• 제목/요약/키워드: Auditory cues

검색결과 41건 처리시간 0.025초

청각 신호 속도에 따른 파킨슨병 환자의 생역학적 보행 분석 (A Biomechanical Gait Analysis of Patients with Parkinson's Disease by Auditory Cues Velocity)

  • 김은정;한진태;정재민
    • 대한물리의학회지
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    • 제8권1호
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    • pp.49-58
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    • 2013
  • PURPOSE: The purpose of this study was to determine if auditory cues velocity has a greater effect on the gait pattern of patients with Parkinson's disease (PD) than the cues applied individually. METHODS: The subjects were 15 elderly patients diagnosed with PD, 15 healthy elderly persons. Patients were measured of three conditions performed in random order: slow, general, fast. The auditory cue velocity consisted of a metronome beat ${\pm}20%$ than the subject's general gait speed. Using a motion analysis and a force platform measurement system, changes in spatiotemporal variables, kinetic and kinematic variables were compared to gait analysis. RESULTS: Comparison between the auditory cues velocity, there was a significant difference in the spatiotemporal variables with regard to the cadence, stride length, support time, step length, double support time (p<.05). Comparison between the auditory cues velocity, there was a significant increase general and fast velocity gait than slow velocity gait in the maximum flexion in swing phase of knee joint (p<.05). There appears to be the aspect of an increasing ground reaction force (GRF) on the first peak in the vertical axis (p<.05). CONCLUSION: Auditory cues velocity improved of spatio-temporal factors, kinematic and kinetic factors depending on the velocity of the faster. Therefore at the rehabilitation training of PD patients auditory cues velocity would be used for recovery and gait reeducation, may arise through the patients functional ability.

한국어 평마찰음과 경마찰음의 음향적 특성과 지각 단서 - 길이를 중심으로 - (Acoustic Characteristics and Auditory Cues for Korean Lax vs. Tense Fricative Distinction)

  • 이경희;이봉원
    • 한국음향학회지
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    • 제19권2호
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    • pp.95-100
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    • 2000
  • 본고의 목적은 한국어의 평마찰음(/ㅅ/)과 경마찰음(/ㅆ/)의 음향적 특성과, 경음과 평음의 구별에 기여하는 지각적 단서를 확인하고자 하는 것이다. 지금까지의 마찰음에 대한 음향적 연구는 특정 환경에 국한된 단편적인 실험에 머물러 왔으며, 체계적인 분석에는 도달하지 못했다. 따라서 본 연구는 다양한 환경에서 측정된 평마찰음과 경마찰음의 음향적 특성을 바탕으로 하여, 그 지각적 단서를 탐색하였다. 본 연구 결과는 음향적으로 뚜렷한 차이를 보이는 특성은 평음과 경음의 구별지각에 중요하게 사용된다는 것을 보여 준다. 또한 평·경음 구별 지각에 사용되는 단서에는 위계가 있으며, CV환경과 VCV 환경에서 사용되는 지각 단서의 위계는 일치하지 않는다는 것도 알 수 있었다.

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시열과제 수행 시 신호형태에 따른 운동수행력과 P300 분석 (Analysis of Motor Performance and P300 during Serial Task Performance according to the Type of Cue)

  • 이명희;김명철;박주태
    • 대한물리의학회지
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    • 제8권2호
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    • pp.281-287
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    • 2013
  • PURPOSE: The study was designed to investigate the effects of visual, auditory, and visuoauditory cues on simple Serial Task Performance in heaithy adults. METHODS: Sixty-three right-handed heaithy adults without history of neurological dysfunction were participated. A modified version of the Serial Reaction Time Task (SRTT) using five blocks of perceptual motor sequences was administered. The blocked paradigm consisted of the five blocks with randomly repeated 8 digit sequences with 5 repetition. Three types of sensory cue were employed: visual cue, auditory cue and visuoauditory cue. All subjects were assigned to press the matched botton as quickly and accurately as possible, when one of 8 stimulations was presented(one, two, three, four, five, six, seven, eight). The reaction time, accuracy, and P300 latency were measured during serial task performance. The mean reaction time(ms), accuracy(%), and P300 latency(ms) were compared between three types of cue using ANOVA. RESULTS: The reaction time to auditory cue was significantly longer than visual and visuoauditory cues(p<.001). And accuracy to auditory cue was significantly lower than visual and visuoauditory cues(p<.001). All P300 latency(at Fz, Cz, Pz) were significantly longer than to visual and visuoauditory cues(p<.05). CONCLUSION: It is suggested that type of cues influence in choice reaction. These data may helpful in designing not only effective motor learning training programs for healthy persons but also reeducation programs for patients with neurological dysfunction.

