• Title/Summary/Keyword: Android Apps

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Introduction to the New Version of PWS Application and It's Use in Medical Practice

  • Kim, Jinsup;Yang, Aram;Cho, Sung Yoon;Jin, Dong-Kyu
    • Journal of mucopolysaccharidosis and rare diseases
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    • v.2 no.2
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    • pp.41-42
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    • 2016
  • Today's mobile phones and tablet PCs offer a considerably wider range of functionalities than before. Mobile applications (apps) are increasingly used for managing various daily health tasks. Currently, more than 165,000 health-related apps are offered on all the stores of different platforms. Pf Jin and the Association for Research on MPS and Rare Diseases (AMARD) have helped Prader-Willi syndrome (PWS) families through medical information and family support since 2015. AMARD developed the first mobile application for Korean patients with PWS, which was released to a limited number of patients under the age of 3 and only provided to Android users. The first version of the PWS application focused on growth hormone therapy and the assessment of growth and development by parents in infant and early-childhood PWS patients. The 2016 version of the PWS application has been improved in many different ways. We have expanded the subjects of the application to late childhood and adolescent groups, changed the user interface accordingly, and made the application available for iOS users. We will show the specialized growth curves of older children with PWS. Therefore, patients with PWS over the age of 3 and their parents can assess the patients' growth. Additionally, we have upgraded the growth hormone therapy menu by improving the input system for the growth hormone therapy injection schedule and the daily growth profile (height and weight). We expect that the new version of the PWS application will help many PWS families cope with growth hormone therapy and evaluate the effects of growth hormones in better ways. Additionally, we are making a constant effort to provide more useful information about patients with PWS in many aspects.

A Study on Mobile Forensic Data Acquisition Method Based on Manufacturer's Backup Mobile App (모바일 포렌식 증거 수집방안 연구: 제조사 백업 앱 기반 데이터 획득 기법)

  • Choi, Jaewon;Kim, Seung-joo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.1
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    • pp.95-110
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    • 2018
  • With the widespread use of smartphones, various personal information of users is being recorded on a smartphone in real time. For the purpose of preventing the loss of important personal information of users, manufacturer provides a smartphone backup applications. Recently, not only backup programs for PC but also backup mobile apps for smart phones have been provided. From the point of view acquiring forensic data, it is important not to compromise the acquisition possibilities and the integrity of the original data. Especially, in the case of Android smartphones, various studies are being carried out to acquire the data without damaging the integrity of the original data. However, there are limitations to apply the existing research methods. In this paper, we describe the process of acquiring data using the backup mobile app provided by the manufacturer without compromising the integrity of the latest smartphone.

A Study on the Difference of Effect to Customer Satisfaction of After-Sales Service Factors in Mobile Phone (모바일 폰의 애프터서비스 품질요인이 고객만족에 미치는 영향도 차이에 관한 연구)

  • Jung, Tae-Wook;Lee, Jae-Joon;Koo, Ja-Hwal;Cho, Jin-Hyung
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.36 no.2
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    • pp.39-48
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    • 2013
  • The development of mobile communication technology is transforming the market of mobile communication devices, which is used to be merely for simple communication, into the one which offers features of personal digital assistant (PDA), fax communication and Internet access. Unlike a mobile phone which comes out as a complete package and whose functions cannot be changed, a smart phone can be upgraded by its user, adding or removing apps as he pleases. OS's of smart phones are iOS-based Apple, Google Android, Window Mobile, and others. Due to its convenience and powerful features, many people use smart phones its high price. On the other hand, consumer complaints are rising on poor A/S for occasional malfunction. This study analyzes how A/S cases can be classified into groups according to quality factors. We evaluate factors such as consumer impression and consumer satisfaction. By dual quality evaluation using KANO method, we would like to show the different A/S strategy for smart phones, compared with mobile phones.

Development of Location Information Service App Using an Open Source for Augmented Reality (증강현실용 오픈소스를 이용한 위치정보 서비스 앱의 개발)

  • Son, Jeong-Gi;Joo, Bok-Gyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.267-272
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    • 2013
  • Augmented Reality(AR) is one of branch of virtual reality computer graphics techiniques that places images of both the real environments and virtual graphic objects over the user's view of the world. Recently, useful apps are being developed using the AR techniques. We developed the location information service app by applying AR techniques. We used the open source 'Mixare' for AR application development for smartphones. This paper presents the design and development of the app 'Go-To-Hongdae~' that shows street views and related detailed information in real-time about buildings around our campus.

Design and Development of Sensor-based Virtual Experiment Contents for Smart Phone (스마트폰의 센서를 이용한 가상 실험 콘텐츠의 개발 및 설계)

  • Chung, Kwang Sik;Kwon, Sooyoul;Huang, Wen-Hao
    • Journal of Digital Contents Society
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    • v.14 no.2
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    • pp.161-169
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    • 2013
  • Experiments and practices are critical instructional activities for teaching and learning natural sciences. However, by learning the experimental procedures in advance with the help of Virtual Experiments, natural science majors may address danger of handling chemicals before carrying out experiments in the laboratories. Virtual Experiments, a mobile learning app, provides learners with interactions between the learners and the contents by using the sensor built-in Android-platform smart phones. With the app, learners may handle the chemicals and experiment apparatuses, verify the reactions and assembly of the chemicals and instruments in advance. This paper describes the design and development of the Virtual Experiments in hope to promote the integration of mobile learning apps in order to better engage learners in the laboratories.

