an improved load balancing scheme using hashing and Round Robin scheme that distributes client requests evenly to cache servers. In the existing hashing scheme, if a hashing value for a request URL is calculated, the server number is statically fixed at compile time while in the proposed scheme it is dynamically fixed at run time using round robin method. We implemented the proposed scheme in a Wireless Internet Proxy Server Cluster Environment and performed experiments using 16 PCs. Experimental results show the even distribution of client requests and the 52% to 112% performance improvement compared to the existing hashing method.

Realignment of Clients in Client-server Database System (클라이언트-서버 데이터베이스에서 의 온라인 클라이언트 재배치)

  • Park, Young-B.;Park, J.
    • The KIPS Transactions:PartD
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    • v.10D no.4
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    • pp.639-646
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    • 2003
  • Conventional two-tier databases have shown performance limitation in the presence of many concurrent clients. To this end, the three-tier architecture that exploits similarities in client's object access behavior has been proposed. In this system, clients are partitioned into clusters, and object requests can be then served in inter-cluster manner. Introducing an intermediate layer between server(s) and clients enables this. In this paper, we introduce the problem of client realignment in which access behavior changes, and propose on-line client clustering. This system facilitates adaptive reconfiguration and redistribution of sites. The core issue in this paper is to demonstrate the effectiveness of on-line client clustering. We experimentally investigate the performance of the scheme and necessary costs.

Implementation of a Cluster VOD Server and an Embedded Client based on Linux (리눅스 기반의 클러스터 VOD서버와 내장형에 클라이언트의 구현)

  • Seo Dongmahn;Bang Cheolseok;Lee Joahyoung;Kim Byounggil;Jung Inbum
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.6
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    • pp.435-447
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    • 2004
  • For VOD systems, it is important to provide QoS to more users under the limited resources. To analyze QoS issues in real environment, we implement clustered VOD server and embedded client system based on the Linux open source platform. The parallel processing of MPEG data, load balancing for nodes and VCR like functions are implemented in the server side. To provide more user friendly interface, the general TV is used for a VOD client's terminal and the embedded board is used supporting for VCR functions. In this paper, we measure the performance of the implemented VOD system under the various user requirement features and evaluate the sources of performance limitations. From these analyses, we propose the dynamic admission control method based on the availability memory and network bandwidth. The proposed method enhances the utilization of the system resource for the more QoS media streams.

Recovery Management of Split-Brain Group in Highly Available Cluster file System $\textrm{SANique}^{TM}$ (고가용성 클러스터 파일 시스템 $\textrm{SANique}^{TM}$의 분할그룹 탐지 및 회복 기법)

  • 이규웅
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.505-517
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    • 2004
  • This paper overviews the design details of the cluster file system $\textrm{SANique}^{TM}$ on the SAN environment. $\textrm{SANique}^{TM}$ has the capability of transferring user data from shared SAN disk to client application without control of centralized file server. We, especially, focus on the characteristics and functions of recovery manager CRM of $\textrm{SANique}^{TM}$. The process component for failure detection and its overall procedure are described. We define the split-brain problem that cannot be easily detected in cluster file systems and also propose the recovery management method based on SAN disk in order to detect and solve the split-brain situation.

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Web-Based Distributed Visualization System for Large Scale Geographic Data (대용량 지형 데이터를 위한 웹 기반 분산 가시화 시스템)

  • Hwang, Gyu-Hyun;Yun, Seong-Min;Park, Sang-Hun
    • Journal of Korea Multimedia Society
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    • v.14 no.6
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    • pp.835-848
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    • 2011
  • In this paper, we propose a client server based distributed/parallel system to effectively visualize huge geographic data. The system consists of a web-based client GUI program and a distributed/parallel server program which runs on multiple PC clusters. To make the client program run on mobile devices as well as PCs, the graphical user interface has been designed by using JOGL, the java-based OpenGL graphics library, and sending the information about current available memory space and maximum display resolution the server can minimize the amount of tasks. PC clusters used to play the role of the server access requested geographic data from distributed disks, and properly re-sample them, then send the results back to the client. To minimize the latency happened in repeatedly access the distributed stored geography data, cache data structures have been maintained in both every nodes of the server and the client.

