• Title/Summary/Keyword: Client/server Environment

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An Implementation of Graphic Offloading Computing using GPU Virtualization based on API Remoting on a Server-based Software Service (서버 기반 SW 서비스에서 API 리모팅 기반의 GPU 가상화를 이용한 그래픽 분할 실행의 구현)

  • Choi, Won-Hyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.12 no.6
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    • pp.53-62
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    • 2011
  • In this paper, we introduce a method of graphic offloading computing using a GPU virtualization technology in order to provide high demanding software like 3D software as an on-line software service. When the offloading software is executed on server's software virtualization environment, its graphic works are processed on a client's GPU using GPU virtualization, while on the other its data works are processed on server's CPU. To do that, we propose a method of rendering graphics information on client side GPU using API Remoting method. Also, we show the better performance than server based rendering method when we serve offloading software which include dynamical 3D graphics that display images are frequently changed through on-line. Moreover, we describe a method to virtualize offloading software by a process level and manage client's configuration information in order to decrease server's load when we provide software service to multiple clients.

A Study on Radiation Risk Recognition Aided System Visualizing Risk Information by CG

  • Katagiri, M.;Tuzuki, Y.;Sawamura, S.;Aoki, Y.
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.425-428
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    • 2002
  • The technology of Computer Graphics (CG) has been in great progress for almost 20 years and has proven to be a valuable tool for a broad variety of fields, including nuclear engineering. To work in any hazardous environment for example radiation field is particularly challenging because the danger is not always visually apparent. In this study as the application of CG to nuclear engineering field, we proposed to develop a radiation risk recognition aided system in which various radiation information; radiation risks, radiation distribution, hazard information and so on, were visualized by CG. The system used the server and client system. In the server there were two parts; one (main-server) was the database part having various data and the other (sub-server) was the visualization part visualizing the human phantom by POV-Ray. In the client there was the input and output part. The outputs from the system were various radiation information represented by coloring, circle graph and line graph intuitionally. The system is useful for a broad range of activities including radiation protection, radiation management, dose minimization, and demonstration to the public.

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A Design for Development of Productive Software on X-Internet Environment (X-인터넷 환경에서 생산성 있는 소프트웨어 개발 방법의 설계)

  • Lee Myeong-Ho
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.28 no.2
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    • pp.53-59
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    • 2005
  • The environment of If is, currently, on its developing process to the period of Web Service, Ubiquitous, and Telemetics which not only enable computer and internet to be utilized like the water or the air, but also be a new motivating force for its advance. In the respect of various interactions and User Interface, however, it is requiring more demands from its users, and additional functions which cannot be provided by the Web Browser. It is required a new model for supplementary of the limitation of Web_based according to their customers' requirement, to enrich the good aspects of Client-Server System, and accept such various intricate requirements. It is X-Internet, which has born with these requirements. In this study, therefore, it will be suggested a productive development framework and a method to perform the project on Rich-Thin Client Platform of X-Internet Based.

Design and Implementation of Distributed Mutual Exclusion Lock Counter Algorithm (분산 상호 배제 카운트 알고리즘을 이용한 클라이언트 사용자 구분 시스템 개발)

  • Jang, Seung-Ju
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.4
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    • pp.1227-1235
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    • 2000
  • In this paper, we propose new concepts that the distributed counter value with the distributed EC system identify each user who users the distributed system. The web user should register his/her own user ID in the cyber shopping mall system. Instead of registration, this paper proposes the proprietary mechanism that is distributing counter. The counter assigns the distinguished number to each client. The distributed lock algorithm is used for mutual assignment of the counter to each client. The proposed algorithm is the best solution in the distributed environment system such as cyber shopping mall. If a user should register his/her own ID in every EC system, he/she may not try to use these uncomfortable systems. The mutual counter is used to identify each client. All of these features are designed and implemented on Windows NT web server. Also these features were experiments with 5 clients for 300 times. According to the experiments, clients have their own mutual counter value. The proposed algorithm will be more efficient in internet application environment. Moreover, it will improve the number of internet users.

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Design and Implementation of an Electronic Approval System for Intranet in Multi-Server Environment (멀티서버 환경에서 인트라넷용 전자결재시스템 설계 및 구현)

  • 박창서;고형화
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.11
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    • pp.1-9
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    • 1999
  • As our society turns into the information age from the industrial one, the ministry of information and communication has set up functional software standards for electronic approval systems Several software houses have developed such systems in the client/server environment and subsequently for the intranet. Although electronic approval systems for the intranet have the advantages of less costly implementation and ease of use, they create heavy network traffic, and have a poor document processing functionality resulting from the lack of document processor in web environments. This paper describes a system design that web browsers utilize the resources of clients by adopting the ActiveX technique in order to improve such mallets mentions above. In other words, to use the Hangul word processor as a document processor, the ActiveX control and the Hangul DDE API have been implemented in the form of the DDE server/client, which is capable of mutual communication, and the flow of electronic approve system has been controled by connecting. As a result of running the implemented system lot three months through a real company in multi-server environment, it shows the high usage of electronic approval system as the tate roaches 75%-93% for some departments.