Blockchain-Based Mobile Cryptocurrency Wallet

  • Yeom, Gwyduk
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.8
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    • pp.59-66
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    • 2019
  • As the monetary value of cryptocurrency increases, the security measures for cryptocurrency becomes more important. A limitation of the existing cryptocurrency exchanges is their vulnerability to threats of hacking due to their centralized manner of management. In order to overcome such limitation, blockchain technology is increasingly adopted. The blockchain technology enables decentralization and Peer-to-Peer(P2P) transactions, in which blocks of information are linked in chain topology, and each node participating in the blockchain shares a distributed ledger. In this paper, we propose and implement a mobile electronic wallet that can safely store, send and receive cryptocurrencies. The proposed mobile cryptocurrency wallet connects to the network only when the wallet actively is used. Wallet owner manages his or her private key offline, which is advantageous in terms of security. JavaScript based wallet apps were implemented to respectively run on Android and iOS mobile phones. I demonstrate the process of transferring Ethereum cryptocurrency from an account to another account through Ropsten, a test net for Ethereum. Hardware wallets, such as Ledger Nano S, provide a slightly higher level of security, yet have the disadvantages of added burden of carrying additional physical devices and high costs (about 80$).

Design MetaModel for MCF (Mobile Cross Framework) Based MDA (MDA기반 모바일 크로스 프레임워크를 위한 메타모델 설계)

  • Song, Yujin;Han, Deoksoo;Lee, Eunjoo
    • Journal of Korea Multimedia Society
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    • v.22 no.2
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    • pp.292-298
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    • 2019
  • Mobile-based software development methodology has been vigorously researched from using object-oriented development methodology and component-based development methodology previous structural developing methodology. There are two types of OS in mobile platform which are android and iOS. There is a problem that the application to be developed is developed depending on the device type. To resolve this problem, first, the system structure and design method should be managed effectively. Second, a basic design guide that can be commonly adapted to the each project is required. In this paper, we define a mobile cross platform meta model based on MDA-development methodology, focusing on reusability, portability and interoperability about non - dependent part of the mobile platform. If the proposed meta-model is applied to manage the related information and all the types of Mobile-Apps become available through independent mobile app development process, henceforward, it will be much of help establishing formulaic mobile-app developmental methodology.

Development and Effectiveness of a Smartphone Application for Clinical Practice Orientation

  • Park, Jung-Ha;Lee, Yun-Bok;Seo, Youn-Sook;Choi, Jung-Hoon
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.107-115
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    • 2021
  • This paper presents a smartphone application for the clinical practice education conducted in hospitals, with an aim to evaluate its effectiveness. A nonequivalent control group posttest design was used, which included a total of 100 nursing of school students who conducted their clinical practice. They were divided into one control and one experimental group (50 students each). The control group was directly trained in the clinical practice orientation, and the experimental group was a group who self-learned the clinical practice orientation using a smartphone application. Research data were collected between March 5 and April 27, 2019. They were analyzed with descriptive statistics and independent t-test, using the SPSS Statistics Version 24. The smartphone application customized for the clinical practice education was implemented through the following four phases: analysis, design, development, and evaluation. The developed application was registered in Google Play (for Android apps) and Apple Store, and related information was provided, making it available for download. The study showed that the satisfaction with and self-confidence in learning differed significantly between the groups. However, technology acceptance and knowledge acquired through practice showed no statistically significant difference. The research results serve as basic data for applying smartphone applications as an educational method that can replace traditional modes of education, serving as a significant indicator of the education delivery method diversification.

A Study on FIDO UAF Federated Authentication Using JWT Token in Various Devices (다양한 장치에서 JWT 토큰을 이용한 FIDO UAF 연계 인증 연구)

  • Kim, HyeongGyeom;Kim, KiCheon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.16 no.4
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    • pp.43-53
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    • 2020
  • There are three standards for FIDO1 authentication technology: Universal Second Factor (U2F), Universal Authentication Framework (UAF), and Client to Authenticator Protocols (CTAP). FIDO2 refers to the WebAuthn standard established by W3C for the creation and use of a certificate in a web application that complements the existing CTAP. In Korea, the FIDO certified market is dominated by UAF, which deals with standards for smartphone (Android, iOS) apps owned by the majority of the people. As the market requires certification through FIDO on PCs, FIDO Alliance and W3C established standards that can be certified on the platform-independent Web and published 『Web Authentication: An API for Accessing Public Key Credentials Level 1』 on March 4, 2019. Most PC do not contain biometrics, so they are not being utilized contrary to expectations. In this paper, we intend to present a model that allows login in PC environment through biometric recognition of smartphone and FIDO UAF authentication. We propose a model in which a user requests login from a PC and performs FIDO authentication on a smartphone, and authentication is completed on the PC without any other user's additional gesture.

A Study on Key Data Decryption and Security Evaluation for Password Management Apps (비밀번호 관리 어플리케이션의 주요 데이터 복호화 연구 및 보안성 평가)

  • Han-gyeol Kim;Sinyoung Lee;Myungseo Park
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.34 no.1
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    • pp.61-70
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    • 2024
  • As users use various services along with the rapid increase in Internet services, it may be difficult to manage accounts. To solve these difficulties, various password management applications are emerging. From a forensic point of view, password management applications can provide clues to obtain criminal evidence. The purpose of this paper is to acquire the data stored by the user in the password management application. To this end, we propose a better way to decrypt the encrypted data through reverse engineering, evaluate the security of the application to be analyzed, and safely store the data.