• Title/Summary/Keyword: Blending method

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A Study on the Seamline Estimation for Mosaicking of KOMPSAT-3 Images (KOMPSAT-3 영상 모자이킹을 위한 경계선 추정 방법에 대한 연구)

  • Kim, Hyun-ho;Jung, Jaehun;Lee, Donghan;Seo, Doochun
    • Korean Journal of Remote Sensing
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    • v.36 no.6_2
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    • pp.1537-1549
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    • 2020
  • The ground sample distance of KOMPSAT-3 is 0.7 m for panchromatic band, 2.8 m for multi-spectral band, and the swath width of KOMPSAT-3 is 16 km. Therefore, an image of an area wider than the swath width (16 km) cannot be acquired with a single scanning. Thus, after scanning multiple areas in units of swath width, the acquired images should be made into one image. At this time, the necessary algorithm is called image mosaicking or image stitching, and is used for cartography. Mosaic algorithm generally consists of the following 4 steps: (1) Feature extraction and matching, (2) Radiometric balancing, (3) Seamline estimation, and (4) Image blending. In this paper, we have studied an effective seamline estimation method for satellite images. As a result, we can estimate the seamline more accurately than the existing method, and the heterogeneity of the mosaiced images was minimized.

Efficient Opaque Ice Sphere Formation Using a Lightweight Geometric Approach

  • Jong-Hyun Kim
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.3
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    • pp.91-98
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    • 2024
  • In this paper, we present a particle-grid blending framework based on a geometric approach to efficiently represent opaque ice spheres with air bubbles. The water temperature is diffused through the grid and the air bubbles represented inside the ice through the particles. To solve the problem of previous methods that generate noisy dissolved air fields, we use levelsets to lighten the algorithm, i.e., the number of active particles and the initial amount of dissolved oxygen can be used to efficiently control the termination conditions of heat diffusion. We also extend the previous dissolved air field method, which only computes near air bubbles, to transparent regions to represent realistic ice spheres, and introduce a levelset-based approach to accurately compute the orientation of particles. As a result, the method presented in this paper is about three times faster than the existing methods and shows visually improved visualization of opaque ice spheres, which can be used in the field of representing physical virtual ice forms.

3D Face Modeling based on 3D Morphable Shape Model (3D 변형가능 형상 모델 기반 3D 얼굴 모델링)

  • Jang, Yong-Suk;Kim, Boo-Gyoun;Cho, Seong-Won;Chung, Sun-Tae
    • The Journal of the Korea Contents Association
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    • v.8 no.1
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    • pp.212-227
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    • 2008
  • Since 3D face can be rotated freely in 3D space and illumination effects can be modeled properly, 3D face modeling Is more precise and realistic in face pose, illumination, and expression than 2D face modeling. Thus, 3D modeling is necessitated much in face recognition, game, avatar, and etc. In this paper, we propose a 3D face modeling method based on 3D morphable shape modeling. The proposed 3D modeling method first constructs a 3D morphable shape model out of 3D face scan data obtained using a 3D scanner Next, the proposed method extracts and matches feature points of the face from 2D image sequence containing a face to be modeled, and then estimates 3D vertex coordinates of the feature points using a factorization based SfM technique. Then, the proposed method obtains a 3D shape model of the face to be modeled by fitting the 3D vertices to the constructed 3D morphable shape model. Also, the proposed method makes a cylindrical texture map using 2D face image sequence. Finally, the proposed method builds a 3D face model by rendering the 3D face shape model with the cylindrical texture map. Through building processes of 3D face model by the proposed method, it is shown that the proposed method is relatively easy, fast and precise than the previous 3D face model methods.

Development of a monolithic apparatus for degasing aluminum continuous casting molten metal (알루미늄 연속주조 용탕의 탈 가스 일체화 장치 개발)

