• Title/Summary/Keyword: Built Environments

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Analysis on characteristics of intelligent home technologies development for the elderly (노인을 위한 지능형 주택기술개발 특성 분석)

  • Lee, So Young
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.13 no.4
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    • pp.15-23
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    • 2007
  • Increase of aging population and demands for care and support systems, needs and demands for a variety of care services and housing facilities have increased. With the emergence of gerontechnology, tangible and intangible technologies and innovations have been explored and developed in many countries. Since housing environment is very important to define well-being and quality of life of the elderly, technology applications in the living environment are considered as important means. The purpose of this study is to enumerate and investigate technologies for the elderly to assist daily living and help care providers, and to explore technology applications in the built environments. This study also investigate how intelligent technologies are installed in the built environment and physical consideration for a variety of approaches. The content analysis was conducted to investigate technology developments for the elderly based on web materials and publication materials. The seven examples were chosen since they are seeking technologies especially for the elderly or aging-in place. General goals for the diffusion of intelligent homes expecially for the elderly are to be easy to install and remove, unobtrusive, redundant cueing, easy to use, and robust. The results of this study suggest application considerations for the technologies of the built environment for the elderly.

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A Study on the Characteristics of Healthy Houses Planned and Built by Non-experts People (비전문가에 의해 계획된 건강주택 사례들에 나타난 특성연구)

  • Lee, Yeun Sook;Lee, Ji Hye;Ahn, Chang Houn
    • KIEAE Journal
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    • v.13 no.6
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    • pp.5-16
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    • 2013
  • As rapid aging society comes and people have growing interest in health, health issue has become an important value in modern society. The demand for healthy and comfortable residential environment has also increased and people themselves have made effort to build healthy residential environments. Therefore, the purpose of this study is to identify the characteristics of health housings planned and built by ordinary people. The study analyzed the contents of healthy houses that were broadcasted on TV with the title of healthy houses. Analyzed items were the planning elements and motives of building such healthy houses reflected in the samples of respective healthy houses. The result of the study revealed there were many examples of housings for healing purpose and the planning elements were in the order of architecture elements, natural elements, decoration elements, other elements and technical elements. While the experts usually put priority on technical elements for developing of healthy houses, ordinary people put priority on natural elements. This study comprehensively presents the overall characteristics of healthy houses which ordinary people pursue, on empirical basis. It is expected that this study will inspire to think about the desirable direction of healthy houses for the residents by comparing with or along with the concepts of housings that experts pursue.

An Algorithm of Feature Map Updating for Localization using Scale-Invariant Feature Transform (자기 위치 결정을 위한 SIFT 기반의 특징 지도 갱신 알고리즘)

  • Lee, Jae-Kwang;Huh, Uk-Youl;Kim, Hak-Il
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.141-143
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    • 2004
  • This paper presents an algorithm in which a feature map is built and localization of a mobile robot is carried out for indoor environments. The algorithm proposes an approach which extracts scale-invariant features of natural landmarks from a pair of stereo images. The feature map is built using these features and updated by merging new landmarks into the map and removing transient landmarks over time. And the position of the robot in the map is estimated by comparing with the map in a database by means of an Extended Kalman filter. This algorithm is implemented and tested using a Pioneer 2-DXE and preliminary results are presented in this paper.

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The Visual Properties of Built-Environment Affecting the Pattern of Human Movement - An Experimental Study Based on the Ecological Perception Theory - (인간 이동 행태에 영향을 미치는 건조 환경의 시각적 속성 - 생태학적 지각이론에 기반한 실험 연구 -)

  • Kim, Minseok
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.12
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    • pp.13-20
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    • 2019
  • The purpose of this study was to investigate the effects of visual properties on the human movement behavior experimentally and empirically using spatial analysis technique based on ecological perception theory. For the survey of choosing behaviors of heading direction in built environments, the experiment was conducted in which the subjects were made to choose moving directions in some spaces using the virtual environment simulation tool, and then comparative analysis was conducted on the interrelation between the experiment results and various visual properties in existing spatial analysis techniques based on ecological perception theory. As a result, the occlusivity of the isovist theory was found to be the most significant index in the human choice of heading direction, and the longest radial also showed somewhat significant effect on it.

The Approach of Environmental Design on the System of Pattern Language (패턴언어 체계에 기초한 환경디자인 접근방법)

  • 임은영
    • Korean Institute of Interior Design Journal
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    • no.28
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    • pp.60-67
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    • 2001
  • Built-up environments by humans are cultural byproducts which combine social ideology and architectural paradigm. The process of modernization in the Western countries has the characteristic of decisive paradgm based on materialism. Therefore, environmental design in modern world failed to focus on the essential features of humanity which are the subject of space and replaced it for objective and unilateral architectural environments, instead. Environment without supporting the human psychological and complicated behaviorism is as same as the hardware without the vitality. under these regards, this study will cover the design approach of pattern language as a design method of environment design. The purpose of design approach by pattern language lies in creating the space of flexibility, adaptability and strong vitality. It is summed up as humanization in space and it helps the user to verbalize individualized space language for their own. The range and method of in the study attribute to the pattern language of Christopher Alexander and a researcher' method on them. In premise that human behavior ought to the multilateral and indefinite under rapid change of circumstances in modern world, th study tried to find the design method stimulating creative behavior of human being.

