• Title/Summary/Keyword: Application(App)

Search Result 736, Processing Time 0.022 seconds

Machine Learning Based Automated Source, Sink Categorization for Hybrid Approach of Privacy Leak Detection (머신러닝 기반의 자동화된 소스 싱크 분류 및 하이브리드 분석을 통한 개인정보 유출 탐지 방법)

  • Shim, Hyunseok;Jung, Souhwan
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.30 no.4
    • /
    • pp.657-667
    • /
    • 2020
  • The Android framework allows apps to take full advantage of personal information through granting single permission, and does not determine whether the data being leaked is actual personal information. To solve these problems, we propose a tool with static/dynamic analysis. The tool analyzes the Source and Sink used by the target app, to provide users with information on what personal information it used. To achieve this, we extracted the Source and Sink through Control Flow Graph and make sure that it leaks the user's privacy when there is a Source-to-Sink flow. We also used the sensitive permission information provided by Google to obtain information from the sensitive API corresponding to Source and Sink. Finally, our dynamic analysis tool runs the app and hooks information from each sensitive API. In the hooked data, we got information about whether user's personal information is leaked through this app, and delivered to user. In this process, an automated Source/Sink classification model was applied to collect latest Source/Sink information, and the we categorized latest release version of Android(9.0) with 88.5% accuracy. We evaluated our tool on 2,802 APKs, and found 850 APKs that leak personal information.

Analysis for SEM of ARCS Factor and Persistent Learning-Intension in Educational Mobile App (교육용 모바일 앱의 ARCS 요인과 학습지속의도에 관한 구조모형 분석)

  • Choi, Byongsu;Yoo, Sang-Mi
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.13 no.4
    • /
    • pp.239-247
    • /
    • 2013
  • This study is aimed to perform the qualitative evaluation based on the ARCS Model of educational mobile applications for smart phones. The evaluation has been performed targeting 60 students who attending the subject of informational education in 3 different universities in 2012 by allowing them to select the available educational mobile App installed in their smart phone. After, the level of persistent learning-intension from each student and the efficacy of ARCS motivational strategy was measured at learner's perspective. The structural equation model(SEM) was established and analyzed with PLS method to understand the relationship between the ARCS motivational strategy and the persistent learning-intension. The results of the study could be summarized as followings. First, the educational mobile App in various the motivational strategies showed different results that is the highest attention as well as the lowest satisfactory level. Second, the relevance in motivation strategies had the statistically significant effect in attention, confidence, and satisfaction. On the other hand, the other factors of attention, relevance, and confidence showed statistically significant effect in satisfaction. Finally, result demonstrate that the relevance is the critical factor inducing the significant effect in persistent learning-intension among the motivational strategies.

Dynamic Evaluation Methods for SMS Phishing Blocking App Based on Detection Setup Function (감지설정기능을 적용한 스미싱 차단앱의 동적 평가방법에 관한 연구)

  • Kim, Jang Il;Kim, Myung Gwan;Kwon, Young Man;Jung, Yong Gyu
    • Journal of Service Research and Studies
    • /
    • v.5 no.2
    • /
    • pp.111-118
    • /
    • 2015
  • Although the development of mobile devices are made us a free life, they were displayed the subject of this financial crime and attacking forces in the other side. Among finance-related crime is become a serious crime that are targeting smartphones by SMS phishing, phishing, pharming, voice phishing etc. In particular, SMS phishing is increased according to phenomenon using the nature of a text message in the mobile. SMS phishing is become new crime due to the burden to the smartphone user. Their crime is also the advanced way from the existing fraud, such as making the malicious apps. Especially it generates loopholes in the law by a method such as using a foreign server. For safe from SMS phishing attacks, proactive pre-diagnosis is even more important rather than post responses. It is necessary to deploy blocking programs for detecting SMS phishing attacks in advance to do this. In this paper we are investigating the process of block types and block apps that are currently deployed and presenting the evaluation of the application of the detection block setting app.