  • 이용중;김태원;김기대;류재엽;이형우
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2004.10a
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    • pp.145-149
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    • 2004
  • It is necessary for managing a perfect process for degasing aluminum molten metal according to the increase of a grade of aluminum and its alloy products. There are some methods that have been used to manage a degasing process in recent years, such as an injection method that uses aluminum molten metal powder and chemicals supplier and input method that supplies argon and nitrogen, or chlorine gas by using a gas blow-tube. However, these methods show some problems, and it shows that it is a difficult process to handle. pollution due to the producing a lot of toxic gases like chlorine and fluoride gas. irregular effects, and lowering work efficiency due to the excessive processing time. The problems that are the most fatal are the producing a lot of sludge due to the reaction of aluminum molten metal with chemicals. loss of metals, and decreasing the life of refractory materials. In order to solve these problems. this paper develops a technology that is related to aluminum continuous casting molten metal and monolithic degasing apparatus. A degasing apparatus developed in this study improved the exist ing methods and prevented environmental pollution wi th smokeless. odor less, and harmlessness by using a new method that applies argon and nitrogen gas in which the methods used in the West and Japan are eliminated. The developed method can significantly reduce product faults that are caused by the production of gas and oxidation because it uses a preprocessed molten metal with chemicals. In addition. the amount of the produced sludge can also be reduced by 60-80% maximum compared with the existing methods. Then. it makes it possible to minimize the loss of metals. Moreover. the molten metal processing and settling time is also shortened by comparing it with the existing methods that are applied by using chemicals. In addition, it does much to improve the workers' health, safety and environment because there is no pollution. The improvement of productivity and prevent ion effects of disaster from the results of the development can be summarized as follows. It will contribute to the process rationalization because it does not have any unnecessary processes that the molten metal will be moved to an agitator by using a ladle and returned to process for degasing like the existing process due to the monolithic configuration. There are no floating impurities due to the oxidation caused by the contact with the air as same as the existing process. In addition. it can protect the blending of precipitation impurities. Because it has a monolithic configuration. it can avoid the use of additional energy to compensate the temperature decreasing about 60t that is caused by the moving of molten metal. It is not necessary to invest an extra facilities in order to discharge the gas generated from a degasing process by using an agitator. The working environment can be improved by the hospitable air in the factory because the molten metal is almost not exposed in the interior of the area.

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Post-Rendering 3D Warping using Projective Texture (투영 텍스춰를 이용한 렌더링 후 3차원 와핑)

  • Park, Hui-Won;Ihm, In-Seong
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.8
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    • pp.431-439
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    • 2002
  • Due to the recent development of graphics hardware, real-time rendering of complex scenes is still a challenging task. As results of researches on image based rendering, the rendering schemes based on post-rendering 3D warping have been proposed. In general, these methods produce good rendering results. However, they are not appropriate for real-time rendering since it is not easy to accelerate the time-consuming algorithms within graphics subsystem. As an attempt to resolve this problem of the post-rendering 3D warping technique, we present a new real-time scheme based on projective texture. In our method, two reference images obtained by rendering complicated objects at two consecutive points of time are used. Rendering images of high quality for intermediate points of time are obtained by projecting the reference images onto a simplified object, and then blending the resulting images. Our technique will be effectively used in developing real-time graphics applications such as 3D games and virtual reality software and so on.

CAD/CAM System for 5-Axis Machining of Marine Propeller (프로펠러 5축 가공을 위한 CAD/CAM 시스템)

  • Jae-Woong Youn;Jong-Hwan Park
    • Journal of the Society of Naval Architects of Korea
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    • v.35 no.2
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    • pp.51-62
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    • 1998
  • In this paper, a CAD/CAM system for 5-axis machining of model propeller is introduced. This system has been developed under the environment of personal computer and Windows NT. In order to enhance the productivity, existing text-based design S/W was integrated into this graphic-based system. Non-Uniform Rational B-Spline method is used to represent the sculptured surface of propeller blades and hub using point data, and surface blending between blade and hub is realized in this system. For 5-axis machining of sculptured surface, tool/work collision and interference are checked and inverse kinematic analysis is performed to make NC data. In addition, tool and workpiece are animated on the PC monitor by preparing NC verification module. Finally, optimal cutting conditions are determined empirically and those cutting conditions are integrated into this S/W so that the whole process from design to machining can be done automatically.

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Practical designs for mixture component-process experiments (실용적인 혼합물 성분 공정변수 실험설계)

  • Lim, Yong-B.
    • Journal of Korean Society for Quality Management
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    • v.39 no.3
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    • pp.400-411
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    • 2011
  • Process variables are factors in an experiment that are not mixture components but could affect the blending properties of the mixture ingredients. For example, the effectiveness of an etching solution which is measured as an etch rate is not only a function of the proportions of the three acids that are combined to form the mixture, but also depends on the temperature of the solution and the agitation rate. Efficient designs for the mixture components-process variables experiments depend on the mixture components-process variables model which is called a combined model. We often use the product model between the canonical polynomial model for the mixture and process variables model as a combined model. In this paper we propose three starting models for the mixture components-process variables experiments. One of the starting model we are considering is the model which includes product terms up to cubic order interactions between mixture effects and the linear & pure quadratic effect of the process variables from the product model. In this paper, we propose a method for finding robust designs and practical designs with respect to D-, G-, and I-optimality for the various starting combined models and then, we find practically efficient and robust designs for estimating the regression coefficients for those models. We find the prediction capability of those recommended designs in the case of three components and three process variables to be good by checking FDS(Fraction of Design Space) plots.