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Development of Geophysical Data Management System (물리탐사자료 데이터베이스 시스템 구축 연구)

  • Lee, Tai-Sup;Hwang, Hak-Soo;Sun, Hee-Duck;Koo, Sung-Bon;Song, Yaung-Soo
    • Geophysics and Geophysical Exploration
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    • v.3 no.1
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    • pp.25-32
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    • 2000
  • The geophysical data management system was developed to meet both the increasing demands of geophysical data in the practical application of civil engineering, underground water survey, and environmental problems and needs for digital archive and quality control of geophysical data. The system for a data manager is developed under Client/Server (C/S) environment. This manager system is characterized by a relational geophysical database system using MS SQL-server, standardization of geophysical data format, the development of C/S interface program for Windows environment, and the development of transfer program module for the searched data. The system developed for a general user under the internet environment is characterized by Web service (URL:http//geophy.kigam.re.kr) and the development of plug-in module to visualize geophysical image data.

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Educational Practice Example of Information and Communications Technology: Measurement of Data Transfer Time for Concurrent Server Model (정보통신기술 실습사례: 병행서버모델의 데이터 전송시간 측정)

  • Son, Myung-Rak;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.33 no.1
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    • pp.265-281
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    • 2008
  • The objective of this study is to show practice example let student experience about concurrent servers based multi-processes and multi-thread among the principles of data communication in ICT(information and communications technology). For this, we first implement multi-process server(fork server) and multi-thread server(thread server), and multi-thread client(thread client), Secondly, for experimental environment, we developed small ethernet networks and measure data transfer time with relation to the number of users. Experimental results show that mean transfer time of thread server is less than that of fork server by 20~61 % on average. Furthermore, it is found that the difference of data transfer time between fork server and thread server is proportional to that of the number of users. Main reason of performance difference dues to the difference between process forking time and thread creation time. We can also find that context switching for process and thread affects the load of web server. Our presentation and experimental results can be applied to used as the educational practice materials with which student can experience data communication principles.

Measurement and Analysis of Performance to Transfer Data in a Wireless-Cum-Wired Intra-Network (유무선 통합 인트라넷 환경에서 데이터 전송 성능 측정 및 분석)

  • Hur Hye-Sun;Hong Youn-Sik;Woo Yo-Seop
    • Journal of Internet Computing and Services
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    • v.5 no.3
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    • pp.99-108
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    • 2004
  • We have designed and implemented a Voice Messenger System(VMS) for sending and receiving voice data in order to measure and analyze the performance of a multimedia data transfer system using PDAs(Personal Digital Assistants) in a fast wireless LAN environment. The VMS has been configured as an infrastructure network by integrating a wireless intra-network based on IEEE 802,11 b standard with a wired network based on Ethernet. A sending time, a receiving time and a round-trip time(RTT) have been measured by varying its pecket size from 256 to 6656 bytes, Besides, we have performed the experiments to see which NIC is more stable between CF and PCMCIA type in such a wireless LAN environment, The results of such experiments show that the NIC with PCMClA type is better than that with CF type from the points of both efficiency and stability. The performance of a notebook computer with the attachment of a wireless NIC that is used as a VMS client is almost constant by varying its packet size when transferring voice data. However, with PDA client, in the case of receiving packets from the VMS server, the performance is the best when the pecket size is 6656 bytes, In addition, in the case of sending packets from PDA client to the VMS server, the performance is the best when the packet size is 4096 bytes. Even with the same pecket size, the time of receiving packets from the VMS server to PDA is longer than the time of sending packets from PDA to the VMS Server, Thus, we conclude that when PDA is used as a client by applying different pecket size when sending and receiving packets should be achieved a better performance over a wireless LAN environment.

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The efficiency analysis and improvement plan of real time batch processing in web environment (웹 환경의 실시간 일괄처리 성능 분석 및 개선 방안)

  • Lee, Sun-Hyun
    • Journal of the Korea Computer Industry Society
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    • v.5 no.5
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    • pp.771-780
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    • 2004
  • The demands of users have become variety and diversification by the conversion of application to Web environment from C/S(Client/Server) enviroment as well as by the development of application which puts into practie an information technology with the advance of internet basic technology. Therefore if it attempt to satisfy their all demands, the services like a real time batch processing are faced with a difficult obstacle that the limited existing system cannot manage. Finally it is come to a conculsion that the extension of system or the induction of new system is necessary in order to solve this problem according to a ragular tuning and an examination about infra of web environment. This thesis intends to propose about inter- relation and improvement plan as well as considerable facts in case of the introduction of system through the efficiency analysis process of the system.

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A Job Scheduling Method for Digital Contents Delivery Service System using a Idle Computing Resources (유휴 컴퓨팅 자원을 이용한 디지털 콘텐츠 전송 서비스 시스템에서의 작업할당기법)

  • Kim, Jin-Il;Song, Jeong-Yeong
    • The Journal of Engineering Research
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    • v.7 no.1
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    • pp.29-36
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    • 2005
  • In multi-server environment, We have to design a mechanism that selects appropriate servers for processing each service request while maximizing server throughput and minimizing average response of service requests. In this paper, we propose a job scheduling method for courseware delivery system using a idle computing resources on LAN. The proposed scheduling method propose an approach that uses client service request time, server available period and server load of requested service as guidelines of server selection. Comparing the our approach method to conventional one, experiments that the proposed approach provides better performance.

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