A Case Study on Implementation of the Shipping Market Information Service System (해운시황정보서비스시스템 구현 사례연구)

  • Lee, Seokyong;Jeong, Myounghwan
    • Journal of Korea Port Economic Association
    • /
    • v.29 no.3
    • /
    • pp.73-94
    • /
    • 2013
  • The necessity of shipping market information services has been on the rise which emphasizes the relevance of transaction information and market information to parties both in and outside the shipping industry. However, previous related researches have been restricted to explorations limited by the offerings of existing shipping market information providers. Users today require effective information, an efficient contents management system, interfacing to help the information provider, graphing and spread sheets to facilitate and present the analyzed information through diverse formats, and reliable web and mobile services to provide information effectively with limited human resources. As a first step, service information has to be defined, so that it takes into account user utility, information retrieval and data development. Second, benchmark information and services must be provided from leading shipbrokers and research institutes. Third, a review of the latest technical trends is required to identify the most suitable technologies for servicing shipping market information. Finally, analysis is required on the implementation of a system with selected technologies, as well as the development of channels to post information which have been analyzed by users. Such a process would enable the continual redefinition of the shipping market information users actively need. The application of an X-Internet based WCMS, with a single-window dashboard providing user-customized information, and used to obtain and manage processes, add spread sheets to sustain calculations using the latest information, graph results, and to input additional information following predefined rules. Access to data and use of the system would require agreement that the system will incorporate user data and user-analyzed information into the market report, web portal, and hybrid app to provide current shipping market information appropriately and accurately to service users.

A Study on the Development of School Library Mobile App Service Based on User Experience (사용자 경험을 기반으로 한 학교도서관 모바일 앱 서비스 개발에 관한 연구)

  • Park, Sora;Lee, Mihwa
    • Journal of the Korean BIBLIA Society for library and Information Science
    • /
    • v.32 no.2
    • /
    • pp.49-67
    • /
    • 2021
  • The school library provides a mobile web service that allows access to the library catalog system, and provides services that reflect the needs of search and consider the characteristics of mobile devices. Therefore, this study conducted a literature review, an analysis of the current status of school library mobile web services, and a survey of the mobile service user experience of students and teachers to find the contents and service plans for school library mobile app services that meet the school library mobile needs. Based on the survey, the contents and design plan of the school library DLS mobile service was prepared. First, the steps were reduced from step 4 to step 3. In the first step, solution of screen clipping errors in registering as a member and various login platforms for accessibility are needed. In the second step, integrated search and detailed search, provision of materials for use and reading education, post-booking activities, guides and announcements on the use of the affiliated school library, inter-loan, and e-books are provided as main menu. In the third step, it was proposed to provide related functions such as reservations as well as the display of the detailed screen of the search results of the collection. This study can be used not only to develop dedicated mobile app services, but also to change current web-based mobile services.

Effect of Mobile App-Based Cognitive Training Program for Middle-aged Women (갱년기 중년여성을 위한 앱 기반 인지훈련 프로그램의 효과)

  • Kim, Ji-Hyun
    • Journal of the Korea Convergence Society
    • /
    • v.12 no.11
    • /
    • pp.457-466
    • /
    • 2021
  • This study sought to identify the effectiveness of training programs by developing mobile app-based training programs to enhance memory, attention, and language function, which is known to be vulnerable to menopause women. It was conducted on 40 Climacteric woman between 40 to 60 years complaining about cognitive function decline. The mobile app-based cognitive training was an 8 week program. There were a total of 24 sessions and each session took 20-30 minutes, three times per week. The survey was carried out including a baseline study pre and post intervention study. The research variables were objective cognitive function (overall cognitive function, memory, attention, and language function), subjective cognitive function and quality of life. The cognitive training program showed a significant increase in overall cognitive function(t=-8.688, p<.001), memory(t=-4.765, p<.001), attention : number of correct answers(t=-7.293, p<.001), language high frequency response speed(Z=-2.179, p=.036), language low frequency response speed(Z=-2.737, p=.009) and quality of life (t=-3.358, p=.002). However, there was no significant difference in the scores for subjective cognitive function. The cognitive training program was found to be an effective intervention for improving the cognitive function of Climacteric women. It could be used as a cognitive intervention tool that is accessible at home without expert help.

Development of Mental Health Self-Care App for University Student (대학생을 위한 정신건강 자가관리 어플리케이션 개발)

  • Kang, Gwang-Soon;Roh, Sun-Sik
    • Journal of Korea Entertainment Industry Association
    • /
    • v.13 no.1
    • /
    • pp.25-34
    • /
    • 2019
  • The purpose of this study is to develop a mobile app for mental health self care of university student. User centered design is a research design that applies the subject's needs assessment, analysis, design, development, evaluation, modification and supplement to suit the subjects. In order to manage the mental health of university students, they consisted of four main areas of mental health problems: drinking, sleeping, depression, and stress. It is designed to enable self test content, analysis and notification of inspection results, and management plan for current status of each area. Based on this, I developed an Android based mental health self-care Application. The subject can enter his or her mental health status data to explain the normal or risk level for each result, and the subject can then select the appropriate intervention method that he or she can perform. In addition, we developed a mental health self care calendar that can display the present status of each of the four areas on a day by day basis, and the current status can be expressed in an integrated manner through animations and status bars. The purpose of this study was to develop a mental health self-care app that can be improved by continuous and improved programs.