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Aquatic Biodiversity of the 6 main lakes of Hanoi city and the necessity of its conservation

  • Yen Mai Dinh
    • 한국생태학회:학술대회논문집
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    • 1999.05a
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    • pp.43-54
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    • 1999
  • 1. Hanoi city was built up on the wetland landscape of the Red River delta therefore it has a network of many lakes and rivers. 2. The aquatic biodiversity (Macrophytes, Invertebrates, Fishes, Vertebrates) of the 6 main lakes (Ho Tay, Hoan Kiem, Bay Mau, Giang Vo, Dong Da, Thanh Nhan) are rich and diverse. It represents the patterns of Red River delta one's. Many rare and endangered species are found in these lakes Particularly a giant freshwater turtle species in Hoan Kiem lake. 3. All of these lakes are more or less polluted. Their environments are seriously degrading both in water quality and aquatic biodiversity. 4. Based on socio-economical and cultural role of these lakes of Hanoi city, it is very necessary to preserve and to restore their environments and aquatic biodiversity: water Pollution control, landscape planning, making roads around the lakes and erosion control for their banks, legislation measures, rational exploitation of aquatic biodiversity, restoration the artificial wetlands with macrophytes.

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Implementation of Background Scene in the Virtual Reality Ship Simulator (가상현실 선박 시뮬레이터의 배경 구현)

  • 임정빈
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.6 no.1
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    • pp.11-22
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    • 2000
  • The paper describes creation methods of background scenes to implement realistic virtual environments in the VRSS (Virtual Reality Ship Simulator). VRSS is next-generation system constructed with virtual tools in a virtual space. Thus, it could have many benefits compared to conventional ship simulators composed with heavy bridge mock-up system and wide visual presentations. In this work, we developed effective 3D object modeling techniques, and constructed virtual harbor scene by using 3D-Webmaster authoring tool. The virtual harbor was built with object-oriented 3D objects modeled to interact with user's action. With the immersion-type VR system, we created virtual harbor environments in a virtual space, and discussed on the naturalness of the scene with test results of SDMPA (Semantic Differential Method for Psychophysical Assessment) by 10 subjects. As the results of subject assessment, all of the participants could felt natural-like harbor. Therefore, we found that the proposed creation methods and procedures of background scene are enabling to fit to the full mission VRSS construction.

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Robust Map Building in Narrow Environments based on Combination of Sonar and IR Sensors (좁은 환경에서 초음파 및 적외선 센서를 융합한 강인한 지도작성)

  • Han, Hye-Min;Song, Jae-Bok
    • The Journal of Korea Robotics Society
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    • v.6 no.1
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    • pp.42-48
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    • 2011
  • It is very important for a mobile robot to recognize and model its environments for navigation. However, the grid map constructed by sonar sensors cannot accurately represent the environment, especially the narrow environment, due to the angular uncertainty of sonar data. Therefore, we propose a map building scheme which combines sonar sensors and IR sensors. The maps built by sonar sensors and IR sensors are combined with different weights which are determined by the degree of translational and rotational motion of a robot. To increase the effectiveness of sensor fusion, we also propose optimal sensor arrangement through various experiments. The experimental results show that the proposed method can represent the environment such as narrow corridor and open door more accurately than conventional sonar sensor-based map building methods.

A Practical FastSLAM Implementation Method using an Infrared Camera for Indoor Environments (실내 환경에서 Infrared 카메라를 이용한 실용적 FastSLAM 구현 방법)

  • Zhang, Hairong;Lee, Heon-Cheol;Lee, Beom-Hee
    • The Journal of Korea Robotics Society
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    • v.4 no.4
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    • pp.305-311
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    • 2009
  • FastSLAM is a factored solution to SLAM problem using a Rao-Blackwellized particle filter. In this paper, we propose a practical FastSLAM implementation method using an infrared camera for indoor environments. The infrared camera is equipped on a Pioneer3 robot and looks upward direction to the ceiling which has infrared tags with the same height. The infrared tags are detected with theinfrared camera as measurements, and the Nearest Neighbor method is used to solve the unknown data association problem. The global map is successfully built and the robot pose is predicted in real time by the FastSLAM2.0 algorithm. The experiment result shows the accuracy and robustness of the proposed method in practical indoor environment.

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Tree Growth Management System using Hand-Held Type RFID based on CBD Methodolgy (컴포넌트 기반 방법론 및 핸드헬드형 RFID를 이용한 수목 생육 관리 시스템)

  • Jung, Se Hoon;Kwon, Young Wook;Sim, Chun Bo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.3
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    • pp.43-53
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    • 2011
  • The many cities are changing in the city form where the person and nature are mixed. Namely, the government invests many expense in tree field of distance space for the change in the green city. In this paper, we design and implement a tree growth management system using PDA built in 13.56MHz RFID reader and CBD(Component Based Development) for ubiquitous computing environments. Our system provides history management to increase business efficiency for location coordinate of tree and history information of tree which using RFID, the RFlD tag is attaching the new tree and that is inputting GPS location information in PDA and provides tree information of tree by location coordinate to history management. Finally, we show from a performance analysis that our system achieves about 85% average tree read rate of RFID under test scenario environments.