• 제목/요약/키워드: Art Works

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스티븐 홀의 현상학적 건축접근 방식에 관한 연구 - 넬슨-앳킨스 미술관에 적용된 내용을 중심으로 - (A Study on the Steven Holl's Phenomenological Approaches in Architecture - Focused on the Phenomenological Characteristics of Nelson-Atkins Art Museum -)

  • 김준성;정태용
    • 한국실내디자인학회논문집
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    • 제22권5호
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    • pp.88-95
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    • 2013
  • The purpose of this study is to analyze the phenomenological approaches in Holl's architecture centered on his Nelson-Atkins Art Museum. This study mainly deals with concrete and practical architectural contents based on his recent works rather than existing studies about philosophical point of views to his architecture. Because Holl has had turning point from theoretical research to practical application and development stage. Therefore, this study aims to find out Holl's phenomenological approaches that were different from his early works. Nelson-Atkins art museum shows effect of luminosity as well as inflow of light in the phenomenological experiences of light and space. Holl gave new addition building that he designed contrasts of massing, transparency of material, colors to enhance existence of new building through phenomenological experiences. Narrow and long circulation and various focal points provide multi-view points and overlapped spaces in body experiences As a result, Holl shows shifts from theoretical application to architectural utilization. Nelson-Atkins art museum is important in that this project is one of stating points about this shift.

통일신라시대 와당의 식물 문양을 응용한 네일아트 디자인 연구 (A Study on Nail Art Design by Application of the Plant Patterns of the Wadang in the Unified Silla Period)

  • 조한솔
    • 한국의상디자인학회지
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    • 제24권3호
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    • pp.159-168
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    • 2022
  • With the recent proliferation of Hallyu content, national interest in Korea and the demand for designs with traditional Korean patterns as a motif is on the rise. In addition, as customers' design requirements tend to value more and more detailed and differentiated handcrafted designs, research on the motifs used in nail experts' original nail design development and nail design is continuously needed. Therefore, the purpose of this study is to expand the scope of nail design motifs with high practical value by producing nail design works applying plant patterns of Wadang, used during the Unified Silla Period, and to diversify nail art expression techniques. The research reviewed domestic and foreign literature related to Wadang during the Unified Silla Period, analyzed the collection at the National Museum of Korea, and categorized the motifs based on the characteristics of plant patterns and Wadang during the Unified Silla Period. The tangible motifs are intended to be presented as a fusion of nail art design works that utilizes both flat and stereoscopic art techniques. Through this study, it was confirmed that the plant pattern of Wadang from the Unified Silla Period is an attractive motif that can be expressed in various nail designs expressing Korean emotions and traditional beauty, and furthermore, it can be used as basic data for the idea of various beauty design areas.

1990년대 후반 패션디자인에 반영된 예술의상의 창의성 (The Creativity of Art to Wear reflected on fashion Design in the late 1990s)

  • 전용옥
    • 디자인학연구
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    • 제16권4호
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    • pp.365-374
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    • 2003
  • The purpose of the present study was to improve the artistic qualities in the future fashion design by investigating how the art to wear was applied to the inspiration in the modern fashion design in the late 1990s. For this purpose the present paper examined characteristics in art to wear and their impact on modern fashion design in the late 1990s. Distinguished from the traditional costume, art to wear disregarded a fixed concept on design elements such as the socio-cultural images, materials, and forms. The artists in art to wear freely expressed their "selves" and their individuality to their works in a variety of ways. In fashion design in the late 1990s the creative characteristics of art to wear were reflected in four ways: (1) eco-look, (2) humor, (3) deformation, (4) materials. The present study suggests that the creativity of the art to wear can establish the potentials and possibility in modern fashion design, and art to wear can be a crucial mediator in opening art into the real world.

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현대 미술디자인 세계 - 군산대학교 현대미술연구소 작품을 중심으로 - (World of Contemporary Artist Design - Hocused on Works of Kunsan Univ. Institute of Contemporary Art -)

  • 김희성
    • 한국패션뷰티학회지
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    • 제6권2호
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    • pp.111-118
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    • 2008
  • The Institute of Contemporary Art has gathered, arranged and exchanged historical data and a variety of information of art. It also aims at Helping revitalize artistic activities and develop diverse areas of art among regions. This scheme for revitalization of art includes holding seminars, international exhibitions or regional exchange exhibitions, publishing papers, and enhancing art education. This paper provides a view of what the Institute of Contemporary Art at Kunsan University has done so far, pursues better ways for revitalization of artistic activities, and suggests a future-oriented approach for making the institute a place for regional exchange of modem art and design.