A Design and Implementation of Health Schedule Application

  • Ji Woo Kim;Young Min Lee;Won Joo Lee
    • Journal of the Korea Society of Computer and Information
    • /
    • v.29 no.3
    • /
    • pp.99-106
    • /
    • 2024
  • In this paper, we design and implement the HealthSchedule app, which records exercise data based on the GPS sensor embedded in smartphones. This app utilizes the smartphone's GPS sensor to collect real-time location information of the user and displays the movement path to the designated destination. It records the user's actual path using latitude and longitude coordinates. Users register exercise activities and destination points when scheduling, and initiate the exercise. When measuring the current location, a lime green departure marker is generated, and the movement path is displayed in blue, with the destination marker and a surrounding 25-meter radius circle shown in sky blue. Using the coordinates of the starting point or the previous location and the current GPS sensor-transmitted location coordinates, it measures the distance traveled, time taken, and calculates the speed. Furthermore, it accumulates measurement data to provide information on the total distance traveled, movement path, and overall average speed. Even when reaching the destination during exercise, the movement path continues to accumulate until the completion button is clicked. The completion button is activated when the user moves into the sky blue circular area with a radius of 25 meters, centered around the initially set destination. This means that the user must reach the designated destination, and if they wish to continue exercising without clicking the completion button, they can do so. Depending on the selected exercise type, the app displays the calories burned, aiming to increase user engagement and a sense of accomplishment.

Exercise Posture Calibration System using Pressure and Acceleration Sensors (압력 및 가속도 센서를 활용한 운동 자세 교정 시스템 )

  • Won-Ki Cho;Ye-Ram Park;Sang-Hyeon Park;Young-Min Song;Boong-Joo Lee
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.19 no.4
    • /
    • pp.781-790
    • /
    • 2024
  • As modern people's interest in exercise and health increases, the demand for exercise-related information and devices is increasing, and exercising in the wrong posture can lead to body imbalance and injury. Therefore, in this study, the purpose of this study is to correct the posture for health promotion and injury prevention through the correct exercise posture of users. It was developed using Arduino Uno R3, a pressure sensor, and an acceleration sensor as the main memory device of the system. The pressure sensor was used to determine the squat posture, and the acceleration sensor was used to determine three types of gait: normal step, nasolabial step, and saddle step. Data is transmitted to a smartphone through a Bluetooth module and displayed on an app to guide the user in the correct exercise posture. The gait was determined based on the 20˚ angle at which the foot was opened, and the correct squat posture was compared with the ratio of the pressure sensor values of the forefoot and hindfoot based on the data of the skilled person. Therefore, based on an experiment with about 90% accuracy when determining gait and 95% accuracy based on a 7:3 ratio of pressure sensor values in squat posture, a system was established to guide users to exercise in the correct posture by checking in real time through a smartphone application and correcting exercise in the wrong posture.

Development of a English Vocabulary Context-Learning Agent based on Smartphone (스마트폰 기반 영어 어휘 상황학습 에이전트 개발)

  • Kim, JinIl
    • Journal of Korea Multimedia Society
    • /
    • v.19 no.2
    • /
    • pp.344-351
    • /
    • 2016
  • Recently, mobile application for english vocabulary learning is being developed actively. However, most mobile English vocabulary learning applications did not effectively connected with the technical advantages of mobile learning. Also,the study of mobile english vocabulary learning app are still insufficient. Therefore, this paper development a english vocabulary context-learning Agent that can practice context learning more reasonably using a location-based service, a character recognition technology and augmented reality technology based on smart phones. In order to evaluate the performance of the proposed agent, we have measured the precision and usability. As results of experiments, the precision of learning vocabulary is 89% and 'Match between system and the real world', 'User control and freedom', 'Recognition rather than recall', 'Aesthetic and minimalist design' appeared to be respectively 3.91, 3.80, 3.85, 4.01 in evaluation of usability. It were obtained significant results.