• Title/Summary/Keyword: Block Programming

Search Result 181, Processing Time 0.024 seconds

A Visual Programming Environment on Tablet PCs to Control Industrial Robots (산업용 로봇 제어를 위한 태블릿 PC 기반의 비주얼 프로그래밍 연구)

  • Park, Eun Ji;Seo, Kyeong Eun;Park, Tae Gon;Sun, Duk Han;Cho, Hyeonjoong
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.5 no.2
    • /
    • pp.107-116
    • /
    • 2016
  • Industrial robots have been usually controlled using text-based programming languages provided by each manufacturer with its button-based TP(Teaching Pendent) terminal. Unfortunately, when we consider that people who manipulate TPs in manufacturing sites are mostly unskilled with no background knowledge about computer programming, these text-based programming languages using button-based interaction on manufacturing sites are too difficult for them to learn and use. In order to overcome the weaknesses of the text-based programming language, we propose a visual programming language that can be easily used on gesture-enabled devices. Especially, in our visual programming environment, each command is represented as a block and robots are controlled by stacking those blocks using drag-and-drop gestures, which is easily learnable even by beginners. In this paper, we utilize a widely-spread device, Tablet PC as the gesture-enabled TP. Considering that Tablet PC has limited display space in contrast to PC environments, we designed different kinds of sets of command blocks and conducted user tests. Based on the experiment results, we propose an effective set of command blocks for Tablet PC environment.

Development of Python Education Program for Block Coding Learners (블록코딩 선행학습자를 위한 Python 교육 프로그램 개발)

  • Kim, Taeryeong;Han, Sungwan
    • Journal of The Korean Association of Information Education
    • /
    • v.22 no.1
    • /
    • pp.53-60
    • /
    • 2018
  • In this study we have developed a Python education program that can be applied to students who have studied block-based coding. We have developed a Python education program based on the extracted the learners' level of block-based coding by analyzing the programs and the textbooks. We extracted the grammar of the block-based coding and constructed the curriculum. Then, the Python education program was composed by 16 hours. After reviewing the appropriateness of the education program through expert validation, it was concluded that the developed Python education program is suitable for applying to learners of block-based coding. We expect that proposed program will be effectively applied as basic resources to learn script coding in class.

Transient Stability Analysis Based on OOP (객체지향기반 과도 안정도 해석)

  • Park, Ji-Ho
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.57 no.3
    • /
    • pp.354-362
    • /
    • 2008
  • This paper presents the new method of power system transient stability simulation, which combines the desirable features of both the time domain technique based on OOP(Object-oriented Programming) and the direct method of transient stability analysis using detailed generator model. OOP is an alternative to overcome the problems associated with the development, maintenance and update of large software by electrical utilities. Several papers have already evaluated this approach for power system applications in areas such as load flow, security assessment and graphical interface. This paper applied the object-oriented approach to the problem of power system dynamics simulation. The modeling method is that each block of dynamic system block diagram is implemented as an object and connected each other. In the transient energy method, the detailed synchronous generator model is so-called two-axis model. For the excitation model, IEEE type1 model is used. The developed mothed was successfully applied to New England Test System.

A Study on Loading and Scheduling of Assembly Block in Shipbuilding (조선산업에서의 블록 배량계획과 일정계획에 관한 연구)

  • Kim, Ki-Dong;Jeon, In-Woo;Kim, Tae-Hyeon
    • Journal of Industrial Technology
    • /
    • v.22 no.B
    • /
    • pp.61-70
    • /
    • 2002
  • The shipbuilding scheduling has many possible alternatives because of its long time horizon and a lot of jobs, so it is required that the scheduling system can generate and search feasible alternatives rapidly. The scheduling in the assembly shop is initiated by allocating, namely loading, the assembly blocks to each shop. In this step, the resource capacities (such as available man/hour, available crane) of each shop must be considered. The result of loading without above consideration can make the scheduling result based on that infeasible or worse one. In this paper, we developed the optimal scheduling system of shipbuilding, specifically for loading and scheduling of assembly block, using ILOG Solver/Scheduler. ILOG Solver/Scheduler is a general-purposed commercial software which supports to find a feasible or optimal solution using object oriented technique and constraints satisfaction programming, given constraints and objectives. Also, in order to enhance the system performance, we conducted various experiments of ILOG search strategies. The experimental results showed that the impact of search strategies is significant.