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놀이의 정치학: 뉴미디어 아트와 관객 공동체 (Politics of Game and Play: New Media-Based Art and Its Community)

  • 이혜원
    • 미술이론과 현장
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    • 제10호
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    • pp.105-118
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    • 2010
  • This study discusses the community of participants in new media-based art of Taeyoon Choi, Wafaa Bilal and Mushon Zer-Aviv in relation to current discourses on social functions of art by Nicolas Bourriaud and Jacques Ranciere. Focusing on these artists' participatory projects which aim to provide alternative perspectives on wars between countries, to raise awareness about expanding surveillance systems in city spaces, or to create new public spaces on the web, this paper argues that their works hybridize entertainment culture and political activism to suggest a new model for political art.

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포스트모던시대 조형예술의 장소성과 환경 (Site-Specificity and Environment of Visual Art in the Postmodern Era)

  • 이봉순
    • 조형예술학연구
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    • 제13권1호
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    • pp.39-60
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    • 2008
  • Nature/Landscape is surrounding space in which we make living. It is considerably comprehensive tenn. but on the other hand, the site can be existence, experience, and certain circumstance with boundaries. Based on these places, through contemporary art criticism, this study is to contemplate how art since 1960s, especially, site-specific art in three-dimensional space intervene in the environment. Artists of today put more value on the process and act of art making founded on the external, and they tend to create the characteristic of site or to indicate linguistic documentation. Moreover, a large-scale tendency of contemporary sculpture and 'occupation of specific site' seems to accede spatial conception from architecture. The core that recognizes these artworks is with body, that is to say, the space in which Self becomes the subject by changing the structure of the work while moving around it. In particular, 'Site-specific Art (in situ)' sometimes determines the form inward or outward It also relates directly on viewer's five senses by looking, hearing, and feeling, touching, and interacting. For example, in Richard Serra's , the viewer who moves around the work has the role to manipulate the movement of the work by perception. Works of In situ and works that planned for specific site suggest 'occupation of site' as of the function of the work These sites are ideal and special as well as being independent. Ultimately, it seems that the creative process of contemporary artists is to carry those intended form on the structure of perception. Furthermore, law of nature such as entropy, and acceptance of contingency helped organic structure of artwork become more abundant. For Robert Smithson, entropy suggests of reaching to a state of equilibriumin which everything is the same. This means that any core is justifiable and any rank is possible. Because the world without a core is a labyrinth of boundless exploration.

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NFT 디지털아트 작품 사례분석 (A Case analysis of NFT digital art works)

  • 윤희선;정진헌
    • 한국인터넷방송통신학회논문지
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    • 제22권5호
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    • pp.55-61
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    • 2022
  • 본 연구에서는 NFT, 블록체인, 메타버스의 이론적 내용을 살펴보고, 현재 대중적 인지도가 높은 NFT 아트의 다양한 표현방식을 분석하였다. 사례연구 내용으로는 2D 그래픽, 3D 그래픽, 모션그래픽 작품을 오픈씨 전체랭킹 100개의 프로젝트를 분석하였다. 메타버스 공간과 NFT 기술은 디지털 아트 창작자뿐 아니라 기존의 예술작가 모두에게 새로운 공급과 수요의 시장을 만들어 줄 것이다. 가상 자산인 코인에 대한 관심과 거래가 증가함에 따라 NFT 시장에서의 디지털 아트의 거래 수요는 점차 늘어가고 있다. 이후 창작자들을 위하여 NFT 디지털 아트의 그래픽스타일을 2D그래픽, 3D그래픽, 2D 모션그래픽 3D 모션그래픽 4가지로 분류하여, 연구하였다. 추후 디지털아트 NFT 창작들에게 그래픽스타일의 방향성을 제시해 줄 수 있을 것이라 사료된다.

Antonio Lopez의 패션일러스트레이션에 나타난 인체재현에 관한 연구 (A Study on the Representation of Human Body in Antonio Lopez's Fashion Illustration)

  • 이경아;금기숙
    • 복식
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    • 제61권1호
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    • pp.1-19
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    • 2011
  • The purpose of this study is to pursue the way of human body expression for prospecting of future fashion illustration through research of the methods and meaning expressed in the works of 30 years by Antonio Lopez. The research was conducted by looking into the perception of the body between 1960s and 1980s, when Lopez worked actively, on the basis of the discourse, art and fashion for the femininity and studying the representation method and meaning of the body in his works. Lopez suggested an index of the ideal beauty of the times through the representation of the immature body like a child in the 60s, the glamorous body in the 70s and the exaggerated muscular body in the 80s by predicting the changes of the perception of femininity and ideal beauty. As the result of this research, it is found that Lopez employed the art form for the representation of the body in his works and presented the polysemous implications of the art form in the context of the body expression. In addition, he redefined sexuality by focusing on the code that confronted the conventional women's morals by changing the representation method of the women's pose, and depicted the other's image such as the colored races, departing from the ideal human body based on the white women. Lastly, he deconstructed the human body in various ways, thereby enlarging the concept of the human body in the existing fashion illustration.