청각 주변 자극의 효과를 고려한 효율적 차량-운전자 상호 연동 모델 구현 방법론 (Implementation of the Perception Process in Human‐Vehicle Interactive Models(HVIMs) Considering the Effects of Auditory Peripheral Cues)

  • 나종관;박민용
    • 대한인간공학회지
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    • 제25권3호
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    • pp.67-75
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    • 2006
  • HVIMs consists of simulated driver models implemented with series of mathematical functions and computerized vehicle dynamic models. To effectively model the perception process, as a part of driver models, psychophysical nonlinearity should be considered not only for the single-modal stimulus but for the stimulus of multiple modalities and interactions among them. A series of human factors experiments were conducted using the primary sensory of visual and auditory modalities to find out the effects of auditory cues in visual velocity estimation tasks. The variations of auditory cues were found to enhance/reduce the perceived intensity of velocity as the level changed. These results indicate that the conventional psychophysical power functions could not applied for the perception process of the HVIMs with multi-modal stimuli. 'Ruled surfaces' in a 3-D coordinate system(with the intensities of both kinds of stimuli and the ratio of enhancement, respectively for each coordinate) were suggested to model the realistic perception process of multi-modal HVIMs.

파킨슨병 환자의 상지 스윙의 비대칭과 청각신호에 따른 보행 시 진폭에 미치는 영향 (Arm Swing Asymmetry and Effect of Auditory Cues on Amplitude in the Patients with Parkinson's Disease)

  • 손호희;김은정
    • 한국산학기술학회논문지
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    • 제14권1호
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    • pp.344-350
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    • 2013
  • 본 연구의 목적은 파킨슨병 환자의 청각 신호에 따른 보행 시, 상지 스윙의 비대칭과 진폭에 미치는 영향을 알아보기 위함이다. 연구의 대상자는 초기 파킨슨병으로 진단받은 14명의 환자로, 청각 신호(빠른 속도, 일반적인 속도, 느린 속도)를 무작위 순서로 제공하여 보행을 실시하였다. 청각 신호 속도는 전자 메트로놈을 이용하여 대상자의 자연스러운 보행 속도보다 ${\pm}20%$ 속도를 적용하였다. 각각의 속도에 따른 청각 신호를 적용한 보행을 실시하는 동안, 동작분석기를 사용하여 보행 시 상지 스윙의 운동학적 변수를 비교 분석하였다. 정상 속도의 보행 시 파킨슨병 환자의 양측 상지 스윙 진폭의 비교에서는 더 많은 영향을 받은 쪽(MAS)의 상지 스윙 진폭에서 유의한 감소가 나타났다(p<.05). 청각 신호 속도에 따른 보행 시의 비교에서는 빠른 속도의 청각 신호를 적용한 보행 시 상지 스윙의 유의한 증가가 나타났다(p<.05). 본 연구의 결과를 통해 파킨슨 환자의 보행 시 양측 상지 스윙의 비대칭을 확인할 수 있었으며 또한 보행 시 빠른 청각 신호를 적용하는 경우, 파킨슨병 환자의 상지 스윙을 증가시켜 자연스러운 보행양상을 유도할 수 있으므로 중재 시 필요에 따라 적절한 속도의 청각 신호를 적용하여 보행훈련에 적용할 수 있을 것으로 생각된다.

확장폭주각 모델을 이용한 음상거리정위의 모델화 (Modeling of distance localization using by an extended auditory parallax model)

  • 김혜영;영목장일;고근소일;증근민부
    • 한국음향학회:학술대회논문집
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    • 한국음향학회 1999년도 학술발표대회 논문집 제18권 1호
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    • pp.141-146
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    • 1999
  • This study aims at establishing an digital signal processing technique to control 3-D sound localization, especially focusing our eyes on the role of information provided by Head-Related Transfer Function(HRTF). In order to clarify the cues to control the auditory distance perception, two conventional models named Hirsch-Tahara model and auditory parallax model were examined. As a result, it was shown that both models have limitations to universally explain the auditory distance perception. Hence, the auditory parallax model was extended so as to apply in broader cases of auditory distance perception. The results of the experiment by simulating HRTFs based on the extented parallax model showed that the cues provided by the new model were almost sufficient to control the perception of auditory distance from an actual sound source located within about 2 m.

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Comparison of Motor Skill Acquisition according to Types of Sensory-Stimuli Cue in Serial Reaction Time Task

  • Kwon, Yong Hyun;Lee, Myoung Hee
    • The Journal of Korean Physical Therapy
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    • 제26권3호
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    • pp.191-195
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    • 2014
  • Purpose: The purpose of this study is to investigate whether types of sensory-stimuli cues in terms of visual, auditory, and visuoauditory cues can be affected to motor sequential learning in healthy adults, using serial reaction time task. Methods: Twenty four healthy subjects participated in this study, who were randomly allocated into three groups, in terms of visual-stimuli (VS) group, auditory-stimuli (AS) group, and visuoauditory-stimuli (VAS) group. In SRT task, eight Arabic numbers were adopted as presentational stimulus, which were composed of three different types of presentational modules, in terms of visual, auditory, and visuoauditory stimuli. On an experiment, all subjects performed total 3 sessions relevant to each stimulus module with a pause of 10 minutes for training and pre-/post-tests. At the pre- and post-tests, reaction time and accuracy were calculated. Results: In reaction time, significant differences were founded in terms of between-subjects, within-subjects, and interaction effect for group ${\times}$ repeated factor. In accuracy, no significant differences were observed in between-group and interaction effect for groups ${\times}$ repeated factor. However, a significant main effect of within-subjects was observed. In addition, a significant difference was showed in comparison of differences of changes between the pre- and post-test only in the reaction time among three groups. Conclusion: This study suggest that short-term sequential motor training on one day induced behavioral modification, such as speed and accuracy of motor response. In addition, we found that motor training using visual-stimuli cue showed better effect of motor skill acquisition, compared to auditory and visuoauditory-stimuli cues.