  • PDF

Fitting to Panchromatic Image for Pansharpening Combining Point-Jacobian MAP Estimation

  • Lee, Sang-Hoon
    • Korean Journal of Remote Sensing
    • /
    • v.24 no.5
    • /
    • pp.525-533
    • /
    • 2008
  • This study presents a pansharpening method, so called FitPAN, to synthesize multispectral images at a higher resolution by exploiting a high-resolution image acquired in panchromatic modality. FitPAN is a modified version of the quadratic programming approach proposed in (Lee, 2008), which is designed to generate synthesized multispectral images similar to the multispectral images that would have been observed by the corresponding sensor at the same high resolution. The proposed scheme aims at reconstructing the multispectral images at the higher resolution with as less spectral distortion as possible. This study also proposes a sharpening process to eliminate some distortions appeared in the fused image of the higher resolution. It employs the Point-Jacobian MAP iteration utilizing the contextual information of the original panchromatic image. In this study, the new method was applied to the IKONOS 1m panchromatic and 4m multispectral data, and the results were compared with them of several current approaches. Experimental results demonstrate that the proposed scheme can achieve significant improvement in both spectral and block distortion.

D.I.Y : Block-based Programming Platform for Machine Learning Education (D.I.Y : 머신러닝 교육을 위한 블록 기반 프로그래밍 플랫폼)

  • Lee, Se-hoon;Jeong, Ji-hyun;Lee, Jin-hyeong;Jo, Cheon-woo
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2020.07a
    • /
    • pp.245-246
    • /
    • 2020
  • 본 논문에서는 블록형 코딩 방식을 통해 비전공자가 스스로 머신러닝의 쉽게 원리를 구현해 볼 수 있는 딥아이( D.I.Y, Deep AI Yourself) 플랫폼을 제안하였다. 딥아이는 구글의 오픈 소스 블록형 코딩 툴 개발 라이브러리인 Blockly를 기반으로 머신러닝 알고리즘을 쉽게 구현할 수 다양한 블록으로 구성되어 있다. Blockly는 CSR 기반이며 사용자가 개발한 블록 코드는 내부적으로 코드 생성기에 의해 파이썬 코드 등으로 변환되어 백엔드 서버에서 처리를 하며 결과를 사용자에게 제공한다.

  • PDF

Computer Simulation of Three Dimensional Particle Packing (콜로이드 입자의 3차원적인 적층에 대한 컴퓨터 시뮬레이션)

  • ;David M. Martin
    • Journal of the Korean Ceramic Society
    • /
    • v.34 no.9
    • /
    • pp.979-985
    • /
    • 1997
  • The three-dimensional particle packing process is simulated using Lahey FORTRAN 90 as a programming language running on a personal computer. Particle clusters constructed with rearrangement which occurs during packing have higher average coordination number and packing density than particle clusters rearranged after packing. Rearranging particles can not completely block other particles from entering pore volume in 3-dimensional packing unlike in 2-dimensional packing. It is found that there is a region of instability where lower packing density results from the destruction of the ordered packing.

  • PDF

Learning C Language Using Robots

  • Kim, Seung-Han;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2005.06a
    • /
    • pp.119-122
    • /
    • 2005
  • Lego company created a set called Robotic Invention System as a kind of Mindstorm set. This system helps to understand the technology of both robot and programming language. It also improves creativeness by building and controlling the robot we make. This paper will introduce basic idea of controlling the RCX(Programmable Lego Block) in C language. Also, this paper will show different idea of teaching C language by using other types of robots.

  • PDF

A Study of Variables and Subject to the Restrictions using the Program of Simplex Method (단체법중 프로그램을 이용한 변수와 제약조건에 관한 연구)

  • 고용해
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.3 no.3
    • /
    • pp.49-53
    • /
    • 1980
  • Computer program about the simplex method -one of the most popularity used linear programming- has been studied. Variable and subject to the restriction are growing according to the growing of all of the problem. In this paper, the problem that can be solved by simplex method may be processed with enormous block unit ( $50\;{\times};\50$ ). Because of using computer all of the problem can be solved more accurately and quickly. In appendix, computer program and running example are recorded.

  • PDF

An Education Method of Computational Thinking using Microbit in a Java-based SW Lecture for Non-major Undergraduates (비전공자 대상 Java SW교육 강좌에서 마이크로비트를 이용한 컴퓨팅적 사고과정 교육 방법)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
    • /
    • v.11 no.2
    • /
    • pp.167-174
    • /
    • 2019
  • In the case of Java programming education for non-major undergraduates, there are no examples of applying the physical computing education method. The advantage of physical computing education is that you can directly check the SW processing output result according to the input value of digital and analog sensor, so that you can quickly correct programming errors and improve learner's learning interest and satisfaction. In this paper, we use the microbits to combine physical computing education with basic Java programming education. In addition, according to the computational thinking process, we proposed an educational method for creating Java programs using microbits. Through block programming to control the microbits, we designed an algorithm and applied a training method to convert it into a Java program. In addition, the results of students' evaluations were analyzed in the course applying the education method, and the effectiveness of the education method using the microbit was analyzed.