파운드 오브제(Found object)를 융복합한 작품연구: 매체의 활용방식을 중심으로 (A Study on works converging Found objects: Focusing on how to mix the media)

  • 박경주
    • 디지털융복합연구
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    • 제19권4호
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    • pp.227-233
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    • 2021
  • 20세기 이후 산업화한 소비사회에서 생산된 기성품들은 '파운드 오브제 (Found object)'라는 새로운 소재로 미술작가들에게 채택되어 작품 속에서 넓은 의미로 재해석 되고 있다. 이를 활용해서 새로운 의미를 부여하는 방법은 표현양식뿐만 아니라 개념적으로도 확장된 새로운 패러다임을 생성한다. 현대미술에서 최초로 파운드 오브제가 사용된 1912년 파블로 피카소(Pablo Picasso)의 이후 다다이즘과 초현실주의, 그리고 팝아트를 통해서 파운드 오브제의 전개를 파악하고 20세기 후반 파운드 오브제의 표현에 대해서 알아본다. 본 연구에서는 파운드 오브제가 작품에서 혼합된 방식에 따라서 '가공되지 않은 오브제', '변용된 오브제', 그리고 '차용된 오브제', 등 3가지 유형으로 구분하여 작가와 작품을 분석한다. 본 연구를 통해서 파운드 오브제를 융복합한 작품은 대상을 물질적으로 발전시킬 뿐만 아니라 미술의 전통적 규범에서 벗어나 자유로운 개념의 미술을 실천할 수 있도록 한다는 점에 주목한다.

아르누보양식의 조형적 특성연구 - 르네랄리크.에밀갈레.루이스 컴포트 티파니.빅토르오르타의 작품을 중심으로 - (A Study of formative character of Art Nouveau Through the works of $Ren{\acute{e}}$ Lalique, Emile Galle, Louis Comfort Tiffany, Victor Horta)

  • 김은정
    • 조형예술학연구
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    • 제11권
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    • pp.5-35
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    • 2007
  • 예술을 논함에 있어 '과학의 진보'와 '인간의 정서'라는 두 가지 문제의 상충은 끊임없이 대두되었다. 과학의 편리성, 그 이면에 존재하는 인간본연의 감성인 '자연'은 점차 크게 자리잡아갔다. 20세기말부터 성행하던 다소 삭막하게 느껴지는 미니멀리즘을 벗어나 점점 인간과 자연이 하나가 될 수 있는 자연주의가 강조되었고, '자연'은 21세기를 살아가는 우리에게 주어진 가장 중요한 화두로 떠올랐다. 기계와 과학에 의해 삶이 양적으로 향상되어질수록, 삶의 질을 향상시키고자 하는 '자연'에 대한 향수가 인간에게 더욱 절실하게 되었다. 이에 '자연'을 좀 더 효과적으로 나타내고자 아르누보양식의 표현요소를 도입하여, '자연'을 현대적으로 표현한 조형적 특성을 연구하였다. 아르누보는 자연물의 유기적인 형태로부터 모티브를 찾아 이것을 양식화하여 장식미술로 적용하였다. 이는 과거의 양식에서 인용과 절충을 반복하는, 역사주의적 전통을 과감히 개혁함으로써 현대디자인의 문을 열었고, 더불어 미술을 모든 생활에 실용화하려는 점에서 커다란 역사적 의미를 갖는 양식이다. 신예술을 의미하는, 19세기말부터 20세기 초에 걸쳐 번성했던 아르누보는 한 세기가 지난 현재에 와서 재평가되고 수용되어 다양하고 새롭게 나타나고 있다. '자연주의'를 근본으로 하는 아르누보 양식은 현대에 오면서 내추럴리즘이 주류를 이루고, 여성스런 로맨티시즘이 유행하면서 패션, 가구, 유리 공예, 보석 공예 등의 다양한 장르의 예술에서 모티브로 부활하고 있다. 이에 본 연구에서는 아르누보에서 나타난 식물모티브를 적용한 다양한 분야의 아르누보작가들의 작품을 중심으로 형태적 요소와 표현요소의 특성을 다양하게 해석하고, 이를 바탕으로 나타난 공통된 조형미를 분석하고자하였다. 아르누보양식에서 나타나는 섬세하고 화려한 곡선의 장식미와 형태의 부드럽고 유려한 곡선표현의 효과적인 디자인적용가능성을 살펴보고, 이를 통해 창의적으로 분석된 조형이미지로의 아르누보 식물모티브를 디자인에 새롭게 시도하는 계기가 되고자 한다.

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