A Distributed Layer 7 Server Load Balancing (분산형 레이어 7 서버 부하 분산)

  • Kwon, Hui-Ung;Kwak, Hu-Keun;Chung, Kyu-Sik
    • The KIPS Transactions:PartA
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    • v.15A no.4
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    • pp.199-210
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    • 2008
  • A Clustering based wireless internet proxy server needs a layer-7 load balancer with URL hashing methods to reduce the total storage space for servers. Layer-4 load balancer located in front of server cluster is to distribute client requests to the servers with the same contents at transport layer, such as TCP or UDP, without looking at the content of the request. Layer-7 load balancer located in front of server cluster is to parse client requests in application layer and distribute them to servers based on different types of request contents. Layer 7 load balancer allows servers to have different contents in an exclusive way so that it can minimize the total storage space for servers and improve overall cluster performance. However, its scalability is limited due to the high overhead of parsing requests in application layer as different from layer-4 load balancer. In order to overcome its scalability limitation, in this paper, we propose a distributed layer-7 load balancer by replacing a single layer-7 load balancer in the conventional scheme by a single layer-4 load balancer located in front of server cluster and a set of layer-7 load balancers located at server cluster. In a clustering based wireless internet proxy server, we implemented the conventional scheme by using KTCPVS(Kernel TCP Virtual Server), a linux based layer-7 load balancer. Also, we implemented the proposed scheme by using IPVS(IP Virtual Server), a linux-based layer-4 load balancer, installing KTCPVS in each server, and making them work together. We performed experiments using 16 PCs. Experimental results show scalability and high performance of the proposed scheme, as the number of servers grows, compared to the conventional scheme.

Scheduling based on Cache Utilization in a Cache Server Cluster for Wireless Internet (무선 인터넷을 위한 캐시 서버 클러스터 환경에서 캐시 이용률 기반의 스케줄링)

  • Kwak, Hu-Keun;Chung, Kyu-Sik
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.9
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    • pp.435-444
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    • 2007
  • Caching web pages is an important part of web infrastructures. The effects of caching service are even more pronounced for wireless infrastructures due to their limited bandwidth. Medium to large-scale infrastructures deploy a cluster of servers to solve the scalability problem and hot spot problem inherent in caching. In this paper we present scheduling scheme based on cache utilization in a wireless internet proxy server cluster environment. The proposed method uses cache utilization for distributing evenly client requests to a cluster of cache servers and solving hot spot problem. We have implemented our approach and performed various experiments using publicly available traces. Experimental results on a cluster of 16 cache servers demonstrate that the proposed hashing method gives 45% to 114% Performance improvement over other widely used methods while addressing the hot spot problem.

Design and Implementation of Multichannel Visualization Module on PC Cluster for Virtual Manufacturing (가상 공장 시뮬레이션을 위한 PC 클러스터 기반의 멀티채널 가시화 모듈의 설계와 구현)

  • Kim Yong-Sik;Han Soon-Hung;Yang Jeong-Sam
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.30 no.3 s.246
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    • pp.231-240
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    • 2006
  • Immersive virtual reality (VR) for the manufacturing planning helps to shorten the planning times as well as to improve the quality of planning results. However, VR equipment is expensive, both in terms of development efforts and device. Engineers also spend time to manually repair erroneous 3-D shape because of imperfect translation between 3-D engineering CAD model and VR system format. In this paper a method is proposed to link 3-D engineering CAD model to a multichannel visualization system with PC clusters. The multichannel visualization module enables distributed computing for PC clusters, which can reduce the cost of VR experience while offering high performance. Each PC in a cluster renders a particular viewpoint of a scene. Scenes are synchronized by reading parameters from the master scene control module and passing them to client scenes.

A Customized Cancer Radiation Treatment Planning Simulation (ccRTPs) System via Web and Network (웹과 네트워크 기술을 이용한 환자 맞춤식 암치료 계획 시뮬레이션 시스템)

  • Khm, O-Yeon
    • Progress in Medical Physics
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    • v.17 no.3
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    • pp.144-152
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    • 2006
  • The telemedicine using independent client-server system via networks can provide high quality normalized services to many hospitals, specifically to local/rural area hospitals. This will eventually lead to a decreased medical cost because the centralized institute can handle big computer hardware systems and complicated software systems efficiently and economically, Customized cancer radiation treatment planning for each patient Is very useful for both a patient and a doctor because it makes possible for the most effective treatment with the least possible dose to patient. Radiation planners know that too small a dose to the tumor can result in recurrence of the cancer, while too large a dose to healthy tissue can cause complications or even death. The best solution is to build an accurate planning simulation system to provide better treatment strategies based on each patient's computerized tomography (CT) image. We are developing a web-based and a network-based customized cancer radiation therapy simulation system consisting of four Important computer codes; a CT managing code for preparing the patients target data from their CT image files, a parallel Monte Carlo high-energy beam code (PMCEPT code) for calculating doses against the target generated from the patient CT image, a parallel linear programming code for optimizing the treatment plan, and scientific data visualization code for efficient pre/post evaluation of the results. The whole softwares will run on a high performance Beowulf PC cluster of about 100-200 CPUs. Efficient management of the hardware and software systems is not an easy task for a hospital. Therefore, we integrated our system into the client-sewer system via network or web and provide high quality normalized services to many hospitals. Seamless communication with doctors is maintained via messenger function of the server-client system.

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