Effect of Distribution System Materials and Water Quality on Heterotrophic Plate Counts and Biofilm Proliferation

  • CHANG , YOUNG-CHEOL;JUNG, KWEON
    • Journal of Microbiology and Biotechnology
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    • v.14 no.6
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    • pp.1114-1119
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    • 2004
  • The biofilms on pipe walls in water distribution systems are of interest since they can lead to chlorine demand, coliform growth, pipe corrosion, and water taste and odor problems. As such, the study described in this paper is part of an AWWARF and Tampa Bay Water tailored collaboration project to determine the effect of blending different source waters on the water quality in various distribution systems. The project was based on 18 independent pilot distribution systems (PDS), each being fed by a different water blend (7 finished waters blended in different proportions). The source waters compared were groundwater, surface water, and brackish water, which were treated in a variety of pilot distribution systems, including reverse osmosis (RO) (desalination), both membrane and chemical softening, and ozonation-biological activated carbon (BAC), resulting in a total of 7 different finished waters. The observations from this study consistently demonstrated that unlined ductile iron was more heavily colonized by a biomass than galvanized steel, lined ductile iron, and PVC (in that order) and that the fixed biomass accumulation was more influenced by the nature of the supporting material than by the water quality (including the secondary residual levels). However, although the bulk liquid water cultivable bacterial counts (i.e. heterotrophic plate counts or HPCs) did not increase with a greater biofilm accumulation, the results also suggested that high HPCs corresponded to a low disinfectant residual more than a high biofilm inventory. Furthermore, temperature was found to affect the biofilms, plus the AOC was important when the residual was between 0.6 and 2.0 mg $Cl_2/l$. An additional aspect of the current study was that the potential of the exoproteolytic activity (PEPA) technique was used along with a traditional so-called destructive technique in which the biofilm was scrapped off the coupon surface, resuspended, and cultivated on an R2A agar. Both techniques indicated similar trends and relative comparisons among the PDSs, yet the culturable biofilm values for the traditional method were several orders of magnitude lower than the PEPA values.

An Analysis of Luminance Histogram and Correlation of Motion Vector for Unsuitable Frames for Frame Rate Up Conversion (프레임율 상향 변환에 부적합한 프레임들에 대한 밝기값 히스토그램과 모션 벡터 상관성 분석)

  • Kim, Sangchul;Nang, Jongho
    • KIISE Transactions on Computing Practices
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    • v.22 no.10
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    • pp.532-536
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    • 2016
  • Frame Rate Up Conversion (FRUC) generate interpolated frames between existing frames using motion estimation and motion compensation interpolation considering temporal redundancy. Falsely-estimated FRUC, however, can generate poor quality frames because FRUC typically uses blending-based interpolation method. As skipping an interpolating process between frames generate mis-estimated motion vectors, could improve Quality of Services of FRUC. In this Paper we analyze luminance histogram and motion vector consistency in frames generating poor quality interpolated frames. We conclude these features could help to be a clue in classifying the frames, which often result in the poor quality of FRUC results through the analysis and experiment.

A Study of Transmedia Contents : Storytelling and Conceptualization (트랜스미디어 콘텐츠 연구 : 스토리텔링과 개념화)

  • Shin, Dong-Hee;Kim, Hee-Kyung
    • The Journal of the Korea Contents Association
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    • v.10 no.10
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    • pp.180-189
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    • 2010
  • Cultural contents refers to cultural and artistic contents that are saved, sold, and enjoyed in various digital media. In responding to rising content contents, OSMU has been utilized to make one content into various types of products. Recently, transmedia contents are replacing the role of OSMU. Transmedia contents builds up the united content with blending of various contents through plural media and they have emerged in the part of creating digital contents under the convergence paradigm. Transmedia contents becomes invasive and permeates fully the audience's lifestyle by developing content available across multiple forms of media. This study discusses the differences between OSMU and transmedia contents. It attempts to clearly define transmedia contents and to conceptualize the components of transmedia contents. In doing so, this study seeks a new method of storytelling utilizing transmedia contents. The discussions in this study should be useful for transmedia content developers to improve their work. Implications and directions for future study are discussed.