시청각 자극의 시간적 인지 판단 (Temporal-perceptual Judgement of Visuo-Auditory Stimulation)

  • 유미;이상민;박용군;권대규;김남균
    • 한국정밀공학회지
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    • 제24권1호
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    • pp.101-109
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    • 2007
  • In situations of spatio-temporal perception about visuo-auditory stimulus, researches propose optimal integration hypothesis that perceptual process is optimized to the interaction of the senses for the precision of perception. So, when the visual information considered generally dominant over any other sense is ambiguous, the information of the other sense like auditory stimulus influences the perceptual process in interaction with visual information. Thus, we performed two different experiments to certain the conditions of the interacting senses and influence of the condition. We consider the interaction of the visuo-auditory stimulation in the free space, the color of visual stimulus and sex difference of testee with normal people. In first experiment, 12 participants were asked to judge the change in the frequency of audio-visual stimulation using a visual flicker and auditory flutter stimulation in the free space. When auditory temporal cues were presented, the change in the frequency of the visual stimulation was associated with a perceived change in the frequency of the auditory stimulation as the results of the previous studies using headphone. In second experiment, 30 male and 30 female were asked to judge the change in the frequency of audio-visual stimulation using a color of visual flicker and auditory flutter stimulation. In the color condition using red and green. Both male and female testees showed same perceptual tendency. male and female testees showed same perceptual tendency however, in case of female, the standard deviation is larger than that of male. This results implies that audio-visual asymmetry effects are influenced by the cues of visual and auditory information, such as the orientation between auditory and visual stimulus, the color of visual stimulus.

확장된 음향적 시차 모델을 이용한 음상 거리정위의 모델화 (Modeling of Distance Localization by Using an Extended Auditory Parallax Model)

  • 김해영
    • 한국음향학회지
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    • 제23권1호
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    • pp.30-39
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    • 2004
  • 본 연구는 3차원 공간상에 있어서의 음상정위를 제어하기 위한 디지털 신호처리 기술, 특히, 음상의 거리정위에 있어서의 머리전달함수 (HRTF)의 역할에 착안한 신호처리 기술을 확립하기 위한 것을 목적으로 한다. 이러한 목적을 달성하기 위하여 본 논문에서는 청각에 있어서의 거리 지각을 제어하기 위한 중요한 요소를 밝혀내기 위해 기존의 Hirsch-Tahara 모델과 음향적 시차 모델에 대해서 청각 실험을 행했다. 그 결과 이 두 모델에 있어서는 음상의 거리지각을 설명하기에는 한계와 전 방향에 있어서는 적용할 수 없는 문제점이 있었다. 이러한 문제점들을 고려해 본 논문에서는 음향적 시차 모델을 전 방향에 있어서 적용 가능하도록 확장된 음향적 시차 모델을 제안해 그 유효성에 대해 청취 실험을 통해 고찰했다. 그 결과, 본 논문에서 제안한 확장된 음향적 시차 모델을 이용하면 수평면 상의 전 방향에 있어서 약 2m 까지의 범위 내에서는 실제 음원에서 지각할수 있는 거리와 거의 같은 수준으로 음상의 거리를 제어함으로써 본 모델의 유효성을 인간을 대상으로한 청취실험을 통해 증명했다.

멀티모달 가이던스가 독보 기능 습득에 미치는 영향: 드럼 타격 시퀀스에서의 사례 연구 (Effects of Multi-modal Guidance for the Acquisition of Sight Reading Skills: A Case Study with Simple Drum Sequences)

  • 이인;최승문
    • 로봇학회논문지
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    • 제8권3호
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    • pp.217-227
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    • 2013
  • We introduce a learning system for the sight reading of simple drum sequences. Sight reading is a cognitive-motor skill that requires reading of music symbols and actions of multiple limbs for playing the music. The system provides knowledge of results (KR) pertaining to the learner's performance by color-coding music symbols, and guides the learner by indicating the corresponding action for a given music symbol using additional auditory or vibrotactile cues. To evaluate the effects of KR and guidance cues, three learning methods were experimentally compared: KR only, KR with auditory cues, and KR with vibrotactile cues. The task was to play a random 16-note-long drum sequence displayed on a screen. Thirty university students learned the task using one of the learning methods in a between-subjects design. The experimental results did not show statistically significant differences between the methods in terms of task accuracy